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FirmwareUpdate.cs
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FirmwareUpdate.cs
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using GD77_FlashManager;
using Microsoft.Win32.SafeHandles;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Windows.Forms;
using UsbLibrary;
internal class FirmwareUpdate : Win32Usb, IFirmwareUpdate
{
public event FirmwareUpdateProgressEventHandler OnFirmwareUpdateProgress;
[CompilerGenerated]
public bool method_0()
{
return this.CCancelComm;
}
bool CCancelComm;
[CompilerGenerated]
public void method_1(bool bool_0)
{
this.CCancelComm = bool_0;
}
private bool _IsRead;
[CompilerGenerated]
public bool method_2()
{
return this._IsRead;
}
[CompilerGenerated]
public void method_3(bool bool_0)
{
this._IsRead = bool_0;
}
public FirmwareUpdate()
{
}
}