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Need memfd #1209
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Sound can be worked around with PulseAudio. You can also work around the eventual fatal libGL error by recompiling mesa with either swrast or llvmpipe. But it looks like OpenRTC2 requires multilib (32 bit) so you'll hit that brick wall eventually I think. There's a user voice here. |
No, this is for x86_64 builds (which are default as of right now). |
In VcXsrv uncheck "Native opengl" in the the Extra Settings panel of XLaunch. You'll get best performance with llvmpipe from here. But strangely, I am not getting your |
Hi! We've identified this issue as a duplicate of another one that already exists in this repository. This specific instance is being closed in favor of tracking the concern over on the referenced thread. Thanks for your report! |
memfd is required to run some software such as OpenRCT2. It is not implemented so the game can not run.
Game Runs
14946
Build x64 OpenRCT2 following the guides here. https://github.com/OpenRCT2/OpenRCT2
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