diff --git a/libMBIN/Source/NMS/GameComponents/GcAdditionalOptionMissionOverride.cs b/libMBIN/Source/NMS/GameComponents/GcAdditionalOptionMissionOverride.cs index d0ab1767e..6e78ed075 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAdditionalOptionMissionOverride.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAdditionalOptionMissionOverride.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x91872D162585807A, NameHash = 0x6A8BFA82)] + [NMS(GUID = 0x9AE8252E6A8C680F, NameHash = 0x6A8BFA82)] public class GcAdditionalOptionMissionOverride : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs index 73f914648..677748be2 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x530030AF191654DA, NameHash = 0x35D4E04)] + [NMS(GUID = 0x387EC49D6819FCE6, NameHash = 0x35D4E04)] public class GcAlienPuzzleEntry : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs index ae64d8d48..731be2986 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x171C84E8CB17A262, NameHash = 0x981A51EE)] + [NMS(GUID = 0x702F6FD818BF4AF5, NameHash = 0x981A51EE)] public class GcAlienPuzzleOption : NMSTemplate { [NMS(Index = 19)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs index a1ccaebdc..5e4de962a 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8C36343D7F1622D2, NameHash = 0x3987E9FB)] + [NMS(GUID = 0x8B123BA1D1C22C6A, NameHash = 0x3987E9FB)] public class GcAlienPuzzleTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAudioAreaTriggerComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcAudioAreaTriggerComponentData.cs index 8831afadb..8dd7fbe78 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAudioAreaTriggerComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAudioAreaTriggerComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x45ED2ACE6CAF7B, NameHash = 0xC0413ECB)] + [NMS(GUID = 0xBB450F8B4627A326, NameHash = 0xC0413ECB)] public class GcAudioAreaTriggerComponentData : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs b/libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs index 4ec808089..88a42e22a 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs @@ -1,9 +1,9 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x7BD9DFF5D9D78C54, NameHash = 0x7A0D33C8)] + [NMS(GUID = 0xE12B1B51EDB81853, NameHash = 0x7A0D33C8)] public class GcAudioWwiseEvents : NMSTemplate { - // size: 0xA43 + // size: 0xA44 public enum AkEventEnum : uint { INVALID_EVENT = 0x0, ABANDONED_DOOR_UNLOCK = 0x264BED2D, @@ -1337,6 +1337,7 @@ public enum AkEventEnum : uint { PL_FOLEY_CLOTHING_MULTITOOL_OVERHEAT = 0x1BD229F3, PL_FOLEY_CLOTHING_MULTITOOL_RELOAD = 0x5C1C938, PL_FOLEY_CLOTHING_RUN_TO_IDLE = 0x73450387, + PL_FOLEY_CLOTHING_SWIM_STOPALL = 0x7F90AA67, PL_FOLEY_EMOTE_DANCELOOP = 0xD832CAD2, PL_FOLEY_EMOTE_HELP = 0x3EAC0F72, PL_FOLEY_EMOTE_JOY = 0xB65D913, diff --git a/libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs b/libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs index 6c416c7b8..18fe3c28a 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x4D56785A4FE5D6A, NameHash = 0xAB307BDA)] + [NMS(GUID = 0xFD324BD7DD19DC48, NameHash = 0xAB307BDA)] public class GcCombatEffectData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs b/libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs index eae7a17ff..7bc47d90e 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xFC0029677C13AE6E, NameHash = 0xD7C08B15)] + [NMS(GUID = 0x3B190F4E84909C1B, NameHash = 0xD7C08B15)] public class GcCombatEffectsTable : NMSTemplate { [NMS(Index = 0, Size = 0x4, EnumType = typeof(GcCombatEffectType.CombatEffectTypeEnum))] diff --git a/libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs b/libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs index d3a0e2643..5980169de 100644 --- a/libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs +++ b/libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xD1F530435722C56A, NameHash = 0xE0C6D820)] + [NMS(GUID = 0xB384737D2AD975A5, NameHash = 0xE0C6D820)] public class GcConsumableItem : NMSTemplate { [NMS(Index = 11)] diff --git a/libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs b/libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs index ded2e481c..946661075 100644 --- a/libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x5909064B20528DEF, NameHash = 0x7D54F1EF)] + [NMS(GUID = 0x1C25621698322A98, NameHash = 0x7D54F1EF)] public class GcConsumableItemTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementData.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementData.cs index 7b01868cb..eca9a4432 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xE8E33AB63FFF9582, NameHash = 0x1C40312)] + [NMS(GUID = 0x6763D2A89AA61CA4, NameHash = 0x1C40312)] public class GcCreatureCrystalMovementData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementDataParams.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementDataParams.cs index 577587ea9..9555f0910 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementDataParams.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementDataParams.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x62D7B5DADE1200A6, NameHash = 0x7CFCD901)] + [NMS(GUID = 0x2967DFE09EEE08C9, NameHash = 0x7CFCD901)] public class GcCreatureCrystalMovementDataParams : NMSTemplate { [NMS(Index = 28)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureFeederComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureFeederComponentData.cs index 76e6d8b64..fc97c56c5 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureFeederComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureFeederComponentData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xA51A7C7B7339BBDA, NameHash = 0x32EF8A95)] + [NMS(GUID = 0x52190BE3315C28A, NameHash = 0x32EF8A95)] public class GcCreatureFeederComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureHarvesterComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureHarvesterComponentData.cs index 2107d7127..368408066 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureHarvesterComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureHarvesterComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x6026C5142F3F307D, NameHash = 0x1DA81BEB)] + [NMS(GUID = 0x29F46701CFDC6A44, NameHash = 0x1DA81BEB)] public class GcCreatureHarvesterComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimGroup.cs b/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimGroup.cs new file mode 100644 index 000000000..39fc181bb --- /dev/null +++ b/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimGroup.cs @@ -0,0 +1,16 @@ +namespace libMBIN.NMS.GameComponents +{ + [NMS(GUID = 0x1194D977F83DE301, NameHash = 0xC7159317)] + public class GcDiscoveryTrimGroup : NMSTemplate + { + // size: 0x4 + public enum DiscoveryTrimGroupEnum : uint { + System, + Planet, + Interesting, + Boring, + } + [NMS(Index = 0)] + /* 0x0 */ public DiscoveryTrimGroupEnum DiscoveryTrimGroup; + } +} diff --git a/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimScoringCategory.cs b/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimScoringCategory.cs new file mode 100644 index 000000000..d33822dfa --- /dev/null +++ b/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimScoringCategory.cs @@ -0,0 +1,20 @@ +namespace libMBIN.NMS.GameComponents +{ + [NMS(GUID = 0x7350418BFD74CCC9, NameHash = 0x4629DE2E)] + public class GcDiscoveryTrimScoringCategory : NMSTemplate + { + // size: 0x8 + public enum DiscoveryTrimScoringCategoryEnum : uint { + IsNamedSystem, + RecentlyVisitedSystem, + RecentDiscoveryInSystem, + NumDiscoveredPlanetsInSystem, + IsNamedPlanet, + NumBasesOnPlanet, + NumWondersOnPlanet, + NumNamedDiscoveries, + } + [NMS(Index = 0)] + /* 0x0 */ public DiscoveryTrimScoringCategoryEnum DiscoveryTrimScoringCategory; + } +} diff --git a/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimScoringRules.cs b/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimScoringRules.cs new file mode 100644 index 000000000..61a9edebf --- /dev/null +++ b/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimScoringRules.cs @@ -0,0 +1,15 @@ +using libMBIN.NMS.Toolkit; + +namespace libMBIN.NMS.GameComponents +{ + [NMS(GUID = 0x728200688AF730A5, NameHash = 0xF52E26A7)] + public class GcDiscoveryTrimScoringRules : NMSTemplate + { + [NMS(Index = 1)] + /* 0x0 */ public float MaxScoreValue; + [NMS(Index = 0)] + /* 0x4 */ public float MinScoreValue; + [NMS(Index = 2)] + /* 0x8 */ public TkCurveType Curve; + } +} diff --git a/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimSettings.cs b/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimSettings.cs new file mode 100644 index 000000000..bcd2780b2 --- /dev/null +++ b/libMBIN/Source/NMS/GameComponents/GcDiscoveryTrimSettings.cs @@ -0,0 +1,17 @@ +using libMBIN.NMS.GameComponents; + +namespace libMBIN.NMS.GameComponents +{ + [NMS(GUID = 0x43FB38148FD8E0B8, NameHash = 0x5CDDC22A)] + public class GcDiscoveryTrimSettings : NMSTemplate + { + [NMS(Index = 1)] + /* 0x000 */ public GcBaseSearchFilter BaseSearchFilter; + [NMS(Index = 2, Size = 0x8, EnumType = typeof(GcDiscoveryTrimScoringCategory.DiscoveryTrimScoringCategoryEnum))] + /* 0x098 */ public GcDiscoveryTrimScoringRules[] DiscoveryTrimScoringRules; + [NMS(Index = 3, Size = 0x8, EnumType = typeof(GcDiscoveryTrimScoringCategory.DiscoveryTrimScoringCategoryEnum))] + /* 0x0F8 */ public float[] DiscoveryTrimScoringWeights; + [NMS(Index = 0, Size = 0x4, EnumType = typeof(GcDiscoveryTrimGroup.DiscoveryTrimGroupEnum))] + /* 0x118 */ public int[] DiscoveryTrimGroupMaxCounts; + } +} diff --git a/libMBIN/Source/NMS/GameComponents/GcEggMachineComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcEggMachineComponentData.cs index 5c1df4be3..4813e0065 100644 --- a/libMBIN/Source/NMS/GameComponents/GcEggMachineComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcEggMachineComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x9DF33B2D2AC412F0, NameHash = 0x89F6C9F7)] + [NMS(GUID = 0xE704CBB44B5E5B18, NameHash = 0x89F6C9F7)] public class GcEggMachineComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs b/libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs index 694e35907..0e435f0c3 100644 --- a/libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xB9633C176BE97BEF, NameHash = 0xD4ED2AD7)] + [NMS(GUID = 0xFF03FF172AFF2C2D, NameHash = 0xD4ED2AD7)] public class GcExperienceSpawnTable : NMSTemplate { [NMS(Index = 18)] diff --git a/libMBIN/Source/NMS/GameComponents/GcExplosionData.cs b/libMBIN/Source/NMS/GameComponents/GcExplosionData.cs index cc781c8b7..f7afbbd12 100644 --- a/libMBIN/Source/NMS/GameComponents/GcExplosionData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcExplosionData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xF6B2B7FEBB0087FD, NameHash = 0xB1AE9C6)] + [NMS(GUID = 0x375CD9F1EBF061BF, NameHash = 0xB1AE9C6)] public class GcExplosionData : NMSTemplate { [NMS(Index = 21)] diff --git a/libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs b/libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs index 02b374326..d4116ba0f 100644 --- a/libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xC1622BC862D281C0, NameHash = 0x61BD77C0)] + [NMS(GUID = 0x80EACC4B14F169D8, NameHash = 0x61BD77C0)] public class GcExplosionDataTable : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcGalaxyAudioSetupData.cs b/libMBIN/Source/NMS/GameComponents/GcGalaxyAudioSetupData.cs index 1c6afdea4..f5f383bb7 100644 --- a/libMBIN/Source/NMS/GameComponents/GcGalaxyAudioSetupData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcGalaxyAudioSetupData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x935BD81BDB8BAA73, NameHash = 0xBEC6F214)] + [NMS(GUID = 0x2466F212585E81A5, NameHash = 0xBEC6F214)] public class GcGalaxyAudioSetupData : NMSTemplate { [NMS(Index = 6)] diff --git a/libMBIN/Source/NMS/GameComponents/GcGeneratorUnitComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcGeneratorUnitComponentData.cs index 87260de7d..cfc7e6b83 100644 --- a/libMBIN/Source/NMS/GameComponents/GcGeneratorUnitComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcGeneratorUnitComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xC1E986D5A305FD07, NameHash = 0x45C7860)] + [NMS(GUID = 0xFD4F048FBDB5A11, NameHash = 0x45C7860)] public class GcGeneratorUnitComponentData : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcGenericMissionSequence.cs b/libMBIN/Source/NMS/GameComponents/GcGenericMissionSequence.cs index ddafc2c73..c4f34b1fb 100644 --- a/libMBIN/Source/NMS/GameComponents/GcGenericMissionSequence.cs +++ b/libMBIN/Source/NMS/GameComponents/GcGenericMissionSequence.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x55D63774BB4F1CB3, NameHash = 0x7FD50C85)] + [NMS(GUID = 0x8042D55B01D543F2, NameHash = 0x7FD50C85)] public class GcGenericMissionSequence : NMSTemplate { [NMS(Index = 23)] diff --git a/libMBIN/Source/NMS/GameComponents/GcGrabPlayerComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcGrabPlayerComponentData.cs index 70cd33e40..8413ab72f 100644 --- a/libMBIN/Source/NMS/GameComponents/GcGrabPlayerComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcGrabPlayerComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xEDC244F452E15BE1, NameHash = 0x5F8D3016)] + [NMS(GUID = 0xDD6469B3660C1C01, NameHash = 0x5F8D3016)] public class GcGrabPlayerComponentData : NMSTemplate { [NMS(Index = 18)] diff --git a/libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs b/libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs index 6449f14b2..1156e06a2 100644 --- a/libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs +++ b/libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x3A9C19008224AEEB, NameHash = 0xFE3BE144)] + [NMS(GUID = 0x8E324A8B1E883E87, NameHash = 0xFE3BE144)] public class GcHUDStartup : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs b/libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs index b55cb48d1..29ee6cbfc 100644 --- a/libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xD6D49DF6BB224B74, NameHash = 0x83FCDC89)] + [NMS(GUID = 0x5F0292550166FE5D, NameHash = 0x83FCDC89)] public class GcHUDStartupTable : NMSTemplate { // size: 0xD diff --git a/libMBIN/Source/NMS/GameComponents/GcInteractionComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcInteractionComponentData.cs index 2caffcd56..48fe4a51e 100644 --- a/libMBIN/Source/NMS/GameComponents/GcInteractionComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcInteractionComponentData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xB2C632E60EB8C2B1, NameHash = 0xBE246A5)] + [NMS(GUID = 0x4C27C74822757CBF, NameHash = 0xBE246A5)] public class GcInteractionComponentData : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcInventorySlotActionData.cs b/libMBIN/Source/NMS/GameComponents/GcInventorySlotActionData.cs index 2d5e9db9d..f50b1498f 100644 --- a/libMBIN/Source/NMS/GameComponents/GcInventorySlotActionData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcInventorySlotActionData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x63D27F9521BF99E0, NameHash = 0xD2238C43)] + [NMS(GUID = 0x9F3AFC0624C8DB48, NameHash = 0xD2238C43)] public class GcInventorySlotActionData : NMSTemplate { [NMS(Index = 9)] diff --git a/libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs b/libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs index 70e6d861a..131710cb3 100644 --- a/libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8E9EB24B57D549E2, NameHash = 0xFD1E1F96)] + [NMS(GUID = 0x590C33FD603C6CF5, NameHash = 0xFD1E1F96)] public class GcLaserBeamData : NMSTemplate { [NMS(Index = 32)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMaintenanceComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcMaintenanceComponentData.cs index ccc96255b..ee9eb9971 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMaintenanceComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMaintenanceComponentData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x97E40C9FAEC771F, NameHash = 0xDEC89720)] + [NMS(GUID = 0xA4AFB6CA2C7B8EE6, NameHash = 0xDEC89720)] public class GcMaintenanceComponentData : NMSTemplate { [NMS(Index = 23)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMaintenanceGroupInstallData.cs b/libMBIN/Source/NMS/GameComponents/GcMaintenanceGroupInstallData.cs index 2e4dcb8dc..38b3b2d2c 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMaintenanceGroupInstallData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMaintenanceGroupInstallData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xF480B71E5049CCF3, NameHash = 0x8E28E2A0)] + [NMS(GUID = 0x42AC7C7E6DEE4FD7, NameHash = 0x8E28E2A0)] public class GcMaintenanceGroupInstallData : NMSTemplate { [NMS(Index = 5)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs b/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs index 621ecf46a..d94736389 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x4D83B22819340A16, NameHash = 0xEEECBBD3)] + [NMS(GUID = 0x32C5481ACF17A6FD, NameHash = 0xEEECBBD3)] public class GcMaintenanceOverride : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverrideTable.cs b/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverrideTable.cs index 61cae28c8..ef906904b 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverrideTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverrideTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xECF2168F4007E60E, NameHash = 0xA7C3074A)] + [NMS(GUID = 0xD3B2ED18095A137A, NameHash = 0xA7C3074A)] public class GcMaintenanceOverrideTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs b/libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs index a4f24ef93..6ebdfe178 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xAC3009960D5A5E2, NameHash = 0x3B68FA54)] + [NMS(GUID = 0xD02AD24976C04DFC, NameHash = 0x3B68FA54)] public class GcMechAudioEvent : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs b/libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs index 2b1e56c5a..fcc2e7fc4 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xD94E343122F76230, NameHash = 0xB01C10E3)] + [NMS(GUID = 0x199902727D62100D, NameHash = 0xB01C10E3)] public class GcMechAudioEventTable : NMSTemplate { [NMS(Index = 10)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMechPartAudioEventOverride.cs b/libMBIN/Source/NMS/GameComponents/GcMechPartAudioEventOverride.cs index eca666ef6..82750e666 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMechPartAudioEventOverride.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMechPartAudioEventOverride.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x7D8C2B01D8500270, NameHash = 0x46EB7A3E)] + [NMS(GUID = 0x6BFFD332AB4BB295, NameHash = 0x46EB7A3E)] public class GcMechPartAudioEventOverride : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionConsequenceAudioEvent.cs b/libMBIN/Source/NMS/GameComponents/GcMissionConsequenceAudioEvent.cs index 8b88c30f8..50dd45397 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionConsequenceAudioEvent.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionConsequenceAudioEvent.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x12165DA15DC1D443, NameHash = 0xC261496D)] + [NMS(GUID = 0x79BD7D29C158DEE8, NameHash = 0xC261496D)] public class GcMissionConsequenceAudioEvent : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceAudioEvent.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceAudioEvent.cs index 8bf5b8714..01229ba27 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceAudioEvent.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceAudioEvent.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x828FB1BC160B73C3, NameHash = 0xDD01DB4B)] + [NMS(GUID = 0x6B3974B603A73D67, NameHash = 0xDD01DB4B)] public class GcMissionSequenceAudioEvent : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicator.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicator.cs index a81c41e74..d37b8ce2e 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicator.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicator.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x76C44A64A4A9374A, NameHash = 0x9CB124D)] + [NMS(GUID = 0x1037A3361A73F6B5, NameHash = 0x9CB124D)] public class GcMissionSequenceCommunicator : NMSTemplate { [NMS(Index = 4)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicatorOnTakeOff.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicatorOnTakeOff.cs index 4010b14ec..05bee25bd 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicatorOnTakeOff.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicatorOnTakeOff.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x28B40437062E30AD, NameHash = 0x2218E35E)] + [NMS(GUID = 0xD3E0DA058039EF38, NameHash = 0x2218E35E)] public class GcMissionSequenceCommunicatorOnTakeOff : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceDetailMessage.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceDetailMessage.cs index e73e49bf9..216a86e24 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceDetailMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceDetailMessage.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x317D8DA76A87FC4A, NameHash = 0x5F135E)] + [NMS(GUID = 0x3E130940B349E23A, NameHash = 0x5F135E)] public class GcMissionSequenceDetailMessage : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceShowMessage.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceShowMessage.cs index 2bb1e2b30..4106c8c6d 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceShowMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceShowMessage.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x124376E20ADC1E88, NameHash = 0xC72226FB)] + [NMS(GUID = 0xF3BDF0918464B9A2, NameHash = 0xC72226FB)] public class GcMissionSequenceShowMessage : NMSTemplate { [NMS(Index = 7)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionTable.cs b/libMBIN/Source/NMS/GameComponents/GcMissionTable.cs index d501a6c7c..c5dfb1d76 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x9E80C0F5925CEB6A, NameHash = 0x4E2556EB)] + [NMS(GUID = 0xECD9B0D8878E3AD3, NameHash = 0x4E2556EB)] public class GcMissionTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs index 24f8fac8e..0d4c6b817 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xCFF3E43FD558452A, NameHash = 0xC7D918F3)] + [NMS(GUID = 0xF60A3759D64446F1, NameHash = 0xC7D918F3)] public class GcPlayerCommonStateData : NMSTemplate { [NMS(Index = 5)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessage.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessage.cs index e56b90c78..fbf17507b 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessage.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x2F8454E7EFA10D16, NameHash = 0xA5939A4D)] + [NMS(GUID = 0x33669A7C4F076A80, NameHash = 0xA5939A4D)] public class GcPlayerCommunicatorMessage : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessageWeighted.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessageWeighted.cs index fde82c4a7..1ef358842 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessageWeighted.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessageWeighted.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x9DC84D7B93E4EAC5, NameHash = 0xA82989A1)] + [NMS(GUID = 0x4C3960041BD121A2, NameHash = 0xA82989A1)] public class GcPlayerCommunicatorMessageWeighted : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs index 23430e2be..403049081 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xF84C0D9D5F17F4CC, NameHash = 0x9776BBFB)] + [NMS(GUID = 0xADDFB65AA128D4D8, NameHash = 0x9776BBFB)] public class GcPlayerDamageData : NMSTemplate { [NMS(Index = 7)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs index bc4cb96b1..f297cd32e 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x52534A216B2F40A2, NameHash = 0xE2349289)] + [NMS(GUID = 0xD5B8C67106DFFF28, NameHash = 0xE2349289)] public class GcPlayerDamageTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcProjectileData.cs b/libMBIN/Source/NMS/GameComponents/GcProjectileData.cs index 676a3b600..3dfa328fa 100644 --- a/libMBIN/Source/NMS/GameComponents/GcProjectileData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcProjectileData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xC70531CCEA96518B, NameHash = 0x1119BAC1)] + [NMS(GUID = 0x243E3738591BDD86, NameHash = 0x1119BAC1)] public class GcProjectileData : NMSTemplate { [NMS(Index = 34)] diff --git a/libMBIN/Source/NMS/GameComponents/GcProjectileDataTable.cs b/libMBIN/Source/NMS/GameComponents/GcProjectileDataTable.cs index 9cb1a8439..246f89bde 100644 --- a/libMBIN/Source/NMS/GameComponents/GcProjectileDataTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcProjectileDataTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xA171297107A01223, NameHash = 0x4BE4494B)] + [NMS(GUID = 0xC48DCC8060CACAAF, NameHash = 0x4BE4494B)] public class GcProjectileDataTable : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterInfo.cs b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterInfo.cs index 6eccf358a..67c5e84fe 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterInfo.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterInfo.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x9D24C2B0DE7EEE7B, NameHash = 0x191B9BEB)] + [NMS(GUID = 0xBD35976D5F755F28, NameHash = 0x191B9BEB)] public class GcPulseEncounterInfo : NMSTemplate { [NMS(Index = 8)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnFrigateFlyby.cs b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnFrigateFlyby.cs index 7f248fd43..ae5f2aef4 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnFrigateFlyby.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnFrigateFlyby.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xAD3B08FD82ACCB7, NameHash = 0x332E71B4)] + [NMS(GUID = 0x4AB4E1E488564112, NameHash = 0x332E71B4)] public class GcPulseEncounterSpawnFrigateFlyby : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnTrader.cs b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnTrader.cs index b78ff42c0..f64b88402 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnTrader.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnTrader.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x3548B60126CAB32E, NameHash = 0x8C01FB7E)] + [NMS(GUID = 0x3B6DE49E5F587D5F, NameHash = 0x8C01FB7E)] public class GcPulseEncounterSpawnTrader : NMSTemplate { [NMS(Index = 6)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPuzzleTextFlow.cs b/libMBIN/Source/NMS/GameComponents/GcPuzzleTextFlow.cs index 48694d252..b999dbf0a 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPuzzleTextFlow.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPuzzleTextFlow.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8111328C696D921C, NameHash = 0x695F3196)] + [NMS(GUID = 0x845E20846E98CE44, NameHash = 0x695F3196)] public class GcPuzzleTextFlow : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRefinerUnitComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcRefinerUnitComponentData.cs index 839b0d54b..8b36fe5f3 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRefinerUnitComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRefinerUnitComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x21D28BD4FB0BAC27, NameHash = 0x77A67F2A)] + [NMS(GUID = 0x41FF0B498A85906F, NameHash = 0x77A67F2A)] public class GcRefinerUnitComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardCommunicatorMessage.cs b/libMBIN/Source/NMS/GameComponents/GcRewardCommunicatorMessage.cs index 853e56ebd..d6702c32f 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardCommunicatorMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardCommunicatorMessage.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xD65039EF2919DED8, NameHash = 0x7CA999C6)] + [NMS(GUID = 0x55CFF0666ED1E729, NameHash = 0x7CA999C6)] public class GcRewardCommunicatorMessage : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardDeath.cs b/libMBIN/Source/NMS/GameComponents/GcRewardDeath.cs index b91672e85..fa7a27963 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardDeath.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardDeath.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xCD970740D23E6FBC, NameHash = 0xA1AB33A5)] + [NMS(GUID = 0xF5C5C53B9391D6AA, NameHash = 0xA1AB33A5)] public class GcRewardDeath : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardFrigateFlyby.cs b/libMBIN/Source/NMS/GameComponents/GcRewardFrigateFlyby.cs index 6d26813eb..7468e7cb6 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardFrigateFlyby.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardFrigateFlyby.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x11C0E54D85C9A309, NameHash = 0x7DA2A291)] + [NMS(GUID = 0x70470D62093A8EF6, NameHash = 0x7DA2A291)] public class GcRewardFrigateFlyby : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardOSDMessage.cs b/libMBIN/Source/NMS/GameComponents/GcRewardOSDMessage.cs index 6a1021697..282c74856 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardOSDMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardOSDMessage.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x52E2473C74D03CA8, NameHash = 0x2ED2EBC3)] + [NMS(GUID = 0xA9EF1885DB381279, NameHash = 0x2ED2EBC3)] public class GcRewardOSDMessage : NMSTemplate { [NMS(Index = 4)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardSecondaryInteractionOptions.cs b/libMBIN/Source/NMS/GameComponents/GcRewardSecondaryInteractionOptions.cs index 0fd56b4f6..277bbe414 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardSecondaryInteractionOptions.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardSecondaryInteractionOptions.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x389E5A3307C65120, NameHash = 0x4ED8FEEE)] + [NMS(GUID = 0xF97AD7FC8AF07F76, NameHash = 0x4ED8FEEE)] public class GcRewardSecondaryInteractionOptions : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcScanEventData.cs b/libMBIN/Source/NMS/GameComponents/GcScanEventData.cs index 78d8c1a59..68dfc0c67 100644 --- a/libMBIN/Source/NMS/GameComponents/GcScanEventData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcScanEventData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x382E55648E752CBB, NameHash = 0x37EE71BB)] + [NMS(GUID = 0x331CCFFF3E4375CC, NameHash = 0x37EE71BB)] public class GcScanEventData : NMSTemplate { [NMS(Index = 40)] diff --git a/libMBIN/Source/NMS/GameComponents/GcScanEventTable.cs b/libMBIN/Source/NMS/GameComponents/GcScanEventTable.cs index 6b9f33822..f7548801b 100644 --- a/libMBIN/Source/NMS/GameComponents/GcScanEventTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcScanEventTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x4F6D61D80DD34DFC, NameHash = 0xEE47CB18)] + [NMS(GUID = 0x304A3CDEE24B7090, NameHash = 0xEE47CB18)] public class GcScanEventTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcSeasonalGameModeData.cs b/libMBIN/Source/NMS/GameComponents/GcSeasonalGameModeData.cs index d15099d17..251b52416 100644 --- a/libMBIN/Source/NMS/GameComponents/GcSeasonalGameModeData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcSeasonalGameModeData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xE866A725A8D2F9EA, NameHash = 0xC2909BE6)] + [NMS(GUID = 0x3324DE3F5F68C131, NameHash = 0xC2909BE6)] public class GcSeasonalGameModeData : NMSTemplate { [NMS(Index = 71, Size = 0x12)] diff --git a/libMBIN/Source/NMS/GameComponents/GcSentinelEncounterOverride.cs b/libMBIN/Source/NMS/GameComponents/GcSentinelEncounterOverride.cs index bf920ea42..96238b1f1 100644 --- a/libMBIN/Source/NMS/GameComponents/GcSentinelEncounterOverride.cs +++ b/libMBIN/Source/NMS/GameComponents/GcSentinelEncounterOverride.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x34FD9C50E5EA197E, NameHash = 0xC2A84DBE)] + [NMS(GUID = 0xC275F38F73FA9A16, NameHash = 0xC2A84DBE)] public class GcSentinelEncounterOverride : NMSTemplate { [NMS(Index = 8)] diff --git a/libMBIN/Source/NMS/GameComponents/GcSentinelMechWeaponData.cs b/libMBIN/Source/NMS/GameComponents/GcSentinelMechWeaponData.cs index 83f158a34..d3e4ea076 100644 --- a/libMBIN/Source/NMS/GameComponents/GcSentinelMechWeaponData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcSentinelMechWeaponData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xBDA94C792F030E70, NameHash = 0xBFA48A64)] + [NMS(GUID = 0x6EA8E87B108041A1, NameHash = 0xBFA48A64)] public class GcSentinelMechWeaponData : NMSTemplate { [NMS(Index = 16)] diff --git a/libMBIN/Source/NMS/GameComponents/GcSentinelQuadWeaponData.cs b/libMBIN/Source/NMS/GameComponents/GcSentinelQuadWeaponData.cs index ba83314fb..88369fceb 100644 --- a/libMBIN/Source/NMS/GameComponents/GcSentinelQuadWeaponData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcSentinelQuadWeaponData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xA56D550EA83DD2B, NameHash = 0xCAB38C6E)] + [NMS(GUID = 0x332C3727E12F99A0, NameHash = 0xCAB38C6E)] public class GcSentinelQuadWeaponData : NMSTemplate { [NMS(Index = 12)] diff --git a/libMBIN/Source/NMS/GameComponents/GcShipDialogue.cs b/libMBIN/Source/NMS/GameComponents/GcShipDialogue.cs index 8247ddde3..917d8b22e 100644 --- a/libMBIN/Source/NMS/GameComponents/GcShipDialogue.cs +++ b/libMBIN/Source/NMS/GameComponents/GcShipDialogue.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8DFF66F10B5CB9F8, NameHash = 0xD5492CC8)] + [NMS(GUID = 0x406106F49104520D, NameHash = 0xD5492CC8)] public class GcShipDialogue : NMSTemplate { [NMS(Index = 0, Size = 0x7, EnumType = typeof(GcShipDialogueTreeEnum.DialogueTreeEnum))] diff --git a/libMBIN/Source/NMS/GameComponents/GcWeatherEffect.cs b/libMBIN/Source/NMS/GameComponents/GcWeatherEffect.cs index 25ee00244..369fe1191 100644 --- a/libMBIN/Source/NMS/GameComponents/GcWeatherEffect.cs +++ b/libMBIN/Source/NMS/GameComponents/GcWeatherEffect.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x52FB6EA52279B36, NameHash = 0xBCBC706D)] + [NMS(GUID = 0x9DB433606F729D3D, NameHash = 0xBCBC706D)] public class GcWeatherEffect : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcWeatherEffectTable.cs b/libMBIN/Source/NMS/GameComponents/GcWeatherEffectTable.cs index af53f0809..47674b9c5 100644 --- a/libMBIN/Source/NMS/GameComponents/GcWeatherEffectTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcWeatherEffectTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x20902EACE0CC8CFD, NameHash = 0x23C4698E)] + [NMS(GUID = 0x7EB9E1AF2FA0F188, NameHash = 0x23C4698E)] public class GcWeatherEffectTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/Globals/GcGalaxyGlobals.cs b/libMBIN/Source/NMS/Globals/GcGalaxyGlobals.cs index 6e5a3e764..05c9495d3 100644 --- a/libMBIN/Source/NMS/Globals/GcGalaxyGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcGalaxyGlobals.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x61DB8B7F9829239E, NameHash = 0xA10A7EF5)] + [NMS(GUID = 0xBFA02DC4F6EBABBC, NameHash = 0xA10A7EF5)] public class GcGalaxyGlobals : NMSTemplate { [NMS(Index = 122, Size = 0x10, EnumType = typeof(GcGalaxyMarkerTypes.GalaxyMarkerTypeEnum))] diff --git a/libMBIN/Source/NMS/Globals/GcGameplayGlobals.cs b/libMBIN/Source/NMS/Globals/GcGameplayGlobals.cs index b6acbc0c1..6bbdf59e2 100644 --- a/libMBIN/Source/NMS/Globals/GcGameplayGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcGameplayGlobals.cs @@ -4,1338 +4,1340 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0xC37F94CFA88CFEAE, NameHash = 0x2524086B)] + [NMS(GUID = 0xD4B1834543F15204, NameHash = 0x2524086B)] public class GcGameplayGlobals : NMSTemplate { - [NMS(Index = 484)] + [NMS(Index = 485)] /* 0x0000 */ public GcShipHUDTargetData HUDTarget; - [NMS(Index = 428)] + [NMS(Index = 429)] /* 0x0110 */ public GcScanEffectData BaseBuildingDeleteScanEffect; - [NMS(Index = 436)] - /* 0x0160 */ public GcScanEffectData BaseBuildingErrorAboveWaterScanEffect; [NMS(Index = 437)] + /* 0x0160 */ public GcScanEffectData BaseBuildingErrorAboveWaterScanEffect; + [NMS(Index = 438)] /* 0x01B0 */ public GcScanEffectData BaseBuildingErrorBelowWaterScanEffect; - [NMS(Index = 433)] - /* 0x0200 */ public GcScanEffectData BaseBuildingErrorCollisionScanEffect; [NMS(Index = 434)] + /* 0x0200 */ public GcScanEffectData BaseBuildingErrorCollisionScanEffect; + [NMS(Index = 435)] /* 0x0250 */ public GcScanEffectData BaseBuildingErrorImpossibleScanEffect; - [NMS(Index = 432)] + [NMS(Index = 433)] /* 0x02A0 */ public GcScanEffectData BaseBuildingErrorInsideScanEffect; - [NMS(Index = 435)] + [NMS(Index = 436)] /* 0x02F0 */ public GcScanEffectData BaseBuildingErrorUnaffordableScanEffect; - [NMS(Index = 429)] + [NMS(Index = 430)] /* 0x0340 */ public GcScanEffectData BaseBuildingGhostScanEffect; - [NMS(Index = 426)] + [NMS(Index = 427)] /* 0x0390 */ public GcScanEffectData BaseBuildingPreviewSelectionScanEffect; - [NMS(Index = 439)] + [NMS(Index = 440)] /* 0x03E0 */ public GcScanEffectData BaseBuildingRemotePlayerSelectionScanEffect; - [NMS(Index = 438)] + [NMS(Index = 439)] /* 0x0430 */ public GcScanEffectData BaseBuildingRemotePlayerValidScanEffect; - [NMS(Index = 427)] + [NMS(Index = 428)] /* 0x0480 */ public GcScanEffectData BaseBuildingSelectionScanEffect; - [NMS(Index = 430)] + [NMS(Index = 431)] /* 0x04D0 */ public GcScanEffectData BaseBuildingSpawnStaticEffect; - [NMS(Index = 425)] + [NMS(Index = 426)] /* 0x0520 */ public GcScanEffectData BaseBuildingValidScanEffect; - [NMS(Index = 431)] + [NMS(Index = 432)] /* 0x0570 */ public GcScanEffectData BaseBuildingVisionScanEffect; - [NMS(Index = 227)] + [NMS(Index = 228)] /* 0x05C0 */ public GcScanEffectData BinocularScanEffect; - [NMS(Index = 116)] + [NMS(Index = 117)] /* 0x0610 */ public GcScanEffectData BinocularSelectedEffect; - [NMS(Index = 424)] + [NMS(Index = 425)] /* 0x0660 */ public GcScanEffectData BlankScanEffect; - [NMS(Index = 418)] + [NMS(Index = 419)] /* 0x06B0 */ public GcScanEffectData BuildingScanEffect; - [NMS(Index = 421)] + [NMS(Index = 422)] /* 0x0700 */ public GcScanEffectData CreatureScanEffect; - [NMS(Index = 241)] - /* 0x0750 */ public GcScanEffectData DeconstructEffect; [NMS(Index = 242)] - /* 0x07A0 */ public GcScanEffectData HitEffect; + /* 0x0750 */ public GcScanEffectData DeconstructEffect; [NMS(Index = 243)] + /* 0x07A0 */ public GcScanEffectData HitEffect; + [NMS(Index = 244)] /* 0x07F0 */ public GcScanEffectData HitEffectCritical; - [NMS(Index = 420)] + [NMS(Index = 421)] /* 0x0840 */ public GcScanEffectData HUDShipScanEffect; - [NMS(Index = 422)] + [NMS(Index = 423)] /* 0x0890 */ public GcScanEffectData ObjectsScanEffect; - [NMS(Index = 417)] + [NMS(Index = 418)] /* 0x08E0 */ public GcScanEffectData PassiveScanEffect; - [NMS(Index = 621)] + [NMS(Index = 622)] /* 0x0930 */ public GcScanEffectData ShipBuilderNullScanEffect; - [NMS(Index = 620)] + [NMS(Index = 621)] /* 0x0980 */ public GcScanEffectData ShipBuilderScanEffect; - [NMS(Index = 619)] + [NMS(Index = 620)] /* 0x09D0 */ public GcScanEffectData ShipSalvageScanEffect; - [NMS(Index = 419)] + [NMS(Index = 420)] /* 0x0A20 */ public GcScanEffectData TargetShipScanEffect; - [NMS(Index = 423)] + [NMS(Index = 424)] /* 0x0A70 */ public GcScanEffectData VRGhostScanEffect; - [NMS(Index = 226)] + [NMS(Index = 227)] /* 0x0AC0 */ public Colour BinocularScanTargetColour; - [NMS(Index = 117)] - /* 0x0AD0 */ public Colour BinocularSelectedColour; [NMS(Index = 118)] + /* 0x0AD0 */ public Colour BinocularSelectedColour; + [NMS(Index = 119)] /* 0x0AE0 */ public Colour BinocularSelectedUnknownColour; - [NMS(Index = 90)] + [NMS(Index = 91)] /* 0x0AF0 */ public Colour BulletTraceLineColour; - [NMS(Index = 246)] + [NMS(Index = 247)] /* 0x0B00 */ public Vector3f CommunicatorShipSpawnOffset; - [NMS(Index = 480)] + [NMS(Index = 481)] /* 0x0B10 */ public Colour HUDDamageSplatPainColour; - [NMS(Index = 479)] + [NMS(Index = 480)] /* 0x0B20 */ public Colour HUDDamageSplatShieldColour; - [NMS(Index = 174)] + [NMS(Index = 175)] /* 0x0B30 */ public Colour OverHeatBarColour; - [NMS(Index = 173)] + [NMS(Index = 174)] /* 0x0B40 */ public Colour OverHeatColour; - [NMS(Index = 517)] + [NMS(Index = 518)] /* 0x0B50 */ public Colour PainColour; - [NMS(Index = 565)] + [NMS(Index = 566)] /* 0x0B60 */ public Colour PlayerAmbientSpotLightColour; - [NMS(Index = 199)] - /* 0x0B70 */ public Colour RefinerColour1A; [NMS(Index = 200)] - /* 0x0B80 */ public Colour RefinerColour1B; + /* 0x0B70 */ public Colour RefinerColour1A; [NMS(Index = 201)] - /* 0x0B90 */ public Colour RefinerColour1C; + /* 0x0B80 */ public Colour RefinerColour1B; [NMS(Index = 202)] + /* 0x0B90 */ public Colour RefinerColour1C; + [NMS(Index = 203)] /* 0x0BA0 */ public Colour RefinerColour1D; - [NMS(Index = 463)] - /* 0x0BB0 */ public Colour ScannerColour1; [NMS(Index = 464)] + /* 0x0BB0 */ public Colour ScannerColour1; + [NMS(Index = 465)] /* 0x0BC0 */ public Colour ScannerColour2; - [NMS(Index = 563)] + [NMS(Index = 564)] /* 0x0BD0 */ public Colour TorchColour; [NMS(Index = 0)] - /* 0x0BE0 */ public GcScanToRevealComponentData CaveGraveRevealData; - [NMS(Index = 104, Size = 0x5)] - /* 0x0C30 */ public NMSString0x10[] SalvageTechList; + /* 0x0BE0 */ public GcDiscoveryTrimSettings DiscoveryTrimSettings; + [NMS(Index = 1)] + /* 0x0D08 */ public GcScanToRevealComponentData CaveGraveRevealData; [NMS(Index = 105, Size = 0x5)] - /* 0x0C80 */ public NMSString0x10[] SalvageTechListMultiTool; - [NMS(Index = 101, Size = 0x4, EnumType = typeof(GcInventoryClass.InventoryClassEnum))] - /* 0x0CD0 */ public NMSString0x10[] SalvageRewardsDropship; + /* 0x0D58 */ public NMSString0x10[] SalvageTechList; + [NMS(Index = 106, Size = 0x5)] + /* 0x0DA8 */ public NMSString0x10[] SalvageTechListMultiTool; [NMS(Index = 102, Size = 0x4, EnumType = typeof(GcInventoryClass.InventoryClassEnum))] - /* 0x0D10 */ public NMSString0x10[] SalvageRewardsFighter; + /* 0x0DF8 */ public NMSString0x10[] SalvageRewardsDropship; [NMS(Index = 103, Size = 0x4, EnumType = typeof(GcInventoryClass.InventoryClassEnum))] - /* 0x0D50 */ public NMSString0x10[] SalvageRewardsScience; - [NMS(Index = 100, Size = 0x4, EnumType = typeof(GcInventoryClass.InventoryClassEnum))] - /* 0x0D90 */ public NMSString0x10[] SalvageRewardsShuttle; - [NMS(Index = 634)] - /* 0x0DD0 */ public NMSString0x20A CommunicatorFireteamNexusExitDialog; + /* 0x0E38 */ public NMSString0x10[] SalvageRewardsFighter; + [NMS(Index = 104, Size = 0x4, EnumType = typeof(GcInventoryClass.InventoryClassEnum))] + /* 0x0E78 */ public NMSString0x10[] SalvageRewardsScience; + [NMS(Index = 101, Size = 0x4, EnumType = typeof(GcInventoryClass.InventoryClassEnum))] + /* 0x0EB8 */ public NMSString0x10[] SalvageRewardsShuttle; [NMS(Index = 635)] - /* 0x0DF0 */ public NMSString0x20A CommunicatorNexusExitAbandonWarningDialog; + /* 0x0EF8 */ public NMSString0x20A CommunicatorFireteamNexusExitDialog; + [NMS(Index = 636)] + /* 0x0F18 */ public NMSString0x20A CommunicatorNexusExitAbandonWarningDialog; + [NMS(Index = 650)] + /* 0x0F38 */ public TkModelResource WeaponSpawnAltObject; [NMS(Index = 649)] - /* 0x0E10 */ public TkModelResource WeaponSpawnAltObject; - [NMS(Index = 648)] - /* 0x0E28 */ public TkModelResource WeaponSpawnObject; - [NMS(Index = 592)] - /* 0x0E40 */ public VariableSizeString BaseBuildingTable; - [NMS(Index = 403)] - /* 0x0E50 */ public NMSString0x10 BeaconScan; - [NMS(Index = 392)] - /* 0x0E60 */ public NMSString0x10 BioShipTerrainResource; - [NMS(Index = 28)] - /* 0x0E70 */ public NMSString0x10 BuildersWordReward; - [NMS(Index = 258)] - /* 0x0E80 */ public List CommunicatorEffectTable; - [NMS(Index = 407)] - /* 0x0E90 */ public NMSString0x10 DebugScanPlanet; + /* 0x0F50 */ public TkModelResource WeaponSpawnObject; + [NMS(Index = 593)] + /* 0x0F68 */ public VariableSizeString BaseBuildingTable; + [NMS(Index = 404)] + /* 0x0F78 */ public NMSString0x10 BeaconScan; + [NMS(Index = 393)] + /* 0x0F88 */ public NMSString0x10 BioShipTerrainResource; + [NMS(Index = 29)] + /* 0x0F98 */ public NMSString0x10 BuildersWordReward; + [NMS(Index = 259)] + /* 0x0FA8 */ public List CommunicatorEffectTable; [NMS(Index = 408)] - /* 0x0EA0 */ public NMSString0x10 DebugScanSpace; - [NMS(Index = 530)] - /* 0x0EB0 */ public NMSString0x10 DefaultAnim; - [NMS(Index = 406)] - /* 0x0EC0 */ public NMSString0x10 DistressSignalScan; - [NMS(Index = 69)] - /* 0x0ED0 */ public NMSString0x10 FreeShipSlotID; - [NMS(Index = 68)] - /* 0x0EE0 */ public NMSString0x10 FreeSuitSlotID; + /* 0x0FB8 */ public NMSString0x10 DebugScanPlanet; + [NMS(Index = 409)] + /* 0x0FC8 */ public NMSString0x10 DebugScanSpace; + [NMS(Index = 531)] + /* 0x0FD8 */ public NMSString0x10 DefaultAnim; + [NMS(Index = 407)] + /* 0x0FE8 */ public NMSString0x10 DistressSignalScan; [NMS(Index = 70)] - /* 0x0EF0 */ public NMSString0x10 FreeWeapSlotID; + /* 0x0FF8 */ public NMSString0x10 FreeShipSlotID; + [NMS(Index = 69)] + /* 0x1008 */ public NMSString0x10 FreeSuitSlotID; + [NMS(Index = 71)] + /* 0x1018 */ public NMSString0x10 FreeWeapSlotID; + [NMS(Index = 183)] + /* 0x1028 */ public List FreighterHyperdriveAccess; [NMS(Index = 182)] - /* 0x0F00 */ public List FreighterHyperdriveAccess; - [NMS(Index = 181)] - /* 0x0F10 */ public List HyperdriveAccess; - [NMS(Index = 579)] - /* 0x0F20 */ public VariableSizeString InitialDebrisScene; - [NMS(Index = 591)] - /* 0x0F30 */ public VariableSizeString LegacyBaseBuildingTable; + /* 0x1038 */ public List HyperdriveAccess; + [NMS(Index = 580)] + /* 0x1048 */ public VariableSizeString InitialDebrisScene; + [NMS(Index = 592)] + /* 0x1058 */ public VariableSizeString LegacyBaseBuildingTable; + [NMS(Index = 129)] + /* 0x1068 */ public NMSString0x10 MissionSurveyBugsID; [NMS(Index = 128)] - /* 0x0F40 */ public NMSString0x10 MissionSurveyBugsID; - [NMS(Index = 127)] - /* 0x0F50 */ public NMSString0x10 MissionSurveyWormID; - [NMS(Index = 64)] - /* 0x0F60 */ public NMSString0x10 NexusRecipeCostType; - [NMS(Index = 405)] - /* 0x0F70 */ public NMSString0x10 ObservatoryScan; - [NMS(Index = 360)] - /* 0x0F80 */ public List PirateEarlySpawnChances; - [NMS(Index = 26)] - /* 0x0F90 */ public NMSString0x10 PirateMissionPrimaryReward; + /* 0x1078 */ public NMSString0x10 MissionSurveyWormID; + [NMS(Index = 65)] + /* 0x1088 */ public NMSString0x10 NexusRecipeCostType; + [NMS(Index = 406)] + /* 0x1098 */ public NMSString0x10 ObservatoryScan; + [NMS(Index = 361)] + /* 0x10A8 */ public List PirateEarlySpawnChances; [NMS(Index = 27)] - /* 0x0FA0 */ public NMSString0x10 PirateMissionSecondReward; - [NMS(Index = 404)] - /* 0x0FB0 */ public NMSString0x10 RadioTowerScan; - [NMS(Index = 390)] - /* 0x0FC0 */ public NMSString0x10 ResourceDirtSubstanceID; - [NMS(Index = 494)] - /* 0x0FD0 */ public VariableSizeString ResourceParticleFile; - [NMS(Index = 106)] - /* 0x0FE0 */ public List SalvageProdsList; - [NMS(Index = 107)] - /* 0x0FF0 */ public List SalvageSubstancesList; + /* 0x10B8 */ public NMSString0x10 PirateMissionPrimaryReward; + [NMS(Index = 28)] + /* 0x10C8 */ public NMSString0x10 PirateMissionSecondReward; + [NMS(Index = 405)] + /* 0x10D8 */ public NMSString0x10 RadioTowerScan; [NMS(Index = 391)] - /* 0x1000 */ public NMSString0x10 SandwormTerrainResource; - [NMS(Index = 409)] - /* 0x1010 */ public NMSString0x10 ShipScan; - [NMS(Index = 400)] - /* 0x1020 */ public NMSString0x10 ToolScan; - [NMS(Index = 401)] - /* 0x1030 */ public NMSString0x10 ToolScanHardMode; + /* 0x10E8 */ public NMSString0x10 ResourceDirtSubstanceID; + [NMS(Index = 495)] + /* 0x10F8 */ public VariableSizeString ResourceParticleFile; + [NMS(Index = 107)] + /* 0x1108 */ public List SalvageProdsList; + [NMS(Index = 108)] + /* 0x1118 */ public List SalvageSubstancesList; + [NMS(Index = 392)] + /* 0x1128 */ public NMSString0x10 SandwormTerrainResource; [NMS(Index = 410)] - /* 0x1040 */ public NMSString0x10 VisualScan; + /* 0x1138 */ public NMSString0x10 ShipScan; + [NMS(Index = 401)] + /* 0x1148 */ public NMSString0x10 ToolScan; [NMS(Index = 402)] - /* 0x1050 */ public NMSString0x10 WaypointScan; - [NMS(Index = 416)] - /* 0x1060 */ public List ZoomLevels; - [NMS(Index = 594)] - /* 0x1070 */ public ulong NPCWorkerInteractionCooldown; - [NMS(Index = 398)] - /* 0x1078 */ public GcResourceCollectEffect AsteroidResourceCollect; - [NMS(Index = 362)] - /* 0x10AC */ public GcExperienceTimers FlybyTimers; - [NMS(Index = 357)] - /* 0x10CC */ public GcExperienceTimers FreighterTimers; - [NMS(Index = 358)] - /* 0x10EC */ public GcExperienceTimers PlanetPirateTimers; - [NMS(Index = 364)] - /* 0x110C */ public GcExperienceTimers PoliceTimers; - [NMS(Index = 354)] - /* 0x112C */ public GcExperienceTimers SentinelTimersLow; - [NMS(Index = 355)] - /* 0x114C */ public GcExperienceTimers SentinelTimersNormal; + /* 0x1158 */ public NMSString0x10 ToolScanHardMode; + [NMS(Index = 411)] + /* 0x1168 */ public NMSString0x10 VisualScan; + [NMS(Index = 403)] + /* 0x1178 */ public NMSString0x10 WaypointScan; + [NMS(Index = 417)] + /* 0x1188 */ public List ZoomLevels; + [NMS(Index = 595)] + /* 0x1198 */ public ulong NPCWorkerInteractionCooldown; + [NMS(Index = 399)] + /* 0x11A0 */ public GcResourceCollectEffect AsteroidResourceCollect; [NMS(Index = 363)] - /* 0x116C */ public GcExperienceTimers SpaceFlybyTimers; + /* 0x11D4 */ public GcExperienceTimers FlybyTimers; + [NMS(Index = 358)] + /* 0x11F4 */ public GcExperienceTimers FreighterTimers; [NMS(Index = 359)] - /* 0x118C */ public GcExperienceTimers SpacePirateTimers; - [NMS(Index = 646, Size = 0x7)] - /* 0x11AC */ public int[] AlienShipEvolveCosts; - [NMS(Index = 365, Size = 0x7, EnumType = typeof(GcProceduralTechnologyData.QualityEnum))] - /* 0x11C8 */ public int[] FreighterTechQualityWeightings; - [NMS(Index = 528)] - /* 0x11E4 */ public GcTracerData BulletTracer; + /* 0x1214 */ public GcExperienceTimers PlanetPirateTimers; + [NMS(Index = 365)] + /* 0x1234 */ public GcExperienceTimers PoliceTimers; + [NMS(Index = 355)] + /* 0x1254 */ public GcExperienceTimers SentinelTimersLow; + [NMS(Index = 356)] + /* 0x1274 */ public GcExperienceTimers SentinelTimersNormal; + [NMS(Index = 364)] + /* 0x1294 */ public GcExperienceTimers SpaceFlybyTimers; + [NMS(Index = 360)] + /* 0x12B4 */ public GcExperienceTimers SpacePirateTimers; + [NMS(Index = 647, Size = 0x7)] + /* 0x12D4 */ public int[] AlienShipEvolveCosts; + [NMS(Index = 366, Size = 0x7, EnumType = typeof(GcProceduralTechnologyData.QualityEnum))] + /* 0x12F0 */ public int[] FreighterTechQualityWeightings; [NMS(Index = 529)] - /* 0x11FC */ public GcTracerData ShipTracer; - [NMS(Index = 308, Size = 0x4, EnumType = typeof(GcPlayerConflictData.ConflictLevelEnum))] - /* 0x1214 */ public float[] ChanceOfPirateFreighterBattleOnWarpToSystem; - [NMS(Index = 29, Size = 0x3, EnumType = typeof(GcMissionDifficulty.MissionDifficultyEnum))] - /* 0x1224 */ public float[] MissionSubstanceDifficultyMultipliers; - [NMS(Index = 283, Size = 0x3)] - /* 0x1230 */ public int[] PirateInterestLevels; + /* 0x130C */ public GcTracerData BulletTracer; + [NMS(Index = 530)] + /* 0x1324 */ public GcTracerData ShipTracer; + [NMS(Index = 309, Size = 0x4, EnumType = typeof(GcPlayerConflictData.ConflictLevelEnum))] + /* 0x133C */ public float[] ChanceOfPirateFreighterBattleOnWarpToSystem; + [NMS(Index = 30, Size = 0x3, EnumType = typeof(GcMissionDifficulty.MissionDifficultyEnum))] + /* 0x134C */ public float[] MissionSubstanceDifficultyMultipliers; [NMS(Index = 284, Size = 0x3)] - /* 0x123C */ public int[] PirateInterestLevelsSurvival; - [NMS(Index = 288, Size = 0x3)] - /* 0x1248 */ public int[] PoliceInterestLevels; + /* 0x1358 */ public int[] PirateInterestLevels; + [NMS(Index = 285, Size = 0x3)] + /* 0x1364 */ public int[] PirateInterestLevelsSurvival; [NMS(Index = 289, Size = 0x3)] - /* 0x1254 */ public int[] PoliceInterestLevelsSurvival; - [NMS(Index = 651)] - /* 0x1260 */ public Vector2f FrigateFlybyTimer; - [NMS(Index = 477)] - /* 0x1268 */ public Vector2f HUDDamageSize; + /* 0x1370 */ public int[] PoliceInterestLevels; + [NMS(Index = 290, Size = 0x3)] + /* 0x137C */ public int[] PoliceInterestLevelsSurvival; + [NMS(Index = 652)] + /* 0x1388 */ public Vector2f FrigateFlybyTimer; [NMS(Index = 478)] - /* 0x1270 */ public Vector2f HUDDamageSplatSize; - [NMS(Index = 608)] - /* 0x1278 */ public GcPortalData Portal; + /* 0x1390 */ public Vector2f HUDDamageSize; + [NMS(Index = 479)] + /* 0x1398 */ public Vector2f HUDDamageSplatSize; + [NMS(Index = 609)] + /* 0x13A0 */ public GcPortalData Portal; + [NMS(Index = 12)] + /* 0x13A8 */ public Vector2f SaveContextTransferShipCostScaleNanites; [NMS(Index = 11)] - /* 0x1280 */ public Vector2f SaveContextTransferShipCostScaleNanites; + /* 0x13B0 */ public Vector2f SaveContextTransferShipCostScaleUnits; [NMS(Index = 10)] - /* 0x1288 */ public Vector2f SaveContextTransferShipCostScaleUnits; + /* 0x13B8 */ public Vector2f SaveContextTransferWeaponCostScaleNanites; [NMS(Index = 9)] - /* 0x1290 */ public Vector2f SaveContextTransferWeaponCostScaleNanites; - [NMS(Index = 8)] - /* 0x1298 */ public Vector2f SaveContextTransferWeaponCostScaleUnits; - [NMS(Index = 343)] - /* 0x12A0 */ public float AggressiveSentinelProbability; + /* 0x13C0 */ public Vector2f SaveContextTransferWeaponCostScaleUnits; [NMS(Index = 344)] - /* 0x12A4 */ public float AggressiveSentinelProbabilitySurvival; - [NMS(Index = 596)] - /* 0x12A8 */ public float AirLockDoorRange; + /* 0x13C8 */ public float AggressiveSentinelProbability; + [NMS(Index = 345)] + /* 0x13CC */ public float AggressiveSentinelProbabilitySurvival; + [NMS(Index = 597)] + /* 0x13D0 */ public float AirLockDoorRange; + [NMS(Index = 90)] + /* 0x13D4 */ public float AlienPodThreshold1; [NMS(Index = 89)] - /* 0x12AC */ public float AlienPodThreshold1; - [NMS(Index = 88)] - /* 0x12B0 */ public float AlienPodThreshold2; + /* 0x13D8 */ public float AlienPodThreshold2; + [NMS(Index = 234)] + /* 0x13DC */ public float AllRecipesKnownNanitesMax; [NMS(Index = 233)] - /* 0x12B4 */ public float AllRecipesKnownNanitesMax; - [NMS(Index = 232)] - /* 0x12B8 */ public float AllRecipesKnownNanitesMin; - [NMS(Index = 121)] - /* 0x12BC */ public float AngleFromBaseComputerWhenTeleporting; + /* 0x13E0 */ public float AllRecipesKnownNanitesMin; + [NMS(Index = 122)] + /* 0x13E4 */ public float AngleFromBaseComputerWhenTeleporting; + [NMS(Index = 371)] + /* 0x13E8 */ public float AsteroidCarveRadius; + [NMS(Index = 369)] + /* 0x13EC */ public float AsteroidHitForce; + [NMS(Index = 379)] + /* 0x13F0 */ public int AsteroidResourceReducer; + [NMS(Index = 209)] + /* 0x13F4 */ public int AsteroidScanMaxShown; + [NMS(Index = 211)] + /* 0x13F8 */ public float AsteroidScanRange; + [NMS(Index = 210)] + /* 0x13FC */ public float AsteroidScanTime; [NMS(Index = 370)] - /* 0x12C0 */ public float AsteroidCarveRadius; - [NMS(Index = 368)] - /* 0x12C4 */ public float AsteroidHitForce; - [NMS(Index = 378)] - /* 0x12C8 */ public int AsteroidResourceReducer; + /* 0x1400 */ public float AsteroidTorqueForce; + [NMS(Index = 665)] + /* 0x1404 */ public float AtlasGunCurrencyConversion; [NMS(Index = 208)] - /* 0x12CC */ public int AsteroidScanMaxShown; - [NMS(Index = 210)] - /* 0x12D0 */ public float AsteroidScanRange; - [NMS(Index = 209)] - /* 0x12D4 */ public float AsteroidScanTime; - [NMS(Index = 369)] - /* 0x12D8 */ public float AsteroidTorqueForce; - [NMS(Index = 664)] - /* 0x12DC */ public float AtlasGunCurrencyConversion; - [NMS(Index = 207)] - /* 0x12E0 */ public float AtmosphereEntryErrorTime; - [NMS(Index = 204)] - /* 0x12E4 */ public float AtmosphereEntryFadeTimeFactor; + /* 0x1408 */ public float AtmosphereEntryErrorTime; [NMS(Index = 205)] - /* 0x12E8 */ public float AtmosphereEntryOffset; - [NMS(Index = 203)] - /* 0x12EC */ public float AtmosphereEntryTime; - [NMS(Index = 123)] - /* 0x12F0 */ public float AutoTranslateWordChance; - [NMS(Index = 636)] - /* 0x12F4 */ public float BackgroundSpaceEncounterCheckTimer; - [NMS(Index = 526)] - /* 0x12F8 */ public float BarrelOffset; - [NMS(Index = 593)] - /* 0x12FC */ public float BaseBuildingHoverTimeToKnowPart; - [NMS(Index = 440)] - /* 0x1300 */ public float BaseBuildingRemotePlayerErrorAlphaScanEffect; - [NMS(Index = 163)] - /* 0x1304 */ public float BaseLaserHeatTime; - [NMS(Index = 396)] - /* 0x1308 */ public float BeaconInteractRange; + /* 0x140C */ public float AtmosphereEntryFadeTimeFactor; + [NMS(Index = 206)] + /* 0x1410 */ public float AtmosphereEntryOffset; + [NMS(Index = 204)] + /* 0x1414 */ public float AtmosphereEntryTime; + [NMS(Index = 124)] + /* 0x1418 */ public float AutoTranslateWordChance; + [NMS(Index = 637)] + /* 0x141C */ public float BackgroundSpaceEncounterCheckTimer; + [NMS(Index = 527)] + /* 0x1420 */ public float BarrelOffset; + [NMS(Index = 594)] + /* 0x1424 */ public float BaseBuildingHoverTimeToKnowPart; + [NMS(Index = 441)] + /* 0x1428 */ public float BaseBuildingRemotePlayerErrorAlphaScanEffect; + [NMS(Index = 164)] + /* 0x142C */ public float BaseLaserHeatTime; + [NMS(Index = 397)] + /* 0x1430 */ public float BeaconInteractRange; + [NMS(Index = 221)] + /* 0x1434 */ public float BinocCreatureScanTime; + [NMS(Index = 219)] + /* 0x1438 */ public float BinocMinScanTime; [NMS(Index = 220)] - /* 0x130C */ public float BinocCreatureScanTime; + /* 0x143C */ public float BinocScanTime; [NMS(Index = 218)] - /* 0x1310 */ public float BinocMinScanTime; - [NMS(Index = 219)] - /* 0x1314 */ public float BinocScanTime; + /* 0x1440 */ public float BinocTimeBeforeScan; + [NMS(Index = 226)] + /* 0x1444 */ public float BinocularScanTargetFadeTime; [NMS(Index = 217)] - /* 0x1318 */ public float BinocTimeBeforeScan; + /* 0x1448 */ public float BinocularScanTargetHeightRange; + [NMS(Index = 223)] + /* 0x144C */ public float BinocularScanTargetInitialFadeTime; [NMS(Index = 225)] - /* 0x131C */ public float BinocularScanTargetFadeTime; + /* 0x1450 */ public float BinocularScanTargetLineWidth; [NMS(Index = 216)] - /* 0x1320 */ public float BinocularScanTargetHeightRange; - [NMS(Index = 222)] - /* 0x1324 */ public float BinocularScanTargetInitialFadeTime; + /* 0x1454 */ public float BinocularScanTargetMinHeight; [NMS(Index = 224)] - /* 0x1328 */ public float BinocularScanTargetLineWidth; - [NMS(Index = 215)] - /* 0x132C */ public float BinocularScanTargetMinHeight; - [NMS(Index = 223)] - /* 0x1330 */ public float BinocularScanTargetScaler; - [NMS(Index = 586)] - /* 0x1334 */ public float BlackHoleJumpVoxelDist; + /* 0x1458 */ public float BinocularScanTargetScaler; [NMS(Index = 587)] - /* 0x1338 */ public float BlackHoleJumpVoxelVariation; - [NMS(Index = 582)] - /* 0x133C */ public float BonusChildTypeElementsAdd; + /* 0x145C */ public float BlackHoleJumpVoxelDist; + [NMS(Index = 588)] + /* 0x1460 */ public float BlackHoleJumpVoxelVariation; [NMS(Index = 583)] - /* 0x1340 */ public float BonusChildTypeElementsMultiply; - [NMS(Index = 580)] - /* 0x1344 */ public float BonusSameTypeElementsAdd; + /* 0x1464 */ public float BonusChildTypeElementsAdd; + [NMS(Index = 584)] + /* 0x1468 */ public float BonusChildTypeElementsMultiply; [NMS(Index = 581)] - /* 0x1348 */ public float BonusSameTypeElementsMultiply; - [NMS(Index = 1)] - /* 0x134C */ public int BugFiendCap; - [NMS(Index = 373)] - /* 0x1350 */ public float BuildingBeamDistance; - [NMS(Index = 235)] - /* 0x1354 */ public float BuildingPlayerBaseIconOffset; - [NMS(Index = 91)] - /* 0x1358 */ public float BulletTraceLineWidth; - [NMS(Index = 36)] - /* 0x135C */ public float CargoShieldStrength; - [NMS(Index = 119)] - /* 0x1360 */ public float CockpitScale; - [NMS(Index = 57)] - /* 0x1364 */ public float CombatLevelBaseValueBoltcaster; - [NMS(Index = 61)] - /* 0x1368 */ public float CombatLevelBaseValueCannon; + /* 0x146C */ public float BonusSameTypeElementsAdd; + [NMS(Index = 582)] + /* 0x1470 */ public float BonusSameTypeElementsMultiply; + [NMS(Index = 2)] + /* 0x1474 */ public int BugFiendCap; + [NMS(Index = 374)] + /* 0x1478 */ public float BuildingBeamDistance; + [NMS(Index = 236)] + /* 0x147C */ public float BuildingPlayerBaseIconOffset; + [NMS(Index = 92)] + /* 0x1480 */ public float BulletTraceLineWidth; + [NMS(Index = 37)] + /* 0x1484 */ public float CargoShieldStrength; + [NMS(Index = 120)] + /* 0x1488 */ public float CockpitScale; + [NMS(Index = 58)] + /* 0x148C */ public float CombatLevelBaseValueBoltcaster; [NMS(Index = 62)] - /* 0x136C */ public float CombatLevelBaseValueGrenade; + /* 0x1490 */ public float CombatLevelBaseValueCannon; + [NMS(Index = 63)] + /* 0x1494 */ public float CombatLevelBaseValueGrenade; + [NMS(Index = 60)] + /* 0x1498 */ public float CombatLevelBaseValueRailgun; [NMS(Index = 59)] - /* 0x1370 */ public float CombatLevelBaseValueRailgun; - [NMS(Index = 58)] - /* 0x1374 */ public float CombatLevelBaseValueShotgun; - [NMS(Index = 60)] - /* 0x1378 */ public float CombatLevelBaseValueSMG; - [NMS(Index = 56)] - /* 0x137C */ public float CombatLevelBestWeaponBias; - [NMS(Index = 63)] - /* 0x1380 */ public float CombatLevelSClassValue; - [NMS(Index = 534)] - /* 0x1384 */ public float CombatSpeedReadoutMultiplier; - [NMS(Index = 376)] - /* 0x1388 */ public int CommonProductEffectiveness; - [NMS(Index = 253)] - /* 0x138C */ public float CommunicatorCargoScanDroneAtOffsetFallback; + /* 0x149C */ public float CombatLevelBaseValueShotgun; + [NMS(Index = 61)] + /* 0x14A0 */ public float CombatLevelBaseValueSMG; + [NMS(Index = 57)] + /* 0x14A4 */ public float CombatLevelBestWeaponBias; + [NMS(Index = 64)] + /* 0x14A8 */ public float CombatLevelSClassValue; + [NMS(Index = 535)] + /* 0x14AC */ public float CombatSpeedReadoutMultiplier; + [NMS(Index = 377)] + /* 0x14B0 */ public int CommonProductEffectiveness; [NMS(Index = 254)] - /* 0x1390 */ public float CommunicatorCargoScanDronePitch; + /* 0x14B4 */ public float CommunicatorCargoScanDroneAtOffsetFallback; [NMS(Index = 255)] - /* 0x1394 */ public float CommunicatorCargoScanDroneRoll; - [NMS(Index = 249)] - /* 0x1398 */ public float CommunicatorCargoScanDroneScale; + /* 0x14B8 */ public float CommunicatorCargoScanDronePitch; + [NMS(Index = 256)] + /* 0x14BC */ public float CommunicatorCargoScanDroneRoll; [NMS(Index = 250)] - /* 0x139C */ public float CommunicatorCargoScanDroneScaleFallback; + /* 0x14C0 */ public float CommunicatorCargoScanDroneScale; [NMS(Index = 251)] - /* 0x13A0 */ public float CommunicatorCargoScanDroneUpOffset; + /* 0x14C4 */ public float CommunicatorCargoScanDroneScaleFallback; [NMS(Index = 252)] - /* 0x13A4 */ public float CommunicatorCargoScanDroneUpOffsetFallback; - [NMS(Index = 256)] - /* 0x13A8 */ public float CommunicatorCargoScanDroneYaw; + /* 0x14C8 */ public float CommunicatorCargoScanDroneUpOffset; + [NMS(Index = 253)] + /* 0x14CC */ public float CommunicatorCargoScanDroneUpOffsetFallback; [NMS(Index = 257)] - /* 0x13AC */ public float CommunicatorFadeTime; + /* 0x14D0 */ public float CommunicatorCargoScanDroneYaw; + [NMS(Index = 258)] + /* 0x14D4 */ public float CommunicatorFadeTime; + [NMS(Index = 246)] + /* 0x14D8 */ public float CommunicatorSpawnHeightOffset; [NMS(Index = 245)] - /* 0x13B0 */ public float CommunicatorSpawnHeightOffset; - [NMS(Index = 244)] - /* 0x13B4 */ public float CommunicatorSpawnOffset; + /* 0x14DC */ public float CommunicatorSpawnOffset; + [NMS(Index = 249)] + /* 0x14E0 */ public float CommunicatorSpawnRotation; [NMS(Index = 248)] - /* 0x13B8 */ public float CommunicatorSpawnRotation; - [NMS(Index = 247)] - /* 0x13BC */ public float CommunicatorSpawnScale; - [NMS(Index = 612)] - /* 0x13C0 */ public float CorruptSentinelProbability; + /* 0x14E4 */ public float CommunicatorSpawnScale; + [NMS(Index = 613)] + /* 0x14E8 */ public float CorruptSentinelProbability; + [NMS(Index = 333)] + /* 0x14EC */ public float CreatureMinScanTime; [NMS(Index = 332)] - /* 0x13C4 */ public float CreatureMinScanTime; + /* 0x14F0 */ public float CreatureScanAngle; [NMS(Index = 331)] - /* 0x13C8 */ public float CreatureScanAngle; - [NMS(Index = 330)] - /* 0x13CC */ public float CreatureScanStickyDecay; - [NMS(Index = 155)] - /* 0x13D0 */ public int CreaturesToBaitForTutorial; + /* 0x14F4 */ public float CreatureScanStickyDecay; [NMS(Index = 156)] - /* 0x13D4 */ public int CreaturesToFeedForTutorial; - [NMS(Index = 337)] - /* 0x13D8 */ public int CritDamage; - [NMS(Index = 236)] - /* 0x13DC */ public float CriticalHitMultiplier; + /* 0x14F8 */ public int CreaturesToBaitForTutorial; + [NMS(Index = 157)] + /* 0x14FC */ public int CreaturesToFeedForTutorial; [NMS(Index = 338)] - /* 0x13E0 */ public float CritScale; - [NMS(Index = 618)] - /* 0x13E4 */ public float DeadPlanetGravityFactor; - [NMS(Index = 371)] - /* 0x13E8 */ public int DeathMoneyPenalty; - [NMS(Index = 443)] - /* 0x13EC */ public GcBuildingClassification DebugScanForceBuildingType; - [NMS(Index = 645)] - /* 0x13F0 */ public float DerelictPulseEncounterAtmosphericEffectChance; - [NMS(Index = 270)] - /* 0x13F4 */ public float DestroyEffectHeight; + /* 0x1500 */ public int CritDamage; + [NMS(Index = 237)] + /* 0x1504 */ public float CriticalHitMultiplier; + [NMS(Index = 339)] + /* 0x1508 */ public float CritScale; + [NMS(Index = 619)] + /* 0x150C */ public float DeadPlanetGravityFactor; + [NMS(Index = 372)] + /* 0x1510 */ public int DeathMoneyPenalty; + [NMS(Index = 444)] + /* 0x1514 */ public GcBuildingClassification DebugScanForceBuildingType; + [NMS(Index = 646)] + /* 0x1518 */ public float DerelictPulseEncounterAtmosphericEffectChance; [NMS(Index = 271)] - /* 0x13F8 */ public float DestroyEffectMaxScale; - [NMS(Index = 122)] - /* 0x13FC */ public float DistanceFromBaseComputerWhenTeleporting; - [NMS(Index = 395)] - /* 0x1400 */ public float DockNodeBuyRadius; - [NMS(Index = 278)] - /* 0x1404 */ public int EarlyPiratesToBeKilled; - [NMS(Index = 340)] - /* 0x1408 */ public float EmergencyBuildingScanEventDistance; - [NMS(Index = 341)] - /* 0x140C */ public float EmergencyBuildingScanEventTime; + /* 0x151C */ public float DestroyEffectHeight; [NMS(Index = 272)] - /* 0x1410 */ public float EventTargetSpeed; - [NMS(Index = 468)] - /* 0x1414 */ public float ExcitingNearRange; - [NMS(Index = 466)] - /* 0x1418 */ public float ExcitingViewAngle; + /* 0x1520 */ public float DestroyEffectMaxScale; + [NMS(Index = 123)] + /* 0x1524 */ public float DistanceFromBaseComputerWhenTeleporting; + [NMS(Index = 396)] + /* 0x1528 */ public float DockNodeBuyRadius; + [NMS(Index = 279)] + /* 0x152C */ public int EarlyPiratesToBeKilled; + [NMS(Index = 341)] + /* 0x1530 */ public float EmergencyBuildingScanEventDistance; + [NMS(Index = 342)] + /* 0x1534 */ public float EmergencyBuildingScanEventTime; + [NMS(Index = 273)] + /* 0x1538 */ public float EventTargetSpeed; + [NMS(Index = 469)] + /* 0x153C */ public float ExcitingNearRange; [NMS(Index = 467)] - /* 0x141C */ public float ExcitingViewRange; - [NMS(Index = 574)] - /* 0x1420 */ public float ExplosionForce; + /* 0x1540 */ public float ExcitingViewAngle; + [NMS(Index = 468)] + /* 0x1544 */ public float ExcitingViewRange; [NMS(Index = 575)] - /* 0x1424 */ public float ExplosionForceMaxForceRadius; - [NMS(Index = 573)] - /* 0x1428 */ public float ExplosionRadiusMultiplier; - [NMS(Index = 609)] - /* 0x142C */ public int FourthRaceSpawnPercentage; - [NMS(Index = 295)] - /* 0x1430 */ public float FreighterBattleRadius; + /* 0x1548 */ public float ExplosionForce; + [NMS(Index = 576)] + /* 0x154C */ public float ExplosionForceMaxForceRadius; + [NMS(Index = 574)] + /* 0x1550 */ public float ExplosionRadiusMultiplier; + [NMS(Index = 610)] + /* 0x1554 */ public int FourthRaceSpawnPercentage; + [NMS(Index = 296)] + /* 0x1558 */ public float FreighterBattleRadius; + [NMS(Index = 308)] + /* 0x155C */ public float FreighterCargoPodHealthFraction; [NMS(Index = 307)] - /* 0x1434 */ public float FreighterCargoPodHealthFraction; - [NMS(Index = 306)] - /* 0x1438 */ public float FreighterFuelRodHealthFraction; - [NMS(Index = 356)] - /* 0x143C */ public int FreighterStartPecent; - [NMS(Index = 585)] - /* 0x1440 */ public float GoalGapVoxelDist; + /* 0x1560 */ public float FreighterFuelRodHealthFraction; + [NMS(Index = 357)] + /* 0x1564 */ public int FreighterStartPecent; + [NMS(Index = 586)] + /* 0x1568 */ public float GoalGapVoxelDist; + [NMS(Index = 98)] + /* 0x156C */ public int GPSRandomChangeTimeBuilderCorruption; + [NMS(Index = 96)] + /* 0x1570 */ public int GPSRandomChangeTimeMid; [NMS(Index = 97)] - /* 0x1444 */ public int GPSRandomChangeTimeBuilderCorruption; + /* 0x1574 */ public int GPSRandomChangeTimeNarrow; [NMS(Index = 95)] - /* 0x1448 */ public int GPSRandomChangeTimeMid; - [NMS(Index = 96)] - /* 0x144C */ public int GPSRandomChangeTimeNarrow; - [NMS(Index = 94)] - /* 0x1450 */ public int GPSRandomChangeTimeWide; - [NMS(Index = 238)] - /* 0x1454 */ public float GrabPlayerCooldownTime; - [NMS(Index = 524)] - /* 0x1458 */ public float GunDownAngle; - [NMS(Index = 521)] - /* 0x145C */ public float GunOffsetAggressiveX; + /* 0x1578 */ public int GPSRandomChangeTimeWide; + [NMS(Index = 239)] + /* 0x157C */ public float GrabPlayerCooldownTime; + [NMS(Index = 525)] + /* 0x1580 */ public float GunDownAngle; [NMS(Index = 522)] - /* 0x1460 */ public float GunOffsetAggressiveY; + /* 0x1584 */ public float GunOffsetAggressiveX; [NMS(Index = 523)] - /* 0x1464 */ public float GunOffsetAggressiveZ; - [NMS(Index = 518)] - /* 0x1468 */ public float GunOffsetX; + /* 0x1588 */ public float GunOffsetAggressiveY; + [NMS(Index = 524)] + /* 0x158C */ public float GunOffsetAggressiveZ; [NMS(Index = 519)] - /* 0x146C */ public float GunOffsetY; + /* 0x1590 */ public float GunOffsetX; [NMS(Index = 520)] - /* 0x1470 */ public float GunOffsetZ; - [NMS(Index = 525)] - /* 0x1474 */ public float GunUpAngle; - [NMS(Index = 277)] - /* 0x1478 */ public int HardModeTechDamageHighPercent; - [NMS(Index = 275)] - /* 0x147C */ public int HardModeTechDamageMidNum; + /* 0x1594 */ public float GunOffsetY; + [NMS(Index = 521)] + /* 0x1598 */ public float GunOffsetZ; + [NMS(Index = 526)] + /* 0x159C */ public float GunUpAngle; + [NMS(Index = 278)] + /* 0x15A0 */ public int HardModeTechDamageHighPercent; [NMS(Index = 276)] - /* 0x1480 */ public int HardModeTechDamageMidPercent; - [NMS(Index = 164)] - /* 0x1484 */ public float HeatAlertTime; + /* 0x15A4 */ public int HardModeTechDamageMidNum; + [NMS(Index = 277)] + /* 0x15A8 */ public int HardModeTechDamageMidPercent; [NMS(Index = 165)] - /* 0x1488 */ public float HeatDamageBoost; - [NMS(Index = 169)] - /* 0x148C */ public float HeatMaxPowerPoint; + /* 0x15AC */ public float HeatAlertTime; [NMS(Index = 166)] - /* 0x1490 */ public float HeatWidthBoost; + /* 0x15B0 */ public float HeatDamageBoost; + [NMS(Index = 170)] + /* 0x15B4 */ public float HeatMaxPowerPoint; [NMS(Index = 167)] - /* 0x1494 */ public float HeatWidthBoostAlt; - [NMS(Index = 237)] - /* 0x1498 */ public float HitEffectMinTime; - [NMS(Index = 527)] - /* 0x149C */ public float HitOffset; - [NMS(Index = 185)] - /* 0x14A0 */ public float HmdInteractionRangeMinDistance; - [NMS(Index = 184)] - /* 0x14A4 */ public float HmdInteractionRangeMinRange; + /* 0x15B8 */ public float HeatWidthBoost; + [NMS(Index = 168)] + /* 0x15BC */ public float HeatWidthBoostAlt; + [NMS(Index = 238)] + /* 0x15C0 */ public float HitEffectMinTime; + [NMS(Index = 528)] + /* 0x15C4 */ public float HitOffset; [NMS(Index = 186)] - /* 0x14A8 */ public float HmdInteractionRangeMultiplier; - [NMS(Index = 292)] - /* 0x14AC */ public float HoursBetweenBattles; - [NMS(Index = 590)] - /* 0x14B0 */ public float HoursBetweenMiniStation; - [NMS(Index = 413)] - /* 0x14B4 */ public float HoverTimeToScan; + /* 0x15C8 */ public float HmdInteractionRangeMinDistance; + [NMS(Index = 185)] + /* 0x15CC */ public float HmdInteractionRangeMinRange; + [NMS(Index = 187)] + /* 0x15D0 */ public float HmdInteractionRangeMultiplier; + [NMS(Index = 293)] + /* 0x15D4 */ public float HoursBetweenBattles; + [NMS(Index = 591)] + /* 0x15D8 */ public float HoursBetweenMiniStation; [NMS(Index = 414)] - /* 0x14B8 */ public float HoverTimeToScanCreatures; + /* 0x15DC */ public float HoverTimeToScan; [NMS(Index = 415)] - /* 0x14BC */ public int HoverVisiblePointsNeeded; - [NMS(Index = 476)] - /* 0x14C0 */ public float HUDArrowPrimaryScaler; - [NMS(Index = 481)] - /* 0x14C4 */ public float HUDDamageOffset; - [NMS(Index = 483)] - /* 0x14C8 */ public float HUDDamageRadius; + /* 0x15E0 */ public float HoverTimeToScanCreatures; + [NMS(Index = 416)] + /* 0x15E4 */ public int HoverVisiblePointsNeeded; + [NMS(Index = 477)] + /* 0x15E8 */ public float HUDArrowPrimaryScaler; [NMS(Index = 482)] - /* 0x14CC */ public float HUDDamageScaler; - [NMS(Index = 486)] - /* 0x14D0 */ public float HUDLabelAngle; + /* 0x15EC */ public float HUDDamageOffset; + [NMS(Index = 484)] + /* 0x15F0 */ public float HUDDamageRadius; + [NMS(Index = 483)] + /* 0x15F4 */ public float HUDDamageScaler; [NMS(Index = 487)] - /* 0x14D4 */ public float HUDLabelAngleOffset; + /* 0x15F8 */ public float HUDLabelAngle; [NMS(Index = 488)] - /* 0x14D8 */ public float HUDLabelOffsetX; + /* 0x15FC */ public float HUDLabelAngleOffset; [NMS(Index = 489)] - /* 0x14DC */ public float HUDLabelOffsetY; + /* 0x1600 */ public float HUDLabelOffsetX; [NMS(Index = 490)] - /* 0x14E0 */ public float HUDLabelOffsetZ; + /* 0x1604 */ public float HUDLabelOffsetY; [NMS(Index = 491)] - /* 0x14E4 */ public float HUDLabelScale; - [NMS(Index = 485)] - /* 0x14E8 */ public float HUDLabelTime; - [NMS(Index = 475)] - /* 0x14EC */ public float HUDLockOnAudioTime; + /* 0x1608 */ public float HUDLabelOffsetZ; + [NMS(Index = 492)] + /* 0x160C */ public float HUDLabelScale; + [NMS(Index = 486)] + /* 0x1610 */ public float HUDLabelTime; + [NMS(Index = 476)] + /* 0x1614 */ public float HUDLockOnAudioTime; + [NMS(Index = 512)] + /* 0x1618 */ public float HUDReticuleMoveAim; [NMS(Index = 511)] - /* 0x14F0 */ public float HUDReticuleMoveAim; + /* 0x161C */ public float HUDReticuleMoveBack; + [NMS(Index = 505)] + /* 0x1620 */ public float HUDScaleAdd; [NMS(Index = 510)] - /* 0x14F4 */ public float HUDReticuleMoveBack; - [NMS(Index = 504)] - /* 0x14F8 */ public float HUDScaleAdd; + /* 0x1624 */ public float HUDScaleFarTarget; [NMS(Index = 509)] - /* 0x14FC */ public float HUDScaleFarTarget; + /* 0x1628 */ public float HUDScaleMax; + [NMS(Index = 507)] + /* 0x162C */ public float HUDScaleMin; [NMS(Index = 508)] - /* 0x1500 */ public float HUDScaleMax; + /* 0x1630 */ public float HUDScaleMinAim; [NMS(Index = 506)] - /* 0x1504 */ public float HUDScaleMin; - [NMS(Index = 507)] - /* 0x1508 */ public float HUDScaleMinAim; - [NMS(Index = 505)] - /* 0x150C */ public float HUDScaleRadius; - [NMS(Index = 465)] - /* 0x1510 */ public float HUDStoreFlashTime; - [NMS(Index = 55)] - /* 0x1514 */ public float IllegalTechProductTradingMod; - [NMS(Index = 52)] - /* 0x1518 */ public float InfestedPlanetDeepSpaceFlybyMultiplier; - [NMS(Index = 71)] - /* 0x151C */ public float InitialLocationProtectionRadiusMultiplier; - [NMS(Index = 264)] - /* 0x1520 */ public float InteractionAttractTime; - [NMS(Index = 584)] - /* 0x1524 */ public float InteractionComponentUpdateDistance; + /* 0x1634 */ public float HUDScaleRadius; + [NMS(Index = 466)] + /* 0x1638 */ public float HUDStoreFlashTime; + [NMS(Index = 56)] + /* 0x163C */ public float IllegalTechProductTradingMod; + [NMS(Index = 53)] + /* 0x1640 */ public float InfestedPlanetDeepSpaceFlybyMultiplier; + [NMS(Index = 72)] + /* 0x1644 */ public float InitialLocationProtectionRadiusMultiplier; [NMS(Index = 265)] - /* 0x1528 */ public float InteractionDescriptionTextTime; - [NMS(Index = 263)] - /* 0x152C */ public float InteractionMessageModuleDisplayTime; - [NMS(Index = 260)] - /* 0x1530 */ public float InteractionMinTimeBeforeHighlightedOptionSelection; - [NMS(Index = 261)] - /* 0x1534 */ public float InteractionMinTimeBetweenStickOptionHighlights; + /* 0x1648 */ public float InteractionAttractTime; + [NMS(Index = 585)] + /* 0x164C */ public float InteractionComponentUpdateDistance; [NMS(Index = 266)] - /* 0x1538 */ public float InteractionMinTimeForResponseText; - [NMS(Index = 268)] - /* 0x153C */ public GcInteractionType InteractionOverrideFrom; + /* 0x1650 */ public float InteractionDescriptionTextTime; + [NMS(Index = 264)] + /* 0x1654 */ public float InteractionMessageModuleDisplayTime; + [NMS(Index = 261)] + /* 0x1658 */ public float InteractionMinTimeBeforeHighlightedOptionSelection; + [NMS(Index = 262)] + /* 0x165C */ public float InteractionMinTimeBetweenStickOptionHighlights; + [NMS(Index = 267)] + /* 0x1660 */ public float InteractionMinTimeForResponseText; [NMS(Index = 269)] - /* 0x1540 */ public GcInteractionType InteractionOverrideTo; - [NMS(Index = 571)] - /* 0x1544 */ public float InteractionPickupAngle; + /* 0x1664 */ public GcInteractionType InteractionOverrideFrom; + [NMS(Index = 270)] + /* 0x1668 */ public GcInteractionType InteractionOverrideTo; [NMS(Index = 572)] - /* 0x1548 */ public float InteractionPickupRadius; - [NMS(Index = 262)] - /* 0x154C */ public float InteractionStickOptionStrength; - [NMS(Index = 541)] - /* 0x1550 */ public float InteractionTorchFoV; + /* 0x166C */ public float InteractionPickupAngle; + [NMS(Index = 573)] + /* 0x1670 */ public float InteractionPickupRadius; + [NMS(Index = 263)] + /* 0x1674 */ public float InteractionStickOptionStrength; [NMS(Index = 542)] - /* 0x1554 */ public float InteractionTorchStrength; - [NMS(Index = 588)] - /* 0x1558 */ public float JumpToCenterFuelCost; - [NMS(Index = 577)] - /* 0x155C */ public float LaserExplosionForce; + /* 0x1678 */ public float InteractionTorchFoV; + [NMS(Index = 543)] + /* 0x167C */ public float InteractionTorchStrength; + [NMS(Index = 589)] + /* 0x1680 */ public float JumpToCenterFuelCost; [NMS(Index = 578)] - /* 0x1560 */ public float LaserExplosionForceMaxForceRadius; - [NMS(Index = 576)] - /* 0x1564 */ public float LaserExplosionForceRadius; - [NMS(Index = 12)] - /* 0x1568 */ public int LaserRechargeHintThresholdEarly; + /* 0x1684 */ public float LaserExplosionForce; + [NMS(Index = 579)] + /* 0x1688 */ public float LaserExplosionForceMaxForceRadius; + [NMS(Index = 577)] + /* 0x168C */ public float LaserExplosionForceRadius; [NMS(Index = 13)] - /* 0x156C */ public int LaserRechargeHintThresholdLate; - [NMS(Index = 595)] - /* 0x1570 */ public float LightStrength; - [NMS(Index = 470)] - /* 0x1574 */ public float LineWidth; + /* 0x1690 */ public int LaserRechargeHintThresholdEarly; + [NMS(Index = 14)] + /* 0x1694 */ public int LaserRechargeHintThresholdLate; + [NMS(Index = 596)] + /* 0x1698 */ public float LightStrength; [NMS(Index = 471)] - /* 0x1578 */ public float LockOffFactor; - [NMS(Index = 345)] - /* 0x157C */ public float LowSentinelProbability; + /* 0x169C */ public float LineWidth; + [NMS(Index = 472)] + /* 0x16A0 */ public float LockOffFactor; [NMS(Index = 346)] - /* 0x1580 */ public float LowSentinelProbabilitySurvival; - [NMS(Index = 502)] - /* 0x1584 */ public float MapFOV; - [NMS(Index = 499)] - /* 0x1588 */ public float MapHeight; - [NMS(Index = 500)] - /* 0x158C */ public float MapOffset; + /* 0x16A4 */ public float LowSentinelProbability; + [NMS(Index = 347)] + /* 0x16A8 */ public float LowSentinelProbabilitySurvival; [NMS(Index = 503)] - /* 0x1590 */ public float MapRadius; + /* 0x16AC */ public float MapFOV; + [NMS(Index = 500)] + /* 0x16B0 */ public float MapHeight; [NMS(Index = 501)] - /* 0x1594 */ public float MapTargetOffset; - [NMS(Index = 74)] - /* 0x1598 */ public int MaxActiveWeatherHazardGifts; - [NMS(Index = 120)] - /* 0x159C */ public float MaxDistanceForLadderTeleport; - [NMS(Index = 352)] - /* 0x15A0 */ public int MaxDronesAggressive; + /* 0x16B4 */ public float MapOffset; + [NMS(Index = 504)] + /* 0x16B8 */ public float MapRadius; + [NMS(Index = 502)] + /* 0x16BC */ public float MapTargetOffset; + [NMS(Index = 75)] + /* 0x16C0 */ public int MaxActiveWeatherHazardGifts; + [NMS(Index = 121)] + /* 0x16C4 */ public float MaxDistanceForLadderTeleport; [NMS(Index = 353)] - /* 0x15A4 */ public int MaxDronesAggressiveSurvival; - [NMS(Index = 348)] - /* 0x15A8 */ public int MaxDronesLow; + /* 0x16C8 */ public int MaxDronesAggressive; + [NMS(Index = 354)] + /* 0x16CC */ public int MaxDronesAggressiveSurvival; [NMS(Index = 349)] - /* 0x15AC */ public int MaxDronesLowSurvival; + /* 0x16D0 */ public int MaxDronesLow; [NMS(Index = 350)] - /* 0x15B0 */ public int MaxDronesNormal; + /* 0x16D4 */ public int MaxDronesLowSurvival; [NMS(Index = 351)] - /* 0x15B4 */ public int MaxDronesNormalSurvival; - [NMS(Index = 78)] - /* 0x15B8 */ public float MaxMeteorSurfaceAngle; - [NMS(Index = 259)] - /* 0x15BC */ public int MaxNumMissionsFromMissionGiver; - [NMS(Index = 195)] - /* 0x15C0 */ public int MaxNumSameGroupTech; - [NMS(Index = 234)] - /* 0x15C4 */ public float MaxPossibleShipDamagePotential; - [NMS(Index = 372)] - /* 0x15C8 */ public int MaxResourceCrystalBlobSize; - [NMS(Index = 617)] - /* 0x15CC */ public float MaxRespawnOnGroundHeight; - [NMS(Index = 493)] - /* 0x15D0 */ public float MaxSpawnTime; - [NMS(Index = 461)] - /* 0x15D4 */ public float MaxStandingTechDiscount; - [NMS(Index = 109)] - /* 0x15D8 */ public int MaxTorpedoesInFlight; - [NMS(Index = 14)] - /* 0x15DC */ public int MeleeHintThresholdEarly; + /* 0x16D8 */ public int MaxDronesNormal; + [NMS(Index = 352)] + /* 0x16DC */ public int MaxDronesNormalSurvival; + [NMS(Index = 79)] + /* 0x16E0 */ public float MaxMeteorSurfaceAngle; + [NMS(Index = 260)] + /* 0x16E4 */ public int MaxNumMissionsFromMissionGiver; + [NMS(Index = 196)] + /* 0x16E8 */ public int MaxNumSameGroupTech; + [NMS(Index = 235)] + /* 0x16EC */ public float MaxPossibleShipDamagePotential; + [NMS(Index = 373)] + /* 0x16F0 */ public int MaxResourceCrystalBlobSize; + [NMS(Index = 618)] + /* 0x16F4 */ public float MaxRespawnOnGroundHeight; + [NMS(Index = 494)] + /* 0x16F8 */ public float MaxSpawnTime; + [NMS(Index = 462)] + /* 0x16FC */ public float MaxStandingTechDiscount; + [NMS(Index = 110)] + /* 0x1700 */ public int MaxTorpedoesInFlight; [NMS(Index = 15)] - /* 0x15E0 */ public int MeleeHintThresholdLate; - [NMS(Index = 324)] - /* 0x15E4 */ public float MissileApproachTime; + /* 0x1704 */ public int MeleeHintThresholdEarly; + [NMS(Index = 16)] + /* 0x1708 */ public int MeleeHintThresholdLate; + [NMS(Index = 325)] + /* 0x170C */ public float MissileApproachTime; + [NMS(Index = 319)] + /* 0x1710 */ public float MissileBrakeForceMax; [NMS(Index = 318)] - /* 0x15E8 */ public float MissileBrakeForceMax; + /* 0x1714 */ public float MissileBrakeForceMin; + [NMS(Index = 321)] + /* 0x1718 */ public float MissileBrakeTime; [NMS(Index = 317)] - /* 0x15EC */ public float MissileBrakeForceMin; - [NMS(Index = 320)] - /* 0x15F0 */ public float MissileBrakeTime; + /* 0x171C */ public float MissileForceMax; [NMS(Index = 316)] - /* 0x15F4 */ public float MissileForceMax; + /* 0x1720 */ public float MissileForceMin; + [NMS(Index = 322)] + /* 0x1724 */ public float MissileHitRadius; + [NMS(Index = 311)] + /* 0x1728 */ public float MissileLockTime; [NMS(Index = 315)] - /* 0x15F8 */ public float MissileForceMin; - [NMS(Index = 321)] - /* 0x15FC */ public float MissileHitRadius; + /* 0x172C */ public float MissileMaxSpeed; [NMS(Index = 310)] - /* 0x1600 */ public float MissileLockTime; - [NMS(Index = 314)] - /* 0x1604 */ public float MissileMaxSpeed; - [NMS(Index = 309)] - /* 0x1608 */ public float MissileMaxTurnAngle; + /* 0x1730 */ public float MissileMaxTurnAngle; + [NMS(Index = 324)] + /* 0x1734 */ public float MissileMinCircleTime; [NMS(Index = 323)] - /* 0x160C */ public float MissileMinCircleTime; - [NMS(Index = 322)] - /* 0x1610 */ public float MissileOffset; - [NMS(Index = 311)] - /* 0x1614 */ public float MissileReloadTime; - [NMS(Index = 313)] - /* 0x1618 */ public float MissileRotateMax; + /* 0x1738 */ public float MissileOffset; [NMS(Index = 312)] - /* 0x161C */ public float MissileRotateMin; - [NMS(Index = 325)] - /* 0x1620 */ public float MissileRotateSpeed; - [NMS(Index = 319)] - /* 0x1624 */ public float MissileThreatTime; - [NMS(Index = 231)] - /* 0x1628 */ public float MissionEventAllowResetDistance; - [NMS(Index = 138)] - /* 0x162C */ public float MissionSurveyAutoScanDistance; + /* 0x173C */ public float MissileReloadTime; + [NMS(Index = 314)] + /* 0x1740 */ public float MissileRotateMax; + [NMS(Index = 313)] + /* 0x1744 */ public float MissileRotateMin; + [NMS(Index = 326)] + /* 0x1748 */ public float MissileRotateSpeed; + [NMS(Index = 320)] + /* 0x174C */ public float MissileThreatTime; + [NMS(Index = 232)] + /* 0x1750 */ public float MissionEventAllowResetDistance; [NMS(Index = 139)] - /* 0x1630 */ public float MissionSurveyAutoScanFlattenRadiusMul; + /* 0x1754 */ public float MissionSurveyAutoScanDistance; + [NMS(Index = 140)] + /* 0x1758 */ public float MissionSurveyAutoScanFlattenRadiusMul; + [NMS(Index = 135)] + /* 0x175C */ public float MissionSurveyBeginScanPercentageEvent; [NMS(Index = 134)] - /* 0x1634 */ public float MissionSurveyBeginScanPercentageEvent; + /* 0x1760 */ public float MissionSurveyBeginScanPercentageScannable; + [NMS(Index = 146)] + /* 0x1764 */ public float MissionSurveyInShipArrivedDistance; + [NMS(Index = 130)] + /* 0x1768 */ public float MissionSurveyMarkerAutoHideTime; + [NMS(Index = 144)] + /* 0x176C */ public float MissionSurveyMaxAngleOffset; + [NMS(Index = 126)] + /* 0x1770 */ public float MissionSurveyMaxGuidanceDistance; + [NMS(Index = 127)] + /* 0x1774 */ public float MissionSurveyMaxGuidanceDistanceWorms; + [NMS(Index = 132)] + /* 0x1778 */ public float MissionSurveyMaxScanAngle; [NMS(Index = 133)] - /* 0x1638 */ public float MissionSurveyBeginScanPercentageScannable; + /* 0x177C */ public float MissionSurveyMaxScanAngleScannableComp; [NMS(Index = 145)] - /* 0x163C */ public float MissionSurveyInShipArrivedDistance; - [NMS(Index = 129)] - /* 0x1640 */ public float MissionSurveyMarkerAutoHideTime; - [NMS(Index = 143)] - /* 0x1644 */ public float MissionSurveyMaxAngleOffset; - [NMS(Index = 125)] - /* 0x1648 */ public float MissionSurveyMaxGuidanceDistance; - [NMS(Index = 126)] - /* 0x164C */ public float MissionSurveyMaxGuidanceDistanceWorms; + /* 0x1780 */ public float MissionSurveyMaxSignalConeAngle; + [NMS(Index = 138)] + /* 0x1784 */ public float MissionSurveyRevealWithoutScanDistance; [NMS(Index = 131)] - /* 0x1650 */ public float MissionSurveyMaxScanAngle; - [NMS(Index = 132)] - /* 0x1654 */ public float MissionSurveyMaxScanAngleScannableComp; - [NMS(Index = 144)] - /* 0x1658 */ public float MissionSurveyMaxSignalConeAngle; - [NMS(Index = 137)] - /* 0x165C */ public float MissionSurveyRevealWithoutScanDistance; - [NMS(Index = 130)] - /* 0x1660 */ public float MissionSurveyScanRangeMultiplier; - [NMS(Index = 135)] - /* 0x1664 */ public float MissionSurveyScanSpeed; + /* 0x1788 */ public float MissionSurveyScanRangeMultiplier; [NMS(Index = 136)] - /* 0x1668 */ public float MissionSurveyScanSpeedScannableComp; - [NMS(Index = 141)] - /* 0x166C */ public float MissionSurveySonarMaxPulseSpeed; - [NMS(Index = 140)] - /* 0x1670 */ public float MissionSurveySonarMinPulseSpeed; + /* 0x178C */ public float MissionSurveyScanSpeed; + [NMS(Index = 137)] + /* 0x1790 */ public float MissionSurveyScanSpeedScannableComp; [NMS(Index = 142)] - /* 0x1674 */ public float MissionSurveySonarPulseSpeedBandCount; - [NMS(Index = 512)] - /* 0x1678 */ public float MouseSensitivity; + /* 0x1794 */ public float MissionSurveySonarMaxPulseSpeed; + [NMS(Index = 141)] + /* 0x1798 */ public float MissionSurveySonarMinPulseSpeed; + [NMS(Index = 143)] + /* 0x179C */ public float MissionSurveySonarPulseSpeedBandCount; [NMS(Index = 513)] - /* 0x167C */ public float MouseSensitivityShip; + /* 0x17A0 */ public float MouseSensitivity; [NMS(Index = 514)] - /* 0x1680 */ public float MouseSensitivityVehicle; - [NMS(Index = 114)] - /* 0x1684 */ public float MultidimensionalFadeTime; - [NMS(Index = 334)] - /* 0x1688 */ public float NewDiscoveryDisplayTime; - [NMS(Index = 65)] - /* 0x168C */ public int NexusRecipeCostNaniteMultiplier; - [NMS(Index = 347)] - /* 0x1690 */ public float NonAggressiveLushSurvivalProbabability; - [NMS(Index = 610)] - /* 0x1694 */ public int NonDominantRaceSpawnPercentage; - [NMS(Index = 611)] - /* 0x1698 */ public int NonDominantRaceSpawnPercentagePirate; - [NMS(Index = 462)] - /* 0x169C */ public float NonNaturalCostMul; - [NMS(Index = 162)] - /* 0x16A0 */ public float NormalModeHeatBonus; - [NMS(Index = 6)] - /* 0x16A4 */ public float NPCNavNodeSearchUpDistScaling; - [NMS(Index = 24)] - /* 0x16A8 */ public float NPCWaitWhenRevealedTime; - [NMS(Index = 339)] - /* 0x16AC */ public int NumMissionsPerSolarSystem; - [NMS(Index = 472)] - /* 0x16B0 */ public float OffscreenFadeDistance; - [NMS(Index = 473)] - /* 0x16B4 */ public float OffscreenMinDot; - [NMS(Index = 170)] - /* 0x16B8 */ public float OverheatDecay; - [NMS(Index = 168)] - /* 0x16BC */ public float OverheatGenerosity; + /* 0x17A4 */ public float MouseSensitivityShip; [NMS(Index = 515)] - /* 0x16C0 */ public float PainTime; - [NMS(Index = 72)] - /* 0x16C4 */ public float PartyPlanetSearchDistance; + /* 0x17A8 */ public float MouseSensitivityVehicle; + [NMS(Index = 115)] + /* 0x17AC */ public float MultidimensionalFadeTime; + [NMS(Index = 335)] + /* 0x17B0 */ public float NewDiscoveryDisplayTime; + [NMS(Index = 66)] + /* 0x17B4 */ public int NexusRecipeCostNaniteMultiplier; + [NMS(Index = 348)] + /* 0x17B8 */ public float NonAggressiveLushSurvivalProbabability; + [NMS(Index = 611)] + /* 0x17BC */ public int NonDominantRaceSpawnPercentage; + [NMS(Index = 612)] + /* 0x17C0 */ public int NonDominantRaceSpawnPercentagePirate; + [NMS(Index = 463)] + /* 0x17C4 */ public float NonNaturalCostMul; + [NMS(Index = 163)] + /* 0x17C8 */ public float NormalModeHeatBonus; + [NMS(Index = 7)] + /* 0x17CC */ public float NPCNavNodeSearchUpDistScaling; + [NMS(Index = 25)] + /* 0x17D0 */ public float NPCWaitWhenRevealedTime; + [NMS(Index = 340)] + /* 0x17D4 */ public int NumMissionsPerSolarSystem; + [NMS(Index = 473)] + /* 0x17D8 */ public float OffscreenFadeDistance; + [NMS(Index = 474)] + /* 0x17DC */ public float OffscreenMinDot; + [NMS(Index = 171)] + /* 0x17E0 */ public float OverheatDecay; + [NMS(Index = 169)] + /* 0x17E4 */ public float OverheatGenerosity; + [NMS(Index = 516)] + /* 0x17E8 */ public float PainTime; + [NMS(Index = 73)] + /* 0x17EC */ public float PartyPlanetSearchDistance; + [NMS(Index = 654)] + /* 0x17F0 */ public int PersonalInventoryMinHeightMax; [NMS(Index = 653)] - /* 0x16C8 */ public int PersonalInventoryMinHeightMax; - [NMS(Index = 652)] - /* 0x16CC */ public int PersonalInventoryMinWidthMax; + /* 0x17F4 */ public int PersonalInventoryMinWidthMax; + [NMS(Index = 656)] + /* 0x17F8 */ public int PersonalTechInventoryMinHeightMax; [NMS(Index = 655)] - /* 0x16D0 */ public int PersonalTechInventoryMinHeightMax; - [NMS(Index = 654)] - /* 0x16D4 */ public int PersonalTechInventoryMinWidthMax; - [NMS(Index = 361)] - /* 0x16D8 */ public float PirateEarlySpawnTime; - [NMS(Index = 110)] - /* 0x16DC */ public float PirateFreighterBattleNoTargetLeaderTime; - [NMS(Index = 299)] - /* 0x16E0 */ public float PirateFreighterBeginFleeHealthFraction; - [NMS(Index = 296)] - /* 0x16E4 */ public int PirateFreighterFrigateCountForReinforce; - [NMS(Index = 302)] - /* 0x16E8 */ public float PirateFreighterRewardDelayTime; - [NMS(Index = 304)] - /* 0x16EC */ public float PirateFreighterRewardDelayTimeEscaped; + /* 0x17FC */ public int PersonalTechInventoryMinWidthMax; + [NMS(Index = 362)] + /* 0x1800 */ public float PirateEarlySpawnTime; + [NMS(Index = 111)] + /* 0x1804 */ public float PirateFreighterBattleNoTargetLeaderTime; + [NMS(Index = 300)] + /* 0x1808 */ public float PirateFreighterBeginFleeHealthFraction; + [NMS(Index = 297)] + /* 0x180C */ public int PirateFreighterFrigateCountForReinforce; [NMS(Index = 303)] - /* 0x16F0 */ public float PirateFreighterRewardMessageDelayTime; + /* 0x1810 */ public float PirateFreighterRewardDelayTime; [NMS(Index = 305)] - /* 0x16F4 */ public float PirateFreighterRewardMessageDelayTimeEscaped; + /* 0x1814 */ public float PirateFreighterRewardDelayTimeEscaped; + [NMS(Index = 304)] + /* 0x1818 */ public float PirateFreighterRewardMessageDelayTime; + [NMS(Index = 306)] + /* 0x181C */ public float PirateFreighterRewardMessageDelayTimeEscaped; + [NMS(Index = 299)] + /* 0x1820 */ public float PirateFreighterWarpChargeTime; [NMS(Index = 298)] - /* 0x16F8 */ public float PirateFreighterWarpChargeTime; - [NMS(Index = 297)] - /* 0x16FC */ public float PirateFreighterWarpChargeTimeToAddPerBrokenEngine; - [NMS(Index = 42)] - /* 0x1700 */ public float PirateGroundAccelerator; + /* 0x1824 */ public float PirateFreighterWarpChargeTimeToAddPerBrokenEngine; [NMS(Index = 43)] - /* 0x1704 */ public float PirateGroundInventoryAccelerator; - [NMS(Index = 281)] - /* 0x1708 */ public float PirateInterestDistance; + /* 0x1828 */ public float PirateGroundAccelerator; + [NMS(Index = 44)] + /* 0x182C */ public float PirateGroundInventoryAccelerator; [NMS(Index = 282)] - /* 0x170C */ public float PirateInterestDistanceMPMission; + /* 0x1830 */ public float PirateInterestDistance; + [NMS(Index = 283)] + /* 0x1834 */ public float PirateInterestDistanceMPMission; + [NMS(Index = 281)] + /* 0x1838 */ public int PirateInterestOverride; + [NMS(Index = 42)] + /* 0x183C */ public float PirateRaidAccelerator; [NMS(Index = 280)] - /* 0x1710 */ public int PirateInterestOverride; - [NMS(Index = 41)] - /* 0x1714 */ public float PirateRaidAccelerator; - [NMS(Index = 279)] - /* 0x1718 */ public int PlanetPirateFlybyMaxRepeatCounter; - [NMS(Index = 564)] - /* 0x171C */ public float PlayerAmbientSpotLightIntensity; - [NMS(Index = 566)] - /* 0x1720 */ public float PlayerAmbientSpotLightOffsetY; + /* 0x1840 */ public int PlanetPirateFlybyMaxRepeatCounter; + [NMS(Index = 565)] + /* 0x1844 */ public float PlayerAmbientSpotLightIntensity; [NMS(Index = 567)] - /* 0x1724 */ public float PlayerAmbientSpotLightOffsetZ; - [NMS(Index = 49)] - /* 0x1728 */ public float PoliceAcceleratorNoCargoNormal; + /* 0x1848 */ public float PlayerAmbientSpotLightOffsetY; + [NMS(Index = 568)] + /* 0x184C */ public float PlayerAmbientSpotLightOffsetZ; [NMS(Index = 50)] - /* 0x172C */ public float PoliceAcceleratorNoCargoSkipScanOdds; - [NMS(Index = 48)] - /* 0x1730 */ public float PoliceAcceleratorNoCargoWealthy; - [NMS(Index = 45)] - /* 0x1734 */ public float PoliceAcceleratorPulseExtra; + /* 0x1850 */ public float PoliceAcceleratorNoCargoNormal; + [NMS(Index = 51)] + /* 0x1854 */ public float PoliceAcceleratorNoCargoSkipScanOdds; + [NMS(Index = 49)] + /* 0x1858 */ public float PoliceAcceleratorNoCargoWealthy; [NMS(Index = 46)] - /* 0x1738 */ public int PoliceAcceleratorSmugglingItemsMax; + /* 0x185C */ public float PoliceAcceleratorPulseExtra; [NMS(Index = 47)] - /* 0x173C */ public float PoliceAcceleratorSmugglingMulMax; - [NMS(Index = 44)] - /* 0x1740 */ public float PoliceAcceleratorStationLockOn; - [NMS(Index = 286)] - /* 0x1744 */ public float PoliceInterestDistance; + /* 0x1860 */ public int PoliceAcceleratorSmugglingItemsMax; + [NMS(Index = 48)] + /* 0x1864 */ public float PoliceAcceleratorSmugglingMulMax; + [NMS(Index = 45)] + /* 0x1868 */ public float PoliceAcceleratorStationLockOn; [NMS(Index = 287)] - /* 0x1748 */ public float PoliceInterestDistanceMPMission; - [NMS(Index = 285)] - /* 0x174C */ public int PoliceInterestOverride; - [NMS(Index = 604)] - /* 0x1750 */ public int ProductItemStockDecayTime; + /* 0x186C */ public float PoliceInterestDistance; + [NMS(Index = 288)] + /* 0x1870 */ public float PoliceInterestDistanceMPMission; + [NMS(Index = 286)] + /* 0x1874 */ public int PoliceInterestOverride; [NMS(Index = 605)] - /* 0x1754 */ public int ProductItemStockReplenishTime; - [NMS(Index = 342)] - /* 0x1758 */ public float ProjectileLightIntensity; - [NMS(Index = 469)] - /* 0x175C */ public float ProjectileSpeedBoost; - [NMS(Index = 638)] - /* 0x1760 */ public float PulseEncounterChance; + /* 0x1878 */ public int ProductItemStockDecayTime; + [NMS(Index = 606)] + /* 0x187C */ public int ProductItemStockReplenishTime; + [NMS(Index = 343)] + /* 0x1880 */ public float ProjectileLightIntensity; + [NMS(Index = 470)] + /* 0x1884 */ public float ProjectileSpeedBoost; + [NMS(Index = 639)] + /* 0x1888 */ public float PulseEncounterChance; + [NMS(Index = 643)] + /* 0x188C */ public float PulseEncounterChanceBlue; [NMS(Index = 642)] - /* 0x1764 */ public float PulseEncounterChanceBlue; + /* 0x1890 */ public float PulseEncounterChanceGreen; [NMS(Index = 641)] - /* 0x1768 */ public float PulseEncounterChanceGreen; + /* 0x1894 */ public float PulseEncounterChanceRed; [NMS(Index = 640)] - /* 0x176C */ public float PulseEncounterChanceRed; - [NMS(Index = 639)] - /* 0x1770 */ public float PulseEncounterChanceStandard; - [NMS(Index = 637)] - /* 0x1774 */ public float PulseEncounterCheckTimer; - [NMS(Index = 643)] - /* 0x1778 */ public float PulseEncounterStopPower; + /* 0x1898 */ public float PulseEncounterChanceStandard; + [NMS(Index = 638)] + /* 0x189C */ public float PulseEncounterCheckTimer; [NMS(Index = 644)] - /* 0x177C */ public float PulseEncounterStopSpeed; - [NMS(Index = 377)] - /* 0x1780 */ public int RareProductEffectiveness; - [NMS(Index = 375)] - /* 0x1784 */ public int RareSubstanceEffectiveness; - [NMS(Index = 177)] - /* 0x1788 */ public int RefinerProductsMadeInTime; - [NMS(Index = 179)] - /* 0x178C */ public int RefinerProductsMadeInTimeSurvival; + /* 0x18A0 */ public float PulseEncounterStopPower; + [NMS(Index = 645)] + /* 0x18A4 */ public float PulseEncounterStopSpeed; + [NMS(Index = 378)] + /* 0x18A8 */ public int RareProductEffectiveness; + [NMS(Index = 376)] + /* 0x18AC */ public int RareSubstanceEffectiveness; [NMS(Index = 178)] - /* 0x1790 */ public int RefinerSubsMadeInTime; + /* 0x18B0 */ public int RefinerProductsMadeInTime; [NMS(Index = 180)] - /* 0x1794 */ public int RefinerSubsMadeInTimeSurvival; + /* 0x18B4 */ public int RefinerProductsMadeInTimeSurvival; + [NMS(Index = 179)] + /* 0x18B8 */ public int RefinerSubsMadeInTime; + [NMS(Index = 181)] + /* 0x18BC */ public int RefinerSubsMadeInTimeSurvival; + [NMS(Index = 387)] + /* 0x18C0 */ public int ResourceCommonMaxAmount; [NMS(Index = 386)] - /* 0x1798 */ public int ResourceCommonMaxAmount; + /* 0x18C4 */ public int ResourceCommonMinAmount; [NMS(Index = 385)] - /* 0x179C */ public int ResourceCommonMinAmount; - [NMS(Index = 384)] - /* 0x17A0 */ public int ResourceCommonReducer; + /* 0x18C8 */ public int ResourceCommonReducer; + [NMS(Index = 390)] + /* 0x18CC */ public int ResourceDirtMaxAmount; [NMS(Index = 389)] - /* 0x17A4 */ public int ResourceDirtMaxAmount; + /* 0x18D0 */ public int ResourceDirtMinAmount; [NMS(Index = 388)] - /* 0x17A8 */ public int ResourceDirtMinAmount; - [NMS(Index = 387)] - /* 0x17AC */ public int ResourceDirtReducer; + /* 0x18D4 */ public int ResourceDirtReducer; + [NMS(Index = 384)] + /* 0x18D8 */ public int ResourceMaxAmount; [NMS(Index = 383)] - /* 0x17B0 */ public int ResourceMaxAmount; - [NMS(Index = 382)] - /* 0x17B4 */ public int ResourceMinAmount; - [NMS(Index = 497)] - /* 0x17B8 */ public int ResourceParticleMaxNum; + /* 0x18DC */ public int ResourceMinAmount; [NMS(Index = 498)] - /* 0x17BC */ public int ResourceParticleMinNum; - [NMS(Index = 495)] - /* 0x17C0 */ public float ResourceParticleSpeed; + /* 0x18E0 */ public int ResourceParticleMaxNum; + [NMS(Index = 499)] + /* 0x18E4 */ public int ResourceParticleMinNum; [NMS(Index = 496)] - /* 0x17C4 */ public float ResourceParticleSpread; - [NMS(Index = 381)] - /* 0x17C8 */ public int ResourceReducer; - [NMS(Index = 34)] - /* 0x17CC */ public int RocketLockerFuelUse; - [NMS(Index = 628)] - /* 0x17D0 */ public float SalvageShipExplodeShipDistance; - [NMS(Index = 624)] - /* 0x17D4 */ public float SalvageShipExplodeSpeed; - [NMS(Index = 623)] - /* 0x17D8 */ public float SalvageShipHeightOffset; + /* 0x18E8 */ public float ResourceParticleSpeed; + [NMS(Index = 497)] + /* 0x18EC */ public float ResourceParticleSpread; + [NMS(Index = 382)] + /* 0x18F0 */ public int ResourceReducer; + [NMS(Index = 35)] + /* 0x18F4 */ public int RocketLockerFuelUse; [NMS(Index = 629)] - /* 0x17DC */ public float SalvageShipOneRevolutionTime; - [NMS(Index = 622)] - /* 0x17E0 */ public float SalvageShipPitch; - [NMS(Index = 627)] - /* 0x17E4 */ public float SalvageShipShowShipDistance; + /* 0x18F8 */ public float SalvageShipExplodeShipDistance; [NMS(Index = 625)] - /* 0x17E8 */ public float SalvageShipShowShipSpeed; + /* 0x18FC */ public float SalvageShipExplodeSpeed; + [NMS(Index = 624)] + /* 0x1900 */ public float SalvageShipHeightOffset; + [NMS(Index = 630)] + /* 0x1904 */ public float SalvageShipOneRevolutionTime; + [NMS(Index = 623)] + /* 0x1908 */ public float SalvageShipPitch; + [NMS(Index = 628)] + /* 0x190C */ public float SalvageShipShowShipDistance; [NMS(Index = 626)] - /* 0x17EC */ public float SalvageShipShowShipSpeedSwitching; + /* 0x1910 */ public float SalvageShipShowShipSpeed; + [NMS(Index = 627)] + /* 0x1914 */ public float SalvageShipShowShipSpeedSwitching; + [NMS(Index = 100)] + /* 0x1918 */ public int SalvageSubstanceValueThreshold; [NMS(Index = 99)] - /* 0x17F0 */ public int SalvageSubstanceValueThreshold; - [NMS(Index = 98)] - /* 0x17F4 */ public float SalvageValueAsProds; + /* 0x191C */ public float SalvageValueAsProds; + [NMS(Index = 632)] + /* 0x1920 */ public float SalvageWeaponHeightOffset; + [NMS(Index = 634)] + /* 0x1924 */ public float SalvageWeaponMaxSize; [NMS(Index = 631)] - /* 0x17F8 */ public float SalvageWeaponHeightOffset; + /* 0x1928 */ public float SalvageWeaponPitch; [NMS(Index = 633)] - /* 0x17FC */ public float SalvageWeaponMaxSize; - [NMS(Index = 630)] - /* 0x1800 */ public float SalvageWeaponPitch; - [NMS(Index = 632)] - /* 0x1804 */ public float SalvageWeaponScale; - [NMS(Index = 333)] - /* 0x1808 */ public float ScanAngle; - [NMS(Index = 399)] - /* 0x180C */ public float ScanAngleCutoff; - [NMS(Index = 229)] - /* 0x1810 */ public float ScannableComponentMarkerOffset; + /* 0x192C */ public float SalvageWeaponScale; + [NMS(Index = 334)] + /* 0x1930 */ public float ScanAngle; + [NMS(Index = 400)] + /* 0x1934 */ public float ScanAngleCutoff; [NMS(Index = 230)] - /* 0x1814 */ public float ScannableComponentPlaceMarkerOffset; + /* 0x1938 */ public float ScannableComponentMarkerOffset; + [NMS(Index = 231)] + /* 0x193C */ public float ScannableComponentPlaceMarkerOffset; + [NMS(Index = 451)] + /* 0x1940 */ public float ScannerAnalyzeFXRate; + [NMS(Index = 229)] + /* 0x1944 */ public float ScannerIconsClumpRadius; + [NMS(Index = 448)] + /* 0x1948 */ public float ScannerMarkerFadeTime; [NMS(Index = 450)] - /* 0x1818 */ public float ScannerAnalyzeFXRate; - [NMS(Index = 228)] - /* 0x181C */ public float ScannerIconsClumpRadius; - [NMS(Index = 447)] - /* 0x1820 */ public float ScannerMarkerFadeTime; + /* 0x194C */ public float ScannerPhysicsProbeAABBSize; [NMS(Index = 449)] - /* 0x1824 */ public float ScannerPhysicsProbeAABBSize; - [NMS(Index = 448)] - /* 0x1828 */ public float ScannerSmallMarkerFadeTime; - [NMS(Index = 451)] - /* 0x182C */ public float ScannerSubstanceTimePerTrigger; + /* 0x1950 */ public float ScannerSmallMarkerFadeTime; [NMS(Index = 452)] - /* 0x1830 */ public float ScannerTuningA; + /* 0x1954 */ public float ScannerSubstanceTimePerTrigger; [NMS(Index = 453)] - /* 0x1834 */ public float ScannerTuningB; + /* 0x1958 */ public float ScannerTuningA; [NMS(Index = 454)] - /* 0x1838 */ public float ScannerTuningC; + /* 0x195C */ public float ScannerTuningB; [NMS(Index = 455)] - /* 0x183C */ public float ScannerTuningD; + /* 0x1960 */ public float ScannerTuningC; [NMS(Index = 456)] - /* 0x1840 */ public float ScannerTuningResourceOffset1; + /* 0x1964 */ public float ScannerTuningD; [NMS(Index = 457)] - /* 0x1844 */ public float ScannerTuningResourceOffset2; + /* 0x1968 */ public float ScannerTuningResourceOffset1; [NMS(Index = 458)] - /* 0x1848 */ public float ScannerTuningSmoothStepAmount; + /* 0x196C */ public float ScannerTuningResourceOffset2; [NMS(Index = 459)] - /* 0x184C */ public float ScannerTuningTrailingEdge; - [NMS(Index = 326)] - /* 0x1850 */ public float ScanStartTimeDelayMinDist; + /* 0x1970 */ public float ScannerTuningSmoothStepAmount; + [NMS(Index = 460)] + /* 0x1974 */ public float ScannerTuningTrailingEdge; [NMS(Index = 327)] - /* 0x1854 */ public float ScanStartTimeDelayRange; + /* 0x1978 */ public float ScanStartTimeDelayMinDist; [NMS(Index = 328)] - /* 0x1858 */ public float ScanStartTimeDistanceDelayTime; + /* 0x197C */ public float ScanStartTimeDelayRange; [NMS(Index = 329)] - /* 0x185C */ public float ScanStickyDecay; - [NMS(Index = 21)] - /* 0x1860 */ public float ScanToRevealDelayOverride; - [NMS(Index = 25)] - /* 0x1864 */ public float ScanToRevealVFXBaseScalingSize; - [NMS(Index = 616)] - /* 0x1868 */ public float ScrapDroneProbability; - [NMS(Index = 183)] - /* 0x186C */ public float SeasonalMessageModuleAttractDistanceMul; - [NMS(Index = 366)] - /* 0x1870 */ public int SentinelsHigh; + /* 0x1980 */ public float ScanStartTimeDistanceDelayTime; + [NMS(Index = 330)] + /* 0x1984 */ public float ScanStickyDecay; + [NMS(Index = 22)] + /* 0x1988 */ public float ScanToRevealDelayOverride; + [NMS(Index = 26)] + /* 0x198C */ public float ScanToRevealVFXBaseScalingSize; + [NMS(Index = 617)] + /* 0x1990 */ public float ScrapDroneProbability; + [NMS(Index = 184)] + /* 0x1994 */ public float SeasonalMessageModuleAttractDistanceMul; [NMS(Index = 367)] - /* 0x1874 */ public int SentinelsLow; - [NMS(Index = 3)] - /* 0x1878 */ public float ShipBuilderInteractionBuildEffectTime; + /* 0x1998 */ public int SentinelsHigh; + [NMS(Index = 368)] + /* 0x199C */ public int SentinelsLow; [NMS(Index = 4)] - /* 0x187C */ public float ShipBuilderInteractionDissolveEffectTime; - [NMS(Index = 92)] - /* 0x1880 */ public float ShipBulletTraceLineWidth; - [NMS(Index = 600)] - /* 0x1884 */ public float ShipDisplayDamageMultiplier; - [NMS(Index = 397)] - /* 0x1888 */ public float ShipInteractRadius; - [NMS(Index = 51)] - /* 0x188C */ public float ShipInterestAcceleratorInAsteroidField; + /* 0x19A0 */ public float ShipBuilderInteractionBuildEffectTime; + [NMS(Index = 5)] + /* 0x19A4 */ public float ShipBuilderInteractionDissolveEffectTime; + [NMS(Index = 93)] + /* 0x19A8 */ public float ShipBulletTraceLineWidth; + [NMS(Index = 601)] + /* 0x19AC */ public float ShipDisplayDamageMultiplier; + [NMS(Index = 398)] + /* 0x19B0 */ public float ShipInteractRadius; + [NMS(Index = 52)] + /* 0x19B4 */ public float ShipInterestAcceleratorInAsteroidField; + [NMS(Index = 658)] + /* 0x19B8 */ public int ShipInventoryMinHeightMax; [NMS(Index = 657)] - /* 0x1890 */ public int ShipInventoryMinHeightMax; - [NMS(Index = 656)] - /* 0x1894 */ public int ShipInventoryMinWidthMax; - [NMS(Index = 53)] - /* 0x1898 */ public float ShipMiningMul; - [NMS(Index = 444)] - /* 0x189C */ public float ShipScanOffset; + /* 0x19BC */ public int ShipInventoryMinWidthMax; + [NMS(Index = 54)] + /* 0x19C0 */ public float ShipMiningMul; [NMS(Index = 445)] - /* 0x18A0 */ public float ShipScanOffsetGap; - [NMS(Index = 66)] - /* 0x18A4 */ public float ShipScanPlanetRechargeMultiplier; + /* 0x19C4 */ public float ShipScanOffset; + [NMS(Index = 446)] + /* 0x19C8 */ public float ShipScanOffsetGap; [NMS(Index = 67)] - /* 0x18A8 */ public float ShipScanSpaceRechargeMultiplier; + /* 0x19CC */ public float ShipScanPlanetRechargeMultiplier; + [NMS(Index = 68)] + /* 0x19D0 */ public float ShipScanSpaceRechargeMultiplier; + [NMS(Index = 660)] + /* 0x19D4 */ public int ShipTechInventoryMinHeightMax; [NMS(Index = 659)] - /* 0x18AC */ public int ShipTechInventoryMinHeightMax; - [NMS(Index = 658)] - /* 0x18B0 */ public int ShipTechInventoryMinWidthMax; + /* 0x19D8 */ public int ShipTechInventoryMinWidthMax; + [NMS(Index = 199)] + /* 0x19DC */ public float ShootableAggroForgetTime; [NMS(Index = 198)] - /* 0x18B4 */ public float ShootableAggroForgetTime; + /* 0x19E0 */ public float ShootableAggroMinStartTime; [NMS(Index = 197)] - /* 0x18B8 */ public float ShootableAggroMinStartTime; - [NMS(Index = 196)] - /* 0x18BC */ public float ShootableArmourHighlightHitTime; - [NMS(Index = 570)] - /* 0x18C0 */ public float SimpleInteractionMessageTime; - [NMS(Index = 568)] - /* 0x18C4 */ public float SimpleInteractionPickupAngle; + /* 0x19E4 */ public float ShootableArmourHighlightHitTime; + [NMS(Index = 571)] + /* 0x19E8 */ public float SimpleInteractionMessageTime; [NMS(Index = 569)] - /* 0x18C8 */ public float SimpleInteractionPickupRadius; - [NMS(Index = 54)] - /* 0x18CC */ public float SmugglerSellingMarkup; - [NMS(Index = 294)] - /* 0x18D0 */ public float SpaceBattleAnyHostileShipsRadius; - [NMS(Index = 300)] - /* 0x18D4 */ public int SpaceBattleMaxTorpedosTargetingLeaderShip; + /* 0x19EC */ public float SimpleInteractionPickupAngle; + [NMS(Index = 570)] + /* 0x19F0 */ public float SimpleInteractionPickupRadius; + [NMS(Index = 55)] + /* 0x19F4 */ public float SmugglerSellingMarkup; + [NMS(Index = 295)] + /* 0x19F8 */ public float SpaceBattleAnyHostileShipsRadius; [NMS(Index = 301)] - /* 0x18D8 */ public int SpaceBattleMaxTorpedosTargetingNonLeaderShip; - [NMS(Index = 293)] - /* 0x18DC */ public float SpaceBattleRadius; - [NMS(Index = 290)] - /* 0x18E0 */ public float SpaceCombatRadius; - [NMS(Index = 533)] - /* 0x18E4 */ public float SpaceSpeedReadoutMultiplier; - [NMS(Index = 647)] - /* 0x18E8 */ public float SpawnerWeaponRange; - [NMS(Index = 273)] - /* 0x18EC */ public int SpecialMiningAmount; + /* 0x19FC */ public int SpaceBattleMaxTorpedosTargetingLeaderShip; + [NMS(Index = 302)] + /* 0x1A00 */ public int SpaceBattleMaxTorpedosTargetingNonLeaderShip; + [NMS(Index = 294)] + /* 0x1A04 */ public float SpaceBattleRadius; + [NMS(Index = 291)] + /* 0x1A08 */ public float SpaceCombatRadius; + [NMS(Index = 534)] + /* 0x1A0C */ public float SpaceSpeedReadoutMultiplier; + [NMS(Index = 648)] + /* 0x1A10 */ public float SpawnerWeaponRange; [NMS(Index = 274)] - /* 0x18F0 */ public float SpecialMiningTime; - [NMS(Index = 33)] - /* 0x18F4 */ public float SpecialTechSlotBonus; - [NMS(Index = 532)] - /* 0x18F8 */ public float SpeedReadoutMultiplier; - [NMS(Index = 80)] - /* 0x18FC */ public float StormBonusJetpackMod; + /* 0x1A14 */ public int SpecialMiningAmount; + [NMS(Index = 275)] + /* 0x1A18 */ public float SpecialMiningTime; + [NMS(Index = 34)] + /* 0x1A1C */ public float SpecialTechSlotBonus; + [NMS(Index = 533)] + /* 0x1A20 */ public float SpeedReadoutMultiplier; + [NMS(Index = 81)] + /* 0x1A24 */ public float StormBonusJetpackMod; + [NMS(Index = 85)] + /* 0x1A28 */ public GcPlayerHazardType StormBonusJetpackWeather; [NMS(Index = 84)] - /* 0x1900 */ public GcPlayerHazardType StormBonusJetpackWeather; + /* 0x1A2C */ public float StormBonusMiningAmountMod; + [NMS(Index = 88)] + /* 0x1A30 */ public GcPlayerHazardType StormBonusMiningAmountWeather; [NMS(Index = 83)] - /* 0x1904 */ public float StormBonusMiningAmountMod; + /* 0x1A34 */ public float StormBonusMiningHeatMod; [NMS(Index = 87)] - /* 0x1908 */ public GcPlayerHazardType StormBonusMiningAmountWeather; + /* 0x1A38 */ public GcPlayerHazardType StormBonusMiningHeatWeather; [NMS(Index = 82)] - /* 0x190C */ public float StormBonusMiningHeatMod; + /* 0x1A3C */ public float StormBonusSprintMod; [NMS(Index = 86)] - /* 0x1910 */ public GcPlayerHazardType StormBonusMiningHeatWeather; - [NMS(Index = 81)] - /* 0x1914 */ public float StormBonusSprintMod; - [NMS(Index = 85)] - /* 0x1918 */ public GcPlayerHazardType StormBonusSprintWeather; - [NMS(Index = 79)] - /* 0x191C */ public float StormGravityChangeTime; - [NMS(Index = 606)] - /* 0x1920 */ public int SubstanceItemStockDecayTime; + /* 0x1A40 */ public GcPlayerHazardType StormBonusSprintWeather; + [NMS(Index = 80)] + /* 0x1A44 */ public float StormGravityChangeTime; [NMS(Index = 607)] - /* 0x1924 */ public int SubstanceItemStockReplenishTime; - [NMS(Index = 146)] - /* 0x1928 */ public float SurveyBeginScanPercentage; - [NMS(Index = 154)] - /* 0x192C */ public float SurveyMaxDistance; - [NMS(Index = 148)] - /* 0x1930 */ public float SurveyScanMaxSpeed; + /* 0x1A48 */ public int SubstanceItemStockDecayTime; + [NMS(Index = 608)] + /* 0x1A4C */ public int SubstanceItemStockReplenishTime; [NMS(Index = 147)] - /* 0x1934 */ public float SurveyScanMinSpeed; - [NMS(Index = 151)] - /* 0x1938 */ public float SurveySonarMaxPulseSpeed; - [NMS(Index = 153)] - /* 0x193C */ public float SurveySonarMiddleRangeMax; + /* 0x1A50 */ public float SurveyBeginScanPercentage; + [NMS(Index = 155)] + /* 0x1A54 */ public float SurveyMaxDistance; + [NMS(Index = 149)] + /* 0x1A58 */ public float SurveyScanMaxSpeed; + [NMS(Index = 148)] + /* 0x1A5C */ public float SurveyScanMinSpeed; [NMS(Index = 152)] - /* 0x1940 */ public float SurveySonarMiddleRangeMin; + /* 0x1A60 */ public float SurveySonarMaxPulseSpeed; + [NMS(Index = 154)] + /* 0x1A64 */ public float SurveySonarMiddleRangeMax; + [NMS(Index = 153)] + /* 0x1A68 */ public float SurveySonarMiddleRangeMin; + [NMS(Index = 151)] + /* 0x1A6C */ public float SurveySonarMinPulseSpeed; [NMS(Index = 150)] - /* 0x1944 */ public float SurveySonarMinPulseSpeed; - [NMS(Index = 149)] - /* 0x1948 */ public float SurveySonarPulseSpeedBandCount; + /* 0x1A70 */ public float SurveySonarPulseSpeedBandCount; + [NMS(Index = 241)] + /* 0x1A74 */ public float TapInteractionDecay; [NMS(Index = 240)] - /* 0x194C */ public float TapInteractionDecay; - [NMS(Index = 239)] - /* 0x1950 */ public float TapInteractionIncreaseAmount; - [NMS(Index = 37)] - /* 0x1954 */ public float TechDamageChanceShieldedMax; - [NMS(Index = 39)] - /* 0x1958 */ public float TechDamageChanceShieldLevelMax; + /* 0x1A78 */ public float TapInteractionIncreaseAmount; [NMS(Index = 38)] - /* 0x195C */ public float TechDamageChanceShieldLevelMin; + /* 0x1A7C */ public float TechDamageChanceShieldedMax; [NMS(Index = 40)] - /* 0x1960 */ public float TechDamageChanceToSelectPrimary; - [NMS(Index = 77)] - /* 0x1964 */ public GcTechnologyCategory TechnologyOverrideForSmuggler; - [NMS(Index = 115)] - /* 0x1968 */ public float TeleporterDistanceTravelledMultiplier; + /* 0x1A80 */ public float TechDamageChanceShieldLevelMax; + [NMS(Index = 39)] + /* 0x1A84 */ public float TechDamageChanceShieldLevelMin; + [NMS(Index = 41)] + /* 0x1A88 */ public float TechDamageChanceToSelectPrimary; + [NMS(Index = 78)] + /* 0x1A8C */ public GcTechnologyCategory TechnologyOverrideForSmuggler; + [NMS(Index = 116)] + /* 0x1A90 */ public float TeleporterDistanceTravelledMultiplier; + [NMS(Index = 214)] + /* 0x1A94 */ public float TerrainResourceCompassRange; [NMS(Index = 213)] - /* 0x196C */ public float TerrainResourceCompassRange; + /* 0x1A98 */ public float TerrainResourceScanRange; [NMS(Index = 212)] - /* 0x1970 */ public float TerrainResourceScanRange; - [NMS(Index = 211)] - /* 0x1974 */ public float TerrainResourceScanTime; - [NMS(Index = 412)] - /* 0x1978 */ public float TimeToDisplayScanResults; - [NMS(Index = 535)] - /* 0x197C */ public int TorchCookieIndex; - [NMS(Index = 538)] - /* 0x1980 */ public int TorchDimCookieIndex; + /* 0x1A9C */ public float TerrainResourceScanTime; + [NMS(Index = 413)] + /* 0x1AA0 */ public float TimeToDisplayScanResults; + [NMS(Index = 536)] + /* 0x1AA4 */ public int TorchCookieIndex; [NMS(Index = 539)] - /* 0x1984 */ public float TorchDimFoV; + /* 0x1AA8 */ public int TorchDimCookieIndex; [NMS(Index = 540)] - /* 0x1988 */ public float TorchDimStrength; - [NMS(Index = 561)] - /* 0x198C */ public float TorchFollowCameraPitch; + /* 0x1AAC */ public float TorchDimFoV; + [NMS(Index = 541)] + /* 0x1AB0 */ public float TorchDimStrength; [NMS(Index = 562)] - /* 0x1990 */ public float TorchFollowCameraTime; - [NMS(Index = 536)] - /* 0x1994 */ public float TorchFoV; - [NMS(Index = 556)] - /* 0x1998 */ public float TorchHandOffsetX; + /* 0x1AB4 */ public float TorchFollowCameraPitch; + [NMS(Index = 563)] + /* 0x1AB8 */ public float TorchFollowCameraTime; + [NMS(Index = 537)] + /* 0x1ABC */ public float TorchFoV; [NMS(Index = 557)] - /* 0x199C */ public float TorchHandOffsetY; + /* 0x1AC0 */ public float TorchHandOffsetX; [NMS(Index = 558)] - /* 0x19A0 */ public float TorchHandOffsetZ; - [NMS(Index = 547)] - /* 0x19A4 */ public float TorchOffsetX; + /* 0x1AC4 */ public float TorchHandOffsetY; + [NMS(Index = 559)] + /* 0x1AC8 */ public float TorchHandOffsetZ; [NMS(Index = 548)] - /* 0x19A8 */ public float TorchOffsetY; - [NMS(Index = 550)] - /* 0x19AC */ public float TorchOffsetZ; + /* 0x1ACC */ public float TorchOffsetX; [NMS(Index = 549)] - /* 0x19B0 */ public float TorchOffsetZMin; + /* 0x1AD0 */ public float TorchOffsetY; + [NMS(Index = 551)] + /* 0x1AD4 */ public float TorchOffsetZ; + [NMS(Index = 550)] + /* 0x1AD8 */ public float TorchOffsetZMin; + [NMS(Index = 556)] + /* 0x1ADC */ public float TorchOffsetZMinSpeed; [NMS(Index = 555)] - /* 0x19B4 */ public float TorchOffsetZMinSpeed; + /* 0x1AE0 */ public float TorchOffsetZSpeedRange; + [NMS(Index = 561)] + /* 0x1AE4 */ public float TorchRotation; + [NMS(Index = 552)] + /* 0x1AE8 */ public float TorchStaffOffsetY; [NMS(Index = 554)] - /* 0x19B8 */ public float TorchOffsetZSpeedRange; - [NMS(Index = 560)] - /* 0x19BC */ public float TorchRotation; - [NMS(Index = 551)] - /* 0x19C0 */ public float TorchStaffOffsetY; + /* 0x1AEC */ public float TorchStaffOffsetZ; [NMS(Index = 553)] - /* 0x19C4 */ public float TorchStaffOffsetZ; - [NMS(Index = 552)] - /* 0x19C8 */ public float TorchStaffOffsetZMin; - [NMS(Index = 537)] - /* 0x19CC */ public float TorchStrength; - [NMS(Index = 108)] - /* 0x19D0 */ public float TorpedoCooldown; - [NMS(Index = 112)] - /* 0x19D4 */ public float TorpedoCooldownRandomExtra; - [NMS(Index = 111)] - /* 0x19D8 */ public float TorpedoInitialWait; + /* 0x1AF0 */ public float TorchStaffOffsetZMin; + [NMS(Index = 538)] + /* 0x1AF4 */ public float TorchStrength; + [NMS(Index = 109)] + /* 0x1AF8 */ public float TorpedoCooldown; [NMS(Index = 113)] - /* 0x19DC */ public float TorpedoLaunchWarning; - [NMS(Index = 379)] - /* 0x19E0 */ public int TunnelStatReducer; - [NMS(Index = 16)] - /* 0x19E4 */ public float TurretAITargetingDistanceFactor; - [NMS(Index = 20)] - /* 0x19E8 */ public float TurretAITargetingFocusPlayerFactor; - [NMS(Index = 19)] - /* 0x19EC */ public float TurretAITargetingLastHitFactor; + /* 0x1AFC */ public float TorpedoCooldownRandomExtra; + [NMS(Index = 112)] + /* 0x1B00 */ public float TorpedoInitialWait; + [NMS(Index = 114)] + /* 0x1B04 */ public float TorpedoLaunchWarning; + [NMS(Index = 380)] + /* 0x1B08 */ public int TunnelStatReducer; [NMS(Index = 17)] - /* 0x19F0 */ public float TurretAITargetingPitchAngleFactor; + /* 0x1B0C */ public float TurretAITargetingDistanceFactor; + [NMS(Index = 21)] + /* 0x1B10 */ public float TurretAITargetingFocusPlayerFactor; + [NMS(Index = 20)] + /* 0x1B14 */ public float TurretAITargetingLastHitFactor; [NMS(Index = 18)] - /* 0x19F4 */ public float TurretAITargetingYawAngleFactor; - [NMS(Index = 543)] - /* 0x19F8 */ public float UndergroundTorchFoV; + /* 0x1B18 */ public float TurretAITargetingPitchAngleFactor; + [NMS(Index = 19)] + /* 0x1B1C */ public float TurretAITargetingYawAngleFactor; [NMS(Index = 544)] - /* 0x19FC */ public float UndergroundTorchFoVFar; + /* 0x1B20 */ public float UndergroundTorchFoV; [NMS(Index = 545)] - /* 0x1A00 */ public float UndergroundTorchStrength; + /* 0x1B24 */ public float UndergroundTorchFoVFar; [NMS(Index = 546)] - /* 0x1A04 */ public float UndergroundTorchStrengthFar; - [NMS(Index = 73)] - /* 0x1A08 */ public float UnderwaterLightningDamageDistanceMultiplier; - [NMS(Index = 93)] - /* 0x1A0C */ public float VehicleAllIconScanTime; + /* 0x1B28 */ public float UndergroundTorchStrength; + [NMS(Index = 547)] + /* 0x1B2C */ public float UndergroundTorchStrengthFar; + [NMS(Index = 74)] + /* 0x1B30 */ public float UnderwaterLightningDamageDistanceMultiplier; + [NMS(Index = 94)] + /* 0x1B34 */ public float VehicleAllIconScanTime; + [NMS(Index = 662)] + /* 0x1B38 */ public int VehicleInventoryMinHeightMax; [NMS(Index = 661)] - /* 0x1A10 */ public int VehicleInventoryMinHeightMax; - [NMS(Index = 660)] - /* 0x1A14 */ public int VehicleInventoryMinWidthMax; - [NMS(Index = 613)] - /* 0x1A18 */ public float ViciousSentinelProbability; + /* 0x1B3C */ public int VehicleInventoryMinWidthMax; [NMS(Index = 614)] - /* 0x1A1C */ public float ViciousStormProbability; + /* 0x1B40 */ public float ViciousSentinelProbability; [NMS(Index = 615)] - /* 0x1A20 */ public float ViciousWeatherProbability; - [NMS(Index = 380)] - /* 0x1A24 */ public float VoxelAsteroidResourceChance; - [NMS(Index = 291)] - /* 0x1A28 */ public int WarpsBetweenBattles; - [NMS(Index = 589)] - /* 0x1A2C */ public int WarpsBetweenMiniStation; - [NMS(Index = 336)] - /* 0x1A30 */ public float WaterLandingDamageMultiplier; - [NMS(Index = 374)] - /* 0x1A34 */ public float WaypointScanTime; + /* 0x1B44 */ public float ViciousStormProbability; + [NMS(Index = 616)] + /* 0x1B48 */ public float ViciousWeatherProbability; + [NMS(Index = 381)] + /* 0x1B4C */ public float VoxelAsteroidResourceChance; + [NMS(Index = 292)] + /* 0x1B50 */ public int WarpsBetweenBattles; + [NMS(Index = 590)] + /* 0x1B54 */ public int WarpsBetweenMiniStation; + [NMS(Index = 337)] + /* 0x1B58 */ public float WaterLandingDamageMultiplier; + [NMS(Index = 375)] + /* 0x1B5C */ public float WaypointScanTime; + [NMS(Index = 664)] + /* 0x1B60 */ public int WeaponInventoryMinHeightMax; [NMS(Index = 663)] - /* 0x1A38 */ public int WeaponInventoryMinHeightMax; - [NMS(Index = 662)] - /* 0x1A3C */ public int WeaponInventoryMinWidthMax; + /* 0x1B64 */ public int WeaponInventoryMinWidthMax; + [NMS(Index = 77)] + /* 0x1B68 */ public float WeatherHazardGiftLifeTime; [NMS(Index = 76)] - /* 0x1A40 */ public float WeatherHazardGiftLifeTime; - [NMS(Index = 75)] - /* 0x1A44 */ public float WeatherHazardGiftMaxDistance; - [NMS(Index = 411)] - /* 0x1A48 */ public float ZoomFindBuildingRange; + /* 0x1B6C */ public float WeatherHazardGiftMaxDistance; + [NMS(Index = 412)] + /* 0x1B70 */ public float ZoomFindBuildingRange; + [NMS(Index = 395)] + /* 0x1B74 */ public NMSString0x20 DepotResource; [NMS(Index = 394)] - /* 0x1A4C */ public NMSString0x20 DepotResource; - [NMS(Index = 393)] - /* 0x1A6C */ public NMSString0x20 RobotResource; + /* 0x1B94 */ public NMSString0x20 RobotResource; + [NMS(Index = 192)] + /* 0x1BB4 */ public bool AllowBinocularMarker; [NMS(Index = 191)] - /* 0x1A8C */ public bool AllowBinocularMarker; - [NMS(Index = 190)] - /* 0x1A8D */ public bool AllowDeconstruct; - [NMS(Index = 160)] - /* 0x1A8E */ public bool AllowSpaceScanEvents; - [NMS(Index = 206)] - /* 0x1A8F */ public TkCurveType AtmosphereEntryCurve; - [NMS(Index = 460)] - /* 0x1A90 */ public bool Autolevel; - [NMS(Index = 214)] - /* 0x1A91 */ public bool BinocsDisplayUnknownCreatures; - [NMS(Index = 221)] - /* 0x1A92 */ public TkCurveType BinocularScanTargetHeightCurve; + /* 0x1BB5 */ public bool AllowDeconstruct; [NMS(Index = 161)] - /* 0x1A93 */ public bool CanMoveTechnology; - [NMS(Index = 602)] - /* 0x1A94 */ public bool ChangePricesLocally; - [NMS(Index = 531)] - /* 0x1A95 */ public bool DebugDrawTriggerBoxes; - [NMS(Index = 32)] - /* 0x1A96 */ public bool DebugPrintShootables; - [NMS(Index = 442)] - /* 0x1A97 */ public bool DebugScanForceBuilding; - [NMS(Index = 189)] - /* 0x1A98 */ public bool DisableAnomalyAmbientSpawn; - [NMS(Index = 597)] - /* 0x1A99 */ public bool DisableBasePowerHUDOverlay; - [NMS(Index = 157)] - /* 0x1A9A */ public bool DisableGalaxyMapInQuickMenu; + /* 0x1BB6 */ public bool AllowSpaceScanEvents; + [NMS(Index = 207)] + /* 0x1BB7 */ public TkCurveType AtmosphereEntryCurve; + [NMS(Index = 461)] + /* 0x1BB8 */ public bool Autolevel; + [NMS(Index = 215)] + /* 0x1BB9 */ public bool BinocsDisplayUnknownCreatures; + [NMS(Index = 222)] + /* 0x1BBA */ public TkCurveType BinocularScanTargetHeightCurve; + [NMS(Index = 162)] + /* 0x1BBB */ public bool CanMoveTechnology; + [NMS(Index = 603)] + /* 0x1BBC */ public bool ChangePricesLocally; + [NMS(Index = 532)] + /* 0x1BBD */ public bool DebugDrawTriggerBoxes; + [NMS(Index = 33)] + /* 0x1BBE */ public bool DebugPrintShootables; + [NMS(Index = 443)] + /* 0x1BBF */ public bool DebugScanForceBuilding; + [NMS(Index = 190)] + /* 0x1BC0 */ public bool DisableAnomalyAmbientSpawn; + [NMS(Index = 598)] + /* 0x1BC1 */ public bool DisableBasePowerHUDOverlay; [NMS(Index = 158)] - /* 0x1A9B */ public bool DisableNexusInQuickMenu; - [NMS(Index = 2)] - /* 0x1A9C */ public bool DoShipBuilderInteractionBuildEffect; - [NMS(Index = 5)] - /* 0x1A9D */ public bool DoShipBuilderInteractionBuildEffectOutward; - [NMS(Index = 194)] - /* 0x1A9E */ public bool EnableShootHitEffect; - [NMS(Index = 35)] - /* 0x1A9F */ public bool EnableTechPackaging; + /* 0x1BC2 */ public bool DisableGalaxyMapInQuickMenu; [NMS(Index = 159)] - /* 0x1AA0 */ public bool EnableTeleporters; - [NMS(Index = 192)] - /* 0x1AA1 */ public bool EveryMaintenanceIsBroken; - [NMS(Index = 335)] - /* 0x1AA2 */ public bool FailToFindBuildings; + /* 0x1BC3 */ public bool DisableNexusInQuickMenu; + [NMS(Index = 3)] + /* 0x1BC4 */ public bool DoShipBuilderInteractionBuildEffect; + [NMS(Index = 6)] + /* 0x1BC5 */ public bool DoShipBuilderInteractionBuildEffectOutward; + [NMS(Index = 195)] + /* 0x1BC6 */ public bool EnableShootHitEffect; + [NMS(Index = 36)] + /* 0x1BC7 */ public bool EnableTechPackaging; + [NMS(Index = 160)] + /* 0x1BC8 */ public bool EnableTeleporters; + [NMS(Index = 193)] + /* 0x1BC9 */ public bool EveryMaintenanceIsBroken; + [NMS(Index = 336)] + /* 0x1BCA */ public bool FailToFindBuildings; + [NMS(Index = 189)] + /* 0x1BCB */ public bool FreighterRequiresRGBHyperdriveUpgrades; + [NMS(Index = 475)] + /* 0x1BCC */ public bool HUDUpdateFromData; [NMS(Index = 188)] - /* 0x1AA3 */ public bool FreighterRequiresRGBHyperdriveUpgrades; - [NMS(Index = 474)] - /* 0x1AA4 */ public bool HUDUpdateFromData; - [NMS(Index = 187)] - /* 0x1AA5 */ public bool InstallTechWithInteraction; - [NMS(Index = 267)] - /* 0x1AA6 */ public bool InteractionOverride; - [NMS(Index = 598)] - /* 0x1AA7 */ public bool KeepAttackingMaxWantedLevel; - [NMS(Index = 124)] - /* 0x1AA8 */ public bool MissionSurveySuggestSurveyForNearScannables; + /* 0x1BCD */ public bool InstallTechWithInteraction; + [NMS(Index = 268)] + /* 0x1BCE */ public bool InteractionOverride; + [NMS(Index = 599)] + /* 0x1BCF */ public bool KeepAttackingMaxWantedLevel; + [NMS(Index = 125)] + /* 0x1BD0 */ public bool MissionSurveySuggestSurveyForNearScannables; + [NMS(Index = 177)] + /* 0x1BD1 */ public TkCurveType OverheatColourCurve; [NMS(Index = 176)] - /* 0x1AA9 */ public TkCurveType OverheatColourCurve; - [NMS(Index = 175)] - /* 0x1AAA */ public TkCurveType OverheatColourCurveShip; - [NMS(Index = 171)] - /* 0x1AAB */ public TkCurveType OverheatCurve; - [NMS(Index = 516)] - /* 0x1AAC */ public TkCurveType PainCurve; - [NMS(Index = 492)] - /* 0x1AAD */ public bool PlayHitEffectsOnZeroDamage; - [NMS(Index = 7)] - /* 0x1AAE */ public bool RewardInventoryClassItemFromShipSalvage; - [NMS(Index = 22)] - /* 0x1AAF */ public bool ScanToRevealIgnoreRequirements; + /* 0x1BD2 */ public TkCurveType OverheatColourCurveShip; + [NMS(Index = 172)] + /* 0x1BD3 */ public TkCurveType OverheatCurve; + [NMS(Index = 517)] + /* 0x1BD4 */ public TkCurveType PainCurve; + [NMS(Index = 493)] + /* 0x1BD5 */ public bool PlayHitEffectsOnZeroDamage; + [NMS(Index = 8)] + /* 0x1BD6 */ public bool RewardInventoryClassItemFromShipSalvage; [NMS(Index = 23)] - /* 0x1AB0 */ public bool ScanToRevealNPCsAlwaysTriggersCameraEvent; - [NMS(Index = 446)] - /* 0x1AB1 */ public TkCurveType ShipScanCurve; - [NMS(Index = 603)] - /* 0x1AB2 */ public bool ShowPriceMarkupsAsPercentages; - [NMS(Index = 193)] - /* 0x1AB3 */ public bool SpawnResourceBlobsOnPartDelete; + /* 0x1BD7 */ public bool ScanToRevealIgnoreRequirements; + [NMS(Index = 24)] + /* 0x1BD8 */ public bool ScanToRevealNPCsAlwaysTriggersCameraEvent; + [NMS(Index = 447)] + /* 0x1BD9 */ public TkCurveType ShipScanCurve; + [NMS(Index = 604)] + /* 0x1BDA */ public bool ShowPriceMarkupsAsPercentages; + [NMS(Index = 194)] + /* 0x1BDB */ public bool SpawnResourceBlobsOnPartDelete; + [NMS(Index = 32)] + /* 0x1BDC */ public bool TechMustBeInTechInventory; + [NMS(Index = 560)] + /* 0x1BDD */ public bool TorchDisabledInTheDay; + [NMS(Index = 651)] + /* 0x1BDE */ public bool UseCustomSaveDirectory; + [NMS(Index = 442)] + /* 0x1BDF */ public bool UseDebugScan; + [NMS(Index = 600)] + /* 0x1BE0 */ public bool UseMultiplierBonus; + [NMS(Index = 173)] + /* 0x1BE1 */ public bool UseOverheatColour; [NMS(Index = 31)] - /* 0x1AB4 */ public bool TechMustBeInTechInventory; - [NMS(Index = 559)] - /* 0x1AB5 */ public bool TorchDisabledInTheDay; - [NMS(Index = 650)] - /* 0x1AB6 */ public bool UseCustomSaveDirectory; - [NMS(Index = 441)] - /* 0x1AB7 */ public bool UseDebugScan; - [NMS(Index = 599)] - /* 0x1AB8 */ public bool UseMultiplierBonus; - [NMS(Index = 172)] - /* 0x1AB9 */ public bool UseOverheatColour; - [NMS(Index = 30)] - /* 0x1ABA */ public bool UseSecondaryBiomeSubstances; - [NMS(Index = 601)] - /* 0x1ABB */ public bool UseTradingCostTable; + /* 0x1BE2 */ public bool UseSecondaryBiomeSubstances; + [NMS(Index = 602)] + /* 0x1BE3 */ public bool UseTradingCostTable; } } diff --git a/libMBIN/Source/NMS/Globals/GcPlayerGlobals.cs b/libMBIN/Source/NMS/Globals/GcPlayerGlobals.cs index fa6772c82..cddeb09aa 100644 --- a/libMBIN/Source/NMS/Globals/GcPlayerGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcPlayerGlobals.cs @@ -4,358 +4,358 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x5BBAD058E55A115A, NameHash = 0xFC6CA276)] + [NMS(GUID = 0x10D87DBDEB1FE3F, NameHash = 0xFC6CA276)] public class GcPlayerGlobals : NMSTemplate { - [NMS(Index = 28)] + [NMS(Index = 27)] /* 0x0000 */ public GcProjectorOffsetData LargeWeaponMenuTransforms; - [NMS(Index = 25)] + [NMS(Index = 24)] /* 0x0070 */ public GcProjectorOffsetData QuickMenuLauncherTransforms; - [NMS(Index = 26)] + [NMS(Index = 25)] /* 0x00E0 */ public GcProjectorOffsetData QuickMenuLauncherTransformsNoBuildMenu; - [NMS(Index = 27)] + [NMS(Index = 26)] /* 0x0150 */ public GcProjectorOffsetData WeaponMenuTransforms; - [NMS(Index = 181)] + [NMS(Index = 180)] /* 0x01C0 */ public GcScanEffectData ArmourHighlightScanEffect; - [NMS(Index = 155)] - /* 0x0210 */ public GcScanEffectData HolsterHighlightEffect; [NMS(Index = 154)] + /* 0x0210 */ public GcScanEffectData HolsterHighlightEffect; + [NMS(Index = 153)] /* 0x0260 */ public GcScanEffectData InteractHighlightEffect; - [NMS(Index = 549)] + [NMS(Index = 548)] /* 0x02B0 */ public GcScanEffectData MeleeHitEffect; - [NMS(Index = 878)] - /* 0x0300 */ public GcCameraAnomalySetupData AnomalyAtlasStationSpawnData; [NMS(Index = 877)] + /* 0x0300 */ public GcCameraAnomalySetupData AnomalyAtlasStationSpawnData; + [NMS(Index = 876)] /* 0x0340 */ public GcCameraAnomalySetupData AnomalyBlachHoleSpawnData; - [NMS(Index = 879)] + [NMS(Index = 878)] /* 0x0380 */ public GcCameraAnomalySetupData AnomalyMiniStationSpawnData; - [NMS(Index = 38)] + [NMS(Index = 37)] /* 0x03C0 */ public GcInWorldUIScreenData BinocularInfoScreenOffset; - [NMS(Index = 39)] + [NMS(Index = 38)] /* 0x03F0 */ public GcInWorldUIScreenData BinocularInfoScreenOffsetGun; - [NMS(Index = 36)] + [NMS(Index = 35)] /* 0x0420 */ public GcInWorldUIScreenData DefaultLeftHandTransform; - [NMS(Index = 37)] + [NMS(Index = 36)] /* 0x0450 */ public GcInWorldUIScreenData DefaultLeftHandTransformVehicle; - [NMS(Index = 41)] + [NMS(Index = 40)] /* 0x0480 */ public GcInWorldUIScreenData FrontendBaseScreenshotVROffset; - [NMS(Index = 35)] + [NMS(Index = 34)] /* 0x04B0 */ public GcInWorldUIScreenData FrontendMessagesOffset; - [NMS(Index = 31)] + [NMS(Index = 30)] /* 0x04E0 */ public GcInWorldUIScreenData FrontendOffset; - [NMS(Index = 34)] + [NMS(Index = 33)] /* 0x0510 */ public GcInWorldUIScreenData FrontendOffsetV2; - [NMS(Index = 40)] + [NMS(Index = 39)] /* 0x0540 */ public GcInWorldUIScreenData FrontendPhotoModeVROffset; - [NMS(Index = 30)] + [NMS(Index = 29)] /* 0x0570 */ public GcInWorldUIScreenData InventoryOffset; - [NMS(Index = 33)] + [NMS(Index = 32)] /* 0x05A0 */ public GcInWorldUIScreenData InventoryOffsetV2; - [NMS(Index = 84)] + [NMS(Index = 83)] /* 0x05D0 */ public GcInWorldUIScreenData InWorldCompass; - [NMS(Index = 29)] + [NMS(Index = 28)] /* 0x0600 */ public GcInWorldUIScreenData QuickMenuOffset; - [NMS(Index = 32)] + [NMS(Index = 31)] /* 0x0630 */ public GcInWorldUIScreenData QuickMenuOffsetV2; - [NMS(Index = 44)] + [NMS(Index = 43)] /* 0x0660 */ public Vector3f BinocularScopeOffset; - [NMS(Index = 309)] + [NMS(Index = 308)] /* 0x0670 */ public Colour DefaultMuzzleColour; - [NMS(Index = 314)] + [NMS(Index = 313)] /* 0x0680 */ public Colour DefaultMuzzleLaserColour; - [NMS(Index = 83)] + [NMS(Index = 82)] /* 0x0690 */ public Vector3f HandScreenRoboOnScreenOffset; - [NMS(Index = 105)] + [NMS(Index = 104)] /* 0x06A0 */ public Vector3f HolsterHeadOffset; - [NMS(Index = 152)] + [NMS(Index = 151)] /* 0x06B0 */ public Colour InteractionLineActiveColour; - [NMS(Index = 153)] + [NMS(Index = 152)] /* 0x06C0 */ public Colour InteractionLineBaseColour; [NMS(Index = 0)] /* 0x06D0 */ public Vector3f LeftHandModeWeaponAttachSocketCorrection; - [NMS(Index = 104)] + [NMS(Index = 103)] /* 0x06E0 */ public Vector3f PointingWristAngles; - [NMS(Index = 178)] + [NMS(Index = 177)] /* 0x06F0 */ public Colour SearchGroupIconColour; - [NMS(Index = 551)] + [NMS(Index = 550)] /* 0x0700 */ public Colour StarFieldColour; - [NMS(Index = 311)] + [NMS(Index = 310)] /* 0x0710 */ public Colour TerrainEditorMuzzleColourAdd; - [NMS(Index = 312)] + [NMS(Index = 311)] /* 0x0720 */ public Colour TerrainEditorMuzzleColourFlatten; - [NMS(Index = 310)] + [NMS(Index = 309)] /* 0x0730 */ public Colour TerrainEditorMuzzleColourSubtract; - [NMS(Index = 313)] + [NMS(Index = 312)] /* 0x0740 */ public Colour TerrainEditorMuzzleColourUndo; - [NMS(Index = 506)] + [NMS(Index = 505)] /* 0x0750 */ public Vector3f TraderStayCloseLockBaseOffset; - [NMS(Index = 740)] + [NMS(Index = 739)] /* 0x0760 */ public Vector3f WeaponBarrelOffset; - [NMS(Index = 741)] + [NMS(Index = 740)] /* 0x0770 */ public Vector3f WeaponOffset; - [NMS(Index = 892)] - /* 0x0780 */ public GcShipDialogue TraderHailMessages; [NMS(Index = 891)] - /* 0x09E8 */ public GcPlayerCommunicatorMessage PirateHailMessage; + /* 0x0780 */ public GcShipDialogue TraderHailMessages; [NMS(Index = 890)] + /* 0x09E8 */ public GcPlayerCommunicatorMessage PirateHailMessage; + [NMS(Index = 889)] /* 0x0A38 */ public GcPlayerCommunicatorMessage PoliceScanHailMessage; - [NMS(Index = 490)] + [NMS(Index = 489)] /* 0x0A88 */ public NMSString0x20A TraderHailReceiveOSDLoc; - [NMS(Index = 491)] + [NMS(Index = 490)] /* 0x0AA8 */ public NMSString0x20A TraderHailRefusedOSDLoc; - [NMS(Index = 710)] + [NMS(Index = 709)] /* 0x0AC8 */ public List AlertTable; - [NMS(Index = 177)] + [NMS(Index = 176)] /* 0x0AD8 */ public NMSString0x10 DebugSearchGroup; - [NMS(Index = 179)] + [NMS(Index = 178)] /* 0x0AE8 */ public VariableSizeString DefaultShipFilename; - [NMS(Index = 180)] + [NMS(Index = 179)] /* 0x0AF8 */ public GcSeed DefaultShipSeed; - [NMS(Index = 465)] + [NMS(Index = 464)] /* 0x0B08 */ public NMSString0x10 ExosuitUpgradeProduct; - [NMS(Index = 697)] + [NMS(Index = 696)] /* 0x0B18 */ public NMSString0x10 ExperienceDefeatBugQueenRewardID; - [NMS(Index = 693)] - /* 0x0B28 */ public NMSString0x10 ExperienceDefeatLevel5SentinelsCorrupt; [NMS(Index = 692)] - /* 0x0B38 */ public NMSString0x10 ExperienceDefeatLevel5SentinelsNearHiveReward; + /* 0x0B28 */ public NMSString0x10 ExperienceDefeatLevel5SentinelsCorrupt; [NMS(Index = 691)] + /* 0x0B38 */ public NMSString0x10 ExperienceDefeatLevel5SentinelsNearHiveReward; + [NMS(Index = 690)] /* 0x0B48 */ public NMSString0x10 ExperienceDefeatLevel5SentinelsReward; - [NMS(Index = 689)] + [NMS(Index = 688)] /* 0x0B58 */ public NMSString0x10 ExperienceDefeatLevel5SpaceSentinelsReward; - [NMS(Index = 868)] + [NMS(Index = 867)] /* 0x0B68 */ public List FirstSpawnDataTable; - [NMS(Index = 822)] + [NMS(Index = 821)] /* 0x0B78 */ public NMSString0x10 FootDustEffect; - [NMS(Index = 700)] + [NMS(Index = 699)] /* 0x0B88 */ public VariableSizeString Gun; - [NMS(Index = 365)] + [NMS(Index = 364)] /* 0x0B98 */ public List JetpackTankTimes; - [NMS(Index = 172)] + [NMS(Index = 171)] /* 0x0BA8 */ public VariableSizeString NoShadowMaterial; - [NMS(Index = 520)] + [NMS(Index = 519)] /* 0x0BB8 */ public NMSString0x10 PulseEncounterSpaceEggID; - [NMS(Index = 873)] - /* 0x0BC8 */ public List TechLearningProbabilities; [NMS(Index = 872)] + /* 0x0BC8 */ public List TechLearningProbabilities; + [NMS(Index = 871)] /* 0x0BD8 */ public List TechRarityData; - [NMS(Index = 594)] + [NMS(Index = 593)] /* 0x0BE8 */ public List WantedEscalateTime; - [NMS(Index = 595)] + [NMS(Index = 594)] /* 0x0BF8 */ public List WantedExtremeEscalateTime; - [NMS(Index = 593)] + [NMS(Index = 592)] /* 0x0C08 */ public List WantedTimeout; - [NMS(Index = 856)] + [NMS(Index = 855)] /* 0x0C18 */ public ulong AutoSaveMaxTime; - [NMS(Index = 857)] + [NMS(Index = 856)] /* 0x0C20 */ public ulong AutoSaveMinTime; - [NMS(Index = 103)] + [NMS(Index = 102)] /* 0x0C28 */ public ulong PointingWristAdjustmentTimeMilliseconds; - [NMS(Index = 632)] + [NMS(Index = 631)] /* 0x0C30 */ public GcResourceCollectEffect CrystalResourceCollect; - [NMS(Index = 633)] + [NMS(Index = 632)] /* 0x0C64 */ public GcResourceCollectEffect ShardResourceCollect; - [NMS(Index = 629)] + [NMS(Index = 628)] /* 0x0C98 */ public GcResourceCollectEffect TerrainResourceCollect; - [NMS(Index = 631)] - /* 0x0CCC */ public GcResourceCollectEffect TerrainResourceMeleeCollect; [NMS(Index = 630)] + /* 0x0CCC */ public GcResourceCollectEffect TerrainResourceMeleeCollect; + [NMS(Index = 629)] /* 0x0D00 */ public GcResourceCollectEffect TerrainResourceMiniCollect; - [NMS(Index = 634)] + [NMS(Index = 633)] /* 0x0D34 */ public GcBoidData MissileSwarm; - [NMS(Index = 714)] + [NMS(Index = 713)] /* 0x0D60 */ public GcProjectileLineData PlayerBullet; - [NMS(Index = 715)] + [NMS(Index = 714)] /* 0x0D88 */ public GcProjectileLineData RobotBullet; - [NMS(Index = 716)] + [NMS(Index = 715)] /* 0x0DB0 */ public GcProjectileLineData ShipBullet; - [NMS(Index = 862)] + [NMS(Index = 861)] /* 0x0DD8 */ public GcPlayerStickData AmbientModeLookStickData; - [NMS(Index = 871)] + [NMS(Index = 870)] /* 0x0DF4 */ public GcInventoryValueData FreighterValueData; - [NMS(Index = 861)] + [NMS(Index = 860)] /* 0x0E10 */ public GcPlayerStickData LookStickData; - [NMS(Index = 869)] + [NMS(Index = 868)] /* 0x0E2C */ public GcInventoryValueData ShipValueData; - [NMS(Index = 635)] + [NMS(Index = 634)] /* 0x0E48 */ public GcPlayerStickData StickData; - [NMS(Index = 870)] + [NMS(Index = 869)] /* 0x0E64 */ public GcInventoryValueData WeaponValueData; - [NMS(Index = 880)] + [NMS(Index = 879)] /* 0x0E80 */ public GcJourneyMedalTiers MedalTiers; - [NMS(Index = 893, Size = 0x4)] + [NMS(Index = 892, Size = 0x4)] /* 0x0E90 */ public GcShipDialogueTreeEnum[] TraderHailReceiveRegular; - [NMS(Index = 679)] + [NMS(Index = 678)] /* 0x0EA0 */ public Vector2f ExperienceFlybyStartAngle; - [NMS(Index = 65)] + [NMS(Index = 64)] /* 0x0EA8 */ public Vector2f FingerButtonQuickMenuButtonSize; - [NMS(Index = 298)] + [NMS(Index = 297)] /* 0x0EB0 */ public Vector2f MouseSpringStrength; - [NMS(Index = 300)] - /* 0x0EB8 */ public Vector2f MouseSpringStrengthMaxDelta; [NMS(Index = 299)] + /* 0x0EB8 */ public Vector2f MouseSpringStrengthMaxDelta; + [NMS(Index = 298)] /* 0x0EC0 */ public Vector2f MouseSpringStrengthMinDelta; - [NMS(Index = 894, Size = 0x2)] + [NMS(Index = 893, Size = 0x2)] /* 0x0EC8 */ public GcShipDialogueTreeEnum[] TraderHailReceiveFight; - [NMS(Index = 895, Size = 0x2)] + [NMS(Index = 894, Size = 0x2)] /* 0x0ED0 */ public GcShipDialogueTreeEnum[] TraderHailSend; - [NMS(Index = 391)] + [NMS(Index = 390)] /* 0x0ED8 */ public float AbandonedFreighterRechargeMod; - [NMS(Index = 385)] - /* 0x0EDC */ public float AbandonedFreighterStaminaRate; [NMS(Index = 384)] + /* 0x0EDC */ public float AbandonedFreighterStaminaRate; + [NMS(Index = 383)] /* 0x0EE0 */ public float AbandonedFreighterStaminaRecoveryMod; - [NMS(Index = 652)] + [NMS(Index = 651)] /* 0x0EE4 */ public float AimDecay; - [NMS(Index = 658)] - /* 0x0EE8 */ public float AimDisperseCooldownFactor; [NMS(Index = 657)] - /* 0x0EEC */ public float AimDisperseCooldownTime; + /* 0x0EE8 */ public float AimDisperseCooldownFactor; [NMS(Index = 656)] - /* 0x0EF0 */ public float AimDisperseMinTime; + /* 0x0EEC */ public float AimDisperseCooldownTime; [NMS(Index = 655)] + /* 0x0EF0 */ public float AimDisperseMinTime; + [NMS(Index = 654)] /* 0x0EF4 */ public float AimDisperseTime; - [NMS(Index = 648)] + [NMS(Index = 647)] /* 0x0EF8 */ public float AimDistanceShip; - [NMS(Index = 651)] + [NMS(Index = 650)] /* 0x0EFC */ public float AimMinWeight; - [NMS(Index = 653)] + [NMS(Index = 652)] /* 0x0F00 */ public float AimOffset; - [NMS(Index = 654)] + [NMS(Index = 653)] /* 0x0F04 */ public float AimShootableTargetAngle; - [NMS(Index = 649)] + [NMS(Index = 648)] /* 0x0F08 */ public float AimSpeed; - [NMS(Index = 650)] + [NMS(Index = 649)] /* 0x0F0C */ public float AimWeightAdd; - [NMS(Index = 4)] + [NMS(Index = 3)] /* 0x0F10 */ public float AlienPodAggroDecay; - [NMS(Index = 5)] + [NMS(Index = 4)] /* 0x0F14 */ public float AlienPodAggroSpring; - [NMS(Index = 807)] + [NMS(Index = 806)] /* 0x0F18 */ public float AnimRunBlendPoint; - [NMS(Index = 804)] + [NMS(Index = 803)] /* 0x0F1C */ public float AnimRunSpeed; - [NMS(Index = 806)] + [NMS(Index = 805)] /* 0x0F20 */ public float AnimWalkBlendPoint; - [NMS(Index = 803)] + [NMS(Index = 802)] /* 0x0F24 */ public float AnimWalkSpeed; - [NMS(Index = 805)] + [NMS(Index = 804)] /* 0x0F28 */ public float AnimWalkToRunSpeed; - [NMS(Index = 709)] - /* 0x0F2C */ public float AtmosphereEffectOffset; [NMS(Index = 708)] + /* 0x0F2C */ public float AtmosphereEffectOffset; + [NMS(Index = 707)] /* 0x0F30 */ public float AtmosphereEffectTime; - [NMS(Index = 638)] - /* 0x0F34 */ public float AutoAimFixedInterceptSpeed; [NMS(Index = 637)] + /* 0x0F34 */ public float AutoAimFixedInterceptSpeed; + [NMS(Index = 636)] /* 0x0F38 */ public float AutoAimMaxAccelFactor; - [NMS(Index = 640)] + [NMS(Index = 639)] /* 0x0F3C */ public float AutoAimMaxAngle; - [NMS(Index = 641)] + [NMS(Index = 640)] /* 0x0F40 */ public float AutoAimMinScreenDistance; - [NMS(Index = 642)] + [NMS(Index = 641)] /* 0x0F44 */ public float AutoAimRadiusExtra; - [NMS(Index = 645)] - /* 0x0F48 */ public float AutoAimStickyMax; [NMS(Index = 644)] - /* 0x0F4C */ public float AutoAimStickyMin; + /* 0x0F48 */ public float AutoAimStickyMax; [NMS(Index = 643)] + /* 0x0F4C */ public float AutoAimStickyMin; + [NMS(Index = 642)] /* 0x0F50 */ public float AutoAimStickyRailgun; - [NMS(Index = 639)] + [NMS(Index = 638)] /* 0x0F54 */ public float AutoAimTimeOut; - [NMS(Index = 704)] + [NMS(Index = 703)] /* 0x0F58 */ public float AutoLandRange; - [NMS(Index = 705)] + [NMS(Index = 704)] /* 0x0F5C */ public float AutoLandTime; - [NMS(Index = 860)] - /* 0x0F60 */ public float AutoSaveRangeInSpace; [NMS(Index = 859)] - /* 0x0F64 */ public float AutoSaveRangeInVehicle; + /* 0x0F60 */ public float AutoSaveRangeInSpace; [NMS(Index = 858)] + /* 0x0F64 */ public float AutoSaveRangeInVehicle; + [NMS(Index = 857)] /* 0x0F68 */ public float AutoSaveRangeOnFoot; - [NMS(Index = 800)] - /* 0x0F6C */ public float BalanceSpeed; [NMS(Index = 799)] + /* 0x0F6C */ public float BalanceSpeed; + [NMS(Index = 798)] /* 0x0F70 */ public float BalanceStrength; - [NMS(Index = 661)] + [NMS(Index = 660)] /* 0x0F74 */ public float BeaconActivateRange; - [NMS(Index = 613)] + [NMS(Index = 612)] /* 0x0F78 */ public float BeamRecoil; - [NMS(Index = 884)] + [NMS(Index = 883)] /* 0x0F7C */ public int BestGuildRank; - [NMS(Index = 43)] + [NMS(Index = 42)] /* 0x0F80 */ public float BincoularRayThickness; - [NMS(Index = 16)] + [NMS(Index = 15)] /* 0x0F84 */ public float BinocularAimOffset; - [NMS(Index = 215)] + [NMS(Index = 214)] /* 0x0F88 */ public float BinocularCreatureCastSphereSize; - [NMS(Index = 212)] + [NMS(Index = 211)] /* 0x0F8C */ public float BinocularRangePlanet; - [NMS(Index = 213)] + [NMS(Index = 212)] /* 0x0F90 */ public float BinocularRangeSpace; - [NMS(Index = 42)] + [NMS(Index = 41)] /* 0x0F94 */ public float BinocularRayThicknessVR; - [NMS(Index = 17)] + [NMS(Index = 16)] /* 0x0F98 */ public float BinocularScopeScale; - [NMS(Index = 18)] + [NMS(Index = 17)] /* 0x0F9C */ public float BinocularScopeSmoothing; - [NMS(Index = 45)] + [NMS(Index = 44)] /* 0x0FA0 */ public float BinocularsHUDDistanceVR; - [NMS(Index = 46)] + [NMS(Index = 45)] /* 0x0FA4 */ public float BinocularsHUDScaleVR; - [NMS(Index = 616)] + [NMS(Index = 615)] /* 0x0FA8 */ public float BlastRecoilSpring; - [NMS(Index = 95)] + [NMS(Index = 94)] /* 0x0FAC */ public float BodyRealignmentDelay; - [NMS(Index = 760)] + [NMS(Index = 759)] /* 0x0FB0 */ public float BulletBend; - [NMS(Index = 450)] - /* 0x0FB4 */ public int BulletClipMultiplier; [NMS(Index = 449)] + /* 0x0FB4 */ public int BulletClipMultiplier; + [NMS(Index = 448)] /* 0x0FB8 */ public int BulletCostReducer; - [NMS(Index = 619)] + [NMS(Index = 618)] /* 0x0FBC */ public float CannonRecoilSpring; - [NMS(Index = 448)] + [NMS(Index = 447)] /* 0x0FC0 */ public int ChanceHighGradeIllegal; - [NMS(Index = 772)] + [NMS(Index = 771)] /* 0x0FC4 */ public float ChargedEnergyBallSpeed; - [NMS(Index = 535)] + [NMS(Index = 534)] /* 0x0FC8 */ public float ChargeMeleeCooldown; - [NMS(Index = 770)] + [NMS(Index = 769)] /* 0x0FCC */ public float ChargeTime; - [NMS(Index = 827)] + [NMS(Index = 826)] /* 0x0FD0 */ public float ClimbableStickinessAngle; - [NMS(Index = 825)] - /* 0x0FD4 */ public float ClingAngleThreshold; [NMS(Index = 824)] + /* 0x0FD4 */ public float ClingAngleThreshold; + [NMS(Index = 823)] /* 0x0FD8 */ public float ClingBrakeMultiplier; - [NMS(Index = 826)] + [NMS(Index = 825)] /* 0x0FDC */ public float ClingSpeedThreshold; - [NMS(Index = 211)] - /* 0x0FE0 */ public float CockpitEjectFirstPersonOffset; [NMS(Index = 210)] + /* 0x0FE0 */ public float CockpitEjectFirstPersonOffset; + [NMS(Index = 209)] /* 0x0FE4 */ public float CockpitEjectFirstPersonOffsetTime; - [NMS(Index = 295)] + [NMS(Index = 294)] /* 0x0FE8 */ public float CockpitEjectSideTestRange; - [NMS(Index = 209)] + [NMS(Index = 208)] /* 0x0FEC */ public float CockpitEjectTestEndHeightOffset; - [NMS(Index = 207)] + [NMS(Index = 206)] /* 0x0FF0 */ public float CockpitEjectTestRadius; - [NMS(Index = 293)] + [NMS(Index = 292)] /* 0x0FF4 */ public float CockpitEjectTestSphereRadius; - [NMS(Index = 294)] + [NMS(Index = 293)] /* 0x0FF8 */ public float CockpitEjectTestSphereRange; - [NMS(Index = 208)] + [NMS(Index = 207)] /* 0x0FFC */ public float CockpitEjectTestStartHeightOffset; - [NMS(Index = 461)] + [NMS(Index = 460)] /* 0x1000 */ public float CombatEscalateTime; - [NMS(Index = 462)] + [NMS(Index = 461)] /* 0x1004 */ public float CombatEscapeRadius; - [NMS(Index = 463)] + [NMS(Index = 462)] /* 0x1008 */ public float CombatEscapeTime; - [NMS(Index = 284)] + [NMS(Index = 283)] /* 0x100C */ public float CombatSpawnMinWantedTime; - [NMS(Index = 288)] + [NMS(Index = 287)] /* 0x1010 */ public float CommunicatorSpeed; // size: 0x3 public enum ControlModesEnum : uint { @@ -363,1452 +363,1450 @@ public enum ControlModesEnum : uint { FlightStick, Inverted, } - [NMS(Index = 596)] + [NMS(Index = 595)] /* 0x1014 */ public ControlModesEnum ControlModes; - [NMS(Index = 220)] + [NMS(Index = 219)] /* 0x1018 */ public float CreativeModeDeathFadeInTime; - [NMS(Index = 221)] + [NMS(Index = 220)] /* 0x101C */ public float CreativeModeDeathFadeOutTime; - [NMS(Index = 223)] + [NMS(Index = 222)] /* 0x1020 */ public float CreatureRideFadeInTime; - [NMS(Index = 224)] + [NMS(Index = 223)] /* 0x1024 */ public float CreatureRideFadeOutTime; - [NMS(Index = 867)] - /* 0x1028 */ public float CriticalHitDesatFreq; [NMS(Index = 866)] - /* 0x102C */ public float CriticalHitDesatTime; + /* 0x1028 */ public float CriticalHitDesatFreq; [NMS(Index = 865)] + /* 0x102C */ public float CriticalHitDesatTime; + [NMS(Index = 864)] /* 0x1030 */ public float CriticalHitTime; - [NMS(Index = 660)] + [NMS(Index = 659)] /* 0x1034 */ public float CrosshairTime; - [NMS(Index = 439)] + [NMS(Index = 438)] /* 0x1038 */ public float CrouchHeightToDisableLegBlendingVR; - [NMS(Index = 775)] + [NMS(Index = 774)] /* 0x103C */ public float DamageRateWhenUnderNoGravity; - [NMS(Index = 383)] + [NMS(Index = 382)] /* 0x1040 */ public float DamageRepairFactor; - [NMS(Index = 528)] + [NMS(Index = 527)] /* 0x1044 */ public float DeathDamageDrainChargeFactor; - [NMS(Index = 529)] + [NMS(Index = 528)] /* 0x1048 */ public int DeathDamageTechBrokenPercent; - [NMS(Index = 848)] + [NMS(Index = 847)] /* 0x104C */ public float DeathScreenFadeInThirdPerson; - [NMS(Index = 850)] - /* 0x1050 */ public float DeathScreenFadeInTime; [NMS(Index = 849)] + /* 0x1050 */ public float DeathScreenFadeInTime; + [NMS(Index = 848)] /* 0x1054 */ public float DeathScreenFadeInUnderwaterThirdPerson; - [NMS(Index = 855)] + [NMS(Index = 854)] /* 0x1058 */ public float DeathScreenFadeOutTime; - [NMS(Index = 853)] + [NMS(Index = 852)] /* 0x105C */ public float DeathScreenMaxRegenWaitTime; - [NMS(Index = 854)] + [NMS(Index = 853)] /* 0x1060 */ public float DeathScreenMinRegenWaitTime; - [NMS(Index = 852)] - /* 0x1064 */ public float DeathScreenPauseTime; [NMS(Index = 851)] + /* 0x1064 */ public float DeathScreenPauseTime; + [NMS(Index = 850)] /* 0x1068 */ public float DeathScreenShipFadeInTime; - [NMS(Index = 206)] + [NMS(Index = 205)] /* 0x106C */ public float DeepWaterDepth; - [NMS(Index = 233)] - /* 0x1070 */ public int DefaultHealthPips; [NMS(Index = 232)] + /* 0x1070 */ public int DefaultHealthPips; + [NMS(Index = 231)] /* 0x1074 */ public int DefaultHitPoints; - [NMS(Index = 234)] + [NMS(Index = 233)] /* 0x1078 */ public int DefaultShipHealthPips; - [NMS(Index = 410)] + [NMS(Index = 409)] /* 0x107C */ public float DestroyEffectFinalDelay; - [NMS(Index = 469)] + [NMS(Index = 468)] /* 0x1080 */ public float DroneProbeScanTime; - [NMS(Index = 251)] + [NMS(Index = 250)] /* 0x1084 */ public float DroneScanTimeToForget; - [NMS(Index = 237)] + [NMS(Index = 236)] /* 0x1088 */ public float DroneSpawnAccelerator; - [NMS(Index = 217)] + [NMS(Index = 216)] /* 0x108C */ public float DroneStartLocationRadius; - [NMS(Index = 388)] + [NMS(Index = 387)] /* 0x1090 */ public float EarlyHazardTimeMultiplier; - [NMS(Index = 771)] + [NMS(Index = 770)] /* 0x1094 */ public float EnergyBallSpeed; - [NMS(Index = 302)] + [NMS(Index = 301)] /* 0x1098 */ public float EnergyDamageMinTime; - [NMS(Index = 306)] - /* 0x109C */ public float EnergyDischargeRateFloatingInSpace; [NMS(Index = 305)] + /* 0x109C */ public float EnergyDischargeRateFloatingInSpace; + [NMS(Index = 304)] /* 0x10A0 */ public float EnergyDischargeRateHigh; - [NMS(Index = 303)] + [NMS(Index = 302)] /* 0x10A4 */ public float EnergyDischargeRateLow; - [NMS(Index = 304)] + [NMS(Index = 303)] /* 0x10A8 */ public float EnergyDischargeRateMedium; - [NMS(Index = 307)] + [NMS(Index = 306)] /* 0x10AC */ public float EnergyPainRate; - [NMS(Index = 802)] - /* 0x10B0 */ public float ExertionFromPainTime; [NMS(Index = 801)] + /* 0x10B0 */ public float ExertionFromPainTime; + [NMS(Index = 800)] /* 0x10B4 */ public float ExertionSmoothTime; - [NMS(Index = 680)] + [NMS(Index = 679)] /* 0x10B8 */ public float ExperienceAlertRange; - [NMS(Index = 682)] - /* 0x10BC */ public float ExperienceAlertSightAngle; [NMS(Index = 681)] + /* 0x10BC */ public float ExperienceAlertSightAngle; + [NMS(Index = 680)] /* 0x10C0 */ public float ExperienceAlertSightRange; - [NMS(Index = 696)] + [NMS(Index = 695)] /* 0x10C4 */ public float ExperienceDefeatBugQueenFiendSplatDelay; - [NMS(Index = 698)] + [NMS(Index = 697)] /* 0x10C8 */ public float ExperienceDefeatBugQueenRewardChance; - [NMS(Index = 695)] - /* 0x10CC */ public float ExperienceDefeatBugQueenRewardDelay; [NMS(Index = 694)] + /* 0x10CC */ public float ExperienceDefeatBugQueenRewardDelay; + [NMS(Index = 693)] /* 0x10D0 */ public float ExperienceDefeatLevel5SentinelsDisableWantedTime; - [NMS(Index = 690)] + [NMS(Index = 689)] /* 0x10D4 */ public float ExperienceDefeatLevel5SentinelsRewardDelay; - [NMS(Index = 687)] + [NMS(Index = 686)] /* 0x10D8 */ public float ExperienceDefeatLevel5SpaceSentinelsMessageDelay; - [NMS(Index = 688)] + [NMS(Index = 687)] /* 0x10DC */ public float ExperienceDefeatLevel5SpaceSentinelsRewardDelay; - [NMS(Index = 686)] + [NMS(Index = 685)] /* 0x10E0 */ public float ExperienceDefeatLevel5SpaceSentinelsWarpDelay; - [NMS(Index = 684)] - /* 0x10E4 */ public float ExperienceDroneSpawnAngle; [NMS(Index = 683)] + /* 0x10E4 */ public float ExperienceDroneSpawnAngle; + [NMS(Index = 682)] /* 0x10E8 */ public float ExperienceDroneSpawnOffset; - [NMS(Index = 676)] - /* 0x10EC */ public float ExperienceDroneTimeMax; [NMS(Index = 675)] + /* 0x10EC */ public float ExperienceDroneTimeMax; + [NMS(Index = 674)] /* 0x10F0 */ public float ExperienceDroneTimeMin; - [NMS(Index = 677)] + [NMS(Index = 676)] /* 0x10F4 */ public float ExperienceFlybyScareRadius; - [NMS(Index = 678)] + [NMS(Index = 677)] /* 0x10F8 */ public float ExperienceFlybyScareTime; - [NMS(Index = 286)] + [NMS(Index = 285)] /* 0x10FC */ public float ExperienceHardPiratesDamageMaxOdds; - [NMS(Index = 669)] - /* 0x1100 */ public float ExperienceInterestingDroneDistance; [NMS(Index = 668)] + /* 0x1100 */ public float ExperienceInterestingDroneDistance; + [NMS(Index = 667)] /* 0x1104 */ public float ExperienceInterestingFreighterDistance; - [NMS(Index = 666)] + [NMS(Index = 665)] /* 0x1108 */ public float ExperienceInterestingPoliceDistance; - [NMS(Index = 667)] + [NMS(Index = 666)] /* 0x110C */ public float ExperienceInterestingShipDistance; - [NMS(Index = 663)] - /* 0x1110 */ public int ExperienceMaxCivilianShipSpawnsInSpace; [NMS(Index = 662)] + /* 0x1110 */ public int ExperienceMaxCivilianShipSpawnsInSpace; + [NMS(Index = 661)] /* 0x1114 */ public int ExperienceMaxCivilianShipSpawnsOnPlanet; - [NMS(Index = 287)] + [NMS(Index = 286)] /* 0x1118 */ public float ExperienceMediumPiratesDamageMaxOdds; - [NMS(Index = 685)] + [NMS(Index = 684)] /* 0x111C */ public float ExperienceMessageBroadcastNearbyDistance; - [NMS(Index = 672)] + [NMS(Index = 671)] /* 0x1120 */ public int ExperiencePirateCloseAttackPercentage; - [NMS(Index = 664)] + [NMS(Index = 663)] /* 0x1124 */ public float ExperiencePirateFreighterAttackRange; - [NMS(Index = 285)] + [NMS(Index = 284)] /* 0x1128 */ public float ExperiencePiratesDifficultyVariance; - [NMS(Index = 674)] - /* 0x112C */ public float ExperiencePirateTimeMax; [NMS(Index = 673)] + /* 0x112C */ public float ExperiencePirateTimeMax; + [NMS(Index = 672)] /* 0x1130 */ public float ExperiencePirateTimeMin; - [NMS(Index = 671)] - /* 0x1134 */ public float ExperienceShipTimeMax; [NMS(Index = 670)] + /* 0x1134 */ public float ExperienceShipTimeMax; + [NMS(Index = 669)] /* 0x1138 */ public float ExperienceShipTimeMin; - [NMS(Index = 665)] + [NMS(Index = 664)] /* 0x113C */ public float ExperienceWalkerSize; - [NMS(Index = 717)] + [NMS(Index = 716)] /* 0x1140 */ public float ExplodeShakeMaxDist; - [NMS(Index = 718)] + [NMS(Index = 717)] /* 0x1144 */ public float ExplodeShakeMaxDistSpace; - [NMS(Index = 719)] + [NMS(Index = 718)] /* 0x1148 */ public float ExplodeShakeStrength; - [NMS(Index = 408)] + [NMS(Index = 407)] /* 0x114C */ public float ExplosionBoundingInset; - [NMS(Index = 409)] + [NMS(Index = 408)] /* 0x1150 */ public float ExplosionBoundingInsetRange; - [NMS(Index = 407)] + [NMS(Index = 406)] /* 0x1154 */ public float ExplosionScaleVariance; - [NMS(Index = 405)] + [NMS(Index = 404)] /* 0x1158 */ public float ExplosionTimePerEffect; - [NMS(Index = 406)] + [NMS(Index = 405)] /* 0x115C */ public float ExplosionTimeVariance; - [NMS(Index = 61)] + [NMS(Index = 60)] /* 0x1160 */ public float FingerButtonClickSize; - [NMS(Index = 63)] + [NMS(Index = 62)] /* 0x1164 */ public float FingerButtonClickTime; - [NMS(Index = 64)] + [NMS(Index = 63)] /* 0x1168 */ public float FingerButtonQuickMenuOffset; - [NMS(Index = 62)] + [NMS(Index = 61)] /* 0x116C */ public float FingerButtonRadiusOffset; - [NMS(Index = 60)] + [NMS(Index = 59)] /* 0x1170 */ public float FingerTipOffset; - [NMS(Index = 85)] + [NMS(Index = 84)] /* 0x1174 */ public float FistClenchBlendInTime; - [NMS(Index = 86)] + [NMS(Index = 85)] /* 0x1178 */ public float FistClenchBlendOutTime; - [NMS(Index = 627)] + [NMS(Index = 626)] /* 0x117C */ public float FlamethrowerDispersion; - [NMS(Index = 726)] + [NMS(Index = 725)] /* 0x1180 */ public float FlashGrow; - [NMS(Index = 721)] + [NMS(Index = 720)] /* 0x1184 */ public float FlashPosX; - [NMS(Index = 722)] + [NMS(Index = 721)] /* 0x1188 */ public float FlashPosY; - [NMS(Index = 723)] + [NMS(Index = 722)] /* 0x118C */ public float FlashPosZ; - [NMS(Index = 725)] + [NMS(Index = 724)] /* 0x1190 */ public float FlashPulse; - [NMS(Index = 720)] + [NMS(Index = 719)] /* 0x1194 */ public float FlashSize; - [NMS(Index = 724)] + [NMS(Index = 723)] /* 0x1198 */ public float FlashSpeed; - [NMS(Index = 8)] + [NMS(Index = 7)] /* 0x119C */ public float FoodValueThresholdAverage; - [NMS(Index = 9)] + [NMS(Index = 8)] /* 0x11A0 */ public float FoodValueThresholdBad; - [NMS(Index = 6)] + [NMS(Index = 5)] /* 0x11A4 */ public float FoodValueThresholdBest; - [NMS(Index = 7)] + [NMS(Index = 6)] /* 0x11A8 */ public float FoodValueThresholdGood; - [NMS(Index = 10)] + [NMS(Index = 9)] /* 0x11AC */ public float FoodValueThresholdWorst; - [NMS(Index = 823)] + [NMS(Index = 822)] /* 0x11B0 */ public float FootDustScale; - [NMS(Index = 829)] + [NMS(Index = 828)] /* 0x11B4 */ public float FootOffset; - [NMS(Index = 317)] + [NMS(Index = 316)] /* 0x11B8 */ public float FreeJetpackRange; - [NMS(Index = 319)] - /* 0x11BC */ public float FreeJetpackRangeNonTerrain; [NMS(Index = 318)] + /* 0x11BC */ public float FreeJetpackRangeNonTerrain; + [NMS(Index = 317)] /* 0x11C0 */ public float FreeJetpackRangePrime; - [NMS(Index = 818)] + [NMS(Index = 817)] /* 0x11C4 */ public float FreeJetpackSlopeAngle; - [NMS(Index = 819)] + [NMS(Index = 818)] /* 0x11C8 */ public float FreeJetpackSlopeAnglePrime; - [NMS(Index = 390)] + [NMS(Index = 389)] /* 0x11CC */ public float FreighterAbandonedHazardTimeMultiplier; - [NMS(Index = 416)] + [NMS(Index = 415)] /* 0x11D0 */ public float FreighterCoolFactor; - [NMS(Index = 413)] + [NMS(Index = 412)] /* 0x11D4 */ public float FreighterPriceExp2; - [NMS(Index = 401)] + [NMS(Index = 400)] /* 0x11D8 */ public float FreighterProbeScanTime; - [NMS(Index = 219)] + [NMS(Index = 218)] /* 0x11DC */ public float FreighterSpawnedOnYouFadeInTime; - [NMS(Index = 511)] - /* 0x11E0 */ public float FrigateFlybyMarkerAlwaysHideDistance; [NMS(Index = 510)] + /* 0x11E0 */ public float FrigateFlybyMarkerAlwaysHideDistance; + [NMS(Index = 509)] /* 0x11E4 */ public float FrigateFlybyMarkerAlwaysShowDistance; - [NMS(Index = 275)] + [NMS(Index = 274)] /* 0x11E8 */ public float FrontShieldOffsetOff; - [NMS(Index = 281)] + [NMS(Index = 280)] /* 0x11EC */ public float FrontShieldOffsetOffVR; - [NMS(Index = 276)] + [NMS(Index = 275)] /* 0x11F0 */ public float FrontShieldOffsetOn; - [NMS(Index = 282)] + [NMS(Index = 281)] /* 0x11F4 */ public float FrontShieldOffsetOnVR; - [NMS(Index = 279)] - /* 0x11F8 */ public float FrontShieldScaleVR; [NMS(Index = 278)] + /* 0x11F8 */ public float FrontShieldScaleVR; + [NMS(Index = 277)] /* 0x11FC */ public float FrontShieldSlerpTime; - [NMS(Index = 283)] + [NMS(Index = 282)] /* 0x1200 */ public float FrontShieldSlerpTimeVR; - [NMS(Index = 277)] + [NMS(Index = 276)] /* 0x1204 */ public float FrontShieldSpeedSlowdown; - [NMS(Index = 280)] + [NMS(Index = 279)] /* 0x1208 */ public float FrontShieldUpOffsetVR; - [NMS(Index = 820)] + [NMS(Index = 819)] /* 0x120C */ public float FullClipReloadSpeedMultiplier; - [NMS(Index = 256)] + [NMS(Index = 255)] /* 0x1210 */ public float GhostbusterAmp1; - [NMS(Index = 260)] + [NMS(Index = 259)] /* 0x1214 */ public float GhostbusterAmp2; - [NMS(Index = 264)] + [NMS(Index = 263)] /* 0x1218 */ public float GhostbusterAmp3; - [NMS(Index = 255)] + [NMS(Index = 254)] /* 0x121C */ public float GhostbusterFreq1; - [NMS(Index = 259)] + [NMS(Index = 258)] /* 0x1220 */ public float GhostbusterFreq2; - [NMS(Index = 263)] + [NMS(Index = 262)] /* 0x1224 */ public float GhostbusterFreq3; - [NMS(Index = 254)] + [NMS(Index = 253)] /* 0x1228 */ public float GhostbusterSpeed1; - [NMS(Index = 258)] + [NMS(Index = 257)] /* 0x122C */ public float GhostbusterSpeed2; - [NMS(Index = 262)] + [NMS(Index = 261)] /* 0x1230 */ public float GhostbusterSpeed3; - [NMS(Index = 253)] + [NMS(Index = 252)] /* 0x1234 */ public float GhostbusterStart1; - [NMS(Index = 257)] + [NMS(Index = 256)] /* 0x1238 */ public float GhostbusterStart2; - [NMS(Index = 261)] + [NMS(Index = 260)] /* 0x123C */ public float GhostbusterStart3; - [NMS(Index = 252)] + [NMS(Index = 251)] /* 0x1240 */ public float GhostbusterStartLength; - [NMS(Index = 875)] + [NMS(Index = 874)] /* 0x1244 */ public float GrassPushDistance; - [NMS(Index = 876)] + [NMS(Index = 875)] /* 0x1248 */ public float GrassPushDistanceFeet; - [NMS(Index = 533)] + [NMS(Index = 532)] /* 0x124C */ public int GrenadeBaseClipSize; - [NMS(Index = 290)] + [NMS(Index = 289)] /* 0x1250 */ public float GrenadeBounceDamping; - [NMS(Index = 291)] + [NMS(Index = 290)] /* 0x1254 */ public float GrenadeBounceMaxSpeed; - [NMS(Index = 769)] + [NMS(Index = 768)] /* 0x1258 */ public float GrenadeCarveRadius; - [NMS(Index = 614)] + [NMS(Index = 613)] /* 0x125C */ public float GrenadeRecoil; - [NMS(Index = 292)] + [NMS(Index = 291)] /* 0x1260 */ public float GrenadeStopExplodeTime; - [NMS(Index = 734)] + [NMS(Index = 733)] /* 0x1264 */ public float GrenadeTerrainDeformRadius; - [NMS(Index = 111)] + [NMS(Index = 110)] /* 0x1268 */ public float GroundRunSpeed; - [NMS(Index = 113)] + [NMS(Index = 112)] /* 0x126C */ public float GroundRunSpeedLowG; - [NMS(Index = 107)] + [NMS(Index = 106)] /* 0x1270 */ public float GroundWalkBrake; - [NMS(Index = 108)] + [NMS(Index = 107)] /* 0x1274 */ public float GroundWalkBrakeWhileMoving; - [NMS(Index = 106)] + [NMS(Index = 105)] /* 0x1278 */ public float GroundWalkForceMultiplier; - [NMS(Index = 114)] + [NMS(Index = 113)] /* 0x127C */ public float GroundWalkRecoverySpeedDamper; - [NMS(Index = 109)] + [NMS(Index = 108)] /* 0x1280 */ public float GroundWalkSpeed; - [NMS(Index = 112)] + [NMS(Index = 111)] /* 0x1284 */ public float GroundWalkSpeedLowG; - [NMS(Index = 110)] + [NMS(Index = 109)] /* 0x1288 */ public float GroundWalkSpeedTeleportHmd; - [NMS(Index = 532)] + [NMS(Index = 531)] /* 0x128C */ public int GunBaseClipSize; - [NMS(Index = 611)] + [NMS(Index = 610)] /* 0x1290 */ public float GunRecoil; - [NMS(Index = 623)] - /* 0x1294 */ public float GunRecoilMax; [NMS(Index = 622)] + /* 0x1294 */ public float GunRecoilMax; + [NMS(Index = 621)] /* 0x1298 */ public float GunRecoilMin; - [NMS(Index = 620)] + [NMS(Index = 619)] /* 0x129C */ public float GunRecoilSettleSpring; - [NMS(Index = 615)] + [NMS(Index = 614)] /* 0x12A0 */ public float GunRecoilSpring; - [NMS(Index = 727)] + [NMS(Index = 726)] /* 0x12A4 */ public float GunRightOffset; - [NMS(Index = 728)] + [NMS(Index = 727)] /* 0x12A8 */ public float GunUpOffset; - [NMS(Index = 157)] - /* 0x12AC */ public float HandHoldInteractAngleRate; [NMS(Index = 156)] + /* 0x12AC */ public float HandHoldInteractAngleRate; + [NMS(Index = 155)] /* 0x12B0 */ public float HandHoldInteractDistanceRate; - [NMS(Index = 68)] + [NMS(Index = 67)] /* 0x12B4 */ public float HandInteractionFresnel; - [NMS(Index = 69)] + [NMS(Index = 68)] /* 0x12B8 */ public float HandInteractionFresnelMax; - [NMS(Index = 66)] + [NMS(Index = 65)] /* 0x12BC */ public float HandInteractionLightIntensity; - [NMS(Index = 67)] + [NMS(Index = 66)] /* 0x12C0 */ public float HandInteractionLightIntensityMax; - [NMS(Index = 70)] + [NMS(Index = 69)] /* 0x12C4 */ public float HandInteractionLightOffset; - [NMS(Index = 71)] + [NMS(Index = 70)] /* 0x12C8 */ public float HandInteractionLightOffsetAt; - [NMS(Index = 72)] + [NMS(Index = 71)] /* 0x12CC */ public float HandInteractionLightTime; - [NMS(Index = 78)] + [NMS(Index = 77)] /* 0x12D0 */ public float HandScreenActivationAngle; - [NMS(Index = 80)] - /* 0x12D4 */ public float HandScreenActivationAngleDown; [NMS(Index = 79)] + /* 0x12D4 */ public float HandScreenActivationAngleDown; + [NMS(Index = 78)] /* 0x12D8 */ public float HandScreenActivationAngleOffset; - [NMS(Index = 77)] - /* 0x12DC */ public float HandScreenActivationRange; [NMS(Index = 76)] + /* 0x12DC */ public float HandScreenActivationRange; + [NMS(Index = 75)] /* 0x12E0 */ public float HandScreenAngleRange; - [NMS(Index = 73)] + [NMS(Index = 72)] /* 0x12E4 */ public float HandScreenLookActiveAngle; - [NMS(Index = 74)] + [NMS(Index = 73)] /* 0x12E8 */ public float HandScreenMinAngle; - [NMS(Index = 75)] + [NMS(Index = 74)] /* 0x12EC */ public float HandScreenMinAngleWithPoint; - [NMS(Index = 81)] + [NMS(Index = 80)] /* 0x12F0 */ public float HandScreenPenetration; - [NMS(Index = 82)] + [NMS(Index = 81)] /* 0x12F4 */ public float HandScreenRestingTurnAngle; - [NMS(Index = 116)] - /* 0x12F8 */ public float HandSmoothAngleRange; [NMS(Index = 115)] + /* 0x12F8 */ public float HandSmoothAngleRange; + [NMS(Index = 114)] /* 0x12FC */ public float HandSmoothMinAngle; - [NMS(Index = 160)] + [NMS(Index = 159)] /* 0x1300 */ public float HandSwimDecayTime; - [NMS(Index = 161)] + [NMS(Index = 160)] /* 0x1304 */ public float HandSwimForce; - [NMS(Index = 159)] + [NMS(Index = 158)] /* 0x1308 */ public float HandSwimMax; - [NMS(Index = 162)] + [NMS(Index = 161)] /* 0x130C */ public float HandSwimMaxForce; - [NMS(Index = 158)] + [NMS(Index = 157)] /* 0x1310 */ public float HandSwimMin; - [NMS(Index = 779)] - /* 0x1314 */ public float HardLandMax; [NMS(Index = 778)] + /* 0x1314 */ public float HardLandMax; + [NMS(Index = 777)] /* 0x1318 */ public float HardLandMin; - [NMS(Index = 531)] + [NMS(Index = 530)] /* 0x131C */ public float HardLandPainTime; - [NMS(Index = 777)] + [NMS(Index = 776)] /* 0x1320 */ public float HardLandTime; - [NMS(Index = 397)] + [NMS(Index = 396)] /* 0x1324 */ public float HardModeHazardDamageRateMultiplier; - [NMS(Index = 398)] + [NMS(Index = 397)] /* 0x1328 */ public float HardModeHazardDamageWoundRateMultiplier; - [NMS(Index = 399)] + [NMS(Index = 398)] /* 0x132C */ public float HardModeHazardRechargeUnderground; - [NMS(Index = 396)] + [NMS(Index = 395)] /* 0x1330 */ public float HardModeHazardTimeMultiplier; - [NMS(Index = 301)] + [NMS(Index = 300)] /* 0x1334 */ public float HazardDamageMinTime; - [NMS(Index = 175)] + [NMS(Index = 174)] /* 0x1338 */ public float HeadBinocularsOffset; - [NMS(Index = 176)] + [NMS(Index = 175)] /* 0x133C */ public float HeadBinocularsRadius; - [NMS(Index = 243)] - /* 0x1340 */ public float HealthPipRechargeRate; [NMS(Index = 242)] + /* 0x1340 */ public float HealthPipRechargeRate; + [NMS(Index = 241)] /* 0x1344 */ public float HealthRechargeMinTimeSinceDamage; - [NMS(Index = 608)] + [NMS(Index = 607)] /* 0x1348 */ public float HeatShieldTime; - [NMS(Index = 840)] + [NMS(Index = 839)] /* 0x134C */ public float HelmetBob; - [NMS(Index = 838)] + [NMS(Index = 837)] /* 0x1350 */ public float HelmetLag; - [NMS(Index = 839)] + [NMS(Index = 838)] /* 0x1354 */ public float HelmetMaxLag; - [NMS(Index = 883)] + [NMS(Index = 882)] /* 0x1358 */ public int HighGuildRank; - [NMS(Index = 184)] - /* 0x135C */ public float HitReactBlendOutSpeedMax; [NMS(Index = 183)] - /* 0x1360 */ public float HitReactBlendOutSpeedMin; + /* 0x135C */ public float HitReactBlendOutSpeedMax; [NMS(Index = 182)] - /* 0x1364 */ public float HitReactNoiseAmount; - [NMS(Index = 117)] + /* 0x1360 */ public float HitReactBlendOutSpeedMin; + [NMS(Index = 181)] + /* 0x1364 */ public float HitReactNoiseAmount; + [NMS(Index = 116)] /* 0x1368 */ public float HmdResetButtonTime; - [NMS(Index = 225)] + [NMS(Index = 224)] /* 0x136C */ public float HMDResetFlashTime; - [NMS(Index = 165)] + [NMS(Index = 164)] /* 0x1370 */ public float HmdTurnAngle; - [NMS(Index = 166)] + [NMS(Index = 165)] /* 0x1374 */ public float HmdTurnAnglePad; - [NMS(Index = 101)] + [NMS(Index = 100)] /* 0x1378 */ public float HmdTurnSpeed; - [NMS(Index = 102)] + [NMS(Index = 101)] /* 0x137C */ public float HmdTurnSpeedPad; - [NMS(Index = 164)] + [NMS(Index = 163)] /* 0x1380 */ public float HmdTurnThreshold; - [NMS(Index = 791)] + [NMS(Index = 790)] /* 0x1384 */ public float HoldActionDistX; - [NMS(Index = 792)] + [NMS(Index = 791)] /* 0x1388 */ public float HoldActionDistY; - [NMS(Index = 793)] + [NMS(Index = 792)] /* 0x138C */ public float HoldActionDistZ; - [NMS(Index = 794)] + [NMS(Index = 793)] /* 0x1390 */ public float HoldDistX; - [NMS(Index = 795)] + [NMS(Index = 794)] /* 0x1394 */ public float HoldDistY; - [NMS(Index = 796)] + [NMS(Index = 795)] /* 0x1398 */ public float HoldDistZ; - [NMS(Index = 789)] + [NMS(Index = 788)] /* 0x139C */ public float HoldForce; - [NMS(Index = 797)] + [NMS(Index = 796)] /* 0x13A0 */ public float HoldMaxForce; - [NMS(Index = 798)] + [NMS(Index = 797)] /* 0x13A4 */ public float HoldRotate; - [NMS(Index = 790)] + [NMS(Index = 789)] /* 0x13A8 */ public float HoldTime; - [NMS(Index = 174)] - /* 0x13AC */ public float HolsterGrabFrontOffset; [NMS(Index = 173)] + /* 0x13AC */ public float HolsterGrabFrontOffset; + [NMS(Index = 172)] /* 0x13B0 */ public float HolsterGrabRadius; - [NMS(Index = 785)] + [NMS(Index = 784)] /* 0x13B4 */ public int HUDHeightPosX; - [NMS(Index = 786)] + [NMS(Index = 785)] /* 0x13B8 */ public int HUDHeightPosY; - [NMS(Index = 24)] + [NMS(Index = 23)] /* 0x13BC */ public float InteractionAimOffset; - [NMS(Index = 599)] + [NMS(Index = 598)] /* 0x13C0 */ public float InteractionButtonRange; - [NMS(Index = 600)] + [NMS(Index = 599)] /* 0x13C4 */ public float InteractionButtonRangeVehicle; - [NMS(Index = 601)] + [NMS(Index = 600)] /* 0x13C8 */ public float InteractionFocusIncrease; - [NMS(Index = 602)] + [NMS(Index = 601)] /* 0x13CC */ public float InteractionFocusIncreaseCreature; - [NMS(Index = 603)] + [NMS(Index = 602)] /* 0x13D0 */ public float InteractionFocusIncreasePet; - [NMS(Index = 604)] + [NMS(Index = 603)] /* 0x13D4 */ public float InteractionFocusTime; - [NMS(Index = 605)] + [NMS(Index = 604)] /* 0x13D8 */ public float InteractionFocusTimeCreature; - [NMS(Index = 606)] + [NMS(Index = 605)] /* 0x13DC */ public float InteractionFocusTimePet; - [NMS(Index = 148)] - /* 0x13E0 */ public float InteractionLineCircleOffsetMax; [NMS(Index = 147)] + /* 0x13E0 */ public float InteractionLineCircleOffsetMax; + [NMS(Index = 146)] /* 0x13E4 */ public float InteractionLineCircleOffsetMin; - [NMS(Index = 144)] + [NMS(Index = 143)] /* 0x13E8 */ public float InteractionLineCircleRadius; - [NMS(Index = 146)] - /* 0x13EC */ public float InteractionLineCircleSpeed; [NMS(Index = 145)] + /* 0x13EC */ public float InteractionLineCircleSpeed; + [NMS(Index = 144)] /* 0x13F0 */ public float InteractionLineCircleThickness; - [NMS(Index = 149)] + [NMS(Index = 148)] /* 0x13F4 */ public float InteractionLineNumCirclesPerMetre; - [NMS(Index = 142)] + [NMS(Index = 141)] /* 0x13F8 */ public float InteractionLineSplineMinDistance; - [NMS(Index = 140)] + [NMS(Index = 139)] /* 0x13FC */ public float InteractionLineSplineOffset; - [NMS(Index = 141)] + [NMS(Index = 140)] /* 0x1400 */ public float InteractionLineSplineOffsetMin; - [NMS(Index = 143)] + [NMS(Index = 142)] /* 0x1404 */ public float InteractionLineSplineOffsetRange; - [NMS(Index = 598)] + [NMS(Index = 597)] /* 0x1408 */ public float InteractionScanRange; - [NMS(Index = 607)] + [NMS(Index = 606)] /* 0x140C */ public float InteractionSubstanceRange; - [NMS(Index = 93)] + [NMS(Index = 92)] /* 0x1410 */ public float InteractNearbyRadius; - [NMS(Index = 357)] + [NMS(Index = 356)] /* 0x1414 */ public float JetpackBrake; - [NMS(Index = 320)] + [NMS(Index = 319)] /* 0x1418 */ public float JetpackDrainHorizontalFactor; - [NMS(Index = 366)] + [NMS(Index = 365)] /* 0x141C */ public float JetpackFillRate; - [NMS(Index = 369)] + [NMS(Index = 368)] /* 0x1420 */ public float JetpackFillRateFleetMultiplier; - [NMS(Index = 367)] + [NMS(Index = 366)] /* 0x1424 */ public float JetpackFillRateMidair; - [NMS(Index = 370)] + [NMS(Index = 369)] /* 0x1428 */ public float JetpackFillRateNexusMultiplier; - [NMS(Index = 368)] + [NMS(Index = 367)] /* 0x142C */ public float JetpackFillRateSpaceStationMultiplier; - [NMS(Index = 356)] + [NMS(Index = 355)] /* 0x1430 */ public float JetpackForce; - [NMS(Index = 372)] + [NMS(Index = 371)] /* 0x1434 */ public float JetpackForceDeadPlanetExtra; - [NMS(Index = 841)] + [NMS(Index = 840)] /* 0x1438 */ public float JetpackHelmetBob; - [NMS(Index = 362)] + [NMS(Index = 361)] /* 0x143C */ public float JetpackIgnitionForce; - [NMS(Index = 373)] + [NMS(Index = 372)] /* 0x1440 */ public float JetpackIgnitionForceDeadPlanetExtra; - [NMS(Index = 363)] + [NMS(Index = 362)] /* 0x1444 */ public float JetpackIgnitionTime; - [NMS(Index = 316)] - /* 0x1448 */ public float JetpackJetAnimateInTime; [NMS(Index = 315)] + /* 0x1448 */ public float JetpackJetAnimateInTime; + [NMS(Index = 314)] /* 0x144C */ public float JetpackJetAnimateOutTime; - [NMS(Index = 359)] + [NMS(Index = 358)] /* 0x1450 */ public float JetpackMaxSpeed; - [NMS(Index = 360)] + [NMS(Index = 359)] /* 0x1454 */ public float JetpackMaxUpSpeed; - [NMS(Index = 364)] + [NMS(Index = 363)] /* 0x1458 */ public float JetpackMinIgnitionTime; - [NMS(Index = 358)] + [NMS(Index = 357)] /* 0x145C */ public float JetpackMinLevel; - [NMS(Index = 185)] + [NMS(Index = 184)] /* 0x1460 */ public float JetpackUnderwaterDrainRate; - [NMS(Index = 186)] + [NMS(Index = 185)] /* 0x1464 */ public float JetpackUnderwaterFillRate; - [NMS(Index = 361)] + [NMS(Index = 360)] /* 0x1468 */ public float JetpackUpForce; - [NMS(Index = 371)] + [NMS(Index = 370)] /* 0x146C */ public float JetpackUpForceDeadPlanetExtra; - [NMS(Index = 374)] + [NMS(Index = 373)] /* 0x1470 */ public float JoystickOrientationTrimAltOc; - [NMS(Index = 375)] + [NMS(Index = 374)] /* 0x1474 */ public float JoystickOrientationTrimAltOp; - [NMS(Index = 707)] - /* 0x1478 */ public float LabelOffset; [NMS(Index = 706)] + /* 0x1478 */ public float LabelOffset; + [NMS(Index = 705)] /* 0x147C */ public float LabelSpringTime; - [NMS(Index = 737)] + [NMS(Index = 736)] /* 0x1480 */ public float LaserBeamAmmoUseTime; - [NMS(Index = 730)] + [NMS(Index = 729)] /* 0x1484 */ public float LaserBeamCore; - [NMS(Index = 731)] + [NMS(Index = 730)] /* 0x1488 */ public float LaserBeamFlickerAmp; - [NMS(Index = 732)] + [NMS(Index = 731)] /* 0x148C */ public float LaserBeamFlickerFreq; - [NMS(Index = 729)] + [NMS(Index = 728)] /* 0x1490 */ public float LaserBeamMineRate; - [NMS(Index = 735)] + [NMS(Index = 734)] /* 0x1494 */ public float LaserBeamTerrainDeformRadius; - [NMS(Index = 736)] + [NMS(Index = 735)] /* 0x1498 */ public float LaserBeamTerrainDeformVariance; - [NMS(Index = 733)] + [NMS(Index = 732)] /* 0x149C */ public float LaserEndOffset; - [NMS(Index = 521)] + [NMS(Index = 520)] /* 0x14A0 */ public float LaserMiningDamageMultiplier; - [NMS(Index = 457)] + [NMS(Index = 456)] /* 0x14A4 */ public float LaserPlayerOffset; - [NMS(Index = 612)] + [NMS(Index = 611)] /* 0x14A8 */ public float LaserRecoil; - [NMS(Index = 610)] - /* 0x14AC */ public float LaserShakeMax; [NMS(Index = 609)] + /* 0x14AC */ public float LaserShakeMax; + [NMS(Index = 608)] /* 0x14B0 */ public float LaserShakeMin; - [NMS(Index = 887)] - /* 0x14B4 */ public float LaserShipRange; [NMS(Index = 886)] + /* 0x14B4 */ public float LaserShipRange; + [NMS(Index = 885)] /* 0x14B8 */ public float LaserWeaponRange; - [NMS(Index = 836)] + [NMS(Index = 835)] /* 0x14BC */ public float LeanAmount; - [NMS(Index = 837)] + [NMS(Index = 836)] /* 0x14C0 */ public float LeanAmountFwd; - [NMS(Index = 833)] - /* 0x14C4 */ public float LeanBackMaxAngle; [NMS(Index = 832)] + /* 0x14C4 */ public float LeanBackMaxAngle; + [NMS(Index = 831)] /* 0x14C8 */ public float LeanFwdMaxAngle; - [NMS(Index = 834)] + [NMS(Index = 833)] /* 0x14CC */ public float LeanLeftMaxAngle; - [NMS(Index = 835)] + [NMS(Index = 834)] /* 0x14D0 */ public float LeanRightMaxAngle; - [NMS(Index = 773)] + [NMS(Index = 772)] /* 0x14D4 */ public float LookRayRadius; - [NMS(Index = 451)] + [NMS(Index = 450)] /* 0x14D8 */ public float LootForceMultiplier; - [NMS(Index = 881)] + [NMS(Index = 880)] /* 0x14DC */ public int LowGuildRank; - [NMS(Index = 863)] + [NMS(Index = 862)] /* 0x14E0 */ public int LowHealthEffectPips; - [NMS(Index = 864)] + [NMS(Index = 863)] /* 0x14E4 */ public int LowHealthEffectShield; - [NMS(Index = 19)] + [NMS(Index = 18)] /* 0x14E8 */ public float MaxArmExtension; - [NMS(Index = 757)] + [NMS(Index = 756)] /* 0x14EC */ public int MaxBuildHeight; - [NMS(Index = 816)] + [NMS(Index = 815)] /* 0x14F0 */ public float MaxClingableSlopeAngle; - [NMS(Index = 830)] + [NMS(Index = 829)] /* 0x14F4 */ public float MaxFallSpeed; - [NMS(Index = 235)] + [NMS(Index = 234)] /* 0x14F8 */ public int MaxHealthPips; - [NMS(Index = 436)] + [NMS(Index = 435)] /* 0x14FC */ public float MaximumCrouchVR; - [NMS(Index = 437)] + [NMS(Index = 436)] /* 0x1500 */ public float MaximumHeadHeightIncreaseVR; - [NMS(Index = 438)] + [NMS(Index = 437)] /* 0x1504 */ public float MaximumHorizontalOffsetVR; - [NMS(Index = 402)] + [NMS(Index = 401)] /* 0x1508 */ public int MaxNumDestroyEffects; - [NMS(Index = 467)] + [NMS(Index = 466)] /* 0x150C */ public int MaxNumShipsAttackingPlayer; - [NMS(Index = 530)] + [NMS(Index = 529)] /* 0x1510 */ public float MaxProjectileRadiusMultiplier; - [NMS(Index = 843)] + [NMS(Index = 842)] /* 0x1514 */ public float MaxResource; - [NMS(Index = 808)] + [NMS(Index = 807)] /* 0x1518 */ public float MaxSlopeAngle; - [NMS(Index = 815)] + [NMS(Index = 814)] /* 0x151C */ public float MaxSpidermanSlopeAngle; - [NMS(Index = 322)] + [NMS(Index = 321)] /* 0x1520 */ public float MaxTimeAfterMeleeBeforeBoost; - [NMS(Index = 325)] + [NMS(Index = 324)] /* 0x1524 */ public float MaxTimeInMeleeBoost; - [NMS(Index = 812)] + [NMS(Index = 811)] /* 0x1528 */ public float MaxWalkableSlopeAngle; - [NMS(Index = 151)] + [NMS(Index = 150)] /* 0x152C */ public int MaxWordCategoriesToSayPerNPC; - [NMS(Index = 882)] + [NMS(Index = 881)] /* 0x1530 */ public int MedGuildRank; - [NMS(Index = 323)] + [NMS(Index = 322)] /* 0x1534 */ public float MeleeBoostAirForce; - [NMS(Index = 534)] + [NMS(Index = 533)] /* 0x1538 */ public float MeleeCooldown; - [NMS(Index = 544)] + [NMS(Index = 543)] /* 0x153C */ public float MeleeCooldownAlt; - [NMS(Index = 546)] + [NMS(Index = 545)] /* 0x1540 */ public float MeleeDamageScale; - [NMS(Index = 536)] + [NMS(Index = 535)] /* 0x1544 */ public float MeleeDistance; - [NMS(Index = 537)] + [NMS(Index = 536)] /* 0x1548 */ public float MeleeDistance3P; - [NMS(Index = 548)] + [NMS(Index = 547)] /* 0x154C */ public float MeleeDistanceAlt; - [NMS(Index = 782)] + [NMS(Index = 781)] /* 0x1550 */ public float MeleeForcePush; - [NMS(Index = 539)] + [NMS(Index = 538)] /* 0x1554 */ public float MeleeHitTime; - [NMS(Index = 783)] + [NMS(Index = 782)] /* 0x1558 */ public float MeleeOffset; - [NMS(Index = 545)] + [NMS(Index = 544)] /* 0x155C */ public float MeleePosDelta; - [NMS(Index = 538)] + [NMS(Index = 537)] /* 0x1560 */ public float MeleeRadius; - [NMS(Index = 547)] + [NMS(Index = 546)] /* 0x1564 */ public float MeleeRadiusAlt; - [NMS(Index = 780)] + [NMS(Index = 779)] /* 0x1568 */ public float MeleeRange; - [NMS(Index = 540)] + [NMS(Index = 539)] /* 0x156C */ public float MeleeSpeedBoost; - [NMS(Index = 542)] - /* 0x1570 */ public float MeleeSpeedBoostRangeMultiplier; [NMS(Index = 541)] + /* 0x1570 */ public float MeleeSpeedBoostRangeMultiplier; + [NMS(Index = 540)] /* 0x1574 */ public float MeleeSpeedDamageBoost; - [NMS(Index = 543)] + [NMS(Index = 542)] /* 0x1578 */ public float MeleeStaminaDrain; - [NMS(Index = 781)] + [NMS(Index = 780)] /* 0x157C */ public float MeleeTime; - [NMS(Index = 324)] + [NMS(Index = 323)] /* 0x1580 */ public float MeleeToAirBoostInitialImpulse; - [NMS(Index = 20)] + [NMS(Index = 19)] /* 0x1584 */ public float MinArmExtension; - [NMS(Index = 214)] + [NMS(Index = 213)] /* 0x1588 */ public float MinBinocActiveTime; - [NMS(Index = 289)] + [NMS(Index = 288)] /* 0x158C */ public float MinDistanceToCommunicatorTarget; - [NMS(Index = 244)] + [NMS(Index = 243)] /* 0x1590 */ public float MinEnergyPercentOnRespawn; - [NMS(Index = 817)] + [NMS(Index = 816)] /* 0x1594 */ public float MinimumPushOffForceToSlide; - [NMS(Index = 13)] + [NMS(Index = 12)] /* 0x1598 */ public float MiniportalAppearEffectTime; - [NMS(Index = 14)] + [NMS(Index = 13)] /* 0x159C */ public float MiniportalDisappearEffectTime; - [NMS(Index = 403)] + [NMS(Index = 402)] /* 0x15A0 */ public int MinNumDestroyEffects; [NMS(Index = 1)] /* 0x15A4 */ public float MinRespawnCharge; - [NMS(Index = 811)] + [NMS(Index = 810)] /* 0x15A8 */ public float MinSlideTime; - [NMS(Index = 813)] + [NMS(Index = 812)] /* 0x15AC */ public float MinSpidermanSlopeAngle; - [NMS(Index = 321)] + [NMS(Index = 320)] /* 0x15B0 */ public float MinTimeAfterMeleeBeforeBoost; - [NMS(Index = 814)] + [NMS(Index = 813)] /* 0x15B4 */ public float MinTimeToHoldSpidermanPose; - [NMS(Index = 828)] + [NMS(Index = 827)] /* 0x15B8 */ public float MinUpAmount; - [NMS(Index = 424)] + [NMS(Index = 423)] /* 0x15BC */ public float MouseAimZone; - [NMS(Index = 426)] + [NMS(Index = 425)] /* 0x15C0 */ public float MouseCrosshairAlphaFade; - [NMS(Index = 427)] + [NMS(Index = 426)] /* 0x15C4 */ public float MouseCrosshairAlphaFadeSpeed; - [NMS(Index = 428)] + [NMS(Index = 427)] /* 0x15C8 */ public float MouseCrosshairLineAlpha; - [NMS(Index = 429)] + [NMS(Index = 428)] /* 0x15CC */ public float MouseCrosshairLineWidth; - [NMS(Index = 425)] + [NMS(Index = 424)] /* 0x15D0 */ public float MouseCrosshairMaxAlpha; - [NMS(Index = 431)] - /* 0x15D4 */ public float MouseCrosshairMultiplier; [NMS(Index = 430)] + /* 0x15D4 */ public float MouseCrosshairMultiplier; + [NMS(Index = 429)] /* 0x15D8 */ public float MouseCrosshairShipStrength; - [NMS(Index = 432)] + [NMS(Index = 431)] /* 0x15DC */ public float MouseCrosshairShipStrengthOld; - [NMS(Index = 421)] + [NMS(Index = 420)] /* 0x15E0 */ public float MouseDeadZone; - [NMS(Index = 419)] + [NMS(Index = 418)] /* 0x15E4 */ public float MouseDeadZoneOld; - [NMS(Index = 423)] + [NMS(Index = 422)] /* 0x15E8 */ public float MouseDeadZoneVehicle; - [NMS(Index = 434)] - /* 0x15EC */ public float MouseFlightCorrectionBrakeMultiplier; [NMS(Index = 433)] + /* 0x15EC */ public float MouseFlightCorrectionBrakeMultiplier; + [NMS(Index = 432)] /* 0x15F0 */ public float MouseFlightCorrectionMultiplier; - [NMS(Index = 420)] + [NMS(Index = 419)] /* 0x15F4 */ public float MouseMaxLength; - [NMS(Index = 418)] + [NMS(Index = 417)] /* 0x15F8 */ public float MouseMaxLengthOld; - [NMS(Index = 422)] + [NMS(Index = 421)] /* 0x15FC */ public float MouseMaxLengthVehicle; // size: 0x2 public enum MouseSmoothModeEnum : uint { Off, Sprung, } - [NMS(Index = 297)] + [NMS(Index = 296)] /* 0x1600 */ public MouseSmoothModeEnum MouseSmoothMode; - [NMS(Index = 524)] + [NMS(Index = 523)] /* 0x1604 */ public float MoveStickHighRangeLimit; - [NMS(Index = 525)] + [NMS(Index = 524)] /* 0x1608 */ public float MoveStickRunLimit; - [NMS(Index = 241)] + [NMS(Index = 240)] /* 0x160C */ public float MultiplayerMinWanteEscalationTime; - [NMS(Index = 628)] + [NMS(Index = 627)] /* 0x1610 */ public float MuzzleFlashMulThirdPerson; - [NMS(Index = 393)] + [NMS(Index = 392)] /* 0x1614 */ public float NormalModeHazardDamageRateMultiplier; - [NMS(Index = 394)] + [NMS(Index = 393)] /* 0x1618 */ public float NormalModeHazardDamageWoundRateMultiplier; - [NMS(Index = 395)] + [NMS(Index = 394)] /* 0x161C */ public float NormalModeHazardRechargeUnderground; - [NMS(Index = 392)] + [NMS(Index = 391)] /* 0x1620 */ public float NormalModeHazardTimeMultiplier; - [NMS(Index = 122)] + [NMS(Index = 121)] /* 0x1624 */ public float NoStickTeleportDirectionChangeDeadzoneAngle; - [NMS(Index = 226)] + [NMS(Index = 225)] /* 0x1628 */ public int NumberOfWarpsRequiredForFreightersToSpawn; - [NMS(Index = 874)] + [NMS(Index = 873)] /* 0x162C */ public int NumTechShopSlots; - [NMS(Index = 468)] + [NMS(Index = 467)] /* 0x1630 */ public float ObjectScanTime; - [NMS(Index = 246)] + [NMS(Index = 245)] /* 0x1634 */ public float OtherPlayerTrackArrowRange; - [NMS(Index = 712)] - /* 0x1638 */ public float PainColourSeperateAmount; [NMS(Index = 711)] + /* 0x1638 */ public float PainColourSeperateAmount; + [NMS(Index = 710)] /* 0x163C */ public float PainFlickerAmount; - [NMS(Index = 713)] + [NMS(Index = 712)] /* 0x1640 */ public float PainTime; - [NMS(Index = 269)] + [NMS(Index = 268)] /* 0x1644 */ public float PassiveWeaponZoomFOV; - [NMS(Index = 270)] + [NMS(Index = 269)] /* 0x1648 */ public float PassiveWeaponZoomFOVThirdPerson; - [NMS(Index = 774)] + [NMS(Index = 773)] /* 0x164C */ public float PickRange; - [NMS(Index = 486)] + [NMS(Index = 485)] /* 0x1650 */ public float PirateBattleMarkerRange; - [NMS(Index = 488)] + [NMS(Index = 487)] /* 0x1654 */ public float PirateBattleMarkerTime; - [NMS(Index = 489)] + [NMS(Index = 488)] /* 0x1658 */ public float PirateBattleMaxTime; - [NMS(Index = 487)] + [NMS(Index = 486)] /* 0x165C */ public float PirateBattleWarnTime; - [NMS(Index = 471)] + [NMS(Index = 470)] /* 0x1660 */ public float PirateBountyInitTime; - [NMS(Index = 472)] + [NMS(Index = 471)] /* 0x1664 */ public float PirateBountyMaxDistance; - [NMS(Index = 473)] + [NMS(Index = 472)] /* 0x1668 */ public float PirateBountyTimeoutTime; - [NMS(Index = 480)] + [NMS(Index = 479)] /* 0x166C */ public float PirateFlybyAttackDistancePastPlayer; - [NMS(Index = 483)] - /* 0x1670 */ public float PirateFlybyAttackMaxTime; [NMS(Index = 482)] - /* 0x1674 */ public float PirateFlybyAttackMinTime; + /* 0x1670 */ public float PirateFlybyAttackMaxTime; [NMS(Index = 481)] + /* 0x1674 */ public float PirateFlybyAttackMinTime; + [NMS(Index = 480)] /* 0x1678 */ public float PirateFlybyAttackProbability; - [NMS(Index = 470)] + [NMS(Index = 469)] /* 0x167C */ public int PirateHailPercent; - [NMS(Index = 475)] + [NMS(Index = 474)] /* 0x1680 */ public float PirateProbeAttackWaitTime; - [NMS(Index = 476)] + [NMS(Index = 475)] /* 0x1684 */ public float PirateProbeAttackWarnTime; - [NMS(Index = 479)] + [NMS(Index = 478)] /* 0x1688 */ public float PirateProbeHailPause; - [NMS(Index = 474)] + [NMS(Index = 473)] /* 0x168C */ public float PirateProbeInitTime; - [NMS(Index = 477)] + [NMS(Index = 476)] /* 0x1690 */ public float PirateProbeScanTime; - [NMS(Index = 478)] + [NMS(Index = 477)] /* 0x1694 */ public float PirateProbeScanTotalTime; - [NMS(Index = 485)] - /* 0x1698 */ public float PirateRaidMaxTime; [NMS(Index = 484)] + /* 0x1698 */ public float PirateRaidMaxTime; + [NMS(Index = 483)] /* 0x169C */ public float PirateRaidMinTime; - [NMS(Index = 250)] - /* 0x16A0 */ public float PlayerSpaceTransferRange; [NMS(Index = 249)] + /* 0x16A0 */ public float PlayerSpaceTransferRange; + [NMS(Index = 248)] /* 0x16A4 */ public float PlayerTransferRange; - [NMS(Index = 597)] + [NMS(Index = 596)] /* 0x16A8 */ public float PlayerViewTargetRange; - [NMS(Index = 96)] + [NMS(Index = 95)] /* 0x16AC */ public float PointDownToMoveAngle; - [NMS(Index = 97)] + [NMS(Index = 96)] /* 0x16B0 */ public float PointDownToMoveBackAngle; - [NMS(Index = 625)] + [NMS(Index = 624)] /* 0x16B4 */ public float ProjectileDamageFalloff; - [NMS(Index = 404)] + [NMS(Index = 403)] /* 0x16B8 */ public float ProjectileEndTime; - [NMS(Index = 517)] - /* 0x16BC */ public float PulseEncounterMarkerAlwaysHideDistance; [NMS(Index = 516)] - /* 0x16C0 */ public float PulseEncounterMarkerAlwaysShowDistance; + /* 0x16BC */ public float PulseEncounterMarkerAlwaysHideDistance; [NMS(Index = 515)] + /* 0x16C0 */ public float PulseEncounterMarkerAlwaysShowDistance; + [NMS(Index = 514)] /* 0x16C4 */ public float PulseEncounterMarkerShowAngle; - [NMS(Index = 512)] + [NMS(Index = 511)] /* 0x16C8 */ public float PulseEncounterMinTimeInPulse; - [NMS(Index = 513)] + [NMS(Index = 512)] /* 0x16CC */ public float PulseEncounterProbeTime; - [NMS(Index = 514)] + [NMS(Index = 513)] /* 0x16D0 */ public float PulseEncounterProbeTimeRare; - [NMS(Index = 518)] + [NMS(Index = 517)] /* 0x16D4 */ public float PulseEncounterSpawnEffectDistance; - [NMS(Index = 519)] + [NMS(Index = 518)] /* 0x16D8 */ public float PulseEncounterSpawnEffectTime; - [NMS(Index = 618)] + [NMS(Index = 617)] /* 0x16DC */ public float PulseRecoilSpring; - [NMS(Index = 784)] + [NMS(Index = 783)] /* 0x16E0 */ public float PushForceAirFactor; - [NMS(Index = 831)] + [NMS(Index = 830)] /* 0x16E4 */ public float PushForceDecay; - [NMS(Index = 885)] + [NMS(Index = 884)] /* 0x16E8 */ public float QuadAutoAimOffset; - [NMS(Index = 617)] + [NMS(Index = 616)] /* 0x16EC */ public float RailRecoilSpring; - [NMS(Index = 738)] + [NMS(Index = 737)] /* 0x16F0 */ public float ReloadButtonHoldTimeToHolster; - [NMS(Index = 821)] + [NMS(Index = 820)] /* 0x16F4 */ public float ReloadTapButtonSpeedIncrease; - [NMS(Index = 456)] + [NMS(Index = 455)] /* 0x16F8 */ public float ResourceBlobFinalScaleDistance; - [NMS(Index = 205)] + [NMS(Index = 204)] /* 0x16FC */ public float RespawnOnPadRadius; - [NMS(Index = 216)] + [NMS(Index = 215)] /* 0x1700 */ public int RobotMultiplierWithFriends; - [NMS(Index = 328)] + [NMS(Index = 327)] /* 0x1704 */ public float RocketBootsActivationWindow; - [NMS(Index = 331)] + [NMS(Index = 330)] /* 0x1708 */ public float RocketBootsBoostForce; - [NMS(Index = 344)] - /* 0x170C */ public float RocketBootsBoostOffTime; [NMS(Index = 343)] + /* 0x170C */ public float RocketBootsBoostOffTime; + [NMS(Index = 342)] /* 0x1710 */ public float RocketBootsBoostOnTime; - [NMS(Index = 341)] + [NMS(Index = 340)] /* 0x1714 */ public float RocketBootsBoostTankDrainSpeed; - [NMS(Index = 329)] + [NMS(Index = 328)] /* 0x1718 */ public float RocketBootsDoubleTapTime; - [NMS(Index = 350)] + [NMS(Index = 349)] /* 0x171C */ public float RocketBootsDriftBraking; - [NMS(Index = 351)] + [NMS(Index = 350)] /* 0x1720 */ public float RocketBootsDriftDownwardForce; - [NMS(Index = 348)] + [NMS(Index = 347)] /* 0x1724 */ public float RocketBootsDriftEndTime; - [NMS(Index = 332)] + [NMS(Index = 331)] /* 0x1728 */ public float RocketBootsDriftForce; - [NMS(Index = 342)] + [NMS(Index = 341)] /* 0x172C */ public float RocketBootsDriftTankDrainSpeed; - [NMS(Index = 334)] - /* 0x1730 */ public float RocketBootsForceDuration; [NMS(Index = 333)] + /* 0x1730 */ public float RocketBootsForceDuration; + [NMS(Index = 332)] /* 0x1734 */ public float RocketBootsForceStartTime; - [NMS(Index = 339)] + [NMS(Index = 338)] /* 0x1738 */ public float RocketBootsHeightAdjustDownStrength; - [NMS(Index = 337)] + [NMS(Index = 336)] /* 0x173C */ public float RocketBootsHeightAdjustTime; - [NMS(Index = 338)] + [NMS(Index = 337)] /* 0x1740 */ public float RocketBootsHeightAdjustUpStrength; - [NMS(Index = 330)] + [NMS(Index = 329)] /* 0x1744 */ public float RocketBootsImpulse; - [NMS(Index = 340)] + [NMS(Index = 339)] /* 0x1748 */ public float RocketBootsJetpackMinLevel; - [NMS(Index = 336)] + [NMS(Index = 335)] /* 0x174C */ public float RocketBootsMaxDesiredHeight; - [NMS(Index = 347)] + [NMS(Index = 346)] /* 0x1750 */ public float RocketBootsMaxSpeed; - [NMS(Index = 335)] + [NMS(Index = 334)] /* 0x1754 */ public float RocketBootsMinDesiredHeight; - [NMS(Index = 349)] + [NMS(Index = 348)] /* 0x1758 */ public float RocketBootsWindUpBraking; - [NMS(Index = 346)] - /* 0x175C */ public float RocketBootsZigZagForceDuration; [NMS(Index = 345)] + /* 0x175C */ public float RocketBootsZigZagForceDuration; + [NMS(Index = 344)] /* 0x1760 */ public float RocketBootsZigZagStrength; - [NMS(Index = 584)] + [NMS(Index = 583)] /* 0x1764 */ public float ScanBeamMainWidth; - [NMS(Index = 582)] + [NMS(Index = 581)] /* 0x1768 */ public float ScanBeamWidth; - [NMS(Index = 580)] + [NMS(Index = 579)] /* 0x176C */ public float ScanFadeInTime; - [NMS(Index = 581)] + [NMS(Index = 580)] /* 0x1770 */ public float ScanFadeOutTime; - [NMS(Index = 572)] + [NMS(Index = 571)] /* 0x1774 */ public float ScanLabelTime; - [NMS(Index = 577)] + [NMS(Index = 576)] /* 0x1778 */ public float ScanRotate; - [NMS(Index = 583)] + [NMS(Index = 582)] /* 0x177C */ public float ScanRotateBeamWdith; - [NMS(Index = 578)] + [NMS(Index = 577)] /* 0x1780 */ public float ScanRotateDist; - [NMS(Index = 579)] + [NMS(Index = 578)] /* 0x1784 */ public float ScanRotateWobbleAmp; - [NMS(Index = 574)] + [NMS(Index = 573)] /* 0x1788 */ public float ScanWobbleAmp; - [NMS(Index = 576)] + [NMS(Index = 575)] /* 0x178C */ public float ScanWobbleAmp2; - [NMS(Index = 573)] + [NMS(Index = 572)] /* 0x1790 */ public float ScanWobbleFreq; - [NMS(Index = 575)] + [NMS(Index = 574)] /* 0x1794 */ public float ScanWobbleFreq2; - [NMS(Index = 844)] + [NMS(Index = 843)] /* 0x1798 */ public int ShieldMaximum; - [NMS(Index = 522)] + [NMS(Index = 521)] /* 0x179C */ public float ShieldRechargeMinTimeSinceDamage; - [NMS(Index = 523)] + [NMS(Index = 522)] /* 0x17A0 */ public float ShieldRechargeRate; - [NMS(Index = 846)] - /* 0x17A4 */ public float ShieldRestoreDelay; [NMS(Index = 845)] + /* 0x17A4 */ public float ShieldRestoreDelay; + [NMS(Index = 844)] /* 0x17A8 */ public float ShieldRestoreSpeed; - [NMS(Index = 842)] + [NMS(Index = 841)] /* 0x17AC */ public float ShipCameraLag; - [NMS(Index = 414)] + [NMS(Index = 413)] /* 0x17B0 */ public float ShipCoolFactor; - [NMS(Index = 411)] + [NMS(Index = 410)] /* 0x17B4 */ public float ShipPriceExp2; - [NMS(Index = 218)] + [NMS(Index = 217)] /* 0x17B8 */ public float ShipSummonLastSafeMargin; - [NMS(Index = 767)] + [NMS(Index = 766)] /* 0x17BC */ public float ShootOffset; - [NMS(Index = 768)] + [NMS(Index = 767)] /* 0x17C0 */ public float ShootPrepTime; - [NMS(Index = 766)] + [NMS(Index = 765)] /* 0x17C4 */ public float ShootSizeBase; - [NMS(Index = 764)] + [NMS(Index = 763)] /* 0x17C8 */ public float ShootSizeMaxXY; - [NMS(Index = 762)] + [NMS(Index = 761)] /* 0x17CC */ public float ShootSizeMaxZ; - [NMS(Index = 763)] + [NMS(Index = 762)] /* 0x17D0 */ public float ShootSizeMinXY; - [NMS(Index = 761)] + [NMS(Index = 760)] /* 0x17D4 */ public float ShootSizeMinZ; - [NMS(Index = 765)] + [NMS(Index = 764)] /* 0x17D8 */ public float ShootSizeTime; - [NMS(Index = 626)] + [NMS(Index = 625)] /* 0x17DC */ public float ShotgunDispersion; - [NMS(Index = 568)] + [NMS(Index = 567)] /* 0x17E0 */ public float SleepFadeTime; - [NMS(Index = 810)] - /* 0x17E4 */ public float SlopeSlideBrake; [NMS(Index = 809)] + /* 0x17E4 */ public float SlopeSlideBrake; + [NMS(Index = 808)] /* 0x17E8 */ public float SlopeSlidingSpeed; - [NMS(Index = 308)] + [NMS(Index = 307)] /* 0x17EC */ public float SolarRegenFactor; - [NMS(Index = 380)] + [NMS(Index = 379)] /* 0x17F0 */ public float SpaceJetpackDrainRate; - [NMS(Index = 376)] + [NMS(Index = 375)] /* 0x17F4 */ public float SpaceJetpackForce; - [NMS(Index = 378)] + [NMS(Index = 377)] /* 0x17F8 */ public float SpaceJetpackIgnitionForce; - [NMS(Index = 379)] + [NMS(Index = 378)] /* 0x17FC */ public float SpaceJetpackMaxSpeed; - [NMS(Index = 377)] + [NMS(Index = 376)] /* 0x1800 */ public float SpaceJetpackUpForce; - [NMS(Index = 758)] + [NMS(Index = 757)] /* 0x1804 */ public float SpaceMaxGravityDist; - [NMS(Index = 759)] + [NMS(Index = 758)] /* 0x1808 */ public float SpaceMinGravityDist; - [NMS(Index = 227)] + [NMS(Index = 226)] /* 0x180C */ public float SpawningDistanceBetweenPlayersAfterWarp; - [NMS(Index = 228)] + [NMS(Index = 227)] /* 0x1810 */ public float SpawningSpaceBattleLookOffset; - [NMS(Index = 229)] + [NMS(Index = 228)] /* 0x1814 */ public float SpawningSpaceBattleLookOffsetUp; - [NMS(Index = 557)] + [NMS(Index = 556)] /* 0x1818 */ public float SpeedLinesLength; - [NMS(Index = 566)] - /* 0x181C */ public float SpeedLinesMaxAlpha; [NMS(Index = 565)] + /* 0x181C */ public float SpeedLinesMaxAlpha; + [NMS(Index = 564)] /* 0x1820 */ public float SpeedLinesMinAlpha; - [NMS(Index = 567)] + [NMS(Index = 566)] /* 0x1824 */ public float SpeedLinesOffset; - [NMS(Index = 563)] - /* 0x1828 */ public float SpeedLinesRadiusIncrement; [NMS(Index = 562)] - /* 0x182C */ public float SpeedLinesRadiusStartMax; + /* 0x1828 */ public float SpeedLinesRadiusIncrement; [NMS(Index = 561)] + /* 0x182C */ public float SpeedLinesRadiusStartMax; + [NMS(Index = 560)] /* 0x1830 */ public float SpeedLinesRadiusStartMin; - [NMS(Index = 556)] - /* 0x1834 */ public float SpeedLinesSpeedMax; [NMS(Index = 555)] + /* 0x1834 */ public float SpeedLinesSpeedMax; + [NMS(Index = 554)] /* 0x1838 */ public float SpeedLinesSpeedMin; - [NMS(Index = 564)] + [NMS(Index = 563)] /* 0x183C */ public float SpeedLinesStartFade; - [NMS(Index = 558)] + [NMS(Index = 557)] /* 0x1840 */ public float SpeedLinesTotalLength; - [NMS(Index = 560)] - /* 0x1844 */ public float SpeedLinesWidthMax; [NMS(Index = 559)] + /* 0x1844 */ public float SpeedLinesWidthMax; + [NMS(Index = 558)] /* 0x1848 */ public float SpeedLinesWidthMin; - [NMS(Index = 569)] + [NMS(Index = 568)] /* 0x184C */ public float StaminaRate; - [NMS(Index = 571)] - /* 0x1850 */ public float StaminaRecoveredFactor; [NMS(Index = 570)] + /* 0x1850 */ public float StaminaRecoveredFactor; + [NMS(Index = 569)] /* 0x1854 */ public float StaminaRecoveryRate; - [NMS(Index = 553)] - /* 0x1858 */ public float StarFieldDensity; [NMS(Index = 552)] + /* 0x1858 */ public float StarFieldDensity; + [NMS(Index = 551)] /* 0x185C */ public float StarFieldRadius; - [NMS(Index = 554)] + [NMS(Index = 553)] /* 0x1860 */ public float StarFieldStarSize; - [NMS(Index = 389)] + [NMS(Index = 388)] /* 0x1864 */ public float StartHazardTimeMultiplier; - [NMS(Index = 355)] + [NMS(Index = 354)] /* 0x1868 */ public int StealthBaseCharge; - [NMS(Index = 353)] - /* 0x186C */ public float StealthDrainRate; [NMS(Index = 352)] + /* 0x186C */ public float StealthDrainRate; + [NMS(Index = 351)] /* 0x1870 */ public float StealthMinLevel; - [NMS(Index = 354)] + [NMS(Index = 353)] /* 0x1874 */ public float StealthRechargeRate; - [NMS(Index = 702)] - /* 0x1878 */ public float StickDeadZoneMax; [NMS(Index = 701)] + /* 0x1878 */ public float StickDeadZoneMax; + [NMS(Index = 700)] /* 0x187C */ public float StickDeadZoneMin; - [NMS(Index = 88)] + [NMS(Index = 87)] /* 0x1880 */ public float StickYDampingThreshold; - [NMS(Index = 466)] + [NMS(Index = 465)] /* 0x1884 */ public int SuitInventoryStartSeed; - [NMS(Index = 23)] + [NMS(Index = 22)] /* 0x1888 */ public float SummonArcRange; - [NMS(Index = 118)] + [NMS(Index = 117)] /* 0x188C */ public float SummonShipDirectionChangeDeadZoneAngle; - [NMS(Index = 776)] + [NMS(Index = 775)] /* 0x1890 */ public float TakeDamageImpulse; - [NMS(Index = 787)] + [NMS(Index = 786)] /* 0x1894 */ public float TargetDistance; - [NMS(Index = 788)] + [NMS(Index = 787)] /* 0x1898 */ public float TargetRadius; - [NMS(Index = 11)] + [NMS(Index = 10)] /* 0x189C */ public float TeleportAppearEffectSpeed; - [NMS(Index = 128)] + [NMS(Index = 127)] /* 0x18A0 */ public float TeleportArcLengthMultiplier; - [NMS(Index = 119)] + [NMS(Index = 118)] /* 0x18A4 */ public float TeleportArcRadius; - [NMS(Index = 120)] + [NMS(Index = 119)] /* 0x18A8 */ public float TeleportArcRadiusInner; - [NMS(Index = 59)] + [NMS(Index = 58)] /* 0x18AC */ public float TeleportBallCompletionFactorFadeout; - [NMS(Index = 56)] + [NMS(Index = 55)] /* 0x18B0 */ public float TeleportBallDistanceFadeAlpha; - [NMS(Index = 54)] + [NMS(Index = 53)] /* 0x18B4 */ public float TeleportBallFadeMinDistance; - [NMS(Index = 55)] + [NMS(Index = 54)] /* 0x18B8 */ public float TeleportBallFadeRange; - [NMS(Index = 57)] + [NMS(Index = 56)] /* 0x18BC */ public float TeleportBallRadius; - [NMS(Index = 130)] - /* 0x18C0 */ public float TeleportBeamAnimHeight; [NMS(Index = 129)] + /* 0x18C0 */ public float TeleportBeamAnimHeight; + [NMS(Index = 128)] /* 0x18C4 */ public float TeleportBeamAnimSpeed; - [NMS(Index = 126)] + [NMS(Index = 125)] /* 0x18C8 */ public float TeleportBeamGravity; - [NMS(Index = 127)] + [NMS(Index = 126)] /* 0x18CC */ public float TeleportBeamGravityMax; - [NMS(Index = 53)] + [NMS(Index = 52)] /* 0x18D0 */ public float TeleportChargeFadeInTime; - [NMS(Index = 50)] - /* 0x18D4 */ public float TeleportChargeMaxDistance; [NMS(Index = 49)] + /* 0x18D4 */ public float TeleportChargeMaxDistance; + [NMS(Index = 48)] /* 0x18D8 */ public float TeleportChargeMinDistance; - [NMS(Index = 52)] - /* 0x18DC */ public float TeleportChargeMinTime; [NMS(Index = 51)] + /* 0x18DC */ public float TeleportChargeMinTime; + [NMS(Index = 50)] /* 0x18E0 */ public float TeleportChargeMoveSpeed; - [NMS(Index = 168)] + [NMS(Index = 167)] /* 0x18E4 */ public float TeleportDirectionAltHandRange; - [NMS(Index = 12)] + [NMS(Index = 11)] /* 0x18E8 */ public float TeleportDisappearEffectSpeed; - [NMS(Index = 124)] - /* 0x18EC */ public float TeleportHmdMaxFade; [NMS(Index = 123)] + /* 0x18EC */ public float TeleportHmdMaxFade; + [NMS(Index = 122)] /* 0x18F0 */ public float TeleportHmdMinFade; - [NMS(Index = 125)] + [NMS(Index = 124)] /* 0x18F4 */ public float TeleportHmdOutFactor; - [NMS(Index = 136)] + [NMS(Index = 135)] /* 0x18F8 */ public float TeleportInitiateThreshold; - [NMS(Index = 167)] + [NMS(Index = 166)] /* 0x18FC */ public float TeleportInstantTravelDistance; - [NMS(Index = 131)] + [NMS(Index = 130)] /* 0x1900 */ public float TeleportLastKnownThreshold; - [NMS(Index = 139)] - /* 0x1904 */ public float TeleportLineBezierDistanceFactor; [NMS(Index = 138)] + /* 0x1904 */ public float TeleportLineBezierDistanceFactor; + [NMS(Index = 137)] /* 0x1908 */ public float TeleportLineBezierOffset; - [NMS(Index = 133)] - /* 0x190C */ public float TeleportLineEndFadeEnd; [NMS(Index = 132)] + /* 0x190C */ public float TeleportLineEndFadeEnd; + [NMS(Index = 131)] /* 0x1910 */ public float TeleportLineEndFadeStart; - [NMS(Index = 135)] - /* 0x1914 */ public float TeleportLineFadeRange; [NMS(Index = 134)] + /* 0x1914 */ public float TeleportLineFadeRange; + [NMS(Index = 133)] /* 0x1918 */ public float TeleportLineFadeStart; - [NMS(Index = 47)] + [NMS(Index = 46)] /* 0x191C */ public float TeleportMaxTravelDistance; - [NMS(Index = 48)] + [NMS(Index = 47)] /* 0x1920 */ public float TeleportMaxTravelDistanceVertical; - [NMS(Index = 169)] + [NMS(Index = 168)] /* 0x1924 */ public float TeleportMotionOffsetAmount; - [NMS(Index = 170)] + [NMS(Index = 169)] /* 0x1928 */ public float TeleportMotionOffsetUp; - [NMS(Index = 121)] + [NMS(Index = 120)] /* 0x192C */ public float TeleportStrafeDistance; - [NMS(Index = 171)] + [NMS(Index = 170)] /* 0x1930 */ public float TeleportTotalTime; - [NMS(Index = 58)] + [NMS(Index = 57)] /* 0x1934 */ public float TeleportTravelSurfaceAngle; - [NMS(Index = 550)] + [NMS(Index = 549)] /* 0x1938 */ public float TemperatureDisplaySampleTime; - [NMS(Index = 888)] + [NMS(Index = 887)] /* 0x193C */ public float TerrainLaserRange; - [NMS(Index = 621)] + [NMS(Index = 620)] /* 0x1940 */ public float ThirdPersonRecoilMultiplier; - [NMS(Index = 21)] + [NMS(Index = 20)] /* 0x1944 */ public float ThirdPersonWeaponAttachRotationCorrectionAngle; - [NMS(Index = 22)] + [NMS(Index = 21)] /* 0x1948 */ public float ThirdPersonWeaponXOffset; - [NMS(Index = 847)] + [NMS(Index = 846)] /* 0x194C */ public float TimeHoldDownAccelerateToLaunchFromOutpost; - [NMS(Index = 238)] + [NMS(Index = 237)] /* 0x1950 */ public float TrackArrowStaticTargetOffsetMultiplier; - [NMS(Index = 495)] + [NMS(Index = 494)] /* 0x1954 */ public float TraderApproachDistance; - [NMS(Index = 493)] + [NMS(Index = 492)] /* 0x1958 */ public float TraderApproachTime; - [NMS(Index = 509)] - /* 0x195C */ public int TraderCommunicationBanMaxTime; [NMS(Index = 508)] + /* 0x195C */ public int TraderCommunicationBanMaxTime; + [NMS(Index = 507)] /* 0x1960 */ public int TraderCommunicationBanMinTime; - [NMS(Index = 494)] + [NMS(Index = 493)] /* 0x1964 */ public float TraderHailDistance; - [NMS(Index = 492)] + [NMS(Index = 491)] /* 0x1968 */ public float TraderHailTime; - [NMS(Index = 507)] + [NMS(Index = 506)] /* 0x196C */ public float TraderHealthFightThreshold; - [NMS(Index = 496)] + [NMS(Index = 495)] /* 0x1970 */ public float TraderSpamTimeWait; - [NMS(Index = 497)] + [NMS(Index = 496)] /* 0x1974 */ public float TraderStayCloseLockOffset; - [NMS(Index = 498)] + [NMS(Index = 497)] /* 0x1978 */ public float TraderStayCloseLockSin1Coeff; - [NMS(Index = 499)] + [NMS(Index = 498)] /* 0x197C */ public float TraderStayCloseLockSin1Offset; - [NMS(Index = 500)] + [NMS(Index = 499)] /* 0x1980 */ public float TraderStayCloseLockSin2Coeff; - [NMS(Index = 501)] + [NMS(Index = 500)] /* 0x1984 */ public float TraderStayCloseLockSin2Offset; - [NMS(Index = 502)] + [NMS(Index = 501)] /* 0x1988 */ public float TraderStayCloseLockSinsAdd; - [NMS(Index = 503)] + [NMS(Index = 502)] /* 0x198C */ public float TraderStayCloseLockSpread; - [NMS(Index = 504)] + [NMS(Index = 503)] /* 0x1990 */ public float TraderStayCloseLockSpreadAdd; - [NMS(Index = 505)] + [NMS(Index = 504)] /* 0x1994 */ public float TraderStayCloseLockSpreadTime; - [NMS(Index = 200)] + [NMS(Index = 199)] /* 0x1998 */ public float UnderwaterBrake; - [NMS(Index = 201)] + [NMS(Index = 200)] /* 0x199C */ public float UnderwaterFloat; - [NMS(Index = 202)] + [NMS(Index = 201)] /* 0x19A0 */ public float UnderwaterFloatForce; - [NMS(Index = 204)] - /* 0x19A4 */ public float UnderwaterFloatFreq; [NMS(Index = 203)] + /* 0x19A4 */ public float UnderwaterFloatFreq; + [NMS(Index = 202)] /* 0x19A8 */ public float UnderwaterFloatRange; - [NMS(Index = 195)] + [NMS(Index = 194)] /* 0x19AC */ public float UnderwaterForce; - [NMS(Index = 193)] + [NMS(Index = 192)] /* 0x19B0 */ public float UnderwaterImpact; - [NMS(Index = 199)] + [NMS(Index = 198)] /* 0x19B4 */ public float UnderwaterJetpackEscapeForce; - [NMS(Index = 197)] + [NMS(Index = 196)] /* 0x19B8 */ public float UnderwaterJetpackForce; - [NMS(Index = 187)] + [NMS(Index = 186)] /* 0x19BC */ public float UnderwaterMargin; - [NMS(Index = 198)] + [NMS(Index = 197)] /* 0x19C0 */ public float UnderwaterMaxJetpackEscapeSpeed; - [NMS(Index = 196)] + [NMS(Index = 195)] /* 0x19C4 */ public float UnderwaterMaxJetpackSpeed; - [NMS(Index = 194)] + [NMS(Index = 193)] /* 0x19C8 */ public float UnderwaterMaxSpeed; - [NMS(Index = 188)] + [NMS(Index = 187)] /* 0x19CC */ public float UnderwaterMinDepth; - [NMS(Index = 191)] + [NMS(Index = 190)] /* 0x19D0 */ public float UnderwaterSurfaceForceFlattenAngleMin; - [NMS(Index = 192)] + [NMS(Index = 191)] /* 0x19D4 */ public float UnderwaterSurfaceForceFlattenAngleRange; - [NMS(Index = 189)] + [NMS(Index = 188)] /* 0x19D8 */ public float UnderwaterSurfaceTension; - [NMS(Index = 190)] + [NMS(Index = 189)] /* 0x19DC */ public float UnderwaterSurfaceTensionOffset; - [NMS(Index = 400)] + [NMS(Index = 399)] /* 0x19E0 */ public float VehicleHazardDampingModifier; - [NMS(Index = 889)] + [NMS(Index = 888)] /* 0x19E4 */ public float VehicleLaserRange; - [NMS(Index = 245)] + [NMS(Index = 244)] /* 0x19E8 */ public float VehicleRaceResultsHintTime; - [NMS(Index = 386)] + [NMS(Index = 385)] /* 0x19EC */ public float VRModeHazardTimeMultiplier; - [NMS(Index = 387)] + [NMS(Index = 386)] /* 0x19F0 */ public float VRStartHazardTimeMultiplier; - [NMS(Index = 458)] + [NMS(Index = 457)] /* 0x19F4 */ public float WalkerAlertRange; - [NMS(Index = 460)] - /* 0x19F8 */ public float WalkerSightAngle; [NMS(Index = 459)] + /* 0x19F8 */ public float WalkerSightAngle; + [NMS(Index = 458)] /* 0x19FC */ public float WalkerSightRange; - [NMS(Index = 585)] + [NMS(Index = 584)] /* 0x1A00 */ public float WantedDroneEventRadius; - [NMS(Index = 699)] + [NMS(Index = 698)] /* 0x1A04 */ public float WantedEnemyAttackAmount; - [NMS(Index = 588)] + [NMS(Index = 587)] /* 0x1A08 */ public float WantedLevelDelay; - [NMS(Index = 247)] + [NMS(Index = 246)] /* 0x1A0C */ public float WantedLevelPlayerRange; - [NMS(Index = 248)] + [NMS(Index = 247)] /* 0x1A10 */ public float WantedLevelPlayerRangeSpace; - [NMS(Index = 591)] + [NMS(Index = 590)] /* 0x1A14 */ public float WantedMinorCrimeAmount; - [NMS(Index = 587)] - /* 0x1A18 */ public float WantedMinPlanetTime; [NMS(Index = 586)] + /* 0x1A18 */ public float WantedMinPlanetTime; + [NMS(Index = 585)] /* 0x1A1C */ public float WantedMinSpaceTime; - [NMS(Index = 592)] + [NMS(Index = 591)] /* 0x1A20 */ public float WantedTimeoutAggressive; - [NMS(Index = 590)] - /* 0x1A24 */ public float WantedWitnessFuzzyTime; [NMS(Index = 589)] + /* 0x1A24 */ public float WantedWitnessFuzzyTime; + [NMS(Index = 588)] /* 0x1A28 */ public float WantedWitnessTimer; - [NMS(Index = 748)] - /* 0x1A2C */ public float WeaponBobBlendTime; [NMS(Index = 747)] - /* 0x1A30 */ public float WeaponBobFactorRun; + /* 0x1A2C */ public float WeaponBobBlendTime; [NMS(Index = 746)] - /* 0x1A34 */ public float WeaponBobFactorWalk; + /* 0x1A30 */ public float WeaponBobFactorRun; [NMS(Index = 745)] + /* 0x1A34 */ public float WeaponBobFactorWalk; + [NMS(Index = 744)] /* 0x1A38 */ public float WeaponBobFactorWalkDeadZone; - [NMS(Index = 751)] + [NMS(Index = 750)] /* 0x1A3C */ public float WeaponCannonMinUnchargedShotThreshold; - [NMS(Index = 752)] + [NMS(Index = 751)] /* 0x1A40 */ public float WeaponCannonMinUnchargedShotTime; - [NMS(Index = 750)] + [NMS(Index = 749)] /* 0x1A44 */ public float WeaponCannonMinWeaponTimer; - [NMS(Index = 739)] + [NMS(Index = 738)] /* 0x1A48 */ public float WeaponChangeModeTime; - [NMS(Index = 415)] + [NMS(Index = 414)] /* 0x1A4C */ public float WeaponCoolFactor; - [NMS(Index = 753)] + [NMS(Index = 752)] /* 0x1A50 */ public float WeaponGrenadeTime; - [NMS(Index = 754)] + [NMS(Index = 753)] /* 0x1A54 */ public float WeaponGunTime; - [NMS(Index = 743)] + [NMS(Index = 742)] /* 0x1A58 */ public float WeaponHolsterDelay; - [NMS(Index = 744)] + [NMS(Index = 743)] /* 0x1A5C */ public float WeaponLag; - [NMS(Index = 742)] + [NMS(Index = 741)] /* 0x1A60 */ public float WeaponLowerDelay; - [NMS(Index = 412)] + [NMS(Index = 411)] /* 0x1A64 */ public float WeaponPriceExp2; - [NMS(Index = 755)] + [NMS(Index = 754)] /* 0x1A68 */ public float WeaponRailFireTime; - [NMS(Index = 756)] + [NMS(Index = 755)] /* 0x1A6C */ public float WeaponRailRechargeTime; - [NMS(Index = 296)] + [NMS(Index = 295)] /* 0x1A70 */ public float WeaponShotgunSlowdown; - [NMS(Index = 268)] + [NMS(Index = 267)] /* 0x1A74 */ public float WeaponZoomFOV; - [NMS(Index = 273)] + [NMS(Index = 272)] /* 0x1A78 */ public float WeaponZoomHorzRotation; - [NMS(Index = 271)] + [NMS(Index = 270)] /* 0x1A7C */ public float WeaponZoomRecoilMultiplier; - [NMS(Index = 272)] + [NMS(Index = 271)] /* 0x1A80 */ public float WeaponZoomVertRotation; - [NMS(Index = 527)] - /* 0x1A84 */ public float WitnessAIDamageAngle; [NMS(Index = 526)] + /* 0x1A84 */ public float WitnessAIDamageAngle; + [NMS(Index = 525)] /* 0x1A88 */ public float WitnessAIDamageDistance; - [NMS(Index = 240)] - /* 0x1A8C */ public float WitnessSenseEnhancement; [NMS(Index = 239)] + /* 0x1A8C */ public float WitnessSenseEnhancement; + [NMS(Index = 238)] /* 0x1A90 */ public float WitnessSenseEnhancementTime; - [NMS(Index = 150)] + [NMS(Index = 149)] /* 0x1A94 */ public int WordCategoriesRequiredToConverse; - [NMS(Index = 455)] + [NMS(Index = 454)] /* 0x1A98 */ public float WoundDamageDecayTime; - [NMS(Index = 453)] + [NMS(Index = 452)] /* 0x1A9C */ public float WoundDamageLimit; - [NMS(Index = 454)] + [NMS(Index = 453)] /* 0x1AA0 */ public float WoundDamageLimitShip; - [NMS(Index = 452)] + [NMS(Index = 451)] /* 0x1AA4 */ public float WoundTimeMinimum; - [NMS(Index = 659)] + [NMS(Index = 658)] /* 0x1AA8 */ public TkCurveType AimDisperseCurve; - [NMS(Index = 636)] + [NMS(Index = 635)] /* 0x1AA9 */ public bool AutoAim; - [NMS(Index = 647)] - /* 0x1AAA */ public TkCurveType AutoAimCentreOffsetCurve; [NMS(Index = 646)] + /* 0x1AAA */ public TkCurveType AutoAimCentreOffsetCurve; + [NMS(Index = 645)] /* 0x1AAB */ public TkCurveType AutoAimDotCurve; - [NMS(Index = 624)] + [NMS(Index = 623)] /* 0x1AAC */ public bool BoltcasterHasTracer; - [NMS(Index = 382)] + [NMS(Index = 381)] /* 0x1AAD */ public bool ClampPitch; - [NMS(Index = 222)] + [NMS(Index = 221)] /* 0x1AAE */ public bool CreatureRideFade; - [NMS(Index = 87)] + [NMS(Index = 86)] /* 0x1AAF */ public bool DoPlayerAppearInVehicleEffect; - [NMS(Index = 381)] + [NMS(Index = 380)] /* 0x1AB0 */ public bool EnableHeadMovements; - [NMS(Index = 98)] + [NMS(Index = 97)] /* 0x1AB1 */ public bool EnableLeaning; - [NMS(Index = 99)] + [NMS(Index = 98)] /* 0x1AB2 */ public bool EnablePointDownToSmoothMove; - [NMS(Index = 265)] + [NMS(Index = 264)] /* 0x1AB3 */ public bool FireButtonReloadsWeapon; [NMS(Index = 2)] /* 0x1AB4 */ public bool ForceFreighterProcTechRandom; - [NMS(Index = 274)] + [NMS(Index = 273)] /* 0x1AB5 */ public bool FrontShieldEnabled; - [NMS(Index = 163)] + [NMS(Index = 162)] /* 0x1AB6 */ public bool HandSwimEnabled; - [NMS(Index = 442)] + [NMS(Index = 441)] /* 0x1AB7 */ public bool HideHazardPanel; - [NMS(Index = 100)] + [NMS(Index = 99)] /* 0x1AB8 */ public bool HmdSmoothTurnAlways; - [NMS(Index = 92)] + [NMS(Index = 91)] /* 0x1AB9 */ public bool InteractNearbyRadiusEnabled; - [NMS(Index = 443)] + [NMS(Index = 442)] /* 0x1ABA */ public bool InventoryDamage; - [NMS(Index = 447)] + [NMS(Index = 446)] /* 0x1ABB */ public bool LuckyWithTech; - [NMS(Index = 417)] + [NMS(Index = 416)] /* 0x1ABC */ public bool MouseCrosshairVisible; - [NMS(Index = 435)] + [NMS(Index = 434)] /* 0x1ABD */ public TkCurveType MouseFlightCurve; - [NMS(Index = 230)] + [NMS(Index = 229)] /* 0x1ABE */ public bool MultiplayerShareWanted; - [NMS(Index = 444)] + [NMS(Index = 443)] /* 0x1ABF */ public bool NeverPreyedOn; - [NMS(Index = 94)] + [NMS(Index = 93)] /* 0x1AC0 */ public bool PassiveLook; - [NMS(Index = 446)] - /* 0x1AC1 */ public bool PermanantAltFire; [NMS(Index = 445)] + /* 0x1AC1 */ public bool PermanantAltFire; + [NMS(Index = 444)] /* 0x1AC2 */ public bool PermanantFire; - [NMS(Index = 15)] + [NMS(Index = 14)] /* 0x1AC3 */ public bool RecenterViewWhenEnteringShip; - [NMS(Index = 231)] + [NMS(Index = 230)] /* 0x1AC4 */ public bool ReportAllProjectileDamage; - [NMS(Index = 89)] + [NMS(Index = 88)] /* 0x1AC5 */ public bool RequireHandsOnShipControls; - [NMS(Index = 326)] + [NMS(Index = 325)] /* 0x1AC6 */ public bool RocketBootsEnabled; - [NMS(Index = 327)] + [NMS(Index = 326)] /* 0x1AC7 */ public bool RocketBootsUseCustomCamera; - [NMS(Index = 3)] - /* 0x1AC8 */ public bool SetWeaponIKTargetsInPostEngineUpdate; + [NMS(Index = 89)] + /* 0x1AC8 */ public bool ShowFirstPersonCharacterShadowPCVR; [NMS(Index = 90)] - /* 0x1AC9 */ public bool ShowFirstPersonCharacterShadowPCVR; - [NMS(Index = 91)] - /* 0x1ACA */ public bool ShowFirstPersonCharacterShadowPSVR; - [NMS(Index = 266)] - /* 0x1ACB */ public bool ShowLowAmmoWarning; - [NMS(Index = 703)] - /* 0x1ACC */ public TkCurveType StickCurve; - [NMS(Index = 137)] - /* 0x1ACD */ public bool TeleportRecentre; - [NMS(Index = 464)] - /* 0x1ACE */ public bool UpgradeExosuitWithProduct; + /* 0x1AC9 */ public bool ShowFirstPersonCharacterShadowPSVR; + [NMS(Index = 265)] + /* 0x1ACA */ public bool ShowLowAmmoWarning; + [NMS(Index = 702)] + /* 0x1ACB */ public TkCurveType StickCurve; + [NMS(Index = 136)] + /* 0x1ACC */ public bool TeleportRecentre; + [NMS(Index = 463)] + /* 0x1ACD */ public bool UpgradeExosuitWithProduct; + [NMS(Index = 439)] + /* 0x1ACE */ public bool UseEnergy; [NMS(Index = 440)] - /* 0x1ACF */ public bool UseEnergy; - [NMS(Index = 441)] - /* 0x1AD0 */ public bool UseHazardProtection; - [NMS(Index = 236)] - /* 0x1AD1 */ public bool UseLargeHealthBar; - [NMS(Index = 749)] - /* 0x1AD2 */ public TkCurveType WeaponBobBlendCurve; - [NMS(Index = 267)] - /* 0x1AD3 */ public bool WeaponZoomEnabled; + /* 0x1ACF */ public bool UseHazardProtection; + [NMS(Index = 235)] + /* 0x1AD0 */ public bool UseLargeHealthBar; + [NMS(Index = 748)] + /* 0x1AD1 */ public TkCurveType WeaponBobBlendCurve; + [NMS(Index = 266)] + /* 0x1AD2 */ public bool WeaponZoomEnabled; } } diff --git a/libMBIN/Source/NMS/Globals/GcRobotGlobals.cs b/libMBIN/Source/NMS/Globals/GcRobotGlobals.cs index 874c1c8fa..a7fb2b5b1 100644 --- a/libMBIN/Source/NMS/Globals/GcRobotGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcRobotGlobals.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x5E45C6A3860CD2F5, NameHash = 0x29022DE4)] + [NMS(GUID = 0xED11B76760B0C982, NameHash = 0x29022DE4)] public class GcRobotGlobals : NMSTemplate { [NMS(Index = 307)] diff --git a/libMBIN/Source/NMS/Globals/GcUIGlobals.cs b/libMBIN/Source/NMS/Globals/GcUIGlobals.cs index ef5141719..fce3b5528 100644 --- a/libMBIN/Source/NMS/Globals/GcUIGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcUIGlobals.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x701D6D834B2E0F96, NameHash = 0xD1FA1B1C)] + [NMS(GUID = 0x66A2D1742DBBE10D, NameHash = 0xD1FA1B1C)] public class GcUIGlobals : NMSTemplate { [NMS(Index = 1061)] diff --git a/libMBIN/Source/NMS/Globals/GcVehicleGlobals.cs b/libMBIN/Source/NMS/Globals/GcVehicleGlobals.cs index c4aa99c02..84274db0a 100644 --- a/libMBIN/Source/NMS/Globals/GcVehicleGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcVehicleGlobals.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0xC787CCE6C581D74E, NameHash = 0x6C7923EF)] + [NMS(GUID = 0xC35E8F52A35B6303, NameHash = 0x6C7923EF)] public class GcVehicleGlobals : NMSTemplate { [NMS(Index = 226)] diff --git a/libMBIN/Source/NMS/Toolkit/TkTestMetadata.cs b/libMBIN/Source/NMS/Toolkit/TkTestMetadata.cs index 398d37f50..a069bb0ab 100644 --- a/libMBIN/Source/NMS/Toolkit/TkTestMetadata.cs +++ b/libMBIN/Source/NMS/Toolkit/TkTestMetadata.cs @@ -5,7 +5,7 @@ namespace libMBIN.NMS.Toolkit { - [NMS(GUID = 0xFB74F8DC16DC037E, NameHash = 0x69A0FDE1)] + [NMS(GUID = 0xB96833493B978476, NameHash = 0x69A0FDE1)] public class TkTestMetadata : NMSTemplate { [NMS(Index = 45)] diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index 95d1e7939..f7b46f6d8 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "5.2.0.2"; + internal const string VERSION_STRING = "5.4.0.1"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major; diff --git a/libMBIN/libMBIN-Shared.projitems b/libMBIN/libMBIN-Shared.projitems index 54fa54d64..b1ad207c1 100644 --- a/libMBIN/libMBIN-Shared.projitems +++ b/libMBIN/libMBIN-Shared.projitems @@ -562,6 +562,10 @@ + + + +