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While the Game::next_phasemethod is fairly robust, Game::previous_phase is... not. A couple situations I can think of that would call for a call to previous_phase:
A player leaves the draft pool once player registration has ended
A player chosen as captain has to back out
The text was updated successfully, but these errors were encountered:
While the
Game::next_phase
method is fairly robust,Game::previous_phase
is... not. A couple situations I can think of that would call for a call toprevious_phase
:The text was updated successfully, but these errors were encountered: