diff --git a/tmc/logic/town.logic b/tmc/logic/town.logic index a66cc40..e4f0a5e 100644 --- a/tmc/logic/town.logic +++ b/tmc/logic/town.logic @@ -4,7 +4,6 @@ area Town: chest AnjuHP node AnjuGarden: door Anju - AnjuGarden -> Main # do we want to be able to make this out of logic (so as to not require this in entrance rando)? node AnjuRoof: door AnjuChimney node CatsMinish: @@ -49,9 +48,10 @@ area Town: door Strato door Swiftblade door Well - entrance Crest + exit Crest exit LibraryBottom set Virtual.Zeffa.TownCrest + AnjuGarden -> Main # do we want to be able to make this out of logic (so as to not require this in entrance rando)? Main <-> Anju: (item Flippers | item Cape) Main <-> FigurineHouseDoorEast: flag FigurineHouseDoorEastOpen Main <-> GormanHouseSouth: flag TalkedToOracle @@ -118,10 +118,10 @@ area Town: door DrLeftChimney door GormanHouseWest door StratoMinish - node HearthLedge +: exit Virtual.Zeffa.FluteAway - node Main +: exit Virtual.Zeffa.FluteAway - node MayorGarden +: exit Virtual.Zeffa.FluteAway - node LibraryRoof +: exit Virtual.Zeffa.FluteAway - node SchoolGarden +: exit Virtual.Zeffa.FluteAway - node SchoolRoof +: exit Virtual.Zeffa.FluteAway - node SouthWest +: exit Virtual.Zeffa.FluteAway + node HearthLedge +: entrance Virtual.Zeffa.FluteAway + node Main +: entrance Virtual.Zeffa.FluteAway + node MayorGarden +: entrance Virtual.Zeffa.FluteAway + node LibraryRoof +: entrance Virtual.Zeffa.FluteAway + node SchoolGarden +: entrance Virtual.Zeffa.FluteAway + node SchoolRoof +: entrance Virtual.Zeffa.FluteAway + node SouthWest +: entrance Virtual.Zeffa.FluteAway