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RustSkinsEditor.sln
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RustSkinsEditor.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.1.32210.238
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RustSkinsEditor", "RustSkinsEditor\RustSkinsEditor.csproj", "{A856EB43-FBDB-4401-B1CB-4A3D37D1EA99}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A856EB43-FBDB-4401-B1CB-4A3D37D1EA99}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A856EB43-FBDB-4401-B1CB-4A3D37D1EA99}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A856EB43-FBDB-4401-B1CB-4A3D37D1EA99}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A856EB43-FBDB-4401-B1CB-4A3D37D1EA99}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {7607F022-D9C3-451C-8866-6BA6842B1D11}
EndGlobalSection
EndGlobal