You have a RecentCounter
class which counts the number of recent requests within a certain time frame.
Implement the RecentCounter
class:
RecentCounter()
Initializes the counter with zero recent requests.int ping(int t)
Adds a new request at timet
, wheret
represents some time in milliseconds, and returns the number of requests that has happened in the past3000
milliseconds (including the new request). Specifically, return the number of requests that have happened in the inclusive range[t - 3000, t]
.
It is guaranteed that every call to ping
uses a strictly larger value of t
than the previous call.
Example 1:
Input ["RecentCounter", "ping", "ping", "ping", "ping"] [[], [1], [100], [3001], [3002]] Output [null, 1, 2, 3, 3] Explanation RecentCounter recentCounter = new RecentCounter(); recentCounter.ping(1); // requests = [1], range is [-2999,1], return 1 recentCounter.ping(100); // requests = [1, 100], range is [-2900,100], return 2 recentCounter.ping(3001); // requests = [1, 100, 3001], range is [1,3001], return 3 recentCounter.ping(3002); // requests = [1, 100, 3001, 3002], range is [2,3002], return 3
Constraints:
1 <= t <= 109
- Each test case will call
ping
with strictly increasing values oft
. - At most
104
calls will be made toping
.
class RecentCounter:
def __init__(self):
self.q = deque()
def ping(self, t: int) -> int:
self.q.append(t)
while self.q[0] < t - 3000:
self.q.popleft()
return len(self.q)
# Your RecentCounter object will be instantiated and called as such:
# obj = RecentCounter()
# param_1 = obj.ping(t)
class RecentCounter:
def __init__(self):
self.s = []
def ping(self, t: int) -> int:
self.s.append(t)
return len(self.s) - bisect_left(self.s, t - 3000)
# Your RecentCounter object will be instantiated and called as such:
# obj = RecentCounter()
# param_1 = obj.ping(t)
class RecentCounter {
private Deque<Integer> q = new ArrayDeque<>();
public RecentCounter() {
}
public int ping(int t) {
q.offer(t);
while (q.peekFirst() < t - 3000) {
q.pollFirst();
}
return q.size();
}
}
/**
* Your RecentCounter object will be instantiated and called as such:
* RecentCounter obj = new RecentCounter();
* int param_1 = obj.ping(t);
*/
class RecentCounter {
private int[] s = new int[10010];
private int idx;
public RecentCounter() {
}
public int ping(int t) {
s[idx++] = t;
return idx - search(t - 3000);
}
private int search(int x) {
int left = 0, right = idx;
while (left < right) {
int mid = (left + right) >> 1;
if (s[mid] >= x) {
right = mid;
} else {
left = mid + 1;
}
}
return left;
}
}
/**
* Your RecentCounter object will be instantiated and called as such:
* RecentCounter obj = new RecentCounter();
* int param_1 = obj.ping(t);
*/
class RecentCounter {
public:
queue<int> q;
RecentCounter() {
}
int ping(int t) {
q.push(t);
while (q.front() < t - 3000) q.pop();
return q.size();
}
};
/**
* Your RecentCounter object will be instantiated and called as such:
* RecentCounter* obj = new RecentCounter();
* int param_1 = obj->ping(t);
*/
class RecentCounter {
public:
vector<int> s;
RecentCounter() {
}
int ping(int t) {
s.push_back(t);
return s.size() - (lower_bound(s.begin(), s.end(), t - 3000) - s.begin());
}
};
/**
* Your RecentCounter object will be instantiated and called as such:
* RecentCounter* obj = new RecentCounter();
* int param_1 = obj->ping(t);
*/
type RecentCounter struct {
q []int
}
func Constructor() RecentCounter {
return RecentCounter{[]int{}}
}
func (this *RecentCounter) Ping(t int) int {
this.q = append(this.q, t)
for this.q[0] < t-3000 {
this.q = this.q[1:]
}
return len(this.q)
}
/**
* Your RecentCounter object will be instantiated and called as such:
* obj := Constructor();
* param_1 := obj.Ping(t);
*/
type RecentCounter struct {
s []int
}
func Constructor() RecentCounter {
return RecentCounter{[]int{}}
}
func (this *RecentCounter) Ping(t int) int {
this.s = append(this.s, t)
search := func(x int) int {
left, right := 0, len(this.s)
for left < right {
mid := (left + right) >> 1
if this.s[mid] >= x {
right = mid
} else {
left = mid + 1
}
}
return left
}
return len(this.s) - search(t-3000)
}
/**
* Your RecentCounter object will be instantiated and called as such:
* obj := Constructor();
* param_1 := obj.Ping(t);
*/
var RecentCounter = function () {
this.q = [];
};
/**
* @param {number} t
* @return {number}
*/
RecentCounter.prototype.ping = function (t) {
this.q.push(t);
while (this.q[0] < t - 3000) {
this.q.shift();
}
return this.q.length;
};
/**
* Your RecentCounter object will be instantiated and called as such:
* var obj = new RecentCounter()
* var param_1 = obj.ping(t)
*/
public class RecentCounter {
private Queue<int> q = new Queue<int>();
public RecentCounter() {
}
public int Ping(int t) {
q.Enqueue(t);
while (q.Peek() < t - 3000)
{
q.Dequeue();
}
return q.Count;
}
}
/**
* Your RecentCounter object will be instantiated and called as such:
* RecentCounter obj = new RecentCounter();
* int param_1 = obj.Ping(t);
*/
class RecentCounter {
private queue: number[];
constructor() {
this.queue = [];
}
ping(t: number): number {
this.queue.push(t);
while (this.queue[0] < t - 3000) {
this.queue.shift();
}
return this.queue.length;
}
}
/**
* Your RecentCounter object will be instantiated and called as such:
* var obj = new RecentCounter()
* var param_1 = obj.ping(t)
*/
use std::collections::VecDeque;
struct RecentCounter {
queue: VecDeque<i32>
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
impl RecentCounter {
fn new() -> Self {
Self {
queue: VecDeque::new()
}
}
fn ping(&mut self, t: i32) -> i32 {
self.queue.push_back(t);
while let Some(&v) = self.queue.front() {
if v >= t - 3000 {
break;
}
self.queue.pop_front();
}
self.queue.len() as i32
}
}
/**
* Your RecentCounter object will be instantiated and called as such:
* let obj = RecentCounter::new();
* let ret_1: i32 = obj.ping(t);
*/