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Hi. On macOS the CFRunLoop was replaced with libuv because, it didn't work with glfw. We need to kick off the libuv based scheduler somewhere, right now AppKit has no scheduler active (I think AppKit kicked off a CFRunLoop automatically). I haven't gotten to it yet. #2205
If you just want to renderer run on macOS and use GLFW, you can use:
bazel run //platform/glfw:glfw_app --//:renderer=metal -- --style https://demotiles.maplibre.org/style.json
Describe the bug
Running the macOS sample app crashes on startup, either through the CLI as documented or through Xcode.
Crash is:
link to line of code
To Reproduce
Follow documentation linked above or run the
macos_app
target through Xcode 15.0.1.Expected behavior
App runs
Screenshots
Platform information (please complete the following information):
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