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ViewController.m
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//
// ViewController.m
// Unity-iPhone
//
// Created by ManuQiao on 16/7/7.
//
//
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
// 为了体现这个是自定义视图及控制器,随便在view上加点内容
[self.view setBackgroundColor:[UIColor greenColor]];
UILabel *label = [UILabel new];
[label setText:@"this is container view"];
[label setFrame:CGRectMake(100, 100, 0, 0)];
[label sizeToFit];
[self.view addSubview:label];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end