diff --git a/src/main/resources/assets/malilib/lang/zh_cn.json b/src/main/resources/assets/malilib/lang/zh_cn.json new file mode 100644 index 0000000000..8b46c1bbef --- /dev/null +++ b/src/main/resources/assets/malilib/lang/zh_cn.json @@ -0,0 +1,118 @@ +{ + "malilib.config.comment.keybind_settings.activate_on": "按键组合是在按下还是释放组合键时激活", + "malilib.config.comment.keybind_settings.allow_empty_keybind": "空的按键绑定是否有效\n(总是视为激活的)", + "malilib.config.comment.keybind_settings.allow_extra_keys": "是否允许按下其他按键以仍然激活按键绑定", + "malilib.config.comment.keybind_settings.cancel_further": "按键绑定激活时,取消上一个按下的键的其他(原版)处理", + "malilib.config.comment.keybind_settings.context": "按键是在游戏内还是在GUI中激活", + "malilib.config.comment.keybind_settings.exclusive": "若为true,则在相关按键绑定之前不能激活其他按键绑定。\n当所有按键释放时,这个检查会重置。", + "malilib.config.comment.keybind_settings.order_sensitive": "按键绑定键是否应该按照被定义的特定顺序按下", + + "malilib.error.failed_to_create_directory": "无法创建目录“%s”", + "malilib.error.file_or_directory_already_exists": "文件或目录“%s”已经存在", + "malilib.error.invalid_directory": "无效的目录名称“%s”", + "malilib.error.invalid_block_blacklist_entry": "黑名单或白名单中的方块无效:“%s”", + "malilib.error.invalid_item_blacklist_entry": "黑名单或白名单中的物品名称无效:“%s”", + + "malilib.gui.button.cancel": "取消", + "malilib.gui.button.ok": "确定", + "malilib.gui.button.reset": "重置", + "malilib.gui.button.reset.caps": "重置", + + "malilib.gui.button.render_layers_gui.axis": "轴:%s", + "malilib.gui.button.render_layers_gui.layers": "层: %s", + "malilib.gui.button.render_layers_gui.set_here": "设为此处", + + "malilib.gui.button.hover.directory_widget.create_directory": "创建新的目录", + "malilib.gui.button.hover.directory_widget.root": "往根/基础目录", + "malilib.gui.button.hover.directory_widget.up": "直到父目录", + "malilib.gui.button.hover.hold_shift_for_info": "§o按住Shift查看更多信息§r", + "malilib.gui.button.hover.plus_minus_tip": "左键点击增加\n右键点击减少\nShift或Alt增加步长", + + "malilib.gui.label.block_snap.center": "中间", + "malilib.gui.label.block_snap.corner": "角落", + "malilib.gui.label.block_snap.none": "无", + + "malilib.gui.label_colored.off": "§c关§r", + "malilib.gui.label_colored.on": "§a开§r", + + "malilib.gui.label.color_editor.current_color": "当前颜色:", + + "malilib.gui.label.keybind_settings.activate_on": "激活条件", + "malilib.gui.label.keybind_settings.allow_empty_keybind": "允许空的按键绑定", + "malilib.gui.label.keybind_settings.allow_extra_keys": "允许额外按键", + "malilib.gui.label.keybind_settings.cancel_further": "取消进一步处理", + "malilib.gui.label.keybind_settings.context": "处理环境", + "malilib.gui.label.keybind_settings.exclusive": "独有的", + "malilib.gui.label.keybind_settings.order_sensitive": "次序敏感", + "malilib.gui.label.keybind_settings.tips": "- 左键配置\n- 右键设为默认", + "malilib.gui.label.keybind_settings.title_advanced_keybind_settings": "高级按键绑定设置", + + "malilib.gui.label.layer_mode.all": "全部", + "malilib.gui.label.layer_mode.all_above": "以上全部", + "malilib.gui.label.layer_mode.all_below": "以下全部", + "malilib.gui.label.layer_mode.layer_range": "层范围", + "malilib.gui.label.layer_mode.single_layer": "单层", + + "malilib.label.message_output_type.none": "无", + "malilib.label.message_output_type.actionbar": "快捷栏", + "malilib.label.message_output_type.message": "消息", + + "malilib.gui.label.no": "否", + "malilib.gui.label.yes": "是", + + "malilib.gui.label.render_layers.layer": "Layer", + "malilib.gui.label.render_layers.layer_max": "Max layer", + "malilib.gui.label.render_layers.layer_min": "Min layer", + + "malilib.gui.title.all_hotkeys": "All registered hotkeys", + "malilib.gui.title.color_editor": "Color Editor", + "malilib.gui.title.configs": "malilib Configs", + "malilib.gui.title.create_directory": "Create a new directory", + "malilib.gui.title.debug": "Debug", + "malilib.gui.title.generic": "Generic", + "malilib.gui.title.keybind_settings.advanced": "Advanced Keybind Settings for %s", + "malilib.gui.title.string_list_edit": "Edit string list for '%s'", + + "malilib.hover.color_indicator.open_color_editor": "Open Color Editor", + "malilib.label.active_mode.always": "Always", + "malilib.label.active_mode.never": "Never", + "malilib.label.active_mode.with_key": "With Key", + + "malilib.label.key_action.both": "两者", + "malilib.label.key_action.press": "按下", + "malilib.label.key_action.release": "释放", + + "malilib.label.key_context.any": "任何", + "malilib.label.key_context.gui": "GUI", + "malilib.label.key_context.ingame": "游戏内", + + "malilib.label.list_type.blacklist": "黑名单", + "malilib.label.list_type.none": "无", + "malilib.label.list_type.whitelist": "白名单", + + "malilib.label.alignment.top_left": "左上角", + "malilib.label.alignment.top_right": "右上角", + "malilib.label.alignment.bottom_left": "左下角", + "malilib.label.alignment.bottom_right": "右上角", + "malilib.label.alignment.center": "中间", + + "malilib.message.directory_created": "目录“%s”已创建", + "malilib.message.toggled": "已激活 %s %s", + "malilib.message.value.off": "关", + "malilib.message.value.on": "开", + + "malilib.message.formatting_code.error": "§c", + "malilib.message.formatting_code.info": "§f", + "malilib.message.formatting_code.success": "§a", + "malilib.message.formatting_code.warning": "§6", + + "malilib.message.layer_range.range_max": "最大", + "malilib.message.layer_range.range_min": "最小", + "malilib.message.moved_layer_range": "Moved the entire layer range by §a%s§r on the §a%s§r axis", + "malilib.message.moved_layer_range_boundary": "Moved layer range §a%s§r by §a%s§r on the §a%s§r axis", + "malilib.message.moved_max_layer_to": "Moved max layer to %s", + "malilib.message.moved_min_layer_to": "Moved min layer to %s", + "malilib.message.set_layer_axis_to": "Set layer axis to %s", + "malilib.message.set_layer_mode_to": "Set layer mode to %s", + "malilib.message.set_layer_to": "Set layer to %s" +}