diff --git a/README.md b/README.md index c5a9d27e..882d0b27 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ # Lidgren.Network ![](https://api.travis-ci.org/RevoluPowered/lidgren-network-gen3.svg?branch=master) -Lidgren.Network is a networking library for .NET framework, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages. +Lidgren.Network is a networking library for .NET, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages. It supports **.NET Framework 4.5**+ and **.NET Standard 2.0**+. This has been updated for use with Unity3D, feel free to send PRs for other bugs fixes. To use this in Unity3D just enable the experimental .NET framework. @@ -7,18 +7,19 @@ you can do this in Edit -> Project Settings -> Player -> Other Settings -> Api C Platforms supported: - Linux -- Mac -- OSX +- MacOS +- Windows Platforms/Toolchains which need testing: - Android -- iPhone +- iOS - Xamarin Tested in: - Mono (alpha and beta) - .NET 4.6 - Unity 2017.1 -> 2018.1. +- .NET Core 3 Future Roadmap: - Update to latest .NET 4.6