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About identifying stuck state machines #423

Answered by pdeligia
qkim0x01 asked this question in Q&A
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Hi @qkim0x01, it seems that something is missing in your description here **. I am afraid that none of the 3 approaches will work for what you have in mind (if I understood correctly without the missing bits):

(1) Yea, this has the con that you mentioned, each ActorTimer is pretty much a wrapper over System.Threading.Timer, so creating 10s of thousands of them and leaving them running might put a lot of pressure on your app. I have not evaluated the performance of this in the latest versions of .NET, so it's worth trying out a scale experiment, but I think it will probably not scale very well, as you are doubling your threads inside the process (unless .NET has done something very efficie…

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