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This repository has been archived by the owner on Oct 26, 2020. It is now read-only.
Imagine me having a reusable rocket. As it is built with the first payload, I launch it, return and wish to place the next payload on it. Having multiple pipelines makes it easier: I can start producing them at the same time, having them ready faster than if I had only one pipeline.
But at this moment, KCT provides no functionallity to merge separatelly built crafts into one. I don't know, if it is an easy feature to be added, but give it a try, please!
The text was updated successfully, but these errors were encountered:
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Imagine me having a reusable rocket. As it is built with the first payload, I launch it, return and wish to place the next payload on it. Having multiple pipelines makes it easier: I can start producing them at the same time, having them ready faster than if I had only one pipeline.
But at this moment, KCT provides no functionallity to merge separatelly built crafts into one. I don't know, if it is an easy feature to be added, but give it a try, please!
The text was updated successfully, but these errors were encountered: