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Support Godot 4.4

Support Godot 4.4 #751

Triggered via pull request November 25, 2024 22:51
Status Failure
Total duration 12m 0s
Artifacts

test_builds.yml

on: pull_request
cache-env
0s
cache-env
🧪 Unit tests
4m 6s
🧪 Unit tests
⚙️ Static checks
16s
⚙️ Static checks
Matrix: 🔌 GDExtension / gdextension
Matrix: 🍎 macOS / macos-builds
Matrix: 🐧 Linux / linux-builds
Matrix: 🪟 Windows / windows-builds
🔌 GDExtension  /  📦 Package extension
0s
🔌 GDExtension / 📦 Package extension
Matrix: 🍎 macOS / Make macOS Bundles
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15 errors
🐧 Linux / Template (x86_64, release)
Process completed with exit code 2.
🐧 Linux / Editor .NET (x86_64, release)
Process completed with exit code 2.
🐧 Linux / Editor (x86_64, release)
Process completed with exit code 2.
🍎 macOS / Editor (arm64, release)
Process completed with exit code 2.
🍎 macOS / Editor (x86_64, release)
Process completed with exit code 2.
🧪 Unit tests: editor/limbo_ai_editor_plugin.h#L29
editor/editor_main_screen.h: No such file or directory
🧪 Unit tests
Process completed with exit code 2.
🪟 Windows / Editor (x86_64, release): editor/mode_switch_button.h#L47
'set_button_icon': is not a member of 'ModeSwitchButton'
🪟 Windows / Editor (x86_64, release)
Process completed with exit code 1.
🔌 GDExtension / 🍎 macOS (universal, debug)
Process completed with exit code 2.
🔌 GDExtension / 🍎 macOS (universal, release)
Process completed with exit code 2.
🔌 GDExtension / 🐧 Linux (x86_64, release)
Process completed with exit code 2.
🔌 GDExtension / 🐧 Linux (x86_64, debug)
Process completed with exit code 2.
🔌 GDExtension / 🪟 Windows (x86_64, debug)
Process completed with exit code 2.
🔌 GDExtension / 🪟 Windows (x86_64, release)
Process completed with exit code 2.