From 52a90ddb8c650a988a943b8eb356aacfd942a902 Mon Sep 17 00:00:00 2001 From: CandyCrystal Date: Fri, 9 Apr 2021 18:05:59 +0200 Subject: [PATCH 1/2] Update town.logic --- town.logic | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/town.logic b/town.logic index e073fb4..90d22d8 100644 --- a/town.logic +++ b/town.logic @@ -49,7 +49,7 @@ area Town: door Strato door Swiftblade door Well - entrance Crest + exit Crest exit LibraryBottom flag Virtual.Zeffa.TownCrest Main <-> Anju: (item Flippers | item Cape) @@ -111,10 +111,10 @@ area Town: door DrLeftChimney door GormanHouseWest door StratoMinish - node HearthLedge +: exit Virtual.Zeffa.FluteAway - node Main +: exit Virtual.Zeffa.FluteAway - node MayorGarden +: exit Virtual.Zeffa.FluteAway - node LibraryRoof +: exit Virtual.Zeffa.FluteAway - node SchoolGarden +: exit Virtual.Zeffa.FluteAway - node SchoolRoof +: exit Virtual.Zeffa.FluteAway - node SouthWest +: exit Virtual.Zeffa.FluteAway + node HearthLedge +: entrance Virtual.Zeffa.FluteAway + node Main +: entrance Virtual.Zeffa.FluteAway + node MayorGarden +: entrance Virtual.Zeffa.FluteAway + node LibraryRoof +: entrance Virtual.Zeffa.FluteAway + node SchoolGarden +: entrance Virtual.Zeffa.FluteAway + node SchoolRoof +: entrance Virtual.Zeffa.FluteAway + node SouthWest +: entrance Virtual.Zeffa.FluteAway From 8594b54820eea277af570c90ff6ef5598ca522b5 Mon Sep 17 00:00:00 2001 From: CandyCrystal Date: Sat, 1 May 2021 18:41:44 +0200 Subject: [PATCH 2/2] Update town.logic --- town.logic | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/town.logic b/town.logic index 90d22d8..639708f 100644 --- a/town.logic +++ b/town.logic @@ -4,7 +4,6 @@ area Town: chest AnjuHP node AnjuGarden: door Anju - AnjuGarden -> Main # do we want to be able to make this out of logic (so as to not require this in entrance rando)? node AnjuRoof: door AnjuChimney node CatsMinish: @@ -52,6 +51,7 @@ area Town: exit Crest exit LibraryBottom flag Virtual.Zeffa.TownCrest + AnjuGarden -> Main # do we want to be able to make this out of logic (so as to not require this in entrance rando)? Main <-> Anju: (item Flippers | item Cape) Main <-> FigurineHouseDoorEast: item CarlovMedal Main <-> GormanHouseSouth: flag TalkedToOracle