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RELEASE
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RSP High-Level Emulation plugin for Mupen64Plus
-----------------------------------------------
--------------------------------------------
# Mupen64Plus-rsp-hle v2.6.0 - July 14, 2024
## Merged PRs
* [90](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/90): CI/CD: Update to generic scripts, independent schedule, etc
* [89](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/89): Fix check for M64P_BIG_ENDIAN
* [88](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/88): CI/CD: Add BLAKE2 hashfile
* [87](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/87): CI/CD: Integrate scheduled builds and other...
* [86](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/86): CI/CD: Update MSVC
* [85](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/85): CI/CD: Update
* [84](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/84): Added overload distortion effect, used by a few tracks in CBFD
* [83](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/83): Fix out of bounds memory access encountered in CBFD
* [82](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/82): CI/CD: Implement GitHub Actions and public nightly builds
* [81](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/81): Add RISC-V Support
* [80](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/80): build: Allow out of tree builds.
* [79](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/79): Fix undefined behavior
* [77](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/77): Allow non-default compilers without resorting to symbolic links
* [76](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/76): Allow to set custom platform toolset from commands
* [75](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/75): AppVeyor with artifact packaging
* [74](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/74): Fix HQVM implementation
* [73](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/73): Rework task dispatching implementation
* [72](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/72): Changes to have more generic project files
* [70](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/70): Implement HVQM ucode
* [69](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/69): Integrate Hvqm preliminary work (not fully functional yet)
* [68](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/68): Added ppc64le support
## Top Contributors (2 or more commits)
1. Jj0YzL5nvJ
2. richard42
3. Gillou68310
4. derselbst
------------------------------------------------
# Mupen64Plus-rsp-hle v2.5.9 - February 10, 2019
## Merged PRs
* [67](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/67): Remove use of ConfigSaveSection
* [66](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/66): Makefile aarch64
* [65](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/65): Indi and Naboo now have an HLE implementation
* [64](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/64): Remove WDC and Stunt Racer from LLE list
* [63](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/63): Update homepage links
* [62](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/62): Don't set MI_INTR_SP if task is not finished yet
* [61](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/61): Implement RE2 fill video double buffer ucode
* [60](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/60): Update jpeg.c
* [59](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/59): If DEBUG not set, set NDEBUG
* [58](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/58): Build MXE targets as additional tests in travis build matrix
* [54](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/54): Implement RSP fallback.
* [53](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/53): Implement RE2 video frame decoding ucode
* [52](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/52): specify audio ucode flags explicitly
* [51](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/51): Let each ucode specify how sp status should be modified.
* [47](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/47): Prevent yet one more illegal access to alist_buffer
* [46](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/46): Add support for Re2 bilinear resizing
* [45](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/45): Prevent more illegal accesses of alist_buffer
* [44](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/44): Prevent CLEARBUFF for naudio and nead from deriving a count too big for alist_buffer
* [43](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/43): Backport fixes from Project64
* [42](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/42): Use faster container based Travis CI
* [41](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/41): Use Ubuntu Trusty as base system for Travis CI
* [40](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/40): Backports from project64
* [38](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/38): Added x64 configuration to VisualStudio2013 project file
* [37](https://github.com/mupen64plus/mupen64plus-rsp-hle/pull/37): Remove unnecessary OpenBSD warning.
Mupen64Plus-rsp-hle v2.5 - April 26, 2015
-------------------------------------------------
- Game-specific fixes: Bottom of the 9th, IndianaJones, BattleForNaboo, Conkers Bad Fur Day
- Support for MusyX microcodes
- Improve audio microcode identification
- Huge quantity of code cleanups and refactoring to improve organization
- Add support for additional audio commands: #16, POLEF, RESAMPLE_ZOH
- Multiple bugfixes in audio processing code
- Move global variables into a struct so code is re-entrant
- bugfix: microcode detection could sometimes fail after reset
Mupen64Plus-rsp-hle v2.0 - July 4, 2013
-------------------------------------------------
- Add support for MusyX ucode detection
- support JPEG decoding used in Pokemon Stadium Japan
- lots of refactoring to clean up code
- Project files for Visual Studio 2012
- Makefile changes
- add support for PowerPC and MinGW32 builds
- add cross-compiling support to build Win32 executables (MXE) under Linux
Mupen64Plus-rsp-hle v1.99.5 - March 10, 2012
-------------------------------------------------
- Handle JPEG decompression, used in Ogre Battle 64 and Pokemon Stadium
- updated RSP plugin for new Mupen64plus 2.0 API versioning scheme
- bugfix: #102 - Missing backgrounds in Ogre Battle 64
- many makefile fixes and improvements
Mupen64Plus-rsp-hle v1.99.4 - November 22, 2010
-------------------------------------------------
- merged all big-endian fixes from mupen64gc project
- makefile fixes and improvements
Mupen64Plus-rsp-hle v1.99.3 - February 13, 2010
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- Makefile improvement: added OS type GNU/kFreeBSD
Mupen64Plus-rsp-hle v1.99.2 - January 6, 2010
-------------------------------------------------
- new feature: added MSVC8 project file for RSP-HLE plugin, fixed a few minor incompatibilities
- Makefile improvements:
- throw error if OS/CPU not supported
- use DESTDIR in install/uninstall paths
- Allow user-specified CC/CXX/LD paths
- use C++ compiler to link instead of LD, because the compiler knows where the standard C++ libs are
Mupen64Plus-rsp-hle v1.99.1 - December 14, 2009
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- Converted to new Mupen64Plus 2.0 API
- Refactored build system to separate source and object files
- Refactored all code to remove win32-specific things, unnecessary functions, and clean up