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Support for <deformable> #7

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ManifoldFR opened this issue May 12, 2020 · 0 comments
Open

Support for <deformable> #7

ManifoldFR opened this issue May 12, 2020 · 0 comments

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@ManifoldFR
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ManifoldFR commented May 12, 2020

Recently, Bullet C++ and PyBullet have started supporting the <deformable> tag in URDF files following this commit, see this file for a use example. I'm not sure of how it would integrate with pyrender though.

I recently used this package to make a rigid-body URDF using a sliced-up version of hand mesh I have, and it would be nice to use it again to make a URDF with a soft body mesh.

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