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pubspec.yaml
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pubspec.yaml
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name: daily_coding
description: A new Flutter application.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+2
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
flutter_markdown: ^0.6.1
share: ^2.0.1
provider: ^5.0.0
shared_preferences: ^2.0.5
path_provider: ^2.0.1
url_launcher: ^6.0.3
dio: ^4.0.0
webview_flutter: ^2.0.4
date_format: ^2.0.2
image: ^3.0.2
flutter_spinkit: ^5.0.0
font_awesome_flutter: ^9.0.0
intl: ^0.17.0
# intl_translation: 0.17.10+1
fluttertoast: ^8.0.6
fluro: ^2.0.3
logging: ^1.0.1
stack_trace: ^1.10.0
yaml: ^3.1.0
flutter_localizations:
sdk: flutter
dependency_overrides:
source_gen: ^1.0.0
dio: ^4.0.0
dart_style: ^2.0.0
code_builder: ^4.0.0
built_collection: ^5.0.0
build: ^2.0.0
dev_dependencies:
flutter_test:
sdk: flutter
retrofit_generator: ^1.4.1+3
build_runner: ^2.0.2
json_serializable: ^4.1.1
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/images/
- assets/md/
- lib/category/c/helloworld/
- lib/category/c/pointer/
- lib/category/c/traps/
- lib/category/sca/theory/
- lib/category/sca/firmware/
# - lib/category/sca/ml/
- lib/category/sca/experiment/
fonts:
- family: RubikMonoOne
fonts:
- asset: fonts/RubikMonoOne.ttf
weight: 600
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# assets:
# - images/a_dot_burr.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages