You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When displaying an image that is 10mb jpeg in a simple image control with pinchzoom applied, the bounce is very bad. If you are zoomed enough and down in a lower quadrant, you will see the upper quadrant flash in a lot as you zoom/drag/pinch. I got these results with v2.2.0. I then applied the wrapper from the demo v2.2.0 to the v2.3.4 source and now pinchzoom makes the image .4% x .4% at startup. I'm a bit frustrated. I don't know if the v2.3.4 doesn't work, or the documentation about invoking it was never updated with critical information. And why only provide a modular ES6 module, when the name of the control is pinchzoom JS.
A working demo (not in modular form, or at least appropriately wrapped) would be real nice.
Thanks Gary
The text was updated successfully, but these errors were encountered:
Thanks for thinking about how this project can be improved! Since this code is open-source, without anyone getting paid to work on it, it's difficult to satisfy all the wishes that people may have. I hope you understand! 🌻
So if you want something, a good first step is to explain in detail what you think should be changed. If others agree that it's a good idea, the next step would be for you to open a PR with the necessary code changes.
If you want to help out improving this project I'm happy to discuss and give feedback on a proposed change.
Thanks for the quick reply. I have some more pressing work that needs completing. In a few weeks I will get back to this and create examples of 2.2.0 vs 2.3.4 and what issues I see.
When displaying an image that is 10mb jpeg in a simple image control with pinchzoom applied, the bounce is very bad. If you are zoomed enough and down in a lower quadrant, you will see the upper quadrant flash in a lot as you zoom/drag/pinch. I got these results with v2.2.0. I then applied the wrapper from the demo v2.2.0 to the v2.3.4 source and now pinchzoom makes the image .4% x .4% at startup. I'm a bit frustrated. I don't know if the v2.3.4 doesn't work, or the documentation about invoking it was never updated with critical information. And why only provide a modular ES6 module, when the name of the control is pinchzoom JS.
A working demo (not in modular form, or at least appropriately wrapped) would be real nice.
Thanks Gary
The text was updated successfully, but these errors were encountered: