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config.py
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config.py
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# config.py
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_path():
return "doc_classes"
# def get_icons_path():
# return "icons"
def get_doc_classes():
return [
"BBAabb",
"BBArray",
"BBBasis",
"BBBool",
"BBByteArray",
"BBColor",
"BBColorArray",
"BBDictionary",
"BBFloat",
"BBFloat32Array",
"BBFloat64Array",
"BBInt",
"BBInt32Array",
"BBInt64Array",
"BBNode",
"BBParam",
"BBPlane",
"BBProjection",
"BBQuat",
"BBQuaternion",
"BBRealArray",
"BBRect2",
"BBRect2i",
"BBString",
"BBStringArray",
"BBStringName",
"BBTransform",
"BBTransform2D",
"BBTransform3D",
"BBVariant",
"BBVector2",
"BBVector2Array",
"BBVector2i",
"BBVector3",
"BBVector3Array",
"BBVector3i",
"BBVector4",
"BBVector4i",
"BehaviorTree",
"BehaviorTreeData",
"BehaviorTreeView",
"Blackboard",
"BlackboardPlan",
"BT",
"BTAction",
"BTAlwaysFail",
"BTAlwaysSucceed",
"BTAwaitAnimation",
"BTCallMethod",
"BTEvaluateExpression",
"BTCheckAgentProperty",
"BTCheckTrigger",
"BTCheckVar",
"BTComment",
"BTComposite",
"BTCondition",
"BTConsolePrint",
"BTCooldown",
"BTDecorator",
"BTDelay",
"BTDynamicSelector",
"BTDynamicSequence",
"BTFail",
"BTForEach",
"BTInstance",
"BTInvert",
"BTNewScope",
"BTParallel",
"BTPauseAnimation",
"BTPlayAnimation",
"BTPlayer",
"BTProbability",
"BTProbabilitySelector",
"BTRandomSelector",
"BTRandomSequence",
"BTRandomWait",
"BTRepeat",
"BTRepeatUntilFailure",
"BTRepeatUntilSuccess",
"BTRunLimit",
"BTSelector",
"BTSequence",
"BTSetAgentProperty",
"BTSetVar",
"BTState",
"BTStopAnimation",
"BTSubtree",
"BTTask",
"BTTimeLimit",
"BTWait",
"BTWaitTicks",
"LimboHSM",
"LimboState",
"LimboUtility",
]