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Task List
Vicki Pfau edited this page Feb 9, 2023
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- Scripting
-
input
API -
storage
API -
canvas
API -
emu
Debug API - Timer callbacks
- Python frontend
-
- Core
- Input revamp
- Modernize Qt API
- Add multi-mapping to mCore API
- Revise Qt UI for remapping
- Revise mGUI UI for remapping
- Canvas API
- SDL integration
- Qt integration
- mGUI integration
- Custom borders #1124
- Game-specific configs
- Modularize/plugin-ize larger features (e.g. scripting languages, video recording, etc)?
- Library cleanup
- Input revamp
- Updater
- Add changelog support
- Add mGUI support
- Debugger
- Revamp API
- Code data logging
- Enhanced frame viewer that lets you tweak more parameters (good beginner task)
- Profiling
- GB
- GBA
- HLE MP2K ("XQ") audio fixing
- e-Reader improvements
- Qt
- Forwarders
- Base implementation
- Finish testing
- Mark stable version as usable before tagging
- Fix video sync issues
- Qt6 support
- Cheat code assembler/disassembler
- Forwarders
- mGUI
- Auto-updater
- mNP
- Revamp linking in the GBA core
- mNP surface API
- Netplay/mNP network protocol
- Other
- Port more shaders from SameBoy
- Subroutine profiling framework
- Fix savestate bugs (how many are even left?)
- WebAssembly port (help wanted)
- Backport enough stuff from medusa to make merging less painful
- Investigate switching to meson
- mGUI2
- Whatever gets bumped from 0.11
- Visual debugger
- Wireless Adapter
- Scripting
- Stable-ish API
- Actual documentation, including inline
- Actual netplay (mNP)
- mGUI2
- Actual debugging UI
- TAS tools
- Orca?
- More "enhancement" features
- ???
- Better per-platform support for audio APIs
- Better per-platform support for game controller APIs
- Generate PDBs on Windows
- Savestate testing
- Cheat database integration
- An Android port would be nice but I'm not gonna do it alone (#1660)[https://mgba.io/i/1660]
- Get buildbot working for approved PRs
- Move bugzilla to new server
- Set up a wiki of some sort (not this one, maybe)
- Automate updating the patron list
- Fix up regressions from merging master
- Clean up Timers
- Separate out GBA and NDS RTCs
- Fix some crashes and more bugs
- Input revamp
- Add a bunch of the hardware that's missing now (more 3D stuff)
- Maybe revamp the renderer?
- Savestates!
- Proxy renderers for GX and the two renderers
- mVL support
- Threaded rendering
- DLDI support
- xdelta support
- Good DS emulation!
- DSi emulation