Given an array of points
where points[i] = [xi, yi]
represents a point on the X-Y plane and an integer k
, return the k
closest points to the origin (0, 0)
.
The distance between two points on the X-Y plane is the Euclidean distance (i.e., √(x1 - x2)2 + (y1 - y2)2
).
You may return the answer in any order. The answer is guaranteed to be unique (except for the order that it is in).
Example 1:
Input: points = [[1,3],[-2,2]], k = 1 Output: [[-2,2]] Explanation: The distance between (1, 3) and the origin is sqrt(10). The distance between (-2, 2) and the origin is sqrt(8). Since sqrt(8) < sqrt(10), (-2, 2) is closer to the origin. We only want the closest k = 1 points from the origin, so the answer is just [[-2,2]].
Example 2:
Input: points = [[3,3],[5,-1],[-2,4]], k = 2 Output: [[3,3],[-2,4]] Explanation: The answer [[-2,4],[3,3]] would also be accepted.
Constraints:
1 <= k <= points.length <= 104
-104 < xi, yi < 104
import java.util.*;
/**
* @author Furaha Damien
*/
class Solution {
// Helper inner class
public class Point {
int x;
int y;
int distance;
public Point(int x, int y, int distance) {
this.x = x;
this.y = y;
this.distance = distance;
}
}
public int[][] kClosest(int[][] points, int K) {
PriorityQueue<Point> que = new PriorityQueue<Point>((a, b) -> (a.distance - b.distance));
int[][] res = new int[K][2];
for (int[] temp : points) {
int dist = (temp[0] * temp[0] + temp[1] * temp[1]);
que.offer(new Point(temp[0], temp[1], dist));
}
for (int i = 0; i < K; i++) {
Point curr = que.poll();
res[i][0] = curr.x;
res[i][1] = curr.y;
}
return res;
}
}
function kClosest(points: number[][], k: number): number[][] {
return points
.sort((a, b) => a[0] ** 2 + a[1] ** 2 - (b[0] ** 2 + b[1] ** 2))
.slice(0, k);
}
impl Solution {
pub fn k_closest(mut points: Vec<Vec<i32>>, k: i32) -> Vec<Vec<i32>> {
points.sort_unstable_by(|a, b| {
(a[0].pow(2) + a[1].pow(2)).cmp(&(b[0].pow(2) + b[1].pow(2)))
});
points[0..k as usize].to_vec()
}
}