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I'm trying to run this code but I'm having some issues. I'm compiling the source code with the latest version of ESP32 Core (2.0.14) for Arduino and the latest version of LovyanGFX (1.1.12), when I send a screenshot, it does not reach render completely. It renders up to about 25% and then restarts rendering from scratch, that loop repeats 3 or 4 times and then the ESP32 crashes.
Log:
Another test I did was to compile the firmware with the original versions of both the LovyanGFX library and the ESP32 Core from when the project was created: Arduino 1.8.12
ESP32 Core 1.0.4
LovyanGFX 0.1.14
As a result, the display is not initialized but it sends the image and fps correctly. I have come to this conclusion based on the information in the log. The amount of FPS and the delay are displayed. Even so, random restarts of the ESP32 occur as in the first test.
Log:
I'm trying to run this code but I'm having some issues. I'm compiling the source code with the latest version of ESP32 Core (2.0.14) for Arduino and the latest version of LovyanGFX (1.1.12), when I send a screenshot, it does not reach render completely. It renders up to about 25% and then restarts rendering from scratch, that loop repeats 3 or 4 times and then the ESP32 crashes.
Log:
Another test I did was to compile the firmware with the original versions of both the LovyanGFX library and the ESP32 Core from when the project was created:
Arduino 1.8.12
ESP32 Core 1.0.4
LovyanGFX 0.1.14
As a result, the display is not initialized but it sends the image and fps correctly. I have come to this conclusion based on the information in the log. The amount of FPS and the delay are displayed. Even so, random restarts of the ESP32 occur as in the first test.
Log:
Hardware used:
LCD TFT 4" ILI9486 SPI (4 wires) 480x320 Display
DO IT ESP32 DevKit V1 Board
Any kind of help will be appreciated.
Thanks in advance.
Best regards.
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