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This repository has been archived by the owner on Oct 26, 2020. It is now read-only.
Is there some bit of data that could be stored on a vessel module or the root part or something that could store how much a vessel was rush-built? I very much want to decrease reliability on rushed vessels but I don't know of any way to identify (from flight scene, i.e. once they spawn) rush-built vessels. Ideal would be something like 'number of rush-build clicks'.
The text was updated successfully, but these errors were encountered:
It's not tracked right now, but I can add it in somewhere. I could also fire an event when it's clicked. I should probably also make that functionality configurable through a formula. I honestly usually forget it exists.
Problem is getting it on the spawned vessel, not while it's just data in KCT...do you add anything to the vessel during spawn already, like a partmodule or vesselmodule?
Right now, no I don't. But if I'm going to be adding a module to every part anyway then I could tie into that. Then if you remove a part (through undocking, KAS, explosions, etc) or combine parts (docking, KAS, implosions?, etc) then you could still track that per-part even though the vessels changed.
Very true, and that would also be super useful for editing recovered craft, you could increment a counter in the module on launch and then detect, when editing a recovered craft, if an actually-flown part is replaced by a brand new part--the 'cost' wouldn't change, but you could still add to the BPs for editing.
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Is there some bit of data that could be stored on a vessel module or the root part or something that could store how much a vessel was rush-built? I very much want to decrease reliability on rushed vessels but I don't know of any way to identify (from flight scene, i.e. once they spawn) rush-built vessels. Ideal would be something like 'number of rush-build clicks'.
The text was updated successfully, but these errors were encountered: