diff --git a/Experiment/FiveInARow/.idea/.gitignore b/Experiment/FiveInARow/.idea/.gitignore new file mode 100644 index 00000000..aaed8ab0 --- /dev/null +++ b/Experiment/FiveInARow/.idea/.gitignore @@ -0,0 +1,8 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Datasource local storage ignored files +/../../../../../../:\C-VS\c2021\实验\FiveInARow\.idea/dataSources/ +/dataSources.local.xml +# Editor-based HTTP Client requests +/httpRequests/ diff --git a/Experiment/FiveInARow/.idea/FiveInARow.iml b/Experiment/FiveInARow/.idea/FiveInARow.iml new file mode 100644 index 00000000..f08604bb --- /dev/null +++ b/Experiment/FiveInARow/.idea/FiveInARow.iml @@ -0,0 +1,2 @@ + + \ No newline at end of file diff --git a/Experiment/FiveInARow/.idea/misc.xml b/Experiment/FiveInARow/.idea/misc.xml new file mode 100644 index 00000000..79b3c948 --- /dev/null +++ b/Experiment/FiveInARow/.idea/misc.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/Experiment/FiveInARow/.idea/modules.xml b/Experiment/FiveInARow/.idea/modules.xml new file mode 100644 index 00000000..382d14eb --- /dev/null +++ b/Experiment/FiveInARow/.idea/modules.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/Experiment/FiveInARow/.idea/vcs.xml b/Experiment/FiveInARow/.idea/vcs.xml new file mode 100644 index 00000000..b2bdec2d --- /dev/null +++ b/Experiment/FiveInARow/.idea/vcs.xml @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/Experiment/FiveInARow/Board/Board.cpp b/Experiment/FiveInARow/Board/Board.cpp new file mode 100644 index 00000000..e6c99505 --- /dev/null +++ b/Experiment/FiveInARow/Board/Board.cpp @@ -0,0 +1,40 @@ +// +// Created by mux on 2021-04-07. +// + +#include "Board.h" +#include "../randomc/randomc.h" +#include + +#define RANDOM_MAX 1000 + +Board::Board(int current, char *name) { + this->m_name = name; +// this->m_map = map; 暂时不支持下残局 + this->m_current_player = current; + // 初始化棋局 + for (int row = 1; row < 16; ++row) { + for (int con = 1; con < 16; ++con) { + this->m_map[row][con].key = -1; + } + } + + // 初始化Zobrist表 + int seed = (int) time(nullptr); // 随机数生成种子 + CRandomMersenne RanGen(seed); + for (int row = 1; row < 16; ++row) { + for (int con = 1; con < 16; ++con) { + this->m_map[row][con].Black_Zobrist = RanGen.IRandom(0, RANDOM_MAX); + this->m_map[row][con].White_Zobrist = RanGen.IRandom(0, RANDOM_MAX); + } + } + // 初始化Zobrist值 + this->Current_Zobrist = RanGen.IRandom(0, RANDOM_MAX); +} + + + +int Board::put_piece(int row, int con, int player) { + return 0; +} + diff --git a/Experiment/FiveInARow/Board/Board.h b/Experiment/FiveInARow/Board/Board.h new file mode 100644 index 00000000..19a28d8f --- /dev/null +++ b/Experiment/FiveInARow/Board/Board.h @@ -0,0 +1,48 @@ +// +// Created by mux on 2021-04-07. +// +/** + * 这个文件中定义与棋局有关的东西。。。 + */ +#include + +using namespace std; +#ifndef FIVEINAROW_BOARD_H +#define FIVEINAROW_BOARD_H + +typedef struct {// 棋盘上的一个点 + int row; + int con; + int key; // 点上的棋子状态 + int White_Zobrist; + int Black_Zobrist; +} Point; + + +enum Player { // 人0 系统1 + user, system +}; + +class Board { +public: // 公共变量定义 + char *m_name; // 玩家姓名 unused + Point m_map[16][16]; // 地图数组指针 二维数组 大小:15*15 会多出来一行一列的数据 + int m_current_player; // 记录现在是谁在操作 + vector m_user_operations; // 记录用户操作的向量 <[row,con]> + vector m_sys_operations; // 记录系统操作的向量 <[row,con]> + int Current_Zobrist; // 记录现在的Zobrist值 +public: // 公共方法声明 + Board(int current, char *name = nullptr); // 构造方法 + /** + * 下棋操作 + * @param row + * @param con + * @param player + * @return + */ + int put_piece(int row, int con, int player); + //TODO:悔棋 +}; + + +#endif //FIVEINAROW_BOARD_H diff --git a/Experiment/FiveInARow/CMakeLists.txt b/Experiment/FiveInARow/CMakeLists.txt new file mode 100644 index 00000000..c9d70db6 --- /dev/null +++ b/Experiment/FiveInARow/CMakeLists.txt @@ -0,0 +1,7 @@ +cmake_minimum_required(VERSION 3.17) +project(FiveInARow) + +set(CMAKE_CXX_STANDARD 14) + +add_executable(FiveInARow + main.cpp Board/Board.cpp Board/Board.h Game/Game.cpp Game/Game.h Interaction/Console.cpp Interaction/Console.h) diff --git a/Experiment/FiveInARow/Game/Game.cpp b/Experiment/FiveInARow/Game/Game.cpp new file mode 100644 index 00000000..14cebe64 --- /dev/null +++ b/Experiment/FiveInARow/Game/Game.cpp @@ -0,0 +1,5 @@ +// +// Created by mux on 2021-04-07. +// + +#include "Game.h" diff --git a/Experiment/FiveInARow/Game/Game.h b/Experiment/FiveInARow/Game/Game.h new file mode 100644 index 00000000..5c2c716b --- /dev/null +++ b/Experiment/FiveInARow/Game/Game.h @@ -0,0 +1,39 @@ +// +// Created by mux on 2021-04-07. +// +#ifndef FIVEINAROW_GAME_H +#define FIVEINAROW_GAME_H +#include "../Board/Board.h" +#include +/** + * 寻找可能的可以落子的点,去除明显不需要思考的点 即在这一层可能的落子位置 + * 其实是决策树的每一层 + * @param board + * @return + */ +vector* find_possible_solutions(Board *board); + +/** + * 估计AI胜利概率(全局) + * @param board + * @return 0~1的float + */ +float estimate_winning_possibility_to_system(Board *board); + +/** + * 计算一个落子操作的得分(针对一个点) + * @param board + * @param point + * @return + */ +int score_of_a_point(Board *board,Point point); + +/** + * 寻找此时AI赢面最大的地儿 + * @param board + * @return + */ +Point find_best_point(Board *board); + + +#endif //FIVEINAROW_GAME_H diff --git a/Experiment/FiveInARow/Interaction/Console.cpp b/Experiment/FiveInARow/Interaction/Console.cpp new file mode 100644 index 00000000..b9c211c0 --- /dev/null +++ b/Experiment/FiveInARow/Interaction/Console.cpp @@ -0,0 +1,5 @@ +// +// Created by mux on 2021-04-07. +// + +#include "Console.h" diff --git a/Experiment/FiveInARow/Interaction/Console.h b/Experiment/FiveInARow/Interaction/Console.h new file mode 100644 index 00000000..49072f35 --- /dev/null +++ b/Experiment/FiveInARow/Interaction/Console.h @@ -0,0 +1,16 @@ +// +// Created by mux on 2021-04-07. +// + +#ifndef FIVEINAROW_CONSOLE_H +#define FIVEINAROW_CONSOLE_H + +#include "../Board/Board.h" + +void Print_Board_to_Console(); 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defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + +#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC) +# define COMPILER_ID "SDCC" +# if defined(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR) +# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH) +# else + /* SDCC = VRP */ +# define COMPILER_VERSION_MAJOR DEC(SDCC/100) +# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10) +# define COMPILER_VERSION_PATCH DEC(SDCC % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXE) || defined(__CRAYXC) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number components. */ +#ifdef COMPILER_VERSION_MAJOR +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + + +#if !defined(__STDC__) +# if (defined(_MSC_VER) && !defined(__clang__)) \ + || (defined(__ibmxl__) || defined(__IBMC__)) +# define C_DIALECT "90" +# else +# define C_DIALECT +# endif +#elif __STDC_VERSION__ >= 201000L +# define C_DIALECT "11" +#elif __STDC_VERSION__ >= 199901L +# define C_DIALECT "99" +#else +# define C_DIALECT "90" +#endif +const char* info_language_dialect_default = + "INFO" ":" "dialect_default[" C_DIALECT "]"; + +/*--------------------------------------------------------------------------*/ + +#ifdef ID_VOID_MAIN +void main() {} +#else +# if defined(__CLASSIC_C__) +int main(argc, argv) int argc; char *argv[]; +# else +int main(int argc, char* argv[]) +# endif +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXE) || defined(__CRAYXC) + require += info_cray[argc]; +#endif + require += info_language_dialect_default[argc]; + (void)argv; + return require; +} +#endif diff --git a/Experiment/FiveInARow/cmake-build-debug/CMakeFiles/3.17.5/CompilerIdCXX/CMakeCXXCompilerId.cpp b/Experiment/FiveInARow/cmake-build-debug/CMakeFiles/3.17.5/CompilerIdCXX/CMakeCXXCompilerId.cpp new file mode 100644 index 00000000..69cfdba6 --- /dev/null +++ b/Experiment/FiveInARow/cmake-build-debug/CMakeFiles/3.17.5/CompilerIdCXX/CMakeCXXCompilerId.cpp @@ -0,0 +1,660 @@ +/* This source file must have a .cpp extension so that all C++ compilers + recognize the extension without flags. Borland does not know .cxx for + example. */ +#ifndef __cplusplus +# error "A C compiler has been selected for C++." +#endif + + +/* Version number components: V=Version, R=Revision, P=Patch + Version date components: YYYY=Year, MM=Month, DD=Day */ + +#if defined(__COMO__) +# define COMPILER_ID "Comeau" + /* __COMO_VERSION__ = VRR */ +# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100) +# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100) + +#elif defined(__INTEL_COMPILER) || defined(__ICC) +# define COMPILER_ID "Intel" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# if defined(__GNUC__) +# define SIMULATE_ID "GNU" +# endif + /* __INTEL_COMPILER = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10) +# if defined(__INTEL_COMPILER_UPDATE) +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE) +# else +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10) +# endif +# if defined(__INTEL_COMPILER_BUILD_DATE) + /* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */ +# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE) +# endif +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# if defined(__GNUC__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# elif defined(__GNUG__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(__PATHCC__) +# define COMPILER_ID "PathScale" +# define COMPILER_VERSION_MAJOR DEC(__PATHCC__) +# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__) +# if defined(__PATHCC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__) +# endif + +#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__) +# define COMPILER_ID "Embarcadero" +# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF) +# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF) +# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF) + +#elif defined(__BORLANDC__) +# define COMPILER_ID "Borland" + /* __BORLANDC__ = 0xVRR */ +# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8) +# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF) + +#elif defined(__WATCOMC__) && __WATCOMC__ < 1200 +# define COMPILER_ID "Watcom" + /* __WATCOMC__ = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__WATCOMC__) +# define COMPILER_ID "OpenWatcom" + /* __WATCOMC__ = VVRP + 1100 */ +# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__SUNPRO_CC) +# define COMPILER_ID "SunPro" +# if __SUNPRO_CC >= 0x5100 + /* __SUNPRO_CC = 0xVRRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# else + /* __SUNPRO_CC = 0xVRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# endif + +#elif defined(__HP_aCC) +# define COMPILER_ID "HP" + /* __HP_aCC = VVRRPP */ +# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000) +# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100) + +#elif defined(__DECCXX) +# define COMPILER_ID "Compaq" + /* __DECCXX_VER = VVRRTPPPP */ +# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000) +# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100) +# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000) + +#elif defined(__IBMCPP__) && defined(__COMPILER_VER__) +# define COMPILER_ID "zOS" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__ibmxl__) && defined(__clang__) +# define COMPILER_ID "XLClang" +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) + + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800 +# define COMPILER_ID "XL" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800 +# define COMPILER_ID "VisualAge" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__PGI) +# define COMPILER_ID "PGI" +# define COMPILER_VERSION_MAJOR DEC(__PGIC__) +# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__) +# if defined(__PGIC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__) +# endif + +#elif defined(_CRAYC) +# define COMPILER_ID "Cray" +# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR) +# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR) + +#elif defined(__TI_COMPILER_VERSION__) +# define COMPILER_ID "TI" + /* __TI_COMPILER_VERSION__ = VVVRRRPPP */ +# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000) +# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000) +# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000) + +#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version) +# define COMPILER_ID "Fujitsu" + +#elif defined(__ghs__) +# define COMPILER_ID "GHS" +/* __GHS_VERSION_NUMBER = VVVVRP */ +# ifdef __GHS_VERSION_NUMBER +# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100) +# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10) +# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10) +# endif + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__ARMCC_VERSION) && !defined(__clang__) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) +# define COMPILER_ID "ARMClang" + # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000) +# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__GNUC__) || defined(__GNUG__) +# define COMPILER_ID "GNU" +# if defined(__GNUC__) +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# else +# define COMPILER_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__) +# define COMPILER_ID "ADSP" +#if defined(__VISUALDSPVERSION__) + /* __VISUALDSPVERSION__ = 0xVVRRPP00 */ +# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24) +# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) && defined(__ICCARM__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. 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Interaction/Console.s + @echo ... main.obj + @echo ... main.i + @echo ... main.s +.PHONY : help + + + +#============================================================================= +# Special targets to cleanup operation of make. + +# Special rule to run CMake to check the build system integrity. +# No rule that depends on this can have commands that come from listfiles +# because they might be regenerated. +cmake_check_build_system: + $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 0 +.PHONY : cmake_check_build_system + diff --git a/Experiment/FiveInARow/cmake-build-debug/cmake_install.cmake b/Experiment/FiveInARow/cmake-build-debug/cmake_install.cmake new file mode 100644 index 00000000..72c4c7f1 --- /dev/null +++ b/Experiment/FiveInARow/cmake-build-debug/cmake_install.cmake @@ -0,0 +1,44 @@ +# Install script for directory: E:/C-VS/c2021/Experiment/FiveInARow + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) 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set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") +endif() + +string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT + "${CMAKE_INSTALL_MANIFEST_FILES}") +file(WRITE "E:/C-VS/c2021/Experiment/FiveInARow/cmake-build-debug/${CMAKE_INSTALL_MANIFEST}" + "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/Experiment/FiveInARow/main.cpp b/Experiment/FiveInARow/main.cpp new file mode 100644 index 00000000..9deb0ef4 --- /dev/null +++ b/Experiment/FiveInARow/main.cpp @@ -0,0 +1,4 @@ +// +// Created by mux on 2021-04-06. +// + diff --git "a/Experiment/FiveInARow/\347\273\204\346\210\220\347\273\223\346\236\204.xmind" "b/Experiment/FiveInARow/\347\273\204\346\210\220\347\273\223\346\236\204.xmind" new file mode 100644 index 00000000..d0cf93a9 Binary files /dev/null and "b/Experiment/FiveInARow/\347\273\204\346\210\220\347\273\223\346\236\204.xmind" differ diff --git "a/\345\256\236\351\252\214/README.md" b/Experiment/README.md similarity index 100% rename from "\345\256\236\351\252\214/README.md" rename to Experiment/README.md diff --git a/level1/.clang-format b/level1/.clang-format new file mode 100644 index 00000000..0a2c2c43 --- /dev/null +++ b/level1/.clang-format @@ -0,0 +1,173 @@ +--- +# 语言: None, Cpp, Java, JavaScript, ObjC, Proto, TableGen, TextProto +Language: Cpp +# BasedOnStyle: LLVM +# 访问说明符(public、private等)的偏移 +AccessModifierOffset: -4 +# 开括号(开圆括号、开尖括号、开方括号)后的对齐: Align, DontAlign, AlwaysBreak(总是在开括号后换行) +AlignAfterOpenBracket: Align +# 连续赋值时,对齐所有等号 +AlignConsecutiveAssignments: true +# 连续声明时,对齐所有声明的变量名 +AlignConsecutiveDeclarations: true +# 左对齐逃脱换行(使用反斜杠换行)的反斜杠 +AlignEscapedNewlinesLeft: true +# 水平对齐二元和三元表达式的操作数 +AlignOperands: true +# 对齐连续的尾随的注释 +AlignTrailingComments: true +# 允许函数声明的所有参数在放在下一行 +AllowAllParametersOfDeclarationOnNextLine: true +# 允许短的块放在同一行 +AllowShortBlocksOnASingleLine: false +# 允许短的case标签放在同一行 +AllowShortCaseLabelsOnASingleLine: false +# 允许短的函数放在同一行: None, InlineOnly(定义在类中), Empty(空函数), Inline(定义在类中,空函数), All +AllowShortFunctionsOnASingleLine: Empty +# 允许短的if语句保持在同一行 +AllowShortIfStatementsOnASingleLine: false +# 允许短的循环保持在同一行 +AllowShortLoopsOnASingleLine: false +# 总是在定义返回类型后换行(deprecated) +AlwaysBreakAfterDefinitionReturnType: None +# 总是在返回类型后换行: None, All, TopLevel(顶级函数,不包括在类中的函数), +# AllDefinitions(所有的定义,不包括声明), TopLevelDefinitions(所有的顶级函数的定义) +AlwaysBreakAfterReturnType: None +# 总是在多行string字面量前换行 +AlwaysBreakBeforeMultilineStrings: false +# 总是在template声明后换行 +AlwaysBreakTemplateDeclarations: false +# false表示函数实参要么都在同一行,要么都各自一行 +BinPackArguments: true +# false表示所有形参要么都在同一行,要么都各自一行 +BinPackParameters: true +# 大括号换行,只有当BreakBeforeBraces设置为Custom时才有效 +BraceWrapping: + # class定义后面 + AfterClass: false + # 控制语句后面 + AfterControlStatement: false + # enum定义后面 + AfterEnum: false + # 函数定义后面 + AfterFunction: false + # 命名空间定义后面 + AfterNamespace: false + # ObjC定义后面 + AfterObjCDeclaration: false + # struct定义后面 + AfterStruct: false + # union定义后面 + AfterUnion: false + # catch之前 + BeforeCatch: true + # else之前 + BeforeElse: true + # 缩进大括号 + IndentBraces: false +# 在二元运算符前换行: None(在操作符后换行), NonAssignment(在非赋值的操作符前换行), All(在操作符前换行) +BreakBeforeBinaryOperators: NonAssignment +# 在大括号前换行: Attach(始终将大括号附加到周围的上下文), Linux(除函数、命名空间和类定义,与Attach类似), +# Mozilla(除枚举、函数、记录定义,与Attach类似), Stroustrup(除函数定义、catch、else,与Attach类似), +# Allman(总是在大括号前换行), GNU(总是在大括号前换行,并对于控制语句的大括号增加额外的缩进), WebKit(在函数前换行), Custom +# 注:这里认为语句块也属于函数 +BreakBeforeBraces: WebKit +# 在三元运算符前换行 +BreakBeforeTernaryOperators: true +# 在构造函数的初始化列表的逗号前换行 +BreakConstructorInitializersBeforeComma: false +# 每行字符的限制,0表示没有限制 +ColumnLimit: 200 +# 描述具有特殊意义的注释的正则表达式,它不应该被分割为多行或以其它方式改变 +CommentPragmas: '^ IWYU pragma:' +# 构造函数的初始化列表要么都在同一行,要么都各自一行 +ConstructorInitializerAllOnOneLineOrOnePerLine: false +# 构造函数的初始化列表的缩进宽度 +ConstructorInitializerIndentWidth: 4 +# 延续的行的缩进宽度 +ContinuationIndentWidth: 4 +# 去除C++11的列表初始化的大括号{后和}前的空格 +Cpp11BracedListStyle: false +# 继承最常用的指针和引用的对齐方式 +DerivePointerAlignment: false +# 关闭格式化 +DisableFormat: false +# 自动检测函数的调用和定义是否被格式为每行一个参数(Experimental) +ExperimentalAutoDetectBinPacking: false +# 需要被解读为foreach循环而不是函数调用的宏 +ForEachMacros: [ foreach, Q_FOREACH, BOOST_FOREACH ] +# 对#include进行排序,匹配了某正则表达式的#include拥有对应的优先级,匹配不到的则默认优先级为INT_MAX(优先级越小排序越靠前), +# 可以定义负数优先级从而保证某些#include永远在最前面 +IncludeCategories: + - Regex: '^"(llvm|llvm-c|clang|clang-c)/' + Priority: 2 + - Regex: '^(<|"(gtest|isl|json)/)' + Priority: 3 + - Regex: '.*' + Priority: 1 +# 缩进case标签 +IndentCaseLabels: false +# 缩进宽度 +IndentWidth: 4 +# 函数返回类型换行时,缩进函数声明或函数定义的函数名 +IndentWrappedFunctionNames: false +# 保留在块开始处的空行 +KeepEmptyLinesAtTheStartOfBlocks: true +# 开始一个块的宏的正则表达式 +MacroBlockBegin: '' +# 结束一个块的宏的正则表达式 +MacroBlockEnd: '' +# 连续空行的最大数量 +MaxEmptyLinesToKeep: 3 +# 命名空间的缩进: None, Inner(缩进嵌套的命名空间中的内容), All +NamespaceIndentation: Inner +# 使用ObjC块时缩进宽度 +ObjCBlockIndentWidth: 4 +# 在ObjC的@property后添加一个空格 +ObjCSpaceAfterProperty: false +# 在ObjC的protocol列表前添加一个空格 +ObjCSpaceBeforeProtocolList: true +# 在call(后对函数调用换行的penalty +PenaltyBreakBeforeFirstCallParameter: 19 +# 在一个注释中引入换行的penalty +PenaltyBreakComment: 300 +# 第一次在<<前换行的penalty +PenaltyBreakFirstLessLess: 120 +# 在一个字符串字面量中引入换行的penalty +PenaltyBreakString: 1000 +# 对于每个在行字符数限制之外的字符的penalty +PenaltyExcessCharacter: 1000000 +# 将函数的返回类型放到它自己的行的penalty +PenaltyReturnTypeOnItsOwnLine: 60 +# 指针和引用的对齐: Left, Right, Middle +PointerAlignment: Left +# 允许重新排版注释 +ReflowComments: true +# 允许排序#include +SortIncludes: true +# 在C风格类型转换后添加空格 +SpaceAfterCStyleCast: false +# 在赋值运算符之前添加空格 +SpaceBeforeAssignmentOperators: true +# 开圆括号之前添加一个空格: Never, ControlStatements, Always +SpaceBeforeParens: ControlStatements +# 在空的圆括号中添加空格 +SpaceInEmptyParentheses: false +# 在尾随的评论前添加的空格数(只适用于//) +SpacesBeforeTrailingComments: 2 +# 在尖括号的<后和>前添加空格 +SpacesInAngles: true +# 在容器(ObjC和JavaScript的数组和字典等)字面量中添加空格 +SpacesInContainerLiterals: true +# 在C风格类型转换的括号中添加空格 +SpacesInCStyleCastParentheses: true +# 在圆括号的(后和)前添加空格 +SpacesInParentheses: true +# 在方括号的[后和]前添加空格,lamda表达式和未指明大小的数组的声明不受影响 +SpacesInSquareBrackets: false +# 标准: Cpp03, Cpp11, Auto +Standard: Cpp11 +# tab宽度 +TabWidth: 4 +# 使用tab字符: Never, ForIndentation, ForContinuationAndIndentation, Always +UseTab: Never \ No newline at end of file diff --git a/level1/.vscode/launch.json b/level1/.vscode/launch.json new file mode 100644 index 00000000..35937275 --- /dev/null +++ b/level1/.vscode/launch.json @@ -0,0 +1,27 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "gcc.exe build and debug active file", + "type": "cppdbg", + "request": "launch", + "program": "${fileDirname}\\${fileBasenameNoExtension}.exe", + "args": [], + "stopAtEntry": false, + "cwd": "${workspaceFolder}", + "environment": [], + "externalConsole": false, + "MIMode": "gdb", + "miDebuggerPath": "C:\\mingw64\\bin\\gdb.exe", + "setupCommands": [ + { + "description": "Enable pretty-printing for gdb", + "text": "-enable-pretty-printing", + "ignoreFailures": true + } + ], + "preLaunchTask": "gcc.exe build active file", + "internalConsoleOptions": "neverOpen" + } + ] +} \ No newline at 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"showReuseMessage": false, + "clear": true + }, + "problemMatcher": [ + "$gcc" + ] + } + ], + "options": { + "shell": { + "executable": "${env:SystemRoot}\\System32\\cmd.exe", + "args": [ + "/c" + ] + } + } +} \ No newline at end of file diff --git a/level1/p01_runningLetter/solve.c b/level1/p01_runningLetter/solve.c new file mode 100644 index 00000000..adb6e5ba --- /dev/null +++ b/level1/p01_runningLetter/solve.c @@ -0,0 +1,55 @@ +#include +#include +#include +// #define LENGTH 10 +#define MAX 100 + +void HideCursor() //隐藏光标 +{ + CONSOLE_CURSOR_INFO cursor_info = { 1, 0 }; + SetConsoleCursorInfo( GetStdHandle( STD_OUTPUT_HANDLE ), &cursor_info ); +} + +int spaces( int num, int length ) +{ + int required; + int a, b; + a = num / length; // 倍数 + b = num % length; // 余数 + if ( a % 2 == 0 ) { //如果a是偶数 即此时应该增加空格 + required = b; + } else { + required = length - b; + } + return required; +} + +int TextAttribute() //获取屏幕宽度 +{ + HANDLE hOut; + CONSOLE_SCREEN_BUFFER_INFO scr; + + hOut = GetStdHandle( STD_OUTPUT_HANDLE ); /* 获取标准输出句柄 */ + GetConsoleScreenBufferInfo( hOut, &scr ); + int width = scr.dwMaximumWindowSize.X; + return width; +} + +int main() +{ + int x = TextAttribute(); + char a[MAX]; + scanf( "%s", &a ); + system( "cls" ); // 清屏 + int i, j, k = 0; + while ( 1 ) { + i++; + j = spaces( i, x ); + for ( ; j--; j == 0 ) { + printf( " " ); // 支撑 + } + printf( "%s", a ); + + system( "cls" ); // 每循环一次清屏 + } +} diff --git a/level1/p02_isPrime/solve.c b/level1/p02_isPrime/solve.c new file mode 100644 index 00000000..a2c2d2c2 --- /dev/null +++ b/level1/p02_isPrime/solve.c @@ -0,0 +1,64 @@ +#include + +// 任意输入一个正整数n +// 判断n是否为素数 + + +int method1( int m ) +{ + // 从 2 ~ m-1 一个个试,如果有任一次除法取余不为0,那么不是素数 + for ( int i = m - 1; i > 1; i-- ) { + if ( m % i == 0 ) { // 取余不为0 + printf( "%u不是素数", m ); + return 0; // 不是素数 + } + } + printf( "%u是素数", m ); + return 1; //是素数 +} + +int method2( int m ) +{ + // 从 2 ~ (m-1)/2 一个个试 (去掉2,2是重复的潜在因数) + for ( int i = ( m - 1 ) / 2; i > 1; i-- ) { + if ( m % i == 0 ) { // 取余不为0 + printf( "%u不是素数", m ); + return 0; // 不是素数 + } + } + printf( "%u是素数", m ); + return 1; //是素数 +} + +int method3( int m ) +{ + // 去掉 2 ~ m 中是倍数的部分,留下素数来测试 + // ? +} + +int method4( int m ) +{ +#include + // N=根号N*根号N + // N的因数除了根号N,其他都是成对存在的,且必定一个大于根号N一个小于根号N + // 假设N不是质数,有个因数大于根号N(不是N本身) + // 则N必定有一个与之对应的小于根号N的因数 + // 也就是说,如果2到根号N都没有N的因数,那么对应的根号N到N-1都没有N的因数,N就是个质数 + for ( int i = ( int )sqrt( m ); i > 1; i-- ) { //从2到算术平方根遍历。 + if ( m % i == 0 ) { // 取余不为0 + printf( "%u不是素数", m ); + return 0; // 不是素数 + } + } + printf( "%u是素数", m ); + return 1; //是素数 +} + +int main() +{ + int n; + scanf( "%u", &n ); + // method1( n ); + // method2( n ); + method4( n ); +} diff --git a/level1/p03_Diophantus/solve.c b/level1/p03_Diophantus/solve.c new file mode 100644 index 00000000..6cba33d5 --- /dev/null +++ b/level1/p03_Diophantus/solve.c @@ -0,0 +1,20 @@ +// 编程解决下面的问题: +// 取自《希腊诗选》(Greek Anthology): +// 丢番图的童年经过了他一生的六分之一, 验证 +// 青年经过了十二分之一, 验证 +// 又有七分之一的时间是单身汉。 验证 +// 结婚五年后得了个儿子, +// 儿子比父亲先死四年, +// 年级是他的一半。 +// 问儿子死时丢番图多大? +#include +#define MAX 200 +int main() //穷举 +{ + float i; + for ( i = 0; i < MAX; i++ ) + if ( ( i / 12 + i / 6 + i / 7 + 5 + i / 2 + 4 ) == i ) { + printf( "age=%.0f", i ); + break; + } +} diff --git a/level1/p03_Diophantus/solve2.c b/level1/p03_Diophantus/solve2.c new file mode 100644 index 00000000..8578b3e9 --- /dev/null +++ b/level1/p03_Diophantus/solve2.c @@ -0,0 +1,27 @@ +#include +#include +// #include + +// using namespace std; +int main() +{ + long int digits = 3; //位数 + // cin >> digits; + + long int lowerlimit, higherlimit = 1; //定义上下限 + lowerlimit *= ( long int )pow( 10.0, digits ); + higherlimit = lowerlimit * 10; + + long int i = lowerlimit; + for ( ; i <= higherlimit; i++ ) { + //分离 + long int sum, m = 0; + do { + sum += ( long int )pow( i % 10, digits ); + m = sum / 10; + } while ( m ); + if ( sum == i ) { //如果符合条件 + printf( "%ld ", i ); + } + } +} \ No newline at end of file diff --git a/level1/p04_ narcissus/solve.c b/level1/p04_ narcissus/solve.c new file mode 100644 index 00000000..cf79e2f8 --- /dev/null +++ b/level1/p04_ narcissus/solve.c @@ -0,0 +1,41 @@ +#include +// #include +int pows( int n, int m ) +{ + int i; + int j = n; + for ( i = 0; i < m - 1; i++ ) { + n = n * j; + } + return n; +} +// using namespace std; +int main() +{ + int digits = 3; //在这里修改位数 + long int lowerlimit = 1; + long int higherlimit = 1; //定义上下限 + int i; + for ( i = 0; i < digits - 1; i++ ) { + lowerlimit *= 10; + } + // lowerlimit *= ( long int )pow( 10.0, digits ); + higherlimit = lowerlimit * 10; + + long int j = lowerlimit; + for ( ; j <= higherlimit; j++ ) { + //分离 + long int sum = 0; + long int m = j; + do { + sum += ( long int )pows( m % 10, digits ); + m = m / 10; + if ( sum > j ) { + break; + } + } while ( m ); + if ( sum == j ) { //如果符合条件 + printf( "%ld ", j ); + } + } +} \ No newline at end of file diff --git a/level1/p05_allPrimes/solve.c b/level1/p05_allPrimes/solve.c new file mode 100644 index 00000000..c4f3d52a --- /dev/null +++ b/level1/p05_allPrimes/solve.c @@ -0,0 +1,29 @@ +#include +#include + +/* +打印2-1000以内的所有素数 +打印出总的计算时间 +尽可能优化算法的效率 +*/ +int method1( int m ) +{ + for ( int i = sqrt( m ); i > 1; i-- ) { + if ( m % i == 0 ) { // 取余不为0 + // printf( "%u不是素数", m ); + return 0; // 不是素数 + } + } + // printf( "%u是素数", m ); + return 1; //是素数 +} + +int main() +{ + + for ( int i = 0; i < 1000; i++ ) { + if ( method1( i ) ) { + printf( "%d,", i ); + } + } +} \ No newline at end of file diff --git a/level1/p06_Goldbach/solve.c b/level1/p06_Goldbach/solve.c new file mode 100644 index 00000000..561bd160 --- /dev/null +++ b/level1/p06_Goldbach/solve.c @@ -0,0 +1,21 @@ +//任一大于2的整数都可写成三个质数之和。 +#include +#include //TODO:优化效率 给出多解 +int main() +{ + int primes[] = { 0, 1, 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97 }; + for ( int i = 0; i <= 100; i++ ) { + for ( int j = 0; j < 26; j++ ) { + for ( int m = 0; m < 26; m++ ) { + for ( int n = 0; n < 26; n++ ) { + if ( primes[m] + primes[n] + primes[j] == i ) { + printf( "%d能用三个质数之和来表示,三个质数是:%d,%d,%d\n", i, primes[j], primes[m], primes[n] ); + goto loop; + } + } + } + } + loop: + printf( "" ); + } +} \ No newline at end of file diff --git a/level1/p08_hanoi/solve.c b/level1/p08_hanoi/solve.c new file mode 100644 index 00000000..d314351b --- /dev/null +++ b/level1/p08_hanoi/solve.c @@ -0,0 +1,60 @@ +// #include +// int move( int m ); +// int count( char from, char to ); +// int main() +// { +// /* +// * A B C +// * +// * 1号 +// * 2号 +// *-------------------- +// * +// * A柱上认为只有2个圆盘,最底下的和剩下的(整体) +// * n = 2 时: +// * (1号) A -> B 传递前执行 +// * 2号 A -> C 递归结束时执行 +// * (1号) B -> C 回归时执行 +// * 递归结束条件:A真的只剩下两个圆盘 +// * 函数本身:移动2个圆盘 +// */ +// int n; +// printf( "A柱上的圆盘个数:" ); +// scanf( "%d", &n ); +// move( n ); +// } + +// int move( int m ) +// { // m:A柱上圆盘数 +// if ( 1 == m ) { // m柱上只剩1个盘子的时候 +// count( 'A', 'C' ); +// } else { +// count( 'A', 'B' ); +// move( m - 1 ); +// count( 'B', 'C' ); +// } +// } + +// int count( char from, char to ) +// { // 把盘从from柱移动到to +// printf( "%c --> %c \n", from, to ); +// } + + +#include +void hanoi( int n, char A, char B, char C ) // n个圈圈在柱子A上,借助柱子B,移动到柱子C上 +{ + if ( n == 1 ) //如果A柱子上只有一个圈圈,直接移动到C上 + printf( "%c --> %c\n", A, C ); + else { + hanoi( n - 1, A, C, B ); //将A柱子上的n-1个圈圈,借助柱子C,移动到柱子B上 + printf( "%c --> %c\n", A, C ); //将A柱子上的最后一个圈圈移动到柱子C上 + hanoi( n - 1, B, A, C ); //将B柱子上的n-1个圈圈,借助柱子A,移动到柱子C上 + } +} + +int main() +{ + hanoi( 8, 'A', 'B', 'C' ); + return 0; +} diff --git a/level1/p09_maze/DisjointSet/DisjointSet.c b/level1/p09_maze/DisjointSet/DisjointSet.c new file mode 100644 index 00000000..8a773ab0 --- /dev/null +++ b/level1/p09_maze/DisjointSet/DisjointSet.c @@ -0,0 +1,85 @@ +#include "DisjointSet.h" + +/** + * 初始化并查集:指定全部节点的父节点为自己,指定其下只有一层(自己) + * @param p + * @param length + */ +void init_disjointset(disjointset p[], int length) { + // 这里的length是真实长度,有4个节点,length就是4 + for (int i = 0; i < length; ++i) { + p[i].parent = i; + p[i].rank = 1; + } +} + +/** + * 找到一个节点的顶层父节点 + * @param p + * @param id + * @return 顶层id + */ +int find_top_parent_by_id(disjointset p[], int id) { + int son = id; + int parent; + for (;;) { + parent = find_parent_by_id(p, son); + if (parent == son) { // 直到父节点等于自己 + return parent; // 返回顶层id + } else { + son = parent; // 不等于就继续往上寻找 + } + } +} + +/** + * 找到一个节点的直接父节点 + * @param p + * @param id + * @return 直接父节点id + */ +int find_parent_by_id(disjointset p[], int id) { + return p[id].parent; +} + +/** + * 合并两个节点 + * @param p + * @param id_a + * @param id_b + */ +void merge_node_by_id(disjointset p[], int id_a, int id_b) { + int top_a = find_top_parent_by_id(p, id_a); + int top_b = find_top_parent_by_id(p, id_b); + if (top_a == top_b) return; // 不需要合并 + + int rank_a = p[top_a].rank; + int rank_b = p[top_b].rank; + if (rank_a <= rank_b) { // a比b简单 + p[id_b].parent = top_a; // b的父节点是a + } else { // b比a简单 + p[id_a].parent = top_b; + p[id_b].rank += rank_a; + }// 注意:此处省略了维护合并后子节点的秩,因为它的秩不会再被用到 + + if (rank_a == rank_b) {// 如果两边的秩相同,那么层级数得+1! + p[top_a].rank++; + } +} + +/** + * 查询两个节点是不是在同一个集合中 + * @param p + * @param id_a + * @param id_b + * @return 是1 否0 + */ +int test_if_a_b_in_same_set_by_id(disjointset p[], int id_a, int id_b) { + int top_a = find_top_parent_by_id(p, id_a); + int top_b = find_top_parent_by_id(p, id_b); + if (top_a == top_b) { + return 1; + } else { + return 0; + } +} diff --git a/level1/p09_maze/DisjointSet/DisjointSet.h b/level1/p09_maze/DisjointSet/DisjointSet.h new file mode 100644 index 00000000..c0ae8210 --- /dev/null +++ b/level1/p09_maze/DisjointSet/DisjointSet.h @@ -0,0 +1,20 @@ +#ifndef P09_MAZE_DISJOINTSET_H +#define P09_MAZE_DISJOINTSET_H + +typedef struct { + int key; + int parent; + int rank; +} disjointset; + +void init_disjointset(disjointset p[], int length); + +int find_top_parent_by_id(disjointset p[], int id); + +int find_parent_by_id(disjointset p[], int id); + +void merge_node_by_id(disjointset p[], int id_a, int id_b); + +int test_if_a_b_in_same_set_by_id(disjointset p[], int id_a, int id_b); + +#endif //P09_MAZE_DISJOINTSET_H diff --git a/level1/p09_maze/Prim/Prim.c b/level1/p09_maze/Prim/Prim.c new file mode 100644 index 00000000..bf79ef2c --- /dev/null +++ b/level1/p09_maze/Prim/Prim.c @@ -0,0 +1,172 @@ +#include "Prim.h" +#include +#include +#include + +void create_path( MAZE *maze,int block_id) { + if(maze->map[block_id]){// 如果现在已经是路了 1 + return; + } + if (!block_id) { + block_id = randomselect(maze->block_count); //随机选择一个格子 :第一次调用 + } + maze->map[block_id] = 1; // 所处的位置是路 + int direction = randomselect(5);// 1,2,3,4 + int toward_block = find_block_by_dirction(maze, block_id, direction); + if(!toward_block){ // 如果朝着的方向非法 + return; + } + if (maze->map[toward_block]) { // 如果是路 1 + // 如果在同一条路上 加入集合 + merge_node_by_id(maze->dismap, block_id,toward_block); + } else { + // 如果没路 + create_path(maze,toward_block); + } +} + +/** + * 从指定的方块出发寻找某一个方向上的指定方块 + * @param maze + * @param base_block + * @param direction + * @return 方块id + */ +int find_block_by_dirction(MAZE *maze, int base_block, int direction) { + int target_block; + switch (direction) { + case up://往上 + target_block = base_block - maze->cons; + if (target_block < 0) return 0; // 超出边界 + return target_block; + + case down: + target_block = base_block + maze->cons; + if (target_block > maze->block_count) return 0; // 超出边界 + return target_block; + + case left: + // 如果现在的已经是最左侧的格子 + if (base_block % maze->cons == 1) { + return 0; // 超出边界 + } + return base_block - 1; + + case right: + // 如果现在已经是最右侧的格子 + if (base_block % maze->cons == 0) { + return 0; + } + return base_block + 1; + } +} + +/** + * 初始化迷宫结构体 + * @param maze + * @param rows + * @param cons + * @param start + * @param end + */ +void init_maze(MAZE *maze, int rows, int cons, int start, int end) { // 初始化结构体 + maze->cons = cons; + maze->start = start; + maze->rows = rows; + maze->end = end; + maze->block_count = rows * cons; + maze->map = (int *) calloc(maze->block_count + 1, sizeof(int)); // 创建地图数组 初始化为0 + maze->dismap = (disjointset *)malloc(sizeof(disjointset)*(maze->block_count+1)); + init_disjointset(maze->dismap, maze->block_count+1); // 初始化并查集 +} + +/** + * 生成地图 + * @param maze + * @return + */ +void CreateMap(MAZE *maze) { + srand((unsigned) time(NULL)); //更改随机数种子 + // 不断打破墙壁直到有一条路从起点到终点为止 + do { + create_path(maze,0); + } while (!test_if_a_b_in_same_set_by_id(maze->dismap,maze->start,maze->end)); //直到起点和终点在同一条路上 1 +} + +int randomselect(int range) { + // 注意!不需要选择0号和最后一个方块! + return rand() % (range - 1) + 1; +} + +void printmap(MAZE *maze){ + //先输出最上层的一堵墙 + for (int first_line = 0; first_line < (maze->cons)*2; ++first_line) { + printf("#"); + } + printf("\n"); + + //开始输出迷宫部分 + for (int row = 1; row < maze->rows+1; ++row) { // 行序号 + printf("#"); + int *next_line_walls = (int * )calloc(maze->cons*2+1,sizeof(int));// 这是记录下一行的墙长啥样的1墙0路 + for (int con = 1; con < maze->cons+1; ++con) { // 列序号 + // 输出路 + int now_block = con + maze->cons*(row-1); + if (maze->map[now_block]){ // 如果是路 + printf(" "); + } else{ // 如果不是路 + printf("#"); + } + // 输出墙 + int toward_block; + + + for (int direction = 2; direction < 5; ++direction) { // 依次down, left, right 2 3 4 + if (direction == 3){ //TODO:左其实也不要 + continue; + } + switch(direction){ + case down: + toward_block = find_block_by_dirction(maze,now_block,direction); + if(!toward_block){ // 如果朝向非法 + continue; + } + if (test_if_a_b_in_same_set_by_id(maze->dismap,toward_block,now_block)){//如果在同一条路上 + // 数组默认值就是0了,所以不干事 + + } else{ // 如果不是路,那就是墙 + next_line_walls[con*2] = 1; + } + break; + default: // 左右方向 + toward_block = find_block_by_dirction(maze,now_block,direction); + if(!toward_block){ // 如果朝向非法 + continue; + } + if (test_if_a_b_in_same_set_by_id(maze->dismap,toward_block,now_block)){//如果在同一条路上 + // 数组默认值就是0了,所以不干事 + + } else{ // 如果不是路,那就是墙 + printf("#"); + } + } + } + } + printf("\n"); + //在每一行结束之前,输出下一行的墙 + for(int con = 0;con <= maze->cons*2;++con){ + if (next_line_walls[con]){ // 如果是路 + printf(" "); + } else{ // 如果不是路 + printf("#"); + } + } + printf("\n"); + } + + //最后输出最下层的一堵墙 + for (int last_line = 0; last_line < maze->cons + 2; ++last_line) { + printf("#"); + } + printf("\n"); +} \ No newline at end of file diff --git a/level1/p09_maze/Prim/Prim.h b/level1/p09_maze/Prim/Prim.h new file mode 100644 index 00000000..8d3d5513 --- /dev/null +++ b/level1/p09_maze/Prim/Prim.h @@ -0,0 +1,22 @@ +#ifndef P09_MAZE_PRIM_H +#define P09_MAZE_PRIM_H +#include "../DisjointSet/DisjointSet.h" +typedef struct { + int *map; + int rows; + int cons; + int start; + int end; + int block_count; + disjointset *dismap; +} MAZE; +enum directions { + up = 1, down, left, right +}; +int find_block_by_dirction(MAZE *maze, int base_block, int diretion); +void init_maze(MAZE *maze, int rows, int cons, int start, int end); +void CreateMap(MAZE *maze); +void create_path( MAZE *maze,int block_id); +int randomselect(int range); +void printmap(MAZE *maze); +#endif //P09_MAZE_PRIM_H