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This repository has been archived by the owner on Aug 22, 2024. It is now read-only.
unity Example stops at init, catching exception for background thread result = K4A_RESULT_FAILED
I have found possible typo on MoveLibraryFiles.bat. copy %BODY_TRACKING_TOOLS_PATH%cudnn64_cnn_infer64_8.dll./ copy %BODY_TRACKING_TOOLS_PATH%cudnn64_ops_infer64_8.dll
Azure Kinect Body Tracking SDK did not have such two files.
But it had
cudnn_ops_infer64_8.dll
cudnn_cnn_infer64_8.dll
Unfortunately fixing these two possible typo didn't fix the K4A_RESULT_FAILED issue.
To Reproduce
Execute all the steps on the readme.
open sample scene on unity and play.
Desktop (please complete the following information):
I got the sample project working.
Not really a solution but, I copied all the dlls from the SDK to the unity project and now it works.
I assume that the batch file is missing some files to copy.
It's not a radical measure, but if you use TrackerProcessingMode.Cuda instead of TrackerProcessingMode.Gpu when initializing Tracker, it will work for the time being.
It's not a radical measure, but if you use TrackerProcessingMode.Cuda instead of TrackerProcessingMode.Gpu when initializing Tracker, it will work for the time being.
Describe the bug
unity Example stops at init, catching exception for background thread result = K4A_RESULT_FAILED
I have found possible typo on MoveLibraryFiles.bat.
copy %BODY_TRACKING_TOOLS_PATH%cudnn64_cnn_infer64_8.dll./ copy %BODY_TRACKING_TOOLS_PATH%cudnn64_ops_infer64_8.dll
Azure Kinect Body Tracking SDK did not have such two files.
But it had
Unfortunately fixing these two possible typo didn't fix the K4A_RESULT_FAILED issue.
To Reproduce
Execute all the steps on the readme.
open sample scene on unity and play.
Desktop (please complete the following information):
RGB camera firmware: 1.6.102
Depth camera firmware: 1.6.75
Depth config file: 6109.7
Audio firmware: 1.6.14
Build Config: Production
-Unity Version: 2019.1.14f1
Additional context
k4aviewer and k4abt_simple_3d_viewer works flawlessly.
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