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realtime.h
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realtime.h
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// Copyright 2020 Josh Pieper, [email protected].
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <sched.h>
namespace mjbots {
namespace moteus {
inline void ConfigureRealtime(int cpu) {
{
cpu_set_t cpuset = {};
CPU_ZERO(&cpuset);
CPU_SET(cpu, &cpuset);
const int r = ::sched_setaffinity(0, sizeof(cpu_set_t), &cpuset);
if (r < 0) {
throw std::runtime_error("Error setting CPU affinity");
}
}
{
struct sched_param params = {};
params.sched_priority = 10;
const int r = ::sched_setscheduler(0, SCHED_RR, ¶ms);
if (r < 0) {
throw std::runtime_error("Error setting realtime scheduler");
}
}
}
}
}