From 653613e5613390333e218caa6b5352de31d1f674 Mon Sep 17 00:00:00 2001 From: HolterPhylo Date: Wed, 3 Apr 2024 17:10:29 -0400 Subject: [PATCH] Update for 13939219 --- libMBIN/Source/NMS/GameComponents/GcRewardEndScanEvent.cs | 5 ++--- .../NMS/GameComponents/GcRewardMissionMessageSeeded.cs | 3 +-- libMBIN/Source/Version.cs | 2 +- 3 files changed, 4 insertions(+), 6 deletions(-) diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardEndScanEvent.cs b/libMBIN/Source/NMS/GameComponents/GcRewardEndScanEvent.cs index 275d5b646..84c762015 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardEndScanEvent.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardEndScanEvent.cs @@ -1,9 +1,8 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xD94E9D9F2996B998, NameHash = 0x9CF1833CA581E47A)] + [NMS(GUID = 0x67F8CE2CC9703F74, NameHash = 0x9CF1833CA581E47A)] public class GcRewardEndScanEvent : NMSTemplate { - /* 0x00 */ public NMSString0x20A EventID; - /* 0x20 */ public bool UseMatchingExpeditionSeed; + /* 0x0 */ public NMSString0x20A EventID; } } diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardMissionMessageSeeded.cs b/libMBIN/Source/NMS/GameComponents/GcRewardMissionMessageSeeded.cs index bcc63a3e6..0290523d7 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardMissionMessageSeeded.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardMissionMessageSeeded.cs @@ -1,12 +1,11 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x2825208A03CE2D36, NameHash = 0x56DEE85C9E579653)] + [NMS(GUID = 0x5FA26355282BB41A, NameHash = 0x56DEE85C9E579653)] public class GcRewardMissionMessageSeeded : NMSTemplate { /* 0x00 */ public NMSString0x10 MessageID; /* 0x10 */ public bool BroadcastInMultiplayer; /* 0x11 */ public bool BroadcastToActiveMultiplayerMission; /* 0x18 */ public NMSString0x10 SpecificMissionID; - /* 0x28 */ public bool UseMatchingExpeditionSeed; } } diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index e83506513..76c8888d8 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "4.64.0.2"; + internal const string VERSION_STRING = "4.64.0.3"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major;