Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shader Material Help #284

Open
Choons opened this issue Oct 9, 2024 · 0 comments
Open

Shader Material Help #284

Choons opened this issue Oct 9, 2024 · 0 comments

Comments

@Choons
Copy link

Choons commented Oct 9, 2024

Hi, this is another question: I have been experimenting with the raw shader example and The Book Of Shaders to try to learn how to use shaders as materials and it's working, but the shaders don't follow the rotation of the meshes. There's no perspective to them, like they are always drawn normal to the screen rather than "sticking" on the surface of the triangle mesh as it moves or rotates. Can anyone tell me how to make shader materials move with the mesh the way textures do?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant