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rgb_color.h
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rgb_color.h
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#ifndef RGB_COLOR_CLASS_H__
#define RGB_COLOR_CLASS_H__
#ifdef WINDOWS
#include <windows.h>
#else
#include "bmpDEF.h"
#endif
class rgb_color32: public RGBQUAD
{
public:
rgb_color32(BYTE cRed = 0, BYTE cGreen = 0, BYTE cBlue = 0, BYTE cAlpha = 0)
{
rgbRed = cRed;
rgbGreen = cGreen;
rgbBlue = cBlue;
rgbReserved = cAlpha;
}
rgb_color32(RGBQUAD rgbNew)
{
rgbRed = rgbNew.rgbRed;
rgbGreen = rgbNew.rgbGreen;
rgbBlue = rgbNew.rgbBlue;
rgbReserved = rgbNew.rgbReserved;
}
rgb_color32(DWORD dwRGB)
{
rgbBlue = (BYTE)(dwRGB & 0xFF);
rgbGreen = (BYTE)((dwRGB >> 8) & 0xFF);
rgbRed = (BYTE)((dwRGB >> 16) & 0xFF);
rgbReserved = (BYTE)((dwRGB >> 24) & 0xFF);
}
inline DWORD to_dword() const
{
DWORD dwValue = (rgbReserved << 24) +
(rgbRed << 16) +
(rgbGreen << 8) +
rgbBlue;
return dwValue;
}
};
inline rgb_color32 operator+(rgb_color32 a, rgb_color32 b)
{
return rgb_color32(a.rgbRed + b.rgbRed,
a.rgbGreen + b.rgbGreen,
a.rgbBlue + b.rgbBlue,
a.rgbReserved + b.rgbReserved);
}
inline rgb_color32 operator-(rgb_color32 a, rgb_color32 b)
{
return rgb_color32(a.rgbRed - b.rgbRed,
a.rgbGreen - b.rgbGreen,
a.rgbBlue - b.rgbBlue,
a.rgbReserved - b.rgbReserved);
}
inline rgb_color32 operator*(rgb_color32 a, int b)
{
return rgb_color32(a.rgbRed * b,
a.rgbGreen * b,
a.rgbBlue * b,
a.rgbReserved * b);
}
inline rgb_color32 operator/(rgb_color32 a, int b)
{
ASSERT(b != 0);
return rgb_color32(a.rgbRed / b,
a.rgbGreen / b,
a.rgbBlue / b,
a.rgbReserved / b);
}
inline bool operator==(const rgb_color32 a, const rgb_color32 b)
{
return (a.to_dword() == b.to_dword());
}
inline bool operator<(const rgb_color32 a, const rgb_color32 b)
{
return (a.to_dword() < b.to_dword());
}
inline bool operator>(const rgb_color32 a, const rgb_color32 b)
{
return (a.to_dword() > b.to_dword());
}
#pragma pack(1)
class rgb_color24
{
public:
BYTE rgbBlue;
BYTE rgbGreen;
BYTE rgbRed;
rgb_color24(BYTE cRed = 0, BYTE cGreen = 0, BYTE cBlue = 0)
{
rgbRed = cRed;
rgbGreen = cGreen;
rgbBlue = cBlue;
}
rgb_color24(RGBTRIPLE rgbNew)
{
rgbRed = rgbNew.rgbtRed;
rgbGreen = rgbNew.rgbtGreen;
rgbBlue = rgbNew.rgbtBlue;
}
rgb_color24(DWORD dwRGB)
{
rgbBlue = (BYTE)(dwRGB & 0xFF);
rgbGreen = (BYTE)((dwRGB >> 8) & 0xFF);
rgbRed = (BYTE)((dwRGB >> 16) & 0xFF);
}
inline DWORD to_dword() const
{
DWORD dwValue = (rgbRed << 16) +
(rgbGreen << 8) +
rgbBlue;
return dwValue;
}
inline operator RGBTRIPLE() const
{
RGBTRIPLE rgbRetVal = { rgbBlue, rgbGreen, rgbRed, };
return rgbRetVal;
}
};
inline rgb_color24 operator+(rgb_color24 a, rgb_color24 b)
{
return rgb_color24(a.rgbRed + b.rgbRed,
a.rgbGreen + b.rgbGreen,
a.rgbBlue + b.rgbBlue);
}
inline rgb_color24 operator-(rgb_color24 a, rgb_color24 b)
{
return rgb_color24(a.rgbRed - b.rgbRed,
a.rgbGreen - b.rgbGreen,
a.rgbBlue - b.rgbBlue);
}
inline rgb_color24 operator*(rgb_color24 a, int b)
{
return rgb_color24(a.rgbRed * b,
a.rgbGreen * b,
a.rgbBlue * b);
}
inline rgb_color24 operator/(rgb_color24 a, int b)
{
ASSERT(b != 0);
return rgb_color24(a.rgbRed / b,
a.rgbGreen / b,
a.rgbBlue / b);
}
inline bool operator==(const rgb_color24 a, const rgb_color24 b)
{
return (a.to_dword() == b.to_dword());
}
inline bool operator<(const rgb_color24 a, const rgb_color24 b)
{
return (a.to_dword() < b.to_dword());
}
inline bool operator>(const rgb_color24 a, const rgb_color24 b)
{
return (a.to_dword() > b.to_dword());
}
#pragma pack()
#endif //RGB_COLOR_CLASS_H__