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Hello, Thanks for tjis great project ! I'm musician and I work on it for my show. It works for me with dmx hardware controlled by QLC+ with d1 mini. Now I build a 75X8 matrix of ws2812 using jinx. There's two days that I have a problem to solve ( image below)
I want to create 4 universes : 0,1,2,3 in jinx, each universe controls two lines of 75 pixels (so 150 per universe or 450 dmx channels). but in the panel, there is a hole of 20 pixel on the universe 1 and 2, the first : number 0 is ok
I don't understand. I 've tested with port a et port b, it's the same. I have also tested my strip directly and It seems to be ok. I have tested with many outpatch different, I have changed the number of pixel by universe in the port A settings.....the same.
is that somebody has already had this problem ?
Thank you
The text was updated successfully, but these errors were encountered:
In fact, I realize there's only universe 0 which works. I have tested with just one line of leds and in jinx 3 pixel per universe on the same line. There's just the 3 pixels of the universe 0.
There is something that I don't understand !!! Is it ok that 4 universes are on the same connection (tx for port A or d4 for port B on the d1 mini ) ?
Hello, Thanks for tjis great project ! I'm musician and I work on it for my show. It works for me with dmx hardware controlled by QLC+ with d1 mini. Now I build a 75X8 matrix of ws2812 using jinx. There's two days that I have a problem to solve ( image below)
I want to create 4 universes : 0,1,2,3 in jinx, each universe controls two lines of 75 pixels (so 150 per universe or 450 dmx channels). but in the panel, there is a hole of 20 pixel on the universe 1 and 2, the first : number 0 is ok
I don't understand. I 've tested with port a et port b, it's the same. I have also tested my strip directly and It seems to be ok. I have tested with many outpatch different, I have changed the number of pixel by universe in the port A settings.....the same.
is that somebody has already had this problem ?
Thank you
The text was updated successfully, but these errors were encountered: