diff --git a/docs/zengin/scripts/extenders/lego/applications/anim8.md b/docs/zengin/scripts/extenders/lego/applications/anim8.md index af1afb6b62..94b561829d 100644 --- a/docs/zengin/scripts/extenders/lego/applications/anim8.md +++ b/docs/zengin/scripts/extenders/lego/applications/anim8.md @@ -30,7 +30,7 @@ LeGo_Init(LeGo_Anim8); - `#!dae var int initialValue` The initial value to start animating from. Can be an integer, or an Ikarus float. - - `var int IsFloat` + - `#!dae var int IsFloat` If the `initialValue` is an Ikarus float, this parameter must be set to `TRUE`. If it is an integer, it must be set to `FALSE`. **Return value**