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game-of-life.py
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game-of-life.py
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# Time: O(m * n)
# Space: O(1)
# According to the Wikipedia's article:
# "The Game of Life, also known simply as Life,
# is a cellular automaton devised by the British
# mathematician John Horton Conway in 1970."
#
# Given a board with m by n cells, each cell has
# an initial state live (1) or dead (0).
# Each cell interacts with its eight neighbors
# (horizontal, vertical, diagonal)
# using the following four rules
# (taken from the above Wikipedia article):
#
# - Any live cell with fewer than two live neighbors dies,
# as if caused by under-population.
# - Any live cell with two or three live neighbors lives
# on to the next generation.
# - Any live cell with more than three live neighbors dies,
# as if by over-population..
# - Any dead cell with exactly three live neighbors
# becomes a live cell, as if by reproduction.
#
# Write a function to compute the next state
# (after one update) of the board given its current state.
#
# Follow up:
# - Could you solve it in-place? Remember that the board needs
# to be updated at the same time: You cannot update some cells
# first and then use their updated values to update other cells.
# - In this question, we represent the board using a 2D array.
# In principle, the board is infinite, which would cause problems
# when the active area encroaches the border of the array.
# How would you address these problems?
#
class Solution(object):
def gameOfLife(self, board):
"""
:type board: List[List[int]]
:rtype: void Do not return anything, modify board in-place instead.
"""
m = len(board)
n = len(board[0]) if m else 0
for i in xrange(m):
for j in xrange(n):
count = 0
## Count live cells in 3x3 block.
for I in xrange(max(i-1, 0), min(i+2, m)):
for J in xrange(max(j-1, 0), min(j+2, n)):
count += board[I][J] & 1
# if (count == 4 && board[i][j]) means:
# Any live cell with three live neighbors lives.
# if (count == 3) means:
# Any live cell with two live neighbors.
# Any dead cell with exactly three live neighbors lives.
if (count == 4 and board[i][j]) or count == 3:
board[i][j] |= 2 # Mark as live.
for i in xrange(m):
for j in xrange(n):
board[i][j] >>= 1 # Update to the next state.