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12-edge-detection #15
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12 章 - 后处理
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纹素 ChatGPT Here's why we use "texel" instead of "pixel" for textures: Purpose: |
各种算子推导
卷积——通俗易懂,看完还是不明白.
但是为什么 要翻转相乘呢?
但是举例子的卷积核,都是对称的,翻转的意义在哪里?仅仅为了延续数学定义吗?那为什么要卷积?
6/28 update
我明白了,其实原文说的很清楚,只不过之前我没理解.
翻转的意义就在于施加约束,而约束本身就是翻转.(t)(n-t)
因为我们的卷积核是9个,所以我们只对像素周围的像素做卷积.这里的约束就是 (-1,1),正方形.
有因为卷积核本来就是对称矩阵,所以在这里翻转和不翻转一样的,但是翻转本身就是有其意义的.
那个摇骰子的例子很容易理解,而且这个过程其实非常像动态规划.
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