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so in ACT, it has the option to control tts volume outside of windows default, plugins like cactbot respect this.
But IINACT doesn't have this option, so it uses default windows setting, which is very loud, tts volume is tied to game volume, and cannot be adjusted afaik, and cactbot's volume setting does nothing with this.
not sure if this is your end or browsingway, but it's basically unusable with how loud it is, at least for my situation
The text was updated successfully, but these errors were encountered:
The TTS implementation currently uses all default settings for Windows (you might have some luck with the legacy windows TTS control panel though)
There is some integration with the Dalamud TTS plugin in the works which would allow you much greater TTS flexibility (different voices, volumes and backends), see karashiiro/TextToTalk#149 (yes I wanted to work on that for a while, but got a bit sidetracked)
+1, want to see this implemented. If it's something simple, I know my way around C# and can attempt to implement it.. but I don't know how I would start.
so in ACT, it has the option to control tts volume outside of windows default, plugins like cactbot respect this.
But IINACT doesn't have this option, so it uses default windows setting, which is very loud, tts volume is tied to game volume, and cannot be adjusted afaik, and cactbot's volume setting does nothing with this.
not sure if this is your end or browsingway, but it's basically unusable with how loud it is, at least for my situation
The text was updated successfully, but these errors were encountered: