A small python script to quickly convert BVH to FBX.
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This script was literally written to quickly convert some BVH files to FBX. This might be useful to someone else.
This is an example of how you may give instructions on setting up your project locally. To get a local copy up and running follow these simple example steps.
To run this, you'll need Blender and its wrapper API in Python.
TODO: Windows instructions
Install blender via Homebrew
brew install blender
- pip
pip install bpy
For Windows, make sure all of your BVH files are in the same folder as the bvh2fbx.bat
script. Then run the following:
./bvh2fbx.bat
For Mac (and Linux maybe), make sure all of your BVH files are in the same folder as the bvh2fbx.sh
script. Then run the following:
./bvh2fbx.sh
To run on an individual file:
blender -b --python ./convert_fbx.py -- [FILE_NAME].bvh
No official roadmap for this script, but if you want you can suggest some features.
See the open issues for a full list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the MIT License. See LICENSE.txt
for more information.