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The engine could be using .obj files in addition to code for creating models/scenes. #8

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marc-q opened this issue Jul 23, 2016 · 0 comments

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@marc-q
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marc-q commented Jul 23, 2016

When adding support for .obj files, the engine could also be used for multiple scenes without having a lot of code and to recompile it for each change in the scene. It also would make it possible to share scenes/models.

But i still want to use planes (4 vectors) as surfaces. This means that instead of 3 there will be 4 vectors for each face inside the .obj file.

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