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When adding support for .obj files, the engine could also be used for multiple scenes without having a lot of code and to recompile it for each change in the scene. It also would make it possible to share scenes/models.
But i still want to use planes (4 vectors) as surfaces. This means that instead of 3 there will be 4 vectors for each face inside the .obj file.
The text was updated successfully, but these errors were encountered:
When adding support for .obj files, the engine could also be used for multiple scenes without having a lot of code and to recompile it for each change in the scene. It also would make it possible to share scenes/models.
But i still want to use planes (4 vectors) as surfaces. This means that instead of 3 there will be 4 vectors for each face inside the .obj file.
The text was updated successfully, but these errors were encountered: