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All_Possible_Full_Binary_Trees.cpp
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All_Possible_Full_Binary_Trees.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
vector<TreeNode*> allPossibleFBT(int n) {
if (n % 2 == 0) {
return {};
}
if (n == 1) {
return {
new TreeNode(0)};
}
if (const auto it = memo.find(n); it != memo.cend()) {
return it->second;
}
vector<TreeNode*> anwser;
for (int leftCount = 0; leftCount < n; ++leftCount) {
const int rightCount = n - 1 - leftCount;
for (TreeNode* left : allPossibleFBT(leftCount)) {
for (TreeNode* right : allPossibleFBT(rightCount)){
anwser.push_back(new TreeNode(0));
anwser.back()->left = left;
anwser.back()->right = right;
}
}
}
return memo[n] = anwser;
}
private:
unordered_map<int, vector<TreeNode*>> memo;
};