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nescpu.h
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nescpu.h
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/*
* MIT License
*
* Copyright 2021 Michael Shaw
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef NES_CPU_H_
#define NES_CPU_H_
/*! @file nescpu.h */
/*!
* Since the NES stores memory in a number of different places, but maps it
* all along a 16-bit memory address. This NES memory address needs to be
* translated into a pointer to a memory array in the NES project. This function
* is the first in that chain of events. It gets locations that are not affected
* by a mapper
*
* @returns a pointer to the actual memory byte being accessed
*
* @param cpu 6502 CPU that is connected to the memory being fetched
* @param addr 16-bit address to be translated
*
*/
u8 *
cpu_get_mempointer(struct cpu *cpu, u16 addr);
/*!
* Override of the default 6502 cpu_read function
*
* @param cpu 6502 CPU that is connected to the memory being fetched
* @param addr 16-bit address to be read
*
* @returns 8-bit value stored in memory at addr
*
* @see nes_cpu_write()
* @see cpu_get_mempointer()
*/
u8
nes_cpu_read(struct cpu *cpu, u16 addr);
/*!
* Override of the default 6502 cpu_write function
*
* @param cpu 6502 CPU that is connected to the memory being fetched
* @param addr 16-bit address to be written to
* @param val 8-bit value to be written
*
* @see nes_cpu_read()
* @see cpu_get_mempointer()
*/
void
nes_cpu_write(struct cpu *cpu, u16 addr, u8 val);
#endif // NES_CPU_H_