There is a bi-directional graph with n
vertices, where each vertex is labeled from 0
to n - 1
(inclusive). The edges in the graph are represented as a 2D integer array edges
, where each edges[i] = [ui, vi]
denotes a bi-directional edge between vertex ui
and vertex vi
. Every vertex pair is connected by at most one edge, and no vertex has an edge to itself.
You want to determine if there is a valid path that exists from vertex source
to vertex destination
.
Given edges
and the integers n
, source
, and destination
, return true
if there is a valid path from source
to destination
, or false
otherwise.
Example 1:
Input: n = 3, edges = [[0,1],[1,2],[2,0]], source = 0, destination = 2 Output: true Explanation: There are two paths from vertex 0 to vertex 2: - 0 → 1 → 2 - 0 → 2
Example 2:
Input: n = 6, edges = [[0,1],[0,2],[3,5],[5,4],[4,3]], source = 0, destination = 5 Output: false Explanation: There is no path from vertex 0 to vertex 5.
Constraints:
1 <= n <= 2 * 105
0 <= edges.length <= 2 * 105
edges[i].length == 2
0 <= ui, vi <= n - 1
ui != vi
0 <= source, destination <= n - 1
- There are no duplicate edges.
- There are no self edges.
class Solution:
def validPath(self, n: int, edges: List[List[int]], start: int, end: int) -> bool:
def dfs(u):
nonlocal ans
if ans or u in vis:
return
vis.add(u)
if u == end:
ans = True
return
for v in g[u]:
dfs(v)
g = defaultdict(list)
vis = set()
ans = False
for u, v in edges:
g[u].append(v)
g[v].append(u)
dfs(start)
return ans
class Solution:
def validPath(self, n: int, edges: List[List[int]], source: int, destination: int) -> bool:
def find(x):
if p[x] != x:
p[x] = find(p[x])
return p[x]
p = list(range(n))
for u, v in edges:
p[find(u)] = find(v)
return find(source) == find(destination)
class Solution {
private int[] p;
public boolean validPath(int n, int[][] edges, int source, int destination) {
p = new int[n];
for (int i = 0; i < n; ++i) {
p[i] = i;
}
for (int[] e : edges) {
p[find(e[0])] = find(e[1]);
}
return find(source) == find(destination);
}
private int find(int x) {
if (p[x] != x) {
p[x] = find(p[x]);
}
return p[x];
}
}
class Solution {
public:
vector<int> p;
bool validPath(int n, vector<vector<int>>& edges, int source, int destination) {
p.resize(n);
for (int i = 0; i < n; ++i) p[i] = i;
for (auto& e : edges) p[find(e[0])] = find(e[1]);
return find(source) == find(destination);
}
int find(int x) {
if (p[x] != x) p[x] = find(p[x]);
return p[x];
}
};
func validPath(n int, edges [][]int, source int, destination int) bool {
p := make([]int, n)
for i := range p {
p[i] = i
}
var find func(x int) int
find = func(x int) int {
if p[x] != x {
p[x] = find(p[x])
}
return p[x]
}
for _, e := range edges {
p[find(e[0])] = find(e[1])
}
return find(source) == find(destination)
}