diff --git a/README.md b/README.md index 33899ed..a1ff3cc 100644 --- a/README.md +++ b/README.md @@ -35,6 +35,7 @@ In case the addon fails to detect some VPK archives or you would like to add a d you can use the + buttons to add them manually. Blender may appear frozen when importing complex maps. To see the import progress and any errors in realtime, you can open the Blender console. +Unsupported material parameter warnings are normal, although they could mean that the importer can not recreate fully accurate materials. ### Maps `File -> Import -> Valve Map Format (.vmf)` @@ -49,6 +50,9 @@ The more things you select, the slower the import progress will be, so you shoul Brushes, lights and overlays are fast to import, they should take less than a minute. Importing materials can take a little longer. Importing props is extremely slow, it usually takes over 30 minutes for a full-sized map. +There is an option to optimize the imported props, which removes unneeded armatures from static props. +It is enabled by default, but you can disable it if you encounter issues with it. + Importing the sky converts the original cubemap into a Blender-compatible equirectangular format, so quality might suffer. You can select a larger sky resolution to increase the quality, but this will also increase import time. @@ -70,11 +74,8 @@ You should check it if you plan to export the materials outside Blender, since e There are also options to select the texture interpolation type and whether to allow backface culling in materials that don't disable it. -### QC (requires [Blender Source Tools](https://steamreview.org/BlenderSourceTools/)) -`File -> Import -> Source Engine Model (enhanced) (.qc)` - -### MDL (requires [SourceIO](https://github.com/REDxEYE/SourceIO)) -`File -> Import -> Source Engine Model (enhanced) (.mdl)` +### QC / MDL (requires [Blender Source Tools](https://steamreview.org/BlenderSourceTools/) or [SourceIO](https://github.com/REDxEYE/SourceIO)) +`File -> Import -> Source Engine Model (enhanced) (.qc/.mdl)` ### AGR (requires [afx-blender-scripts](https://github.com/advancedfx/afx-blender-scripts)) `File -> Import -> HLAE afxGameRecord (enhanced) (.agr)`