A linked list of length n
is given such that each node contains an additional random pointer, which could point to any node in the list, or null
.
Construct a deep copy of the list. The deep copy should consist of exactly n
brand new nodes, where each new node has its value set to the value of its corresponding original node. Both the next
and random
pointer of the new nodes should point to new nodes in the copied list such that the pointers in the original list and copied list represent the same list state. None of the pointers in the new list should point to nodes in the original list.
For example, if there are two nodes X
and Y
in the original list, where X.random --> Y
, then for the corresponding two nodes x
and y
in the copied list, x.random --> y
.
Return the head of the copied linked list.
The linked list is represented in the input/output as a list of n
nodes. Each node is represented as a pair of [val, random_index]
where:
val
: an integer representingNode.val
random_index
: the index of the node (range from0
ton-1
) that therandom
pointer points to, ornull
if it does not point to any node.
Your code will only be given the head
of the original linked list.
Example 1:
Input: head = [[7,null],[13,0],[11,4],[10,2],[1,0]] Output: [[7,null],[13,0],[11,4],[10,2],[1,0]]
Example 2:
Input: head = [[1,1],[2,1]] Output: [[1,1],[2,1]]
Example 3:
Input: head = [[3,null],[3,0],[3,null]] Output: [[3,null],[3,0],[3,null]]
Constraints:
0 <= n <= 1000
-104 <= Node.val <= 104
Node.random
isnull
or is pointing to some node in the linked list.
"""
# Definition for a Node.
class Node:
def __init__(self, x: int, next: 'Node' = None, random: 'Node' = None):
self.val = int(x)
self.next = next
self.random = random
"""
class Solution:
def copyRandomList(self, head: 'Node') -> 'Node':
if head is None:
return None
cur = head
while cur:
node = Node(cur.val, cur.next)
cur.next = node
cur = node.next
cur = head
while cur:
cur.next.random = None if cur.random is None else cur.random.next
cur = cur.next.next
copy = head.next
cur = head
while cur:
next = cur.next
cur.next = next.next
next.next = None if next.next is None else next.next.next
cur = cur.next
return copy
/*
// Definition for a Node.
class Node {
int val;
Node next;
Node random;
public Node(int val) {
this.val = val;
this.next = null;
this.random = null;
}
}
*/
class Solution {
public Node copyRandomList(Node head) {
if (head == null) {
return null;
}
Node cur = head;
while (cur != null) {
Node node = new Node(cur.val);
node.next = cur.next;
cur.next = node;
cur = node.next;
}
cur = head;
while (cur != null) {
cur.next.random = cur.random == null ? null : cur.random.next;
cur = cur.next.next;
}
Node copy = head.next;
cur = head;
while (cur != null) {
Node next = cur.next;
cur.next = next.next;
next.next = next.next == null ? null : next.next.next;
cur = cur.next;
}
return copy;
}
}
/*
// Definition for a Node.
class Node {
public:
int val;
Node* next;
Node* random;
Node(int _val) {
val = _val;
next = NULL;
random = NULL;
}
};
*/
class Solution {
public:
Node* copyRandomList(Node* head) {
if (!head) {
return nullptr;
}
Node* cur = head;
while (cur) {
Node* node = new Node(cur->val);
node->next = cur->next;
cur->next = node;
cur = node->next;
}
cur = head;
while (cur) {
cur->next->random = cur->random ? cur->random->next : nullptr;
cur = cur->next->next;
}
Node* copy = head->next;
cur = head;
while (cur) {
Node* next = cur->next;
cur->next = next->next;
next->next = next->next ? next->next->next : nullptr;
cur = cur->next;
}
return copy;
}
};
/*
// Definition for a Node.
public class Node {
public int val;
public Node next;
public Node random;
public Node(int _val) {
val = _val;
next = null;
random = null;
}
}
*/
public class Solution {
public Node CopyRandomList(Node head) {
if (head == null) {
return null;
}
Node cur = head;
while (cur != null) {
Node node = new Node(cur.val);
node.next = cur.next;
cur.next = node;
cur = node.next;
}
cur = head;
while (cur != null) {
cur.next.random = cur.random == null ? null : cur.random.next;
cur = cur.next.next;
}
Node copy = head.next;
cur = head;
while (cur != null) {
Node next = cur.next;
cur.next = next.next;
next.next = next.next == null ? null : next.next.next;
cur = cur.next;
}
return copy;
}
}
/**
* Definition for a Node.
* type Node struct {
* Val int
* Next *Node
* Random *Node
* }
*/
func copyRandomList(head *Node) *Node {
if head == nil {
return nil
}
cur := head
for cur != nil {
node := &Node{
Val: cur.Val,
Next: cur.Next,
Random: nil,
}
cur.Next = node
cur = node.Next
}
cur = head
for cur != nil {
if cur.Random == nil {
cur.Next.Random = nil
} else {
cur.Next.Random = cur.Random.Next
}
cur = cur.Next.Next
}
copy := head.Next
cur = head
for cur != nil {
next := cur.Next
cur.Next = next.Next
if (next.Next == nil) {
next.Next = nil
} else {
next.Next = next.Next.Next
}
cur = cur.Next
}
return copy
}
/**
* // Definition for a Node.
* function Node(val, next, random) {
* this.val = val;
* this.next = next;
* this.random = random;
* };
*/
/**
* @param {Node} head
* @return {Node}
*/
var copyRandomList = function (head) {
if (head == null) {
return null;
}
let cur = head;
while (cur != null) {
let node = new Node(cur.val, cur.next);
cur.next = node;
cur = node.next;
}
cur = head;
while (cur != null) {
cur.next.random = cur.random == null ? null : cur.random.next;
cur = cur.next.next;
}
let copy = head.next;
cur = head;
while (cur != null) {
let next = cur.next;
cur.next = next.next;
next.next = next.next == null ? null : next.next.next;
cur = cur.next;
}
return copy;
};
/**
* Definition for Node.
* class Node {
* val: number
* next: Node | null
* random: Node | null
* constructor(val?: number, next?: Node, random?: Node) {
* this.val = (val===undefined ? 0 : val)
* this.next = (next===undefined ? null : next)
* this.random = (random===undefined ? null : random)
* }
* }
*/
function copyRandomList(head: Node | null): Node | null {
const map = new Map<Node, Node>();
let cur = head;
while (cur != null) {
map.set(cur, new Node(cur.val));
cur = cur.next;
}
cur = head;
while (cur != null) {
map.get(cur).next = map.get(cur.next) ?? null;
map.get(cur).random = map.get(cur.random) ?? null;
cur = cur.next;
}
return map.get(head);
}