Design a stack which supports the following operations.
Implement the CustomStack
class:
CustomStack(int maxSize)
Initializes the object withmaxSize
which is the maximum number of elements in the stack or do nothing if the stack reached themaxSize
.void push(int x)
Addsx
to the top of the stack if the stack hasn't reached themaxSize
.int pop()
Pops and returns the top of stack or -1 if the stack is empty.void inc(int k, int val)
Increments the bottomk
elements of the stack byval
. If there are less thank
elements in the stack, just increment all the elements in the stack.
Example 1:
Input ["CustomStack","push","push","pop","push","push","push","increment","increment","pop","pop","pop","pop"] [[3],[1],[2],[],[2],[3],[4],[5,100],[2,100],[],[],[],[]] Output [null,null,null,2,null,null,null,null,null,103,202,201,-1] Explanation CustomStack customStack = new CustomStack(3); // Stack is Empty [] customStack.push(1); // stack becomes [1] customStack.push(2); // stack becomes [1, 2] customStack.pop(); // return 2 --> Return top of the stack 2, stack becomes [1] customStack.push(2); // stack becomes [1, 2] customStack.push(3); // stack becomes [1, 2, 3] customStack.push(4); // stack still [1, 2, 3], Don't add another elements as size is 4 customStack.increment(5, 100); // stack becomes [101, 102, 103] customStack.increment(2, 100); // stack becomes [201, 202, 103] customStack.pop(); // return 103 --> Return top of the stack 103, stack becomes [201, 202] customStack.pop(); // return 202 --> Return top of the stack 102, stack becomes [201] customStack.pop(); // return 201 --> Return top of the stack 101, stack becomes [] customStack.pop(); // return -1 --> Stack is empty return -1.
Constraints:
1 <= maxSize <= 1000
1 <= x <= 1000
1 <= k <= 1000
0 <= val <= 100
- At most
1000
calls will be made to each method ofincrement
,push
andpop
each separately.
class CustomStack:
def __init__(self, maxSize: int):
self.s = [0] * maxSize
self.t = 0
def push(self, x: int) -> None:
if self.t < len(self.s):
self.s[self.t] = x
self.t += 1
def pop(self) -> int:
if self.t == 0:
return -1
self.t -= 1
return self.s[self.t]
def increment(self, k: int, val: int) -> None:
for i in range(min(k, self.t)):
self.s[i] += val
# Your CustomStack object will be instantiated and called as such:
# obj = CustomStack(maxSize)
# obj.push(x)
# param_2 = obj.pop()
# obj.increment(k,val)
class CustomStack {
private int[] s;
private int t;
public CustomStack(int maxSize) {
s = new int[maxSize];
}
public void push(int x) {
if (t < s.length) {
s[t++] = x;
}
}
public int pop() {
return t == 0 ? -1 : s[--t];
}
public void increment(int k, int val) {
for (int i = 0; i < Math.min(k, t); ++i) {
s[i] += val;
}
}
}
/**
* Your CustomStack object will be instantiated and called as such:
* CustomStack obj = new CustomStack(maxSize);
* obj.push(x);
* int param_2 = obj.pop();
* obj.increment(k,val);
*/
class CustomStack {
maxSize: number;
size: number;
stack: Array<number>;
constructor(maxSize: number) {
this.maxSize = maxSize;
this.size = 0;
this.stack = [];
}
push(x: number): void {
if (this.size >= this.maxSize) return;
this.size++;
this.stack.unshift(x);
}
pop(): number {
if (!this.size) return -1;
this.size--;
return this.stack.shift();
}
increment(k: number, val: number): void {
for (let i = Math.max(this.size - k, 0); i < this.size; i++) {
this.stack[i] = this.stack[i] + val;
}
}
}
/**
* Your CustomStack object will be instantiated and called as such:
* var obj = new CustomStack(maxSize)
* obj.push(x)
* var param_2 = obj.pop()
* obj.increment(k,val)
*/
class CustomStack {
public:
vector<int> s;
int t;
CustomStack(int maxSize) {
s.resize(maxSize);
t = 0;
}
void push(int x) {
if (t < s.size()) s[t++] = x;
}
int pop() {
return t == 0 ? -1 : s[--t];
}
void increment(int k, int val) {
for (int i = 0; i < min(k, t); ++i) s[i] += val;
}
};
/**
* Your CustomStack object will be instantiated and called as such:
* CustomStack* obj = new CustomStack(maxSize);
* obj->push(x);
* int param_2 = obj->pop();
* obj->increment(k,val);
*/
type CustomStack struct {
s []int
t int
}
func Constructor(maxSize int) CustomStack {
s := make([]int, maxSize)
return CustomStack{s, 0}
}
func (this *CustomStack) Push(x int) {
if this.t < len(this.s) {
this.s[this.t] = x
this.t++
}
}
func (this *CustomStack) Pop() int {
if this.t == 0 {
return -1
}
this.t--
return this.s[this.t]
}
func (this *CustomStack) Increment(k int, val int) {
for i := 0; i < k && i < this.t; i++ {
this.s[i] += val
}
}
/**
* Your CustomStack object will be instantiated and called as such:
* obj := Constructor(maxSize);
* obj.Push(x);
* param_2 := obj.Pop();
* obj.Increment(k,val);
*/