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memory.h
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memory.h
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#pragma once
#define WIN32_LEAN_AND_MEAN
#include <TlHelp32.h>
#include <Windows.h>
#include <string_view>
class Memory {
private:
std::uintptr_t processId = 0;
void *processHandle = nullptr;
public:
// Constructor that finds the process id
// and opens a handle
Memory(std::string_view processName) noexcept {
::PROCESSENTRY32 entry = {};
entry.dwSize = sizeof(::PROCESSENTRY32);
const HANDLE snapShot = ::CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
while (::Process32Next(snapShot, &entry)) {
if (!processName.compare(entry.szExeFile)) {
processId = entry.th32ProcessID;
processHandle = ::OpenProcess(PROCESS_ALL_ACCESS, FALSE, processId);
break;
}
}
// Free handle
if (snapShot)
::CloseHandle(snapShot);
}
// Destructor that frees the opened handle
~Memory() {
if (processHandle)
::CloseHandle(processHandle);
}
// Returns the base address of a module by name
std::uintptr_t GetModuleAddress(std::string_view moduleName) const noexcept {
::MODULEENTRY32 entry = {};
entry.dwSize = sizeof(::MODULEENTRY32);
const HANDLE snapShot =
::CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, processId);
std::uintptr_t result = 0;
while (::Module32Next(snapShot, &entry)) {
if (!moduleName.compare(entry.szModule)) {
result = reinterpret_cast<std::uintptr_t>(entry.modBaseAddr);
break;
}
}
if (snapShot)
::CloseHandle(snapShot);
return result;
}
// Read process memory
template <typename T>
const T Read(const std::uintptr_t address) const noexcept {
T value = {};
::ReadProcessMemory(processHandle, reinterpret_cast<const void *>(address),
&value, sizeof(T), NULL);
return value;
}
// Write process memory
template <typename T>
void Write(const std::uintptr_t address, const T &value) const noexcept {
::WriteProcessMemory(processHandle, reinterpret_cast<void *>(address),
&value, sizeof(T), NULL);
}
};