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looping sounds/sounds don't stop when source/lua tells them to. #103

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TheVogels opened this issue Dec 26, 2022 · 9 comments
Open

looping sounds/sounds don't stop when source/lua tells them to. #103

TheVogels opened this issue Dec 26, 2022 · 9 comments
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@TheVogels
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TheVogels commented Dec 26, 2022

Sounds that are playing won't stop when they receive stopsound. If its looping it will play forever until you do stopsound in console. I think this is a bug with your sound detour. This doesn't apply to all sounds.

@meetric1
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which sounds specifically?

@TheVogels
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TheVogels commented Dec 26, 2022

I will post a video to show it. I will upload the link when its done uploading and viewable.

@TheVogels
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TheVogels commented Dec 26, 2022

https://youtu.be/hK2E-sn0ou0?t=136

some audio works right but the ones I mostly show in the video are broken ones. Also for some reason the texture is too big.

@meetric1
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hm, what gun addon is causing this issue?

@TheVogels
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its also simphys. I will check

@TheVogels
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[TFA][AT] Warface TEC-9

@meetric1 meetric1 added the bug Something isn't working label Dec 28, 2022
@TheVogels
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There are more addons with this bug. Like a jetpack swep.

@TheVogels
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Also physics

@Mrleplayz
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yeah this is true for e2 played sounds aswell, apparently sometimes soundStop() does nothing, soundPurge() also sometimes does nothing by the looks of things
Experienced both of those while working

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