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Releases: lootlocker/unity-sdk

Lootlocker_UnitySDKv1.1.42

16 Dec 09:21
8ca6d6f
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What's Changed

  • Fix for config files on external builds: #76
  • Add Player Identifier to Apple Session Response: #75

Lootlocker_UnitySDKv1.1.41

13 Dec 10:18
2eec4b3
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  • Moved the LootLocker Config file to the assets-folder; updating LootLocker will no longer remove the LootLocker settings
  • Deprecated leaderboard functions that uses leaderboardID -> use the same functions but with leaderboardKey instead

Lootlocker_UnitySDKv1.1.40

03 Nov 11:03
8861e95
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  • Summaries added to all public functions in LootLockerSDKManager
  • Renamed functions in LootLockerSDKManager, and old ones marked as deprecated, will be removed at a later stage;
    • GettingAllMissions -> GetAllMissions
    • GettingASingleMission -> GetMission
    • StartingAMission -> StartMission
    • FinishingAMission -> FinishMission
    • GettingAllMaps -> GetAllMaps
    • PollingOrderStatus -> PollOrderStatus
    • ActivatingARentalAsset -> ActivateRentalAsset
    • GettingCollectables -> GetCollectables
    • CollectingAnItem -> CollectItem
    • TriggeringAnEvent -> ExecuteTrigger
    • ListingTriggeredTriggerEvents -> ListExecutedTriggers
  • Bug-fix: imported samples has missing references to their scripts
  • Bug-fix: Fixed all warnings when installing the SDK

Lootlocker_UnitySDKv1.1.39

25 Oct 07:25
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What's Changed

  • Feature: Apple Refresh tokens - Signing in with Apple now returns a refresh token that can be used to refresh the sign in until it expires instead of doing the full sign in flow: https://docs.lootlocker.com/how-to/authentication/sign-in-with-apple
  • Fix: When a request fails, the HTTP Status Code will now be returned for inspection
  • Fix: EndSession no longer fails if called when no session is active
  • Deprecation: Deprecated StartWhiteLabelSession with password as an argument
  • Stability: Stability work to White Label methods, also updated documentation of the methods
  • Deprecation: Deprecated GetAssetInformation(string assetId, Action onComplete), is replaced by new method GetAssetInformation(int assetId, Action onComplete)
  • Fix: GetAssetInformation now works

Full Changelog: v1.1.38...v1.1.39

Lootlocker_UnitySDKv1.1.38

23 Sep 09:49
e504b79
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  • Temporary fix for default_loadouts returning the wrong type

Lootlocker_UnitySDKv1.1.37

20 Sep 09:26
71e6ea0
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  • Fixed bug with rental assets not returning the correct information
  • Fixed bug with Triggers not returning information about granted assets

Lootlocker_UnitySDKv1.1.36

20 Sep 08:19
4238548
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  • Added CI tests
  • Bug fixes in sample scene, missing meta-files

Lootlocker_UnitySDKv1.1.35

16 Aug 12:12
71e8a77
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  • Updated SDK description
  • Added MIT License
  • Samples added to the SDK
    • 1a - GuestLoginLootLockerIdentifier
    • 1b - GuestLoginUniqueIdentifier
    • 2a - PlayerTypeLeaderboard
    • 2b - GenericTypeLeaderboardArcadeStyle
    • 2c - FloatLeaderboard
    • 3 - PlayerNames
    • 4 - PlayerStorage
    • 5 - WhiteLabel

Lootlocker_UnitySDKv1.1.34

11 Aug 14:20
597a9bd
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  • Fixed an issue with GetAllMemberRanks method

Lootlocker_UnitySDKv1.1.33

25 Jul 14:25
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  • Fixed a bug with player file endpoints
  • Fixed a bug with white label login