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ptui-dj.c
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ptui-dj.c
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/*
* PTUI stands for "Portable Terminal UI". It is an ANSI C library that
* provides simple terminal-handling routines that can operate on Linux,
* Windows and DOS.
*
* Copyright (C) 2013-2020 Mateusz Viste
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <conio.h>
#include <pc.h> /* ScreenRows() */
#include "ptui.h" /* include self for control */
int ptui_hascolor(void) {
if (ScreenMode() == 7) return(0);
return(1);
}
/* inits the UI subsystem */
int ptui_init(int flags) {
return(0);
}
void ptui_close(void) {
}
int ptui_getrowcount(void) {
return(ScreenRows());
}
int ptui_getcolcount(void) {
return(ScreenCols());
}
void ptui_cls(void) {
clrscr();
}
void ptui_puts(const char *str) {
cprintf("%s\r\n", str);
}
void ptui_locate(int x, int y) {
ScreenSetCursor(y, x);
}
void ptui_putchar(int c, int attr, int x, int y) {
ScreenPutChar(c, attr, x, y);
}
void ptui_putchar_rep(int c, int attr, int x, int y, int r) {
while (r--) ScreenPutChar(c, attr, x++, y);
}
int ptui_getkey(void) {
return(getkey());
}
int ptui_kbhit(void) {
return(kbhit());
}
void ptui_cursor_show(void) {
_setcursortype(_NORMALCURSOR);
}
void ptui_cursor_hide(void) {
_setcursortype(_NOCURSOR);
}
void ptui_refresh(void) {
/* nothing here, we draw directly to video memory already */
}