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OrderedLinkedList.h
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#include <iostream>
using namespace std;
#ifndef Ordered_linked_list_h
#define Ordered_linked_list_h
#ifndef Linked_list_h
#include "LinkedListType.h"
#endif
template < class Type >
class OrderedLinkedList : public LinkedListType < Type >
{
public:
bool search(const Type& searchItem)const;
void insert(const Type& newItem);
void insertFirst(const Type& newItem);
void insertLast(const Type& newItem);
void deleteNode(const Type& deleteItem);
private:
void sort();
};
template <class Type>
bool OrderedLinkedList < Type > ::search(const Type& searchItem)const
{
NodeType < Type > *current; //pointer to traverse the list
bool found = false;
current = first;
while(current != NULL && !found)
{
if(current->data >= searchItem)
found = true;
else
current = current->link;
}
if(found)
found = (current->data == searchItem);
return found;
}
template < class Type >
void OrderedLinkedList < Type > ::insert(const Type& newItem)
{
NodeType < Type > *trailCurrent, *current, *newNode;
newNode = new NodeType < Type > ;
newNode->data = newItem;
newNode->link = NULL;
bool found;
//if list empty.
if(first == NULL)
{
first = newNode;
last = newNode;
count++;
}
else
{
trailCurrent = current = first;
found = false;
while(current != NULL && !found)
{
if(current->data >= newItem)
{
found = true;
}
else
{
trailCurrent = current;
current = current->link;
}
}// if it's first node.
if(current == first)
{
newNode->link = first;
first = newNode;
count++;
}
else
{ //somewhere middle in the list.
trailCurrent->link = newNode;
newNode->link = current;
//if it's the last node.
if(current == NULL)
{
last = newNode;
}
count++;
}
}
}
template <class Type>
void OrderedLinkedList < Type > ::insertFirst(const Type& newItem)
{
insert(newItem);
}
template < class Type >
void OrderedLinkedList < Type > ::insertLast(const Type& newItem)
{
insert(newItem);
}
/*template < class Type >
void OrderedLinkedList<Type>::deleteNode(const Type& deleteItem)
{
NodeType<Type> *current, *trailCurrent;
bool found = false;
if(first == NULL)
cout << "Cannot delete from an empty list." << endl;
else
{
trailCurrent = current = first;
while(current != NULL && !found)
{
if(first->data == deleteItem)
{
first = first->link;
delete current;
found = true;
break;
}
if(current->data >= deleteItem)
{
trailCurrent->link = current->link;
delete current;
found = true;
}
else
{
trailCurrent = current;
current = current->link;
}
}
if(!found)
cout << "Delete failed, Cannot find the item in the list." << endl;
}
}*/
template < class Type >
void OrderedLinkedList<Type> ::deleteNode(const Type& deleteItem)
{
NodeType<Type> *trailCurrent, *current;
bool found = false;
if(first == NULL)
cout << "Cannot delete from an empty list." << endl;
else
{
trailCurrent = current = first;
while(current != NULL && !found)
{
if(current->data >= deleteItem)
{
found = true;
}
else
{
trailCurrent = current;
current = current->link;
}
}
if(current == NULL)
cout << "The item to be deleted is not in the list." << endl;
else
{
if(current->data == deleteItem)
{
if(first == current)
{
first = first->link;
if(first == NULL)
last = NULL;
delete current;
}
else
{
cout << "DEBUG: " << endl;
trailCurrent->link = current->link;
cout << "DEBUG: trailcurent-link = current->link;" << endl;
cout << "DEBUG: last->data before assignment." << last->data << endl;
if(current == last)
{
last = trailCurrent;
cout << "DEBUG: last->data after assignment." << last->data << endl;
}
delete current;
}
count--;
}
else
{
cout << "The item to be deleted is not in the list." << endl;
}
}
}
}
#endif