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When I use "next cam" to cycle through all the cameras, back to a default view, the view is centered on the active probe core, and the center of gravity is as well.
This leads to a situation where the craft appears the strafe around a point centered on the probe core, rather than the center of gravity.
Re-setting the view using "V" corrects this problem.
So does right clicking the probe core (or rather root part I'd suspect) which will show "Reset Camera" button as if you had previously right clicked the part and clicked the "Aim Camera" button.
Before KSP 1.2 the camera focus was always on the center of mass (COM).
With the advanced tweakables in KSP 1.2, there came the possibility to aim the camera on a specific part, for example the command pod with "Aim Camera" and then "Reset Camera" to switch back to the COM.
Since KSP 1.2, Hullcam has the small issue, that when leaving a hullcam view (so changing back to the stock camera), it goes not to the usual camera (COM) but it focusses the root part of the vessel.
One can see that when, for example, the command pod is the ships root part, you can right click it and see "Reset Camera", which means, it is focussed on this part at this moment. Also when you fully zoom in, you see that it is focussing on the root part.
But it shoudn't be focussed on any part at all, when leaving hull cam. Or maybe only in the case, the stock-camera-focus was on that part when entering HullCam.
I assume, the problem comes from the way Hullcam goes back to the stock-camera when leaving hull-camera. The view the mod switches to was OK for KSP before 1.2, but with KSP 1.2 this seems to be changed.
If you find a little time, could you check, if you find the correct way to switch back to the KSP-stock-camera-view without an unwanted focus to the root part?
A hint could be the mod "Camera focus changer" cause this mod switches correctly back to the KSP-stock-camera-view without an unwanted focus. So there it works like it should work.
PS: The mod "Camera Tools" has the same problem like Hullcam, switching back to a root-part-focussed-stock-view instead of the unfocussed-COM-stock-view.
When I use "next cam" to cycle through all the cameras, back to a default view, the view is centered on the active probe core, and the center of gravity is as well.
This leads to a situation where the craft appears the strafe around a point centered on the probe core, rather than the center of gravity.
Re-setting the view using "V" corrects this problem.
http://sendvid.com/te1fohi1
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