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Changes made in the "Advanced" section of the settings (scaling, button mapping) are correctly saved to the config file, but not loaded when PokeMini starts -- resulting in the changes made by the user being ignored/forgotten on next launch!
This isn't so critical for scaling, as that's an easy switch to have to manually make on startup, but for button mapping it does get quite annoying/tedious having to reconfigure the buttons every time.
Because the changes in these settings are being written to the config file correctly (I checked), it makes me think that there is either an omission/oversight or bug in the code when it comes to loading these settings on launch. Or that it is yet an incomplete feature in the software (missing an implementation). (I haven't had a look at the code yet.)
The text was updated successfully, but these errors were encountered:
Version: 0.60 (Miyoo build)
Changes made in the "Advanced" section of the settings (scaling, button mapping) are correctly saved to the config file, but not loaded when PokeMini starts -- resulting in the changes made by the user being ignored/forgotten on next launch!
This isn't so critical for scaling, as that's an easy switch to have to manually make on startup, but for button mapping it does get quite annoying/tedious having to reconfigure the buttons every time.
Because the changes in these settings are being written to the config file correctly (I checked), it makes me think that there is either an omission/oversight or bug in the code when it comes to loading these settings on launch. Or that it is yet an incomplete feature in the software (missing an implementation). (I haven't had a look at the code yet.)
The text was updated successfully, but these errors were encountered: